no, I want them to go back to the style of the original dark and challenging environments.
and my favorite unfisnished environemnt that was never used.
Dude, Sly was a stealth platformer. No worries about dark environments.
no, I want them to go back to the style of the original dark and challenging environments.
and my favorite unfisnished environemnt that was never used.
I do. In the style of the OG Crash 1-3. Closed corridor levels please. Avoid open world levels, they don't feel like Crash. Should help keep the budget in check too.
no, I want them to go back to the style of the original dark and challenging environments.
My guess is some kind of collaboration between Sony and Activision to bring him back for the 20th anniversary
Why do you guys do this to yourselves. At best we'll get a PSN flash sale for the original quadrilogy. I say this as a huge fan, let it go. And if you can, track down Twinsanity which is the best sequel Crash ever recieved.
is this the guy that replaced jack trenton
Naughty Dog is going to launch Uncharted 4 and then announce this at E3. Uncharted 4 was announced months after TLoU came out, so why not?
I just dont see Activision sell a IP. They can always use it to get easy nostalga when pushing a new franchise just like Spyro was with Skylanders..
CEOs and heads of big studios & publishers don't sell IPs. If they sell the IP and somebody else is successful with it they will look like an idiot. It's safer to hold on to an IP and do nothing with it. Look at movie studios -- they will desperately cling to the rights to a franchise or IP forever, even when they have no intent of developing it into a movie.
I think the major sticking point with Crash is that Activision would want any new Crash game to be multiplatform, whereas Sony would want it to be exclusive.
CEOs and heads of big studios & publishers don't sell IPs. If they sell the IP and somebody else is successful with it they will look like an idiot. It's safer to hold on to an IP and do nothing with it. Look at movie studios -- they will desperately cling to the rights to a franchise or IP forever, even when they have no intent of developing it into a movie.
I think the major sticking point with Crash is that Activision would want any new Crash game to be multiplatform, whereas Sony would want it to be exclusive.
Of course this doesn't stop marketing deals and the like, with "Console Debut" type things going on.
I think at best we might get a Skylanders Crash character that has timed exclusivity on PS4, or a digital-only game that has timed exclusivity on PS4. Nobody in their right mind is going to fund a $60 retail Crash game, particularly if it's only on Sony platforms.
CEOs and heads of big studios & publishers don't sell IPs. If they sell the IP and somebody else is successful with it they will look like an idiot. It's safer to hold on to an IP and do nothing with it. Look at movie studios -- they will desperately cling to the rights to a franchise or IP forever, even when they have no intent of developing it into a movie.
I think the major sticking point with Crash is that Activision would want any new Crash game to be multiplatform, whereas Sony would want it to be exclusive.
That's a solid possibility. Another unkown factor that I haven't seen proposed yet is Ready At Dawn (makers of the great Daxter). They aren't first party anymore, so Yoshida technically wouldn't know what they were working on.Downloadable + Limited edition boxed version for $40 or 50.
Vicarious Visions developing it.
Sony marketing it. Documentory about Crash talking to Rubin and Garvin and any other old ND vets they can get.
And get Mark Cerny consulting on it just to have the recognisable spokes person with a connection to the old games.
Twinsanity is in my eyes massively overrated, but part of that is my frustration with the community around it, who sell it up because of what it was going to be before it got cut down in size, and act like the glitches and brokenness somehow make it a better game.
I feel like you're overgeneralizing the niche community that just enjoys a game. Many have praised it for reasons that aren't glitches.
I am referring strictly to the actual community that dedicates that specific time to Twinsanity and breaking it. That subset of the community can be obnoxiously vocal about it.
I'm holding out for a new Blasto.
Why wear that shirt if you are not going to mention it? The show in general was a big let down.
I agree that seeing praise for its potential is annoying though. But that's another topic entirely.
We can all agree on one thing - we all want a good game out of this, regardless of what form it takes.
This is a pipe dream but let's say that if there are TWO Crash games in development with one being a kart racing spinoff, I'd nominate Sumo Digital to be the developer of said Crash kart racer.
From what I heard, Sumo's track record is great and that their Sega All Star Racing games are pretty damn good.
At the end of the day, something is going on with the IP. Yoshida can play like he doesn't know why Shawn was wearing it, but Sony isn't dumb. This is an event they created for fans and the first person that walks on stage is the president of SCEA wearing a Crash shirt. You don't do something like that if you haven't put the pieces in motion for something big to happen.
Why wear that shirt if you are not going to mention it? The show in general was a big let down.
So I'm completely out of the loop here, not really gone through the thread but they did the same with vib ribbon didnt they? Someone wore a shirt or they mentioned it nonchalantly during a conference and then later on threw it up on psn. Who's to say they don't do that with the crash games?
Ayy the 96' Crash boyz in the fleshno, I want them to go back to the style of the original dark and challenging environments.
and my favorite unfisnished environemnt that was never used.
Ayy the 96' Crash boyz in the flesh
One thing I'm hopeful for is that they recruit Charles Zembillas and Joe Pearson to become the art directors of the game. Going full-classic will likely cater to the old-school fans.
Seriously, those two were responsible for EVERYTHING we love about the franchise. It'll be a missed opportunity if they weren't brought back.
Has anyone ever played the first three Crash games or CTR on a HDTV via a PSP Go? I'm considering getting one of those PSP Go TV docks to hook up to my TV and play with the DS3. Want to know if it'll look terrible. This would be for a small, 23" LCD TV.
lol no
lol YES!
Wait a crash movie? I can't see this end well...
It would be a crime if the whole creative gang wasn't at least tapped for consulting. That would be what would ensure the best crowd response -- it needs to look, sound, and feel like the Crash people remember, at the very least on the surface.
Exactly, they'd likely go full-classic on it if they're feeding on nostalgia. They don't want to hear millions of people bitching over the slightest bit of change art-wise (it'll be COTT all over again).
They'll go with the old art style, for sure. Just modernized and HD. Honestly that's how it should be at this point.
But man I hope they bring back the voice actors instead of replacing them. Lex Lang is literally the best thing to happen to Cortex and Nolan North (yes, that Nolan) kicked so much ass when doing N.Gin.
Lex Lang or Clancy Brown. I don't see the need to waste resources searching for new actors if the budget can handle the ones they were already using.
How could I forget Maurice LaMarche as N.Brio? He kicked ass too.
This one probably depends on how they characterize Brio. LaMarche could handle both styles though, easily.
Imagine how amazing graphically a game could be when confined to closed corridors today... Every ounce of the PS4's power dedicated to characters and set pieces.
Please. I'll preorder.
That's good to know. Now I just need to get myself a dock, component cables and a DS3. Unless anyone knows that a DS4 might work with PSP Go.In my experience the Crash games scale up very well, especially 2 and 3.
Just a curiosity but was Shawn involved at all with Crash while it was a Sony exclusive? Like PR or something like that?
He designed Road to Nowhere as a micdrop moment in the game.
For realzies?
Yes.
I miss Jack.
Naughty Dog is going to launch Uncharted 4 and then announce this at E3. Uncharted 4 was announced months after TLoU came out, so why not?
HD collection.
Take that to the bank