• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

CD Projekt Red: 'Cyberpunk 2077 is far, far bigger than The Witcher 3'

Alebrije

Member
Hope they are inspired by Blade Runner


Blade-Runner-2-Director.jpg


blade_runner1.jpg


blade-runner710_n7ve.jpg
 

nib95

Banned
Not sure if this is a good thing. I actually preferred Witcher 2 to Witcher 3 as I felt it was a more intimate and for it's time, refined and engrossing experience. W3 just seems overly large and as a result suffers from monotony issues like every other overly large open world game.

Rather than making it "bigger", just make the world more densely populated and full of more interesting and unique things to do, with better characters, narratives and so on. Make loot actually count as well, as oppose to having 80% of all the items found be redundant, making exploration less satisfying, such as is often the case in The Witcher 3.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
I really think interpreting "bigger" as literally just "map size" is missing what he's saying. "Bigger game" implies game systems, content, and production requirements. A bigger project.
 

ANDS

King of Gaslighting
They should have enough money from Witcher 3 sales that they don't need to hype this game that isn't coming out anytime soon with pointless say nothing interviews.

If your game is one year out. Sure. If your game was announced THREE years ago and is nowhere close to talking about even the hint of a release date. No.
 
They're not making Deus Ex. I'm all for more focused RPGs becoming more common but CDPR isn't really on that path at the moment.

They're steering towards Bethesda. Which is fine. We already have a studio doing Deus Ex. We have tons of mid-budget cRPGs again providing more focused experiences (Shadowrun, anyone?).

Yeah, it boggles my mind when people say "I wonder what a modern day take on Cyberpunk will be like" when both Shadowrun and Deus Ex are already out there, fully revitalised and already amazing.

This game is going to be a tickbox led design over a massive world, Bethesda style. Not what I'm after at all.
 

glaurung

Member
They should have enough money from Witcher 3 sales that they don't need to hype this game that isn't coming out anytime soon with pointless say nothing interviews.

If your game is one year out. Sure. If your game was announced THREE years ago and is nowhere close to talking about even the hint of a release date. No.
This has not stopped Square Enix from spouting gibberish about FFXV at every possible juncture.
 
Not sure if this is a good thing. I actually preferred Witcher 2 to Witcher 3 as I felt it was a more intimate and for it's time, refined and engrossing experience. W3 just seems overly large and as a result suffers from monotony issues like every other overly large open world game.

Rather than making it "bigger", just make the world more densely populated and full of more interesting and unique things to do, with better characters, narratives and so on. Make loot actually count as well, as oppose to having 80% of all the items found be redundant, making exploration less satisfying, such as is often the case in The Witcher 3.

Rather than worrying about loot "counting" more, I'd rather just see less loot in general. W3 really didn't need containers of random bullshit everywhere. It doesn't add anything to the world, IMO.
 
It isn't really just the size of The Witcher 3 that made it so impressive to me. It was the way they handled the side quests. Honestly, I'm so in love with the world of Witcher 3 that I just want another game but I know that this one is pretty much it as far as Geralt goes. :(

I hope Cyberpunk has the same type of story-driven quests.
 
I really think interpreting "bigger" as literally just "map size" is missing what he's saying. "Bigger game" implies game systems, content, and production requirements. A bigger project.

That is what I am reading too.

“Cyberpunk is far bigger than anything else that CD Projekt Red has done before,” visual effects artist Jose Teixeira told MCV. “Far, far bigger.

“We're really stepping into the unknown in terms of complexity and size and problems we encounter.”

So topic title is quite misleading. With bigger they mean more complex and more ambitious, not just a huge map.
 
when i think cyberpunk i dont think a large world map that i have to scroll endlessly through. I think incredibly dense urban cities with skyscraper, neon, smokey stuff everywhere and it's never daytime.

They speak about bigger and grander in scale, this may not be anything about the size of the map but as you say a more dense world.

I could see the game offering a large cyberpunk urban city, but still have wide open areas out-with the city, some type of a toxic wasteland, that humans abandoned.

This game is going to be years away, I am looking forward to the Re-masted version on PS5.
 
I'd love more details on what the game will be. Is it a set storyline with a non customizable character? Will it be real time shooting or will it have skills as well?


But to be fair the game is likely nowhere near done so better to not show anything until they are near the polishing stage as then we only have maybe year or year and a half left.
 

Lunar15

Member
Unlike the Witcher series, which followed one character, Geralt, this game will most likely be a traditional WRPG in the sense that you create your own character, just like the original tabletop game. That just means that the character systems alone are far more complex than Witcher 3.

Either way, I think it's weird to be talking about the scale of the game at this point. To me, that's setting yourself up for failure in some weird way. Build the game and then tell us how big it is. I doubt it could be very far in production at this point.
 

cackhyena

Member
I'd hope it just means more in the terms of detail. I could go for a city half the size of GTAV packed with so much more detail.
 
I didn't believe CDPR when they said the Witcher 3's world was an order of magnitude larger than TW2's world, but they proved me wrong. I don't think they need to make the actual map of CyberPunk larger than TW3, but they definitely need to expand the breadth of gameplay experience. Combat in TW3 was overall fairly easy and lacking in complexity.
 

WaffleTaco

Wants to outlaw technological innovation.
God...honestly that sounds awful. Games need to be getting smaller with packing more missions and variety of story in it than simply making the world ridicously huge. The Witcher 3 is already so huge for a game.
 
People still fall for the 'size matters' argument?

What's wrong with that? It's more possibilities. More unexplored potential for the player. When I was a kid that's what really gripped me about games- the possibility of finding unexplored spaces in the game.

Games are simulations and you need to give the player a good deal of agency to act on their impulses, whatever that may be.
 

Solid Raiden

Neo Member
Really looking forward to seeing the world they create for this title. Cyberpunk is awesome.

I should really give the Witcher 3 another shot but there are so many good titles for me to play with what little time I have available. :/
 

Gaogaogao

Member
what I would want from a cyberpunk game is a very dense city, with buildings you can enter. not just a big open city.
 

Dogtooth

Banned
It's cool to see CDPR go from a "Eurojank" studio to one of the major players in AAA over the last 10 years. They were one of the few PC-first teams last gen, and it's paying off now that they're a tech powerhouse.

Also, they're committed to DRM-free games. Lots to like with this team.
 

pizzacat

Banned
20 frames per 77 seconds


Please lord don't be boring and run good on consoles cyberpunk stuff is cool not fantasy shit
 

iratA

Member
Few things excite me more than this. Work on combat systems and play style diversity and we are all good.
 

Blade30

Unconfirmed Member
I really think interpreting "bigger" as literally just "map size" is missing what he's saying. "Bigger game" implies game systems, content, and production requirements. A bigger project.
This is how I interpret it too.

This is how I understand it as well. If you actually read that comment again, it clearly is related to the scope and complexity of the game. I mean you have classes in the game unlike The Witcher series with just one (witcher), but that doesn't mean that the map size of Cyberpunk 2077 isn't bigger as well.

“Cyberpunk is far bigger than anything else that CD Projekt Red has done before,” visual effects artist Jose Teixeira told MCV. “Far, far bigger.

“We're really stepping into the unknown in terms of complexity and size and problems we encounter.”


I didn't even read anything about map size except for the witcher 3 comment.
 

jett

D-Member
This is an obvious day uno, but I do hope they manage the world size appropriately. I imagine there will be faster ways to travel in this game, faster than a horse at least, which could account for the increase in size.
 
Now this is the game I'm so desperate to see from CDPR.

Totally skipped TW3 as I'm not into medieval fantasy but this could be right down my alley.

Lol at the 2077 release date joke.
 
Top Bottom