You can return to the ACC instantly from anywhere. Hit select and choose return to ACC.
Then you lose progress not saved by checkpoints.
You can return to the ACC instantly from anywhere. Hit select and choose return to ACC.
Leaving any mission/side op area, base or outpost gives you a checkpoint save. Just look for the yellow save circle and then return to the ACC.Then you lose progress not saved by checkpoints.
Spoilers? I'm assuming spoilers.Yahtzee's review is up - http://www.escapistmagazine.com/vid...52-Metal-Gear-Solid-V-The-Phantom-Pain-Review
Spoilers? I'm assuming spoilers.
The metascore is slowly decreasing as more reviews go online. Now it's 93 with 55 reviews.
( for comparison purpose the witcher 3 is 92 based on 79 critics and bloodborne is also 92 based on 100 reviews).
Well, this game doesn't deserve a higher metascore than Bloodborne or Witcher 3.
Nice. Makes up for that shitty Kill Screen review
Well, this game doesn't deserve a higher metascore than Bloodborne or Witcher 3.
Honestly, i'm glad someone had the balls to call MGS5 out for the stuff it does wrong.
69 may be a bit too low, but 90+? Yeah - nope.
Oh I'm not so sure about that.In the same vein, MGSV's narrative structure is quite unlike anything I've seen in any other big-budget game, with the possible exception of other Metal Gear Solid games. This is the series that gave us the Raiden bait-and-switch, so it shouldn't be surprising to say that there are tremendously unconventional elements in the way this game is laid out, how the story is presented, and how missions connect to one another. The game plays on your expectations and perceptions in a handful of ways; some of those moments struck me as brilliant, while others felt unearned by the story and fell a little flat for me. It's impossible to objectively say whether all this is good or bad, since the way you react to these things will entirely come down to your own personal taste and interpretation. Discovering that stuff for yourself is most of the fun, so I'll leave it there, but, just, look. The game is amazing in a lot of strange and unusual ways that most games just plain aren't.
What are trying to say?Oh I'm not so sure about that.
69 is just to show as the only yellow review and get more clicks. 70 may have come unnoticed and have the same effect on "calling the game out".
Anyway, I'm prepared to be full of joy when the salt begins with the GOTYs MGSV will have.
Oh I'm not so sure about that.
69 is just to show as the only yellow review and get more clicks. 70 may have come unnoticed and have the same effect on "calling the game out".
Anyway, I'm prepared to be full of joy when the salt begins with the GOTYs MGSV will have.
Time to start bombarding metacritic with 1 star user reviews.
Are you forced to do the repeat missions? I'm not seeing any other mission (or important side op) at this phase.
What are trying to say?
I don't get your post. Are you trying to make a joke about the whole review?
Then you lose progress not saved by checkpoints.
I don't think it's a tough call at all to say that the narrative fails, especially with all the cut content revealed.
I don't know, why don't you read his review to get that context?Why don't you include the sentences leading up to what you quoted? Your post had zero context.
I don't know, why don't you read his review to get that context?
I did, but it wouldn't kill you to add the context to what you quoted dude.
So if you did, why are you acting bewildered?
Honestly, i'm glad someone had the balls to call MGS5 out for the stuff it does wrong.
69 may be a bit too low, but 90+? Yeah - nope.
It's called a opinion. You obviously disagree with him but nothing you quoted was wrong.I don't think it's a tough call at all to say that the narrative fails, especially with all the cut content revealed.
Or you could have properly contextualized the quoteI don't know, why don't you read his review to get that context?
I don't think it's a tough call at all to say that the narrative fails, especially with all the cut content revealed.
Honestly, i'm glad someone had the balls to call MGS5 out for the stuff it does wrong.
69 may be a bit too low, but 90+? Yeah - nope.
Well yeah, of course it's an opinion. My opinion is that you can judge the narrative objectively. Gee, who'd have thunk it.It's called a opinion. You obviously disagree with him but nothing you quoted was wrong.
Or you could have properly contextualized the quote
As a critic, your responsibility is to review what is present in the material itself. Factoring knowledge of any cut content into your review is comparing a game to a version that does not actually exist.
How so?Well yeah, of course it's an opinion. My opinion is that you can judge the narrative objectively. Gee, who'd have thunk it.
Or you could have just read the review.
Well yeah, of course it's an opinion. My opinion is that you can judge the narrative objectively. Gee, who'd have thunk it.
How so?
Also, you could explain what you mean instead of a sarcastic remark no one but yourself would get.
All of those are something that can looked at subjectively. I really don't understand what your getting at.By examining the pacing, dialogue, delivery, execution of themes, character arcs, etc. Do these themes have any sort of real payoff or they fumbled? Does anyone grow as a character? Is the pacing of the story consistent? Are we given enough story periodically or is it sporadic? How is the line delivery? It's interesting how he doesn't mention Keifer at all in the review.
By examining the pacing, dialogue, delivery, execution of themes, character arcs, etc. Do these themes have any sort of real payoff or are they fumbled? Does anyone grow as a character? Is the pacing of the story consistent? Are we given enough story periodically or is it sporadic? How is the line delivery? It's interesting how he doesn't mention Keifer at all in the review.
Beat it 30 minutes ago.
My friend said it best, the open world in this game are literally interactive loadscreens where you get to suffer through snake sprinting between outposts.
That and the repetitive mission structure put this game well below any perfect score and I'm disappointed that another high profile games glaring flaws are seeminy over looked. Because of hype? Expectation?
Regardless, this story and presentation are shameful by MGS standards.
At the very least, kojima actually made a full game this time instead of 1/3 of one filled with movies.
I only really think it can get repetitive if you're playing every mission the same way. Did you not expermiment with all the different options? Sometimes it's fun to just suit up in Battle Dress with a shotgun and rocket launcher, a tank for good measure, and wreck shit.
Beat it 30 minutes ago.
My friend said it best, the open world in this game are literally interactive loadscreens where you get to suffer through snake sprinting between outposts.
That and the repetitive mission structure put this game well below any perfect score and I'm disappointed that another high profile games glaring flaws are seeminy over looked. Because of hype? Expectation?
Regardless, this story and presentation are shameful by MGS standards.
At the very least, kojima actually made a full game this time instead of 1/3 of one filled with movies.
I only really think it can get repetitive if you're playing every mission the same way. Did you not expermiment with all the different options? Sometimes it's fun to just suit up in Battle Dress with a shotgun and rocket launcher, a tank for good measure, and wreck shit.