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Indivisible: Valkyrie Profile/Metroid, Indiegogo, PC/Mac/Linux/PS4/XB1 -- funded!

Crocodile

Member
"Moms are tough"

This is another character who's colors are totally different than what I thought they would be. Also another awesome design. Just the sort of thing you see people ask for more of in games all the time on NeoGaf!
 

Ravidrath

Member
We have been trying to engage Japanese fans, but it's tough with a new IP, as people have noted.

Japan has contributed over $28k so far, from 227 backers. So that's a fantastic average, but still less than they contributed for Skullgirls.

With Skullgirls, about 1000 Japanese backers contributed a combined $92k.

I've seen a lot of people mentioning the exchange rate, especially people from Brazil. But I'm still wondering if the dollar's relative strength right now is hurting all our international efforts.

Kikuta has been stumping for us pretty hard, so I'm a little surprised we're not doing more just because of that.
 
She looks awesome

I want to play that character in a fighting game.
Dhar is cool in a minimalist way. It's also nice to have another sword normal character that doesn't wear a coat of some sort lol.
I've seen a lot of people mentioning the exchange rate, especially people from Brazil. But I'm still wondering if the dollar's relative strength right now is hurting all our international efforts.
I'd say the impact is mostly at the bottom tier(s) for those guys. The commonly offered early bird tier may as well be the international tier for the overseas audience. Others who can't afford to give much have to pay more just for the $30 base tier and people who want the digital art compendium may have to pay overseas shipping for the physical game. Surprisingly this campaign has beaten the SG campaign in quite a few tiers.

Skullgirls vs Indivisible: $10 tier (1099) - $5 & $15 tiers (134 &106)
Skullgirls vs Indivisible: $36 tier (2571) - $30 tier (3909)
Skullgirls vs Indivisible: $56 tier (577) - $50 tier (1069)
Skullgirls vs Indivisible: $81 tier (195) - $75 tier (475)
Skullgirls vs Indivisible: $106 (278) tier - $100 tier (252)
Skullgirls vs Indivisible: $156 (244) tier - $125 & 175 tiers (428 &167)
Skullgirls vs Indivisible: $206 (30) tier - $250 tier (62)
Skullgirls vs Indivisible: $600 (27) tier - $500 (49) $750 (22) & $1000 (23) tiers

The key lies in the most affordable tiers. Ten thousand $30 contributors destroys the four most expensive tiers combined. The campaign is going to need KS like contributor numbers in the four and five digit realms in at least two of the sub $100 tiers to be funded.

Edit: Is the physical game optional for the $75 tier now? Looks like it at a glance. Good of you guys to do that.
 

Nyoro SF

Member
We have been trying to engage Japanese fans, but it's tough with a new IP, as people have noted.

Japan has contributed over $28k so far, from 227 backers. So that's a fantastic average, but still less than they contributed for Skullgirls.

With Skullgirls, about 1000 Japanese backers contributed a combined $92k.

I've seen a lot of people mentioning the exchange rate, especially people from Brazil. But I'm still wondering if the dollar's relative strength right now is hurting all our international efforts.

Kikuta has been stumping for us pretty hard, so I'm a little surprised we're not doing more just because of that.

Time for a samurai-esque incarnation. lol
 

joe2187

Banned

YEAAAHH T.J. Combo theme so hyp!

vzac6cbemvtnxahfhrji.png


Oh dear god yes. FINALLY the sort of character design I've always wanted to see in a game but pretty much never get to. I really should up my pledge over this, finances permitting.

I love everything about her....


Now when you're done with Indivisible they need to make Indivisible Arena Ultimax Hold and Indivisible Dancing All night...I need to see more of these character designs.
 

Moonlight

Banned
vzac6cbemvtnxahfhrji.png


Oh dear god yes. FINALLY the sort of character design I've always wanted to see in a game but pretty much never get to. I really should up my pledge over this, finances permitting.
sweatingman.jpg

Seriously though, she looks amazing. A lady who looks like she could break a man in two. Love the detail about her being a mother, too. Super rare to see legit moms - especially warrior ones - in like... anything, really. Love her.

holy shit this is incredible
 

way more

Member
She's also a mother? Wow, finally we have a diversity in gaming that reflects reality.

Most actualized fighter character ever?
 

Morrigan Stark

Arrogant Smirk
vzac6cbemvtnxahfhrji.png


Oh dear god yes. FINALLY the sort of character design I've always wanted to see in a game but pretty much never get to. I really should up my pledge over this, finances permitting.
Character and body type = awesome

Armour design = awful and disappointing

Sorry Lab Zero, but... ugh. You were doing so well too...
 

Dice//

Banned
Character and body type = awesome

Armour design = awful and disappointing

Sorry Lab Zero, but... ugh. You were doing so well too...

Could be worse:
mom-jeans-snl-22.png

Mom jeans!

But I don't think the design is much to sexualize than to...sort of surprise and show-off. Not often do you get such a muscular and built-up female (let alone a mother[!]) in this kind of ass-kicking gear. Besides, amongst the rest of the designs (and especially compared to some characters in Skullgirls), this is one of few sort of 'out there'/sexy ones (unless I'm completely misappropriating your grievance with it).

Yeah it's sexy and boob armor is almost weird 90% of the time unless it's super generic/practical... but I feel like the team had some fun with this design, and given all the good so far I can't possibly fault this one, because I'm still impressed. :)
I'm honestly hard pressed to think of another game with such proposed diversity to its lineup.

EDIT: She does not wield "arrows" as much as bloody HARPOONS...jesus h xD
 

Moonlight

Banned
I really don't mind that it's more explicitly sexy than most of the other designs. I mean, she's an Amazonian archer, for one (which is to say, her armour isn't directly contradictory to her battle style), and for another, I personally think it's neat that her design emphasizes that aspect of her for the body type she is. I think the intent of her design has a lot more to gain in showing off the definition of her muscles and, well, her in general than it would by giving her pants and whatnot.

How 'correct' a design is, I think, goes on a case by case basis. I think her armour is appropriate enough for what they're going for her.
 

dude

dude
Usually, I'm against "Bikini Armor", but in this character's case I don't mind it and I think it's cool. It works and it doesn't feel stupid or sexualized.
 

Morrigan Stark

Arrogant Smirk
Sorry, I disagree. It's not the sexualization per se it's how the outfit doesn't make any sense, like showing skin was the #1 priority in thinking it up. The breastplate, I don't know how it'd even stay on. She covers her legs and arms and hands but not her belly (a common stereotype). She wears armour directly on the skin too (a pet peeve of mine). What she's wearing doesn't even look comfortable.

It's not the worst I've ever seen, and at least she's not striking a dumb pose so points for that, but I still don't like it. You want to make a half-naked barbarian warrior, fine, how about this? Or this (example on the right)? There's more skin exposed but guess why I think they are better designs, because they make sense.
 
Sorry, I disagree. It's not the sexualization per se it's how the outfit doesn't make any sense, like showing skin was the #1 priority in thinking it up. The breastplate, I don't know how it'd even stay on. She covers her legs and arms and hands but not her belly (a common stereotype). She wears armour directly on the skin too (a pet peeve of mine). What she's wearing doesn't even look comfortable.

It's not the worst I've ever seen, and at least she's not striking a dumb pose so points for that, but I still don't like it. You want to make a half-naked barbarian warrior, fine, how about this? Or this (example on the right)? There's more skin exposed but guess why I think they are better designs, because they make sense.
peIr03W.jpg
 
I can't believe that lance is actually an arrow. The fact she only carries one means she always finishes the job in one go. Lab Zero made the archer equivalent of Ike.

Lord Jesus
 

Shengar

Member
Usually, I'm against "Bikini Armor", but in this character's case I don't mind it and I think it's cool. It works and it doesn't feel stupid or sexualized.

I hate bikini armor with passion, but this is just in line with her character. If anything, it shows confidence of her own ability in battle.
 

Tizoc

Member
vzac6cbemvtnxahfhrji.png


Oh dear god yes. FINALLY the sort of character design I've always wanted to see in a game but pretty much never get to. I really should up my pledge over this, finances permitting.

Yo
YOOOOOOOOOOO
Dat is a great design
The right mix of proper body proportions+whacky animu bikini armor
I don't care if this doesn't reach its goal now will pledge by the weekend
when I get my paycheck
 

Shengar

Member
Not digging it, unfortunately.

I dunno. Conan running aroud topless and just wearing a loincloth.She looks pretty confident with what she wearing into battle. Also lets not forget that she's just a single character among a numerous cast with different body type and attire.
 

Morrigan Stark

Arrogant Smirk
I dunno. Conan running aroud topless and just wearing a loincloth.She looks pretty confident with what she wearing into battle. Also lets not forget that she's just a single character among a numerous cast with different body type and attire.
I can't speak for what Lime doesn't like about it, but I addressed that in my criticism above. I'd actually be totally fine with a loin cloth, at least that'd be comfy.

The outfit is just dumb and I can't imagine any self-respecting warrior wearing this. The character design has been stellar and internally consistent so far so this is disappointing.
 

Labadal

Member
I can't speak for what Lime doesn't like about it, but I addressed that in my criticism above. I'd actually be totally fine with a loin cloth, at least that'd be comfy.

The outfit is just dumb and I can't imagine any self-respecting warrior wearing this. The character design has been stellar and internally consistent so far so this is disappointing.
If that was everyone's thought process, we wouldn't respect 95% of video characters.

I think this particular design is decent. Not bad or great.
 

NEO0MJ

Member
I'm with Morrigan in that maybe they should have made it a skirt/loincloth instead of a panty with short straps on the side. This reminds me of Wonder Woman's design from the upcoming movie.

As for her upper torso, not sure. It looks like they're going for that Conan feel so she should be light on clothes.
 

Blyr

Banned
Someone responsible for toning down the sexualization of the characters responded to comments on facebook, basically clarifying the design process behind her. (It's within character, archers don't typically need to be heavily armored vs mobile, boob plate is so she doesn't injure herself while firing, etc.)
 

Shengar

Member
I can't speak for what Lime doesn't like about it, but I addressed that in my criticism above. I'd actually be totally fine with a loin cloth, at least that'd be comfy.

The outfit is just dumb and I can't imagine any self-respecting warrior wearing this. The character design has been stellar and internally consistent so far so this is disappointing.

So why there is any self-respecting warrior that would want to wear something that resemble a golden turd?

Each people, each culture have their own set of value that they consider as respect. You can't put words into her mouth that she's being disrespectful to herself. The main problem that I found with bikini armor design is not the armor per se, but how the character is portrayed. Most of the time they're look like wearing on the author behalf. Phoebe does not. She shows confidence on what she wearing, and that's on her own choice. We don't only need female fighter who wear fully clothed armor, but also who show self confidence.

Someone responsible for toning down the sexualization of the characters responded to comments on facebook, basically clarifying the design process behind her. (It's within character, archers don't typically need to be heavily armored vs mobile, boob plate is so she doesn't injure herself while firing, etc.)

Amazon also known to cut one of their breast so it wouldn't hamper their archery skill. An actually good female archer character are those who had this pad on one of their breast.
 

GuardianE

Santa May Claus
I feel like she's just a subversion of expectations... like, hey you want bikini armor? Here's your bikini armor with a body type you weren't expecting.

Practical clothing is boring. If your character is meant to be more neutral and boring, then make that a priority. You can already tell a lot of this character's personality just by looking at her. She looks loud, bold, and powerful.
 

Eila

Member
Someone responsible for toning down the sexualization of the characters responded to comments on facebook, basically clarifying the design process behind her. (It's within character, archers don't typically need to be heavily armored vs mobile, boob plate is so she doesn't injure herself while firing, etc.)

Lab Zero have somebody in place for toning down the sexualization of the characters? Where did you hear this?
 

suzu

Member
I'm ok with her design. Not exactly often that video games have that styling with that particular body-type for a female character.
 

BTA

Member
Naga Rider is excellent! I'm not a huge fan of the armor design of the newest addition, though I get the archer justification at least. Really nice to see a character with that build, though.
 

DrArchon

Member
I think her design is great, though I wish she had some pants or something instead of just armored underwear and I wish she had some more muscle definition on her legs like she has with her whole upper body.

I love the amount of body diversity this game has. Giving Overwatch a run for its money!
 

Lime

Member
I dunno. Conan running aroud topless and just wearing a loincloth.She looks pretty confident with what she wearing into battle. Also lets not forget that she's just a single character among a numerous cast with different body type and attire.

It's just the aesthetics of the character I'm not personally liking. Female barbarian in bikini armor is just too much of a trope for me to feel that this is unique and interesting. It's fine other people are digging it, I'm just not feeling it.

Making her more unique to stand out from the usual female barbarian in bikini armor would have been preferable to me at least.
 

Crocodile

Member
Sorry, I disagree. It's not the sexualization per se it's how the outfit doesn't make any sense, like showing skin was the #1 priority in thinking it up. The breastplate, I don't know how it'd even stay on. She covers her legs and arms and hands but not her belly (a common stereotype). She wears armour directly on the skin too (a pet peeve of mine). What she's wearing doesn't even look comfortable.

It's not the worst I've ever seen, and at least she's not striking a dumb pose so points for that, but I still don't like it. You want to make a half-naked barbarian warrior, fine, how about this? Or this (example on the right)? There's more skin exposed but guess why I think they are better designs, because they make sense.

I'm having a hard time figuring out how going braless makes more sense then even a makeshift strapless bra or chest bindings (to say nothing of the fact that such a design would necessitate a M rating which most games absolutely can't or don't want to do). Isn't there a conflict of interests between of comfort, protection and "internal consistency" if you move in the direction your propose? Though to be fair, what is comfortable, appropriate protection and "internal consistency" can be very subjective especially in a fantasy context where you want/need some leeway and being 100% practical 100% of the time isn't ideal (though there are limits). I'm certainly not trying to disparage your opinion (forgive me if I sound like I am) but I feel you're being a wee bit hardline. I feel this design evokes power way before it invokes sex appeal. But that's just how I see things here. At least this game is knocking it of the park so hard in terms of diversity its impossible to not find something you love even if you run into things you don't like :)
 

El Sloth

Banned
I'm curious what her role in party combos will be compared to Zeibei's. I get the feeling she'll be sort of like Tungar for some reason

Sorry, I disagree. It's not the sexualization per se it's how the outfit doesn't make any sense, like showing skin was the #1 priority in thinking it up. The breastplate, I don't know how it'd even stay on. She covers her legs and arms and hands but not her belly (a common stereotype). She wears armour directly on the skin too (a pet peeve of mine). What she's wearing doesn't even look comfortable.

It's not the worst I've ever seen, and at least she's not striking a dumb pose so points for that, but I still don't like it. You want to supposedly make a half-naked barbarian warrior, fine, how about this? Or this (example on the right)? There's more skin exposed but guess why I think they are better designs, because they make sense.
It's pretty obvious her hands are protected because she's an archer. It makes sense that the coverage would extend to her arms when she's using huge lances as projectiles. The uncovered skin suggests to me primarily a confidence in her own abilities (an impression first given to me by the sort of cocky smirk on her face and then her outrageous weapon). I guess you could also argue a mobility aspect, but I think it's more about the asthetics. From the artist's perspective I mean, not the characters's. Uncovered belly prob just because they thought she looked cool that way. It's not really emphasized much tbh. It doesn't seem like she has a right breast, at least the piece of art we have gives the impression there isn't one, which makes me think Alex Ahad was inspired from the myths that Amazonian warriors cauterized their right breasts as young girls so as to better use a bow and arrow (assuming they're right handed I guess). So the breastplate seemingly has no breast to hinder it and appears to be connected to the iron shoulder pad which is anchoring it and has a pieace of cloth tied to its left looping behind her back, to prevent it from moving around much I'm guessing.

Those deviantart examples of yours are kinda boring visually in comparison tbh. Just Conan rips. To be fair, they seem like quick sketches that I'd wager prob didnt have as much thought put into them as the Indivisble incarnations are getting though.

Honestly, I'm sure the prime concern in her design was "does this look cool". I think it does!
 
Always better to leave the discussion alone and hope it dies imo, FF 15 threads were killed/drowned in stupid design discussions that you couldnt actually talk about the game.(well you could try though lol)
it was kagari in the last FF15 thread that said something about practicality in a fantasy setting isn't worth weighing. I'm misquoting some so I should probably find the post, but thats how I've always felt.

Fantasy gives you the freedom to throw logic out the door and just create designs you like, and thats the discussion I like to have. Like/dislike on purely personal aesthetic preference

EDIT http://www.neogaf.com/forum/showpost.php?p=182666609&postcount=170
 
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