Kenzodielocke
Banned
So, Deus Ex: Mankind Divided, then. I can guarantee this game is going to the opposite of that.
I am excited for that game, hope it is at least as good as Human Revolution.
So, Deus Ex: Mankind Divided, then. I can guarantee this game is going to the opposite of that.
People still fall for the 'size matters' argument?
My life is so fucked when this comes out.
They're not making Deus Ex. I'm all for more focused RPGs becoming more common but CDPR isn't really on that path at the moment.
They're steering towards Bethesda. Which is fine. We already have a studio doing Deus Ex. We have tons of mid-budget cRPGs again providing more focused experiences (Shadowrun, anyone?).
Hope they are inspired by Blade Runner
This has not stopped Square Enix from spouting gibberish about FFXV at every possible juncture.They should have enough money from Witcher 3 sales that they don't need to hype this game that isn't coming out anytime soon with pointless say nothing interviews.
If your game is one year out. Sure. If your game was announced THREE years ago and is nowhere close to talking about even the hint of a release date. No.
Not sure if this is a good thing. I actually preferred Witcher 2 to Witcher 3 as I felt it was a more intimate and for it's time, refined and engrossing experience. W3 just seems overly large and as a result suffers from monotony issues like every other overly large open world game.
Rather than making it "bigger", just make the world more densely populated and full of more interesting and unique things to do, with better characters, narratives and so on. Make loot actually count as well, as oppose to having 80% of all the items found be redundant, making exploration less satisfying, such as is often the case in The Witcher 3.
Hope they are inspired by Blade Runner
I really think interpreting "bigger" as literally just "map size" is missing what he's saying. "Bigger game" implies game systems, content, and production requirements. A bigger project.
Cyberpunk is far bigger than anything else that CD Projekt Red has done before, visual effects artist Jose Teixeira told MCV. Far, far bigger.
We're really stepping into the unknown in terms of complexity and size and problems we encounter.
Yeah, this news isn't getting me more excited.so it means content is more stretched out, meaning more boring. yeahhh.. no thanks
when i think cyberpunk i dont think a large world map that i have to scroll endlessly through. I think incredibly dense urban cities with skyscraper, neon, smokey stuff everywhere and it's never daytime.
Deus Ex: Mankind Divided
Cyberpunk 2077
What a dystopian time to be alive.
Cyberpunk 2077 is far, far bigger than The Witcher 3
This is how I interpret it too.I really think interpreting "bigger" as literally just "map size" is missing what he's saying. "Bigger game" implies game systems, content, and production requirements. A bigger project.
People still fall for the 'size matters' argument?
This is how I interpret it too.I really think interpreting "bigger" as literally just "map size" is missing what he's saying. "Bigger game" implies game systems, content, and production requirements. A bigger project.
“Cyberpunk is far bigger than anything else that CD Projekt Red has done before,” visual effects artist Jose Teixeira told MCV. “Far, far bigger.
“We're really stepping into the unknown in terms of complexity and size and problems we encounter.”