For me this is a big deal when it comes to something like Metal Gear Solid at least. I often let my friends dictate where my gaming experiences take place but -
http://i.imgur.com/LVnQnrV.png[IMG]
[IMG]http://i.imgur.com/hGccOxk.png[IMG]
[IMG]http://i.imgur.com/7HNuR1N.gif[IMG]
Not this time.[/QUOTE]
Freeze framing and zooming in on specific things is one thing. When i compared pics between PS4 and PC as is on a 60" TV the PC still looked better yes, but it's not as great as people make it seem and it's definitely not a lesser experience on the consoles.
That last pic is maxed out at 4K. Not really a fair comparison. Even so, all i see is a LOD issue. Those lights are there too on PS4.
[quote="alexandros, post: 177743591"]There were some severe compromises made in the console versions. For example:[/QUOTE]
The game is toned down a little in certain areas vs PC, how does that translate into a lesser experience? Those compromises are not big enough apparently since when playing i don't notice them.
The last gen versions are more affected.
[quote="Durante, post: 177747404"]Well, as far as "experiences" can be ordered, for the purpose of a technical comparison, it's most certainly lesser.[/QUOTE]
When scrutinising it can seem that way, actually playing the game is a different story. I wouldn't call an open world game at 1080p/60 lesser.