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Media Create Sales: Week 52, 2015 (Dec 21 - Dec 27)

Chris1964

Sales-Age Genius
1*: [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156) - 350.749 / 1.171.025 <80-100%>
3*: [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥6.156) - 156.610 / 1.064.897 <80-100%>
Code:
+--+----------+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  | Famitsu  |
|  |    1*    |    1*    |    3*    |    3*    |
|Wk|2014.05.29|2014.05.29|2015.05.28|2015.05.28|
|  |    to    |    to    |    to    |    to    |
|  |2015.05.10|2015.05.10|2016.05.08|2016.05.08|
+--+----------+----------+----------+----------+
| 1|   350.749|   350.749|   156.610|   156.610|
| 2|    75.030|   425.779|    81.764|   238.374|
| 3|    41.195|   466.974|    60.175|   298.549|
| 4|    25.878|   492.852|    50.008|   348.557|
| 5|    19.615|   512.467|    38.548|   387.105|
| 6|    15.473|   527.940|    31.494|   418.599|
| 7|    14.130|   542.070|    22.860|   441.459|
| 8|    14.068|   556.138|    23.080|   464.539|
| 9|    17.633|   573.771|    22.800|   487.339|
|10|    20.011|   593.782|    29.146|   516.485|
|11|    21.654|   615.436|    37.633|   554.118|
|12|    25.521|   640.957|    42.828|   596.946|
|13|     9.586|   650.543|    21.797|   618.743|
|14|     7.906|   658.449|    21.637|   640.380|
|15|     5.792|   664.241|    16.074|   656.454|
|16|     4.859|   669.100|    14.676|   671.130|
|17|     4.836|   673.936|    19.456|   690.586|
|18|     4.111|   678.047|    19.125|   709.711|
|19|     3.337|   681.384|    13.125|   722.836|
|20|     3.160|   684.544|    10.869|   733.705|
|21|     2.734|   687.278|    11.805|   745.510|
|22|     2.140|   689.418|     9.463|   754.973|
|23|     1.869|   691.287|     8.113|   763.086|
|24|     2.062|   693.349|     9.181|   772.267|
|25|    11.195|   704.544|    14.672|   786.939|
|26|     7.420|   711.964|    13.797|   800.736|
|27|    11.566|   723.530|    19.204|   819.940|
|28|    18.042|   741.572|    26.019|   845.959|
|29|    24.098|   765.670|    43.814|   889.773|
|30|    32.819|   798.489|    77.028|   966.801|
|31|    43.564|   842.053|    98.096| 1.064.897|
|32|    35.244|   877.297|          |          |
|33|    10.779|   888.076|          |          |
|34|     8.456|   896.532|          |          |
|35|     6.506|   903.038|          |          |
|36|     5.870|   908.908|          |          |
|37|     5.351|   914.259|          |          |
|38|     5.913|   920.172|          |          |
|39|     4.724|   924.896|          |          |
|40|     4.795|   929.691|          |          |
|41|     5.211|   934.902|          |          |
|42|     4.979|   939.881|          |          |
|43|     4.323|   944.204|          |          |
|44|     4.741|   948.945|          |          |
|45|     4.945|   953.890|          |          |
|46|     2.482|   956.372|          |          |
|47|     3.865|   960.237|          |          |
|48|     4.709|   964.946|          |          |
|49|     7.701|   972.647|          |          |
|50|     7.596|   980.243|          |          |
+--+----------+----------+----------+----------+

wii.png
 

Chris1964

Sales-Age Genius
These 2 games are like a copy of planning schedule, except it didn't work so well with Mario Kart 8 for Nintendo.

[WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156)
[WIU] Mario Kart 8 (1/2)(Wii U Family Mario Kart 8 Set Black) <RCE> (Nintendo) {2014.11.13} (¥35.424)
[WIU] Mario Kart 8 (2/2)(Wii U Family Mario Kart 8 Set White) <RCE> (Nintendo) {2014.11.13} (¥35.424)

[WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥6.156)
[WIU] Splatoon (1/1)(Wii U Splatoon Set) <ACT> (Nintendo) {2015.11.12} (¥36.720)
 

noshten

Member
These 2 games are like a copy of planning schedule, except it didn't work so well with Mario Kart 8 for Nintendo.

[WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156)
[WIU] Mario Kart 8 (1/2)(Wii U Family Mario Kart 8 Set Black) <RCE> (Nintendo) {2014.11.13} (¥35.424)
[WIU] Mario Kart 8 (2/2)(Wii U Family Mario Kart 8 Set White) <RCE> (Nintendo) {2014.11.13} (¥35.424)

[WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥6.156)
[WIU] Splatoon (1/1)(Wii U Splatoon Set) <ACT> (Nintendo) {2015.11.12} (¥36.720)


Thanks for the info Chris, did the MK8 Bundle include the DLC for free in Japan, last year after November?
 

Fularu

Banned
You were taking them thats why: "12-15 games a month".



At this point, its becoming increasingly clear that you are being dense on purpose as elaborating would result in your assertion being invalidated. You have failed to address an important point from my previous which is relevant to the discussion at hand:



Numerous people have already called you out on this so I guess at this point I'm just repeating but it looks like its needed.
For instance, you say,



2015:
FF Type 0 HD
FFX HD
Yakuza 0
DQH
Bloodborne

2016:
FFXV
World of FF
DQH2
DQB
DQX
Yakuza Kiwami
Yakuza 6 (PS4 exclusive)
Dark Souls 3
Tales of Berseria

Do you even believe the stuff you write down?

You're beeing volutarily obtuse at this point. 2016 has lots of releases for the PS4, even more so than 2015. The quality of those releases is going to be completely subjective since consumer don't base their purchases solely on the "quality" of the lineup but on its diversity and abundance, which 2015 provided plenty of anyway.

You're somehow hellbent on disregarding 2015 as a prety stacked year for PS4 as far as console releases go, why? To somehow absolve it of its horrendous performance all year long? To absolve it of its inability to pull ahead of an almost dead system like the WiiU which didn't even have a fifth of its games?

PS4 had plenty of high quality releases in 2015 catering to both the domestic market (Japanese centric releases) and the foreign one (with more and more western games performing well, like Star Wars Battlefront, CoD BO3, The Witcher 3, Fallout 4 and so on, all those games matter which for some weird reasons, somehow don'T count in your "list of high qualityu games released in 2015), I don't know "deal with it.gif"?
 

Kodaman

Member
1*: [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156) - 350.749 / 1.171.025 <80-100%>
3*: [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥6.156) - 156.610 / 1.064.897 <80-100%>
Code:
+--+----------+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  | Famitsu  |
|  |    1*    |    1*    |    3*    |    3*    |
|Wk|2014.05.29|2014.05.29|2015.05.28|2015.05.28|
|  |    to    |    to    |    to    |    to    |
|  |2015.05.10|2015.05.10|2016.05.08|2016.05.08|
+--+----------+----------+----------+----------+
| 1|   350.749|   350.749|   156.610|   156.610|
| 2|    75.030|   425.779|    81.764|   238.374|
| 3|    41.195|   466.974|    60.175|   298.549|
| 4|    25.878|   492.852|    50.008|   348.557|
| 5|    19.615|   512.467|    38.548|   387.105|
| 6|    15.473|   527.940|    31.494|   418.599|
| 7|    14.130|   542.070|    22.860|   441.459|
| 8|    14.068|   556.138|    23.080|   464.539|
| 9|    17.633|   573.771|    22.800|   487.339|
|10|    20.011|   593.782|    29.146|   516.485|
|11|    21.654|   615.436|    37.633|   554.118|
|12|    25.521|   640.957|    42.828|   596.946|
|13|     9.586|   650.543|    21.797|   618.743|
|14|     7.906|   658.449|    21.637|   640.380|
|15|     5.792|   664.241|    16.074|   656.454|
|16|     4.859|   669.100|    14.676|   671.130|
|17|     4.836|   673.936|    19.456|   690.586|
|18|     4.111|   678.047|    19.125|   709.711|
|19|     3.337|   681.384|    13.125|   722.836|
|20|     3.160|   684.544|    10.869|   733.705|
|21|     2.734|   687.278|    11.805|   745.510|
|22|     2.140|   689.418|     9.463|   754.973|
|23|     1.869|   691.287|     8.113|   763.086|
|24|     2.062|   693.349|     9.181|   772.267|
|25|    11.195|   704.544|    14.672|   786.939|
|26|     7.420|   711.964|    13.797|   800.736|
|27|    11.566|   723.530|    19.204|   819.940|
|28|    18.042|   741.572|    26.019|   845.959|
|29|    24.098|   765.670|    43.814|   889.773|
|30|    32.819|   798.489|    77.028|   966.801|
|31|    43.564|   842.053|    98.096| 1.064.897|
|32|    35.244|   877.297|          |          |
|33|    10.779|   888.076|          |          |
|34|     8.456|   896.532|          |          |
|35|     6.506|   903.038|          |          |
|36|     5.870|   908.908|          |          |
|37|     5.351|   914.259|          |          |
|38|     5.913|   920.172|          |          |
|39|     4.724|   924.896|          |          |
|40|     4.795|   929.691|          |          |
|41|     5.211|   934.902|          |          |
|42|     4.979|   939.881|          |          |
|43|     4.323|   944.204|          |          |
|44|     4.741|   948.945|          |          |
|45|     4.945|   953.890|          |          |
|46|     2.482|   956.372|          |          |
|47|     3.865|   960.237|          |          |
|48|     4.709|   964.946|          |          |
|49|     7.701|   972.647|          |          |
|50|     7.596|   980.243|          |          |
+--+----------+----------+----------+----------+

wii.png


Amazing... who could have thought.
 

Nirolak

Mrgrgr
So one more week until MHX outsells MH4U at retail?

Who would have thought.
I think they've found a notably better amount of changes to make in iterations between mainline titles than the G releases offer.

That said I still expect the G releases since I'm not sure how else they intend to keep up annual releases.
 

Pancake Mix

Copied someone else's pancake recipe
To put it into perspective, it sold a few thousand units worse than SMT: Nine, a game exclusive to a platform that had a 500k install base in Japan.

....

Okay then, Genei Ibun Roku #FE is not getting a sequel, ever. It may get an NX port, that's it. Maybe a trophy or two in Smash or even a character as a surprise pick somewhere down the line. Nintendo can't be happy about this.

Damn, I hope NOA still releases it and still physically. It would be my first Persona-esque game personally.

I'm going to guess Nine got some funding from Microsoft like how Nintendo funded and published this for more product diversity.
 

sense

Member
You're beeing volutarily obtuse at this point. 2016 has lots of releases for the PS4, even more so than 2015. The quality of those releases is going to be completely subjective since consumer don't base their purchases solely on the "quality" of the lineup but on its diversity and abundance, which 2015 provided plenty of anyway.

You're somehow hellbent on disregarding 2015 as a prety stacked year for PS4 as far as console releases go, why? To somehow absolve it of its horrendous performance all year long? To absolve it of its inability to pull ahead of an almost dead system like the WiiU which didn't even have a fifth of its games?

PS4 had plenty of high quality releases in 2015 catering to both the domestic market (Japanese centric releases) and the foreign one (with more and more western games performing well, like Star Wars Battlefront, CoD BO3, The Witcher 3, Fallout 4 and so on, all those games matter which for some weird reasons, somehow don'T count in your "list of high qualityu games released in 2015), I don't know "deal with it.gif"?

so let me get this straight, you think ps4 selling 1.25m this year is "horrendous" and that it should have beat wii u and sold more than 2m because it had a supposedly "stacked" lineup.

Meanwhile you had this to say when someone expects ps4 to sell 1.9m next year

So next year the PS4's going to beat the PS3's best year when it's been trailing behind it so far?

I don't buy it.

ok.... so next year IF Ps4 does sell close to 2 million are you going to turn around and say it had an "amazing" year or are you going to move goalposts?
 

Ryng_tolu

Banned
1*: [WIU] Mario Kart 8 # <RCE> (Nintendo) {2014.05.29} (¥6.156) - 350.749 / 1.171.025 <80-100%>
3*: [WIU] Splatoon # <ACT> (Nintendo) {2015.05.28} (¥6.156) - 156.610 / 1.064.897 <80-100%>
Code:
+--+----------+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  | Famitsu  |
|  |    1*    |    1*    |    3*    |    3*    |
|Wk|2014.05.29|2014.05.29|2015.05.28|2015.05.28|
|  |    to    |    to    |    to    |    to    |
|  |2015.05.10|2015.05.10|2016.05.08|2016.05.08|
+--+----------+----------+----------+----------+
| 1|   350.749|   350.749|   156.610|   156.610|
| 2|    75.030|   425.779|    81.764|   238.374|
| 3|    41.195|   466.974|    60.175|   298.549|
| 4|    25.878|   492.852|    50.008|   348.557|
| 5|    19.615|   512.467|    38.548|   387.105|
| 6|    15.473|   527.940|    31.494|   418.599|
| 7|    14.130|   542.070|    22.860|   441.459|
| 8|    14.068|   556.138|    23.080|   464.539|
| 9|    17.633|   573.771|    22.800|   487.339|
|10|    20.011|   593.782|    29.146|   516.485|
|11|    21.654|   615.436|    37.633|   554.118|
|12|    25.521|   640.957|    42.828|   596.946|
|13|     9.586|   650.543|    21.797|   618.743|
|14|     7.906|   658.449|    21.637|   640.380|
|15|     5.792|   664.241|    16.074|   656.454|
|16|     4.859|   669.100|    14.676|   671.130|
|17|     4.836|   673.936|    19.456|   690.586|
|18|     4.111|   678.047|    19.125|   709.711|
|19|     3.337|   681.384|    13.125|   722.836|
|20|     3.160|   684.544|    10.869|   733.705|
|21|     2.734|   687.278|    11.805|   745.510|
|22|     2.140|   689.418|     9.463|   754.973|
|23|     1.869|   691.287|     8.113|   763.086|
|24|     2.062|   693.349|     9.181|   772.267|
|25|    11.195|   704.544|    14.672|   786.939|
|26|     7.420|   711.964|    13.797|   800.736|
|27|    11.566|   723.530|    19.204|   819.940|
|28|    18.042|   741.572|    26.019|   845.959|
|29|    24.098|   765.670|    43.814|   889.773|
|30|    32.819|   798.489|    77.028|   966.801|
|31|    43.564|   842.053|    98.096| 1.064.897|
|32|    35.244|   877.297|          |          |
|33|    10.779|   888.076|          |          |
|34|     8.456|   896.532|          |          |
|35|     6.506|   903.038|          |          |
|36|     5.870|   908.908|          |          |
|37|     5.351|   914.259|          |          |
|38|     5.913|   920.172|          |          |
|39|     4.724|   924.896|          |          |
|40|     4.795|   929.691|          |          |
|41|     5.211|   934.902|          |          |
|42|     4.979|   939.881|          |          |
|43|     4.323|   944.204|          |          |
|44|     4.741|   948.945|          |          |
|45|     4.945|   953.890|          |          |
|46|     2.482|   956.372|          |          |
|47|     3.865|   960.237|          |          |
|48|     4.709|   964.946|          |          |
|49|     7.701|   972.647|          |          |
|50|     7.596|   980.243|          |          |
+--+----------+----------+----------+----------+

wii.png


And just for show how crazy seem the gap withouth the first week...

7508_197597470587313_5266228430166201521_n.jpg


well there's one person...

Who is this crazy guy? :p
 
I'm going to guess Nine got some funding from Microsoft like how Nintendo funded and published this for more product diversity.

There was a theory back when Nine was released that Atlus took the SMT: Nine project so that they could take the publisher funding they got from Microsoft and put that into Nocturne.

Probably 100% fan speculation, but it's a funny thing to think about in light of how Atlus never ever made another Xbox exclusive since then. And Nocturne's production values were surprisingly high compared to Nine. As well as just about every other Atlus game made up to that point.


I don't think that happened with #FE. No, I'm still wondering what happened with #FE, besides maybe this was someone's dream project at Atlus.

Huh.
 
How do you know SE has done it with every FF entry? Do you have similar information for every previous FF? You can bet FFXIII entering bargain quickly had impact at XIII-2 and 3 and what retailers and SE expected from these titles, sales and shipments showed it anyway.

Japan wasn't the only place in the world Type-0 shipped a lot more than what it sold and it wasn't just an expensive PSP remaster but I'm sure you know that.
Square Enix has always released shipment figures for FF series and rarely we get the numbers as sold to consumers.

A demo isn't going to make a game sell millions. This hasn't happened in the past and it won't happen now.

Dragon Quest VIII was released in the West with FFXII demo and it didn't exactly light the charts on fire despite getting released at a time when FF series was at its peak. No matter how people try to spin it, Type-0 HD was always an expensive PSP remaster that was released with a mainline FF demo and it was never going to sell millions. It is not like SE spent much on it since the remaster was barebone in term of new content and upgrades. It also stripped the multiplayer from the game.

tldr; I don't think the overshipment of Type-0 HD will have an affect on the shipment for Final Fantasy XV, that's all. I don't consider Type-0 HD a failure either.
 

Shikamaru Ninja

任天堂 の 忍者
Great numbers for Rhythm Tengoku, Splatoon, Super Mario Maker, and Animal Crossing: Happy Home Designer. Splatoon has hit GOD status.These overall numbers also really support how healthy the consumer base is domestically for the 3DS still.

Do we know what the overall numbers are for Fire Emblem: Fates and Style Savvy 3?
 

Draxal

Member
There was a theory back when Nine was released that Atlus took the SMT: Nine project so that they could take the publisher funding they got from Microsoft and put that into Nocturne.

Probably 100% fan speculation, but it's a funny thing to think about in light of how Atlus never ever made another Xbox exclusive since then. And Nocturne's production values were surprisingly high compared to Nine. As well as just about every other Atlus game made up to that point.


I don't think that happened with #FE. No, I'm still wondering what happened with #FE, besides maybe this was someone's dream project at Atlus.

Huh.

Honestly, Fire Emblem and SMT are two IPs that don't work really well together, as SMT already had a fire emblemish game (Devil Survivor who worked on this game) which doesn't really do that well. They tried to think out of the box, and it just didn't work.
 

Shikamaru Ninja

任天堂 の 忍者
Honestly, Fire Emblem and SMT are two IPs that don't work really well together, as SMT already had a fire emblemish game (Devil Survivor who worked on this game) which doesn't really do that well. They tried to think out of the box, and it just didn't work.

You are basically combining two intellectual properties that sell decent to moderately on well established user bases like the 3DS. None of them are million-sellers in Japan, and they certainly wouldn't cross the mark on the Wii U user base. The cherry on top is that the creative leads developed a game that doesn't seem to thematically or mechanically appeal to either fan base. (My opinion of course).
 

Nirolak

Mrgrgr
I normally don't post download charts, but I am contractually obligated to report duckroll news.

The Terra Battle event for Final Fantasy: Brave Exvius started on the 29th, and as you can see, the results are tremendous!!11!!!1


Obviously this is a display of the unbound power of Samatha:

RCOTM34.gif


9ptExOB.gif


TdsbXYC.gif
 

Chris1964

Sales-Age Genius
Great numbers for Rhythm Tengoku, Splatoon, Super Mario Maker, and Animal Crossing: Happy Home Designer. Splatoon has hit GOD status.These overall numbers also really support how healthy the consumer base is domestically for the 3DS still.

Do we know what the overall numbers are for Fire Emblem: Fates and Style Savvy 3?

2015 16 {2015.04.13 - 2015.09.13} [3DS] Style Savvy 3: Kira Kira Coord <ETC> (Nintendo) {2015.04.16} (¥5.076) - 58.965 / 193.157 <40-60%>
2015 26 {2015.06.22 - 2015.11.29} [3DS] Fire Emblem Fates: Birthright / Conquest # <SLG> (Nintendo) {2015.06.25} (¥5.076) - 353.201 / 536.121 <80-100%>

http://www.neogaf.com/forum/showthread.php?t=1161195
 

Shouta

Member
I normally don't post download charts, but I am contractually obligated to report duckroll news.

The Terra Battle event for Final Fantasy: Brave Exvius started on the 29th, and as you can see, the results are tremendous!!11!!!1



Obviously this is a display of the unbound power of Samatha:

RCOTM34.gif


9ptExOB.gif


TdsbXYC.gif

Their New Year's celebration started on that day too. So that probably helped boost the numbers. BE started out super strong but has been a bit shaky because Alim hasn't been updating fast enough for most, lol.
 

donny2112

Member
Logical means that yearly calendar should make sense
For example for Famitsu next year 2016 will finish on December 25th (2016) lol

Counting sales from the beginning of a week makes no sense. The sales you see are what was there at the end of the week. Therefore counting a week in a particular year (or not) by what year it ends on is the most logical way to proceed. 53 weeks is an inevitable result of not having 364 days in a year and has no bearing on which tracking method makes more sense (or not).
 
You're beeing volutarily obtuse at this point. 2016 has lots of releases for the PS4, even more so than 2015. The quality of those releases is going to be completely subjective since consumer don't base their purchases solely on the "quality" of the lineup but on its diversity and abundance, which 2015 provided plenty of anyway.

You're somehow hellbent on disregarding 2015 as a prety stacked year for PS4 as far as console releases go, why? To somehow absolve it of its horrendous performance all year long? To absolve it of its inability to pull ahead of an almost dead system like the WiiU which didn't even have a fifth of its games?

PS4 had plenty of high quality releases in 2015 catering to both the domestic market (Japanese centric releases) and the foreign one (with more and more western games performing well, like Star Wars Battlefront, CoD BO3, The Witcher 3, Fallout 4 and so on, all those games matter which for some weird reasons, somehow don'T count in your "list of high qualityu games released in 2015), I don't know "deal with it.gif"?

Oh so now you have gone from stacked to pretty stacked.
What makes you think any of us have omitted Western games from the list?

My previous post was simply highlighting you being disingenuous, claiming that having similar franchises for both years somehow equated to a similar release schedule when reality makes the difference all too clear:

2015:
FF Type 0 HD
FFX HD
Yakuza 0
DQH
Bloodborne

2016:
FFXV
World of FF
DQH2
DQB
DQX
Yakuza Kiwami
Yakuza 6 (PS4 exclusive)
Dark Souls 3
Tales of Berseria

2015 was a decent year for the PS4. 2016 is looking to be a great year.
 

Nirolak

Mrgrgr
Their New Year's celebration started on that day too. So that probably helped boost the numbers. BE started out super strong but has been a bit shaky because Alim hasn't been updating fast enough for most, lol.

Yeah I'm sure it's almost exclusively the New Year's event. This was meant as more of a joke post.
 

Faustek

Member
Sigh...People still only see Persona over #FE reminds me how wrong you all are and how many have never played a DDS game :/

Only thing I'll concede is that tone is closer to Persona and the style is even further down the hill than P4. Mirage, gameplay and function is still more aking to DDS. Heck even character aesthetics are closer to DDS.

Now stop being weird and play a Damn DDS game.

Anyway happy new year.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Oh so now you have gone from stacked to pretty stacked.
What makes you think any of us have omitted Western games from the list?

My previous post was simply highlighting you being disingenuous, claiming that having similar franchises for both years somehow equated to a similar release schedule when reality makes the difference all too clear:



2015 was a decent year for the PS4. 2016 is looking to be a great year.

You're missing out Star Ocean 5. :p
 

ZoddGutts

Member
I'll be interesting to see how SO5 does. SO4 may have damage the IP, hopefully enough time has passed that people have forgotten how bad SO4 was.
 
2015 16 {2015.04.13 - 2015.09.13} [3DS] Style Savvy 3: Kira Kira Coord <ETC> (Nintendo) {2015.04.16} (¥5.076) - 58.965 / 193.157 <40-60%>
2015 26 {2015.06.22 - 2015.11.29} [3DS] Fire Emblem Fates: Birthright / Conquest # <SLG> (Nintendo) {2015.06.25} (¥5.076) - 353.201 / 536.121 <80-100%>

http://www.neogaf.com/forum/showthread.php?t=1161195
So would Fates be considered a success? It sold roughly on par with Awakening, if I'm not remembering wrong.
 

duckroll

Member
I normally don't post download charts, but I am contractually obligated to report duckroll news.

The Terra Battle event for Final Fantasy: Brave Exvius started on the 29th, and as you can see, the results are tremendous!!11!!!1

Yesssss. One step closer to Terra Battle PS4 by CC2 and Platinum!
 

Nirolak

Mrgrgr
So would Fates be considered a success? It sold roughly on par with Awakening, if I'm not remembering wrong.

Did Awakening reach 500k?

Gong how the pre-Awakening games were selling I could call Fates a success.

Awakening was 453,672.

It's not a tremendous uptick, but it's going in the right direction.

I imagine it will be quite a bit lower overall given the 3DS has pretty much given up the ghost abroad. I'm not sure if that's a product failure as opposed to issue with market conditions though.
 
Did Awakening reach 500k?

Gong how the pre-Awakening games were selling I could call Fates a success.

Awakening was 453,672.

It's not a tremendous uptick, but it's going in the right direction.

I imagine it will be quite a bit lower overall given the 3DS has pretty much given up the ghost abroad. I'm not sure if that's a product failure as opposed to issue with market conditions though.
Ah thanks for the clarification. Also who really knows how the 3rd version performed.
 
It could have a lot of DLC success, yes. Awakening's DLC was actually so successful it influenced a lot of what we see with Nintendo's DLC in general.
That's interesting. I didn't really think about it but you're right that Awakening sort of changed Nintendo's policy on DLC. Although I wonder if the slight uptick in sales(and possibly good DLC sales) makes up for the cost of developing three versions as well as a much higher budget. I plan on playing Fates when it's released but I've been avoiding spoilers to know exactly how different all three versions are.
 

Nirolak

Mrgrgr
That's interesting. I didn't really think about it but you're right that Awakening sort of changed Nintendo's policy on DLC. Although I wonder if the slight uptick in sales(and possibly good DLC sales) makes up for the cost of developing three versions as well as a much higher budget. I plan on playing Fates when it's released but I've been avoiding spoilers to know exactly how different all three versions are.

Well, visually the game looks nigh identical to Awakening, so I suspect it wasn't actually all that much more expensive in the end. This doesn't strike me as a game where making the individual missions is very expensive, and the story doesn't look especially cost intensive either.

On top of that, keep in mind that Awakening's sales goal to keep the series going was 180K copies in Japan, so even if we assume three times the development budget (which strikes me as quite improbable), that would still reach the bar on Japan alone.
 

donny2112

Member
I imagine it will be quite a bit lower overall given the 3DS has pretty much given up the ghost abroad. I'm not sure if that's a product failure as opposed to issue with market conditions though.

Hardcore series still sell on a smaller usebase, and there's double the games now. I'd imagine it'll at least be pretty close to Awakening's international sales or higher from that, then. Heck, matching Awakening's international sales would be the equivalent of selling half as much as Awakening if everyone gets both campaigns. So to beat Awakening, it'd just need to be > 50% of Awakenings sales for double-campaign buyers.

Edit:
It's going to depend on how Nintendo counts it. Famitsu will have physical + download cards (and some determination of downloads?). If Nintendo reports game and second campaign DLC sales as 2 copies of the game, much easier to beat Awakening. If they only count the first game as a purchase and the second as DLC, then it'd be harder.

Edit2:
Would be cool to know if total If/Fates revenue (games + DLCs) ends up higher than total Awakening revenue (game + DLC). Guess we'd probably only found out that if If/Fates ends up higher, though.
 

Vena

Member
I imagine it will be quite a bit lower overall given the 3DS has pretty much given up the ghost abroad. I'm not sure if that's a product failure as opposed to issue with market conditions though.

Dunno. Seemed like earlier in the (now last) year, the audience responded well to MM/MH4U (convoluted of course with the release of the N3DS, though there wasn't a army marching out to buy Xeno3D so it wasn't just that, seemingly older owners were also showing up in good numbers), and other titles have still be selling. The majority may well have completely given up the ghost after months of nothing spectacular/big, though, but we'll see.

A big release could shake them from their slumber for a moment (or Pokemon Z), though next year looks considerably better than this year for "bigger" releases in the West (at least compared to this year), though I don't expect much of a resurgence outside of a potential up-tick in software.

Also will depend on how they market it, or if they market it.

But I think the 3DS itself has simply faded off faster in the west (largely due to obsolescence), and we won't know too well market conditions until we see a more modern attempt at a handheld. Rather than seven year old hardware trying to keep up with modern mobile tech, lol.
 

Nirolak

Mrgrgr
My conjecture is basically that a year of inactivity is going to contribute to slicing off at least 200-300K off the overall total.

If the stage of the generation the 3DS is in has an impact on Fire Emblem more akin to BioShock Infinite, The Last of Us, or Grand Theft Auto V instead of how pretty much every other PS3/360 title did in 2013, obviously that's great for the series, I'm just not throwing down money on that side of the bet.
 

Vena

Member
My conjecture is basically that a year of inactivity is going to contribute to slicing off at least 200-300K off the overall total.

If the stage of the generation the 3DS is in has an impact on Fire Emblem more akin to BioShock Infinite, The Last of Us, or Grand Theft Auto V instead of how pretty much every other PS3/360 title did in 2013, obviously that's great for the series, I'm just not throwing down money on that side of the bet.

Oh I don't think those are unrealistic expectations in the least, I was merely musing on the possibilities. I think it will perform worse just due to the atrophy of the base due to a year of minor activity with no marque releases to give the base a jolt.

The only possibility I see is that FE:F just happens to work as a jolt on top of the year coming up with various RPGs, supposedly Pokemon, Hyrule (did very well in the west on WiiU after all, so I have good expectations from it), and so on. Certainly better than this year in terms of sustained "make note" releases. But I find this unlikely.
 

Nightbird

Member
I can't believe Splatoon has yet to sell <10k units in a week, and even has almost hit 100k last week.

Those legs are incredible
 

Aostia

El Capitan Todd
Fe fates will probably sell less Ww than awakaning but could be due to the western 3ds condition even if there will be a good lineup in the west

Its japanese performance alone are simply great increasing the already impressive result of the previous. I remember even a high digital debut due to some stock issue and overall it is one of the best IP management Nintendo did this generation
 

Chris1964

Sales-Age Genius
Awakening was 453,672.

It's not a tremendous uptick, but it's going in the right direction.

Fates keeps selling and we don't know the sales of the third version of it .

1*: [3DS] Fire Emblem: Awakening <SLG> (Nintendo) {2012.04.19} (¥4.800) - 262.399 / 484.521 <84,10%>
2*: [3DS] Fire Emblem Fates: Birthright / Conquest # <SLG> (Nintendo) {2015.06.25} (¥5.076) - 353.201 / 536.121 <80-100%>
Code:
+--+----------+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  | Famitsu  |
|  |    1*    |    1*    |    2*    |    2*    |
|Wk|2012.04.19|2012.04.19|2015.06.25|2015.06.25|
|  |    to    |    to    |    to    |    to    |
|  |2012.10.07|2012.10.07|2015.12.13|2015.12.13|
+--+----------+----------+----------+----------+
| 1|   262.399|   262.399|   353.201|   353.201|
| 2|    64.528|   326.927|    71.550|   424.751|
| 3|    40.268|   367.195|    31.523|   456.274|
| 4|    14.068|   381.263|    22.158|   478.432|
| 5|    11.189|   392.452|    14.219|   492.651|
| 6|     9.540|   401.992|    10.185|   502.836|
| 7|     7.191|   409.183|     7.447|   510.283|
| 8|     5.293|   414.476|     8.378|   518.661|
| 9|     4.274|   418.750|     3.724|   522.385|
|10|     2.955|   421.705|     3.047|   525.432|
|11|     2.307|   424.012|     2.165|   527.597|
|12|     1.951|   425.963|     1.634|   529.231|
|13|     1.728|   427.691|          |          |
|14|          |          |          |          |
|15|          |   431.535|          |          |
|16|          |          |          |          |
|17|          |          |          |          |
|18|          |          |          |          |
|19|     1.468|   438.761|          |          |
|20|          |          |          |          |
|21|          |          |          |          |
|22|          |          |          |          |
|23|          |          |          |   536.121|
|24|          |   444.831|          |          |
|25|          |          |          |          |
+--+----------+----------+----------+----------+
 

noshten

Member
I can't believe Splatoon has yet to sell <10k units in a week, and even has almost hit 100k last week.

Those legs are incredible

The real test for the squids starts mid January.
Personally I think they really need to do a cheaper Splatoon + other game bundle at the beginning of the year if they want to really keep momentum going into 2016.
 

Ryng_tolu

Banned
Fe fates will probably sell less Ww than awakaning

It will sell more.

And i'm pretty sure about this. Awakening sold 1.79 million by end of 2014, and should end at < 2 million, i expect Fates to sell 2.50 million LT.

I can see >200k in February NPD 2016, and in only 2 weeks ( Awakening sold 180k in 4 weeks back in February NPD 2012), and the MOM drop will be even lower, since it has less weeks of sales.
 

Sandfox

Member
My conjecture is basically that a year of inactivity is going to contribute to slicing off at least 200-300K off the overall total.

If the stage of the generation the 3DS is in has an impact on Fire Emblem more akin to BioShock Infinite, The Last of Us, or Grand Theft Auto V instead of how pretty much every other PS3/360 title did in 2013, obviously that's great for the series, I'm just not throwing down money on that side of the bet.

The game having multiple versions could help out with that, but I really have no idea what to expect from the game.
 
Square Enix has always released shipment figures for FF series and rarely we get the numbers as sold to consumers.

A demo isn't going to make a game sell millions. This hasn't happened in the past and it won't happen now.

Dragon Quest VIII was released in the West with FFXII demo and it didn't exactly light the charts on fire despite getting released at a time when FF series was at its peak. No matter how people try to spin it, Type-0 HD was always an expensive PSP remaster that was released with a mainline FF demo and it was never going to sell millions. It is not like SE spent much on it since the remaster was barebone in term of new content and upgrades. It also stripped the multiplayer from the game.

tldr; I don't think the overshipment of Type-0 HD will have an affect on the shipment for Final Fantasy XV, that's all. I don't consider Type-0 HD a failure either.

FFXII is one of the lowest selling mainline FF post-VII. The peak was during PS1 days (also spin-offs were selling incredibly well).
 

Chris1964

Sales-Age Genius
1*: [GBA] Rhythm Heaven <ACT> (Nintendo) {2006.08.03} (¥3.800) - 25.517 / 268.517 <77,30%>
2*: [NDS] Rhythm Heaven <ACT> (Nintendo) {2008.07.31} (¥3.800) - 227.718 / 1.917.454
3*: [WII] Rhythm Heaven Fever <ACT> (Nintendo) {2011.07.21} (¥5.800) - 130.781 / 722.526 <51,60%>
4*: [3DS] Rhythm Heaven: The Best+ <ACT> (Nintendo) {2015.06.11} (¥5.076) - 155.784 / 607.343 <80-100%>
Code:
+--+----------+----------+----------+----------+
|  | Famitsu  | Famitsu  | Famitsu  | Famitsu  |
|  |    1*    |    2*    |    3*    |    4*    |
|Wk|2006.08.03|2008.07.31|2011.07.21|2015.06.11|
|  |    to    |    to    |    to    |    to    |
|  |2007.07.15|2009.07.12|2012.07.01|2016.05.22|
+--+----------+----------+----------+----------+
| 1|    25.517|   227.718|   130.781|   155.784|
| 2|    46.224|   367.227|   214.106|   225.296|
| 3|    68.549|   501.601|   275.662|   274.638|
| 4|    78.558|   557.088|   343.529|   307.218|
| 5|   101.860|   625.438|   394.406|   331.251|
| 6|   124.340|   671.547|   419.938|   351.716|
| 7|   143.759|   710.358|   440.982|   368.437|
| 8|   158.819|   750.390|   455.944|   384.575|
| 9|   172.710|   804.493|   470.356|   405.390|
|10|   182.533|   848.242|   487.296|   434.028|
|11|   191.705|   890.003|   497.981|   445.573|
|12|   197.668|   930.571|   507.012|   461.283|
|13|   203.138|   967.831|   518.016|   469.846|
|14|   208.442| 1.001.141|   528.842|   476.243|
|15|          | 1.037.931|   536.856|   481.955|
|16|          | 1.070.899|   543.887|   487.997|
|17|   219.652| 1.099.525|   548.699|   492.189|
|18|          | 1.128.700|          |   495.863|
|19|          | 1.156.120|   557.800|   499.317|
|20|          | 1.193.497|   564.124|   501.725|
|21|          | 1.257.912|   575.668|   503.703|
|22|   242.002| 1.350.671|   593.585|   505.654|
|23|          | 1.442.095|   633.429|          |
|24|          | 1.474.553|   648.301|          |
|25|          | 1.500.242|   661.532|   511.024|
|26|          | 1.520.238|          |   514.422|
|27|          | 1.539.725|          |   526.500|
|28|          | 1.556.030|          |   560.698|
|29|          | 1.571.597|          |   607.343|
|30|          | 1.584.499|          |          |
|31|          | 1.598.841|          |          |
|32|          | 1.612.047|          |          |
|33|          | 1.625.495|          |          |
|34|          | 1.637.873|          |          |
|35|          | 1.651.424|          |          |
|36|          | 1.663.307|   682.410|          |
|37|          | 1.672.136|          |          |
|38|          | 1.680.177|          |          |
|39|          | 1.688.265|          |          |
|40|          | 1.698.447|          |          |
|41|          | 1.712.441|          |          |
|42|          | 1.718.435|          |          |
|43|          | 1.723.899|          |          |
|44|          | 1.729.497|          |          |
|45|          | 1.734.862|          |          |
|46|          | 1.739.670|          |          |
|47|          | 1.744.305|          |          |
|48|          | 1.748.740|          |          |
|49|          | 1.753.933|   691.997|          |
|50|          | 1.759.322|          |          |
+--+----------+----------+----------+----------+

wii.png
 

Fisico

Member
It will sell more.

And i'm pretty sure about this.

At least try to add a few arguments before posting, that's not even hard and just seems to be straight laziness from you.

Hint for easy ones :
- Two SKU
- Good word of mouth and growing audience from Awakening
- Doesn't seem like there will be others big hitters on 3DS against it
- etc.

Btw despite the two SKU sales didn't grow that much, we're talking about something like 500 vs 600k LTD, was there even more people buying Fates than Awakening in the end if we take double dippers into account ?
 

Ryng_tolu

Banned
At least try to add a few arguments before posting, that's not even hard and just seems to be straight laziness from you.

Hint for easy ones :
- Two SKU
- Good word of mouth and growing audience from Awakening
- Doesn't seem like there will be others big hitters on 3DS against it
- etc.

Btw despite the two SKU sales didn't grow that much, we're talking about something like 500 vs 600k LTD, was there even more people buying Fates than Awakening in the end if we take double dippers into account ?

Did Aostia add some arguments? No, he just said "it will sell less in the west". So, why you reply to me?

...Btw, basically the main 2 reason are the two SKUs and the the growing of the series from Awakening, i don't think the third point make much sense.
 
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