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You can play Fallout 4 for 400 hours without seeing everything

I mean I've replayed FO3 and NV like 3 or 4 times each at least and I know there are some things I've never seen from reading wikia's but it's mostly just super minor stuff like random lines of dialogue as a result of certain choice combos and quests or Easter eggs I never bothered to look at.

So it's true after like 400+ hours with both games I haven't technically seen everything, but after the second time through I've without question seen most everything worth seeing of substance.

So I believe this statement, just on the most literal of levels. Ultimately it's marketing BS.
 
You can walk in a circle indefinitely in any game pretty much.

I really find these more than, longer than, bigger than... so it must be better points rather useless. Sure it might make the game better if it adds something but its not automatic either.

Ah well, I just don't get along with marketing and PR statements and never really have. They're mostly so inane and pointless.
 
This is going to be a worse "open-world" than Ubisoft games, I bet on that.

Um, ouch and no. Unless they manage to make it far, far worse than Fallout 3 (and so far even though I do have my worries about 4 it does sound like it will at least be better than 3 overall). I mean 3 had its issues but it's still far and away much better than any Assassin's Creed I've ever played (1, Revelations, 4, and honestly the one I enjoyed the most, the one on iOS <- can't remember what it's name was, Gameloft put it on iOS though).

Granted I'm meh on AC games and I love Fallout (even 3). But Bethesda worlds are far far more interesting just to explore than the open world Ubisoft games I've played.
 
I believe it.

I've played Skyrim for over 500 hours and I there is still quite a bit I haven't seen in that game.

Now obviously I wasn't going out of my way to try and see everything though so it really depends on how you play.
 
I played Fallout New Vegas something like six times with well over 400 hours in it and even in my very last playthrough ever I was still seeing shit I had never seen before. I kinda believe this statement about Fallout 4, even in the context of a single 400 hour playthrough. I wanna believe this game is absolutely chock full of shit to do.


this is the age of comparisons that would not hold up if context were considered for even a second. I wonder how many Witcher 3 mentions are in this Fallout thread...

I think it's implied that there's shit to go out and actively do that makes up those 400 hours

I ain't even this cynical about Fallout 4 and if you've seen my input in Fallout threads before you know that's sayin something
Strawman. Other than the sarcastic few, I don't think anyone in this thread is seriously proposing that "hurr hurr you could run around in circles for 400 hours".

The point -- and it's a valid one -- is that Bethesda is not known for and has never been known for filling their worlds with a large amount of meaningful content. Even if you include Lore (and that's a matter of taste) their games have a lot of empty space and mediocre quests to pad out your playtime. Sure, it could take you more than 400 horus to see everything. It could take you 1,000 hours. The number itself is meaningless. Maybe I'm not a "hardcore gamer" anymore but I expect game devs to respect my time. Bethesda has never been good at that.

The reason why Witcher 3 is brought up is because it does a remarkable job of making even the side-quests and side-hunts feel like a genuine piece of Geralt's story. Except for leading
the goat
. That was stupid. Really stupid.
 
You're arrogant, out of touch, and/or nuts if you think I'm going to spend 400+ hours playing your game. In fact, it would have to be something absolutely wonderballs to get me to spend 1/10 that amount of time on a single game anymore. There's just too many other good things to play out there.
 
In order for maximum immersion, they actually built Boston to scale and so going from one side of the map to the other will take the same amount of time as walking from one side of boston to the other in real life.
 
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I dont' get this mentality (I'm talking about all of you people with this mentality that games should be shorter). No one says you have to play all the game and if you just do the main quest I promise you it won't even come close to 400 hours (note part of his 400 hours was doing town building which can take up a lot of time in itself if you really get into it. I mean look at Minecraft or sim city and how long people play those games).

Usually these times are given with all the side quests and other stuff you can do. Rarely is that the time it takes to finish the main quest (Witcher 3 for example said the main quest was like 40 hours or maybe 70 but their overall time included all contracts and other side quests). And Bethesda games have really short main quests honestly imho (least Skyrim and Fallout 3. If you just did the main quests the games were pretty short).

So, why is it bad the game has more than you want to play? If that's too much for you, just play the main quest and maybe some side quests. You don't have to do it all. It's a helluva lot better than it being short and finding you wanted more and there's nothing left. It gives you choice. Do a quick run through of the main quest and just do what you want.

Are you who are complaining the kind of person that is compelled to do everything in the game? Cause that's the only way I could see this being a bad thing honestly (and unless you are obsessive compulsive and really can't get yourself to let it go, maybe you should learn games are more fun when you don't force yourself to play parts just cause there is a trophy or a percentage it claims you finished. I mean I only ever aim for trophies that look like they'd be fun to actually accomplish, not just cause they exist).

And if you find Bethesda games boring, why are you even in this thread or care about Fallout 4? Shouldn't you be focusing on the games that cater more towards what you want?

Exactly, thank you! I tried to say the same (though you said it better) on the front page but it got buried in the knee jerk reactions to the title.

Also, I wonder how extensive they are going to be with this base building thing. The concepts talked abut in the article with the electricity and stuff sound very promising and I can't wait to tinker. I'm hoping they have the blue hills region so that I can have a base on a foothill.

I'm also wandering if they will do anything with elemental based physics, (if that's the word?) where there could be a puddle of water and you could electrify it with one of the cables. etc.
 
Well, I remember it took me 250 hours to get every achievement in Oblivion. All that was is just doing the campaign, arena, every guild questline, and the expansion.That ignores the rest of the quests and events that you find in the towns and woods. I didn't do much of any of these things on my first character, who clocked in 120 hours.

So yeah, I bet that doing EVERYTHING in a 2015 Bethesda game will take you that long.

...I wish New Vegas had that much content.
 
Strawman. Other than the sarcastic few, I don't think anyone in this thread is seriously proposing that "hurr hurr you could run around in circles for 400 hours".

The point -- and it's a valid one -- is that Bethesda is not known for and has never been known for filling their worlds with a large amount of meaningful content. Even if you include Lore (and that's a matter of taste) their games have a lot of empty space and mediocre quests to pad out your playtime. Sure, it could take you more than 400 horus to see everything. It could take you 1,000 hours. The number itself is meaningless. Maybe I'm not a "hardcore gamer" anymore but I expect game devs to respect my time. Bethesda has never been good at that.

The reason why Witcher 3 is brought up is because it does a remarkable job of making even the side-quests and side-hunts feel like a genuine piece of Geralt's story. Except for leading
the goat
. That was stupid. Really stupid.

fair enough, I guess I hadn't considered your context and I apologize for that. Bethesda needs to step up their game in regards to meaningful content for sure. Bethesda is putting a whole lotta their eggs into this basket and they've been working at it for a long time, hopefully not entirely blind to the criticisms made toward them over the last seven years. I might be an outlier around here but I fully expect that with Fallout 4, when it comes to the game world itself, and the things you'll be tasked to doing within it, they will have stepped their game up in a meaningful way with their flagship next gen title.
You can probably say that about any Bethesda game - the problem is the gameplay gets stale in 20.
Damn right. It'll be weird playing a Fallout game without mods for the first time in five years, once Fallout 4 releases later this year. If playing the game is as "you're the fucking Batman" godmode as playing through vanilla Fallout 3 (and to an extent, New Vegas) was, I'll probably end up echoing those sentiments.
 
I suck at finishes huge games like these. I am probably gonna leave it in middle. Still trying to finish witcher lol
 
If I walked in a circle for 400 hours, would I see everything in the game? Maybe there's sections of this game's world he has anxiety for when approaching and has only gained the courage to explore 400 hours in. It's worth thinking about.

Joking aside. You could explore for 400 hours in lots of games and miss stuff. I'm not sure this necessarily tells us much at all.
 
Well, I remember it took me 250 hours to get every achievement in Oblivion. All that was is just doing the campaign, arena, every guild questline, and the expansion.That ignores the rest of the quests and events that you find in the towns and woods. I didn't do much of any of these things on my first character, who clocked in 120 hours.

So yeah, I bet that doing EVERYTHING in a 2015 Bethesda game will take you that long.

...I wish New Vegas had that much content.

NV had more content than F3
 
I find the best way to play these games is just go through the main quest as much as possible, but if you come across a side quest that is interesting then go ahead.

I would rather finish the game and experience most of the world instead of running errands for digital hollow humans.
 
“You can actually flag stuff to say ‘I’m looking for this stuff because I want to make this’ which means that when you’re scavenging anything that fulfills the requirement gets flagged in the world.”

I don't care about immersion, so this is freakin' awesome. I'd finish 3 and NV with so much crap I never used nor learned how to use.
 
Sure sure.

I wonder if they know big playtime can turn people away from the game.
Padding "contents" with words like you need more than 400hrs to see everything should never be the talking point.
 
You put a lot of faith in Bethesda, but to each their own. F3's 200 endings and Skyrim's "infinite quests" are still a fresh memory for me.

Pretty much the same for me. I remembered being disappointed after all their Radiant AI talk prior to Oblivion as well.
 
fair enough, I guess I hadn't considered your context and I apologize for that. Bethesda needs to step up their game in regards to meaningful content for sure. Bethesda is putting a whole lotta their eggs into this basket and they've been working at it for a long time, hopefully not entirely blind to the criticisms made toward them over the last seven years. I might be an outlier around here but I fully expect that with Fallout 4, when it comes to the game world itself, and the things you'll be tasked to doing within it, they will have stepped their game up in a meaningful way with their flagship next gen title.
They've shown off a lot of great stuff so far, don't get me wrong. But Bethesda always boasts about the size/hours of their game. It's a given. They should instead be showing off the things that will make that meaningful is all I'm getting at.
 
He played 100 hours 4 times. Every time his save was deleted because of a bug and he had to repeat the same segment again :P
 
To be fair I feel like Fallout is better than almost any other open world game about having interesting side content. Hopefully this is the same case and not like Ubisoft games.
 
Same company that spouted fo3 had like 100+ endings. Granted there's gonna be builds, perks, and certain stats will show you different things/outcomes so I'm pretty sure I believe him. I have the game preorder so I'm ready for the jank, bugs, and mods galore.
 
You can also play Fallout New Vegas for 400 hours without seeing everything. I don't quite have 400 on it, but certainly well over 200, and my recent playthrough I had two experiences I had never had before. It's really easy with the Fallout/TES games to play for hundreds of hours and miss things. So, not sure what to take from this. It would be nicer to hear just how many meaningful quests there are.
 
In the end it all comes down to if the game manage to keep you hooked for that long :)

And i sure do hope it hooks me cause i really like the look of it so far.
 
You can walk in a circle indefinitely in any game pretty much.

I really find these more than, longer than, bigger than... so it must be better points rather useless. Sure it might make the game better if it adds something but its not automatic either.

Ah well, I just don't get along with marketing and PR statements and never really have. They're mostly so inane and pointless.

I love reading inane bullet points on the back of game boxes. "Fight through 16 levels of explosive action using a deadly array of 8 different weapons!". Seems marketing people grew out of that mindset only relatively recently.
 
Oh joy. Based on their previous games, that'll mean a shit ton of copy pasted caves with maybe a unique piece of loot at the end if we're lucky.
 
With Fallout 3 and NV combined I played 150+ hours and enjoyed 99% of the experience. If Fallout 4 lives up to half the '400 hours and not see everything' promise, I know i'll end up ignoring most other holiday games. Bring it on, Bethesda.
 
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