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Nomura Securities: NX will be unveiled in June and released October-November

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I do think that AMD want an answer to the Shield TV and the NX will likely be that. Nintendo/AMD should be able to squeeze a teraflop's worth of performance out of a similarly sized box with a 14nm processor (fingers crossed for finFET).
 

Oregano

Member
I'm not going to try to get technical but I fully expect both their console and handheld to be a normal generational leap in performance.
 
I'm not going to try to get technical but I fully expect both their console and handheld to be a normal generational leap in performance.



I expect that for the handheld because of how fast mobile GPUs evolved and higher resolution. Not for the home console.

Basically, even by low end standards, its easy to expect a gap of hardware power of 10 times between the 3DS and the next handheld. For the NX home console ? I expect sth similar to Shield TV: 500~600gflops. Basically, 4-5 times faster than Wii U.
 

10k

Banned
It's not about brand loyalty. It's a question of whether Nintendo can offer something that will convince people who are satisfied by what they have to buy something in addition. It's the danger of coming in to the middle of a generation - you're not an alternative, you're a supplement, and while that's an easier argument, I don't think it's one Nintendo can make to PS4 and Xbox One audiences en masse.
I get it. I just don't think it's set in stone. I know I buy multiple consoles because each offers an experiences I can't get on other consoles; exclusives. If nintendos are appealing enough I'm sure they can garner some more sales.
I'm so glad that I took my summer vacation for Euro 2016. E3 is during it!
E3. Portugal in the Euro Cup and my birthday all in the month of June. Epic month.
 

Snakeyes

Member
Kind of my point with them not branching out into different themes. They still develop most games with a kid-teenage age group mentality.

Precisely. Unless you have a knack for the stereotypical Nintendo aesthetic and have little interest in anything else, you will eventually buy a PlayStation, Xbox or PC alongside your Nintendo console, if not switch completely to one of the others. As long as game consumers can't grow up with just a Nintendo system because the latter refuse to develop mainstream IPs that appeal to an older demographic or invest in new studios that will do it for them, their platforms will continue to be seen as something you ditch for a PlayStation or Xbox once you reach your pre-teens, barring another flash-in-the-pan phenomenon like the Wii.
 

Oregano

Member
I expect that for the handheld because of how fast mobile GPUs evolved and higher resolution. Not for the home console.

Basically, even by low end standards, its easy to expect a gap of hardware power of 10 times between the 3DS and the next handheld. For the NX home console ? I expect sth similar to Shield TV: 500~600gflops. Basically, 4-5 times faster than Wii U.

Wouldn't that still be too low to receive ports from XBO/PS4? It's definitely well below the recommended level for UE4 support.

It'd also be a tiny leap compared to Wii->Wii U(or really anything apart from GCN->Wii).
 
I bought a Wii U in 2014 and while I'm happy witg my purchase so far I still don't feel like it's been out long enough to justify it being replaced. There's no way I'm getting an NX for a long whilst my Wii U waits for more games I'm interested in.
 

Oregano

Member
I bought a Wii U in 2014 and while I'm happy witg my purchase so far I still don't feel like it's been out long enough to justify it being replaced. There's no way I'm getting an NX for a long whilst my Wii U waits for more games I'm interested in.

It'll be four years since the Wii U launched this year. It'd be cutting its lifespan a bit short but the GBA omly got three years!
 
Precisely. Unless you have a knack for the stereotypical Nintendo aesthetic and have little interest in anything else, you will eventually buy a PlayStation, Xbox or PC alongside your Nintendo console, if not switch completely to one of the others. As long as game consumers can't grow up with just a Nintendo system because the latter refuse to develop mainstream IPs that appeal to an older demographic or invest in new studios that will do it for them, their platforms will continue to be seen as something you ditch for a PlayStation or Xbox once you reach your pre-teens, barring another flash-in-the-pan phenomenon like the Wii.

I was making this exact point in another thread last night. It's a huge problem. Unless you like cutesy colourful visuals or anime, there isn't much to offer you on a Nintendo system. Alternatively, you have a tonne of games like that, as well as everything else on the other side of the coin whether it be Call of Duty, Battlefield, FIFA, Assassin's Creed, or Witcher.

Why they haven't got western studios in Europe and North America developing new properties that appeal to those demographics is beyond me. 3rd parties in the west won't give Nintendo a second look unless they do something pro active to make a market for these games on their systems. And so far, they just don't seem interested.
 
I was making this exact point in another thread last night. It's a huge problem. Unless you like cutesy colourful visuals or anime, there isn't much to offer you on a Nintendo system. Alternatively, you have a tonne of games like that, as well as everything else on the other side of the coin whether it be Call of Duty, Battlefield, FIFA, Assassin's Creed, or Witcher.

Why they haven't got western studios in Europe and North America developing new properties that appeal to those demographics is beyond me. 3rd parties in the west won't give Nintendo a second look unless they do something pro active to make a market for these games on their systems. And so far, they just don't seem interested.

As we all know, realistic visuals and modern production values (voice, facial animations, CGI, etc) cost a shitton of money. Nintendo have spouted ideological reasons for a lack of such games on their consoles, but I think it boils down to cost and the risk that an audience for such realistic titles may never thrive on their platforms in the current landscape. We've seen them publish mature/realistic titles in recent years (Fatal Frame, Devil's Third, Ninja Gaiden 3 in NA), but they've all been fairly low cost investments.
 
Wouldn't that still be too low to receive ports from XBO/PS4? It's definitely well below the recommended level for UE4 support.

It'd also be a tiny leap compared to Wii->Wii U(or really anything apart from GCN->Wii).



Oh dear friend, you are expecting ports from PS4/XB1 ?
 

Genocyber

Member
From a performance and cross platform (console and hand held) perspective, it would be interesting if the Nintendo NX brought a return of cartridge based games, while also supporting digital game downloads.

Cartridges could use SSD technology, which would provide the following benefits.

1. Faster data access times compared to blu-ray discs.
2. The same cartridges could be used with both a console and hand held device (mini SSD devices are physically small).
3. Using SSD based cartridges would mean that some games could be larger than the 50GB storage limit of blu-ray discs
4. 32GB SSD cartridges and smaller could be used for smaller games and to reduce costs.
5. The Nintendo NX console wouldn't need a disc drive, which will reduce manufacturing costs, improve console cooling and design options.
6. It would provide a unique selling feature of the Nintendo NX console (if marketed in the right way)


A major disadvantage of using SSD based cartridges is the cost of manufacturer compared to blu-ray discs. To address this major disadvantage

1. Consumers will have an option to purchase the same game in the form of a digital download at reduced cost.
2. Newegg sells a 32GB mini SATA III SSD for $30. This cost could be reduced considerable by Nintendo as they would be purchasing memory chips and components in considerable volume.
 
Oh dear friend, you are expecting ports from PS4/XB1 ?

A lot of people are it seems.

As we all know, realistic visuals and modern production values (voice, facial animations, CGI, etc) cost a shitton of money. Nintendo have spouted ideological reasons for a lack of such games on their consoles, but I think it boils down to cost and the risk that an audience for such realistic titles may never thrive on their platforms in the current landscape. We've seen them publish mature/realistic titles in recent years (Fatal Frame, Devil's Third, Ninja Gaiden 3 in NA), but they've all been fairly low cost investments.

Yeah, I mean, at this point they may be too far gone but, I still feel as though they need that diversity in their line up, because even their enthusiast base is shrinking, and will continue to shrink. Hell, why not give us a new Metroid and F-Zero at this point? The Prime games and F-Zero are some of the best assets Nintendo have and they're allowing them to waste away. They've been out of commission so long that it'd be refreshing if we even got new iterations of those.
 

Oregano

Member
Oh dear friend, you are expecting ports from PS4/XB1 ?

You're expecting them to make a leap that will have absolutely no benefit?

I mean even if you're a super pessimist who believes Nintendo is completely incompetent they still bothered to put the Wii U in the ballpark to receive ports(for a while).
 
You're expecting them to make a leap that will have absolutely no benefit?

I mean even if you're a super pessimist who believes Nintendo is completely incompetent they still bothered to put the Wii U in the ballpark to receive ports(for a while).


Nah, its just that I dont expect anyone to support the Wii U successor. And I dont expect Nintendo to bet on that strategy. I'm not one of these people thinking Wii U failed because it didnt had GTA or FIFA.
 

Neoxon

Junior Member
Nah, its just that I dont expect anyone to support the Wii U successor. And I dont expect Nintendo to bet on that strategy. I'm not one of these people thinking Wii U failed because it didnt had GTA or FIFA.
He's right, you know. In all honest, I wouldn't be shocked if most (not all) of the third party support the NX Console gets are spill-overs from Japanese third parties targeting the NX Handheld.
 
I expect NX to get Japanese support on account of the handheld SKU, rather than the home console SKU. It'll get Monster Hunter, Yokai Watch etc but outside of what is targeted specifically for the handheld SKU, I don't expect Japanese publishers to bat an eye lid. They didn't support Wii, and they didn't support Wii U. I don't know what makes/what will make any different.

But don't go in expecting stuff like Final Fantasy XV, Metal Gear Solid 6 and Persona 5. You're setting yourselves up for disappointment.

Edit: Neoxon beat me to it
 

Arkam

Member
He's right, you know. In all honest, I wouldn't be shocked if most (not all) of the third party support the NX Console gets are spill-overs from Japanese third parties targeting the NX Handheld.

Im ok with that. Plus IF Nintendo plays its cards right it will get ports of western devs' mobile games.
 

Kimawolf

Member
Nah, its just that I dont expect anyone to support the Wii U successor. And I dont expect Nintendo to bet on that strategy. I'm not one of these people thinking Wii U failed because it didnt had GTA or FIFA.
If their onlv path is to sell 10 million units every gen then they have no chance at success. Why even bother if you don't expect to be successful? I am not thinking they will be getting all 3rd parties but let's not act like the lack of 3rd parties has always been a thing.

How do you see them being successful? Putting out some little shit box and selling 10 million units? What do you think their path forward is since you and many people don't think they have a real future in the dedicated games market? Should they just close down shop? Go full mobile?
 

Oregano

Member
Nah, its just that I dont expect anyone to support the Wii U successor. And I dont expect Nintendo to bet on that strategy. I'm not one of these people thinking Wii U failed because it didnt had GTA or FIFA.

Oh I'm not expecting third parties to jump on but it would be pointless to not at least keep that option open. Like what possible benefit would Nintendo have from a console that is both more powerful than the Wii U but still not powerful enough to run the vast majority of third party games?

Also lets be clear I'm not suggesting Nintendo is going to come out with some powerhouse machine. But people are really expecting the console to be even more underpowered tham the IWii U relatively speaking? Unless it's simply PSTV-esque version of the handheld I just don't see it.
 

antonz

Member
Nah, its just that I dont expect anyone to support the Wii U successor. And I dont expect Nintendo to bet on that strategy. I'm not one of these people thinking Wii U failed because it didnt had GTA or FIFA.

3rd party ports will come if the system seems to be on a better track than the Wii U and it is in the neighborhood for power of the machines it would get ports from.

If sales suck then yes they wont bother regardless of similarity of power. There is no we wont do it on Nintendo systems conspiracy out there. Its very logical reasoning. Sales suck not worth the effort. Power level too big to bother short of a separate engine etc not worth the effort.

Nintendo brings out a safe UE4 capable device that actually sells and they will get support.
 

Sandfox

Member
Oh dear friend, you are expecting ports from PS4/XB1 ?

Well even just looking at indie games I would imagine more power would be beneficial there in addition to the benefit it would have for Nintendo's own games. I would expect some ports though even if you think they'll fall off.
 
Oh dear friend, you are expecting ports from PS4/XB1 ?

I fully expect third parties giving no shit about the NX and I fully expect Nintendo being prepared for that. Nintendo basically pointed into the direction they're going for the next few years. More use of their ip and the games on dedicated hardware being in the center of it all. Third parties out of the equation.
 
Yeah, I mean, at this point they may be too far gone but, I still feel as though they need that diversity in their line up, because even their enthusiast base is shrinking, and will continue to shrink. Hell, why not give us a new Metroid and F-Zero at this point? The Prime games and F-Zero are some of the best assets Nintendo have and they're allowing them to waste away. They've been out of commission so long that it'd be refreshing if we even got new iterations of those.

I agree that it may be do or die time for them. They need software that has more mass appeal to teens and twenty somethings. Without that, people are right in saying that all but a few diehards will eventually "graduate" from Nintendo. The problem is that funding such a game (and building a new IP from scratch) is a huge risk while Nintendo are a very conservative company. There's also the fact that they'd still need to make it unique the way they like to do. If there's truth to those reports surrounding Project HAMMER's developmental hell, Nintendo are very particular about their brand of "fun."

What was the last graphically realistic new IP Nintendo truly invested in? Eternal Darkness? It sold under half a million copies worldwide, despite critical praise, during a time when survival horror was all the rage.
 
Right, but the Japanese console market angle essentially becomes meaningless if the whole unified NX library speculation is actually a thing.

How? I mean, they still spend money to make the console. Even supposing NX handheld sales are super strong (let's just say, better than 3DS for example), is that going to be enough to absorb costs for (playing hypothetical here) subpar console sales, and in a way that satisfies Nintendo?

I mean, what you're saying is essentially what they went through w/ the GBA and Gamecube; I think NX console and handheld need to have some level of uniqueness separate from each other to justify their existence. If they simply play the exact same games with no unique games in their library, that actually would also mean a less experimental handheld or a super-experimental console, to facilitate that much shared library, and going too extreme either way would be bad for Nintendo.

I always suspected that they will claim to be following a "third pillar" approach and will avoid declaring NX the successor to the Wii U. The whole "brand new concept" line we keep hearing carries a similar idea. They are going to differentiate NX home (and Go) from the Wii (and DS) line.

Obviously dedicated Wii U support is going to dry up to a crisp, we are already seeing that, but I think they're going to integrate it into the new infrastrcture they're creating (account system etc). Furthermore, simpler games could also be built to work on the Wii U as well provided that there are libaries to make it easy. Nindies would have an incentive to continue to support Wii U's millions of users even as their games also work on NX. Nintendo itself will be releasing games across the handheld, mobile, and NX so the Wii U should be able to handle some of that output.

Guess that could be possible, tho Nintendo hasn't traditionally supported their prev. consoles after the new one comes out like, say, Sony has done historically. Same w/ 3rd parties on Nintendo systems. But I can't hold the 3rd-party one against them. They did decent w/ Twilight Princess and might do that again w/ the new Zelda, but those were one-off moments.
 

Neoxon

Junior Member
How? I mean, they still spend money to make the console. Even supposing NX handheld sales are super strong (let's just say, better than 3DS for example), is that going to be enough to absorb costs for (playing hypothetical here) subpar console sales, and in a way that satisfies Nintendo?

I mean, what you're saying is essentially what they went through w/ the GBA and Gamecube; I think NX console and handheld need to have some level of uniqueness separate from each other to justify their existence. If they simply play the exact same games with no unique games in their library, that actually would also mean a less experimental handheld or a super-experimental console, to facilitate that much shared library, and going too extreme either way would be bad for Nintendo.
It'd likely be more of a less experimental handheld, or at least more in line with the console's controller. Though if the console's controller ends up using the free-form touch screen &/or the scrolling shoulder buttons, it may not be that bad for the handheld. That being said, it probably would come at the cost of 3DS backwards compatibility. Plus the issue with uniqueness is if you make the next console & handheld too unique from one another, you'll run into the situation that's going on now where there's software droughts for both. As shown by the Wii U & the 3DS, Nintendo is no longer in a position where they can support two unique gaming platforms on their own.
 

AzaK

Member
I don't get this notion that a playstation or Xbox owner won't buy a Nintendo console. You're allowed to have more than one console. It's not like those people are locked in a contract, set in their ways, or won't change their minds.

Sure but look at it one of these ways

1) Nintendo get third parties back and people go "Yeah cool but I can get all those on my current console"

2) Nintendo don't get third parties so people buy it for the odd Nintendo game the like which means little success for Nintendo if people don't buy software for it.

I tend to feel that Nintendo fans buy MS and Sony consoles moreso than MS and Sony console owners buy Nintendo consoles.
 
Do people still think that third parties, Western in particular, are out to get Nintendo? Talk about burnt bridges all you want, Nintendo's hardware simply hasn't been able to run these companies' games. If Nintendo put a competent system in their hands, they'll at least test the waters at launch. These companies would love a third revenue stream. Next you'll say the audience isn't there - but there are few contemporary examples of a publisher putting a non-gimped version of a game on a Nintendo platform in a timely manner.

All of my friends who are gamers, but not such enthusiasts that they are on neogaf or care about console ecosystems, don't care about Sony or Microsoft first party - if they do, certainly not as much as they value Nintendo first party. The reason they have PS4s or Xbones is because third party games aren't at Nintendo. Why is that? Because third parties have a grudge? No, because the Wii U can't run the games. If the NX is powerful enough and gets total support (hypothetical), there's no reason they wouldn't game there. Third parties would have a healthy new revenue stream.

I know this is all anecdotal, but I really don't think CEOs making the decisions to support Nintendo are saying, "Gee, we're not going to be at this console's launch even though it can run our games because Nintendo needs to slowly repair our relationship over time." That's terrible business practice. Put a few non-gimped ports out at launch, launching relatively the same time as the other versions, and I guarantee you'll get sales. If not, then you can say the audience isn't there.

tl;dr: third parties are not high schoolers. "Lol you think Nintendo will get ports?" comments are nonsense until proven otherwise unless you work for a third party and know that your higher ups will never support Nintendo.
 

Neoxon

Junior Member
Do people still think that third parties, Western in particular, are out to get Nintendo? Talk about burnt bridges all you want, Nintendo's hardware simply hasn't been able to run these companies' games. If Nintendo put a competent system in their hands, they'll at least test the waters at launch. These companies would love a third revenue stream. Next you'll say the audience isn't there - but there are few contemporary examples of a publisher putting a non-gimped version of a game on a Nintendo platform in a timely manner.

All of my friends who are gamers, but not such enthusiasts that they are on neogaf or care about console ecosystems, don't care about Sony or Microsoft first party - if they do, certainly not as much as they value Nintendo first party. The reason they have PS4s or Xbones is because third party games aren't at Nintendo. Why is that? Because third parties have a grudge? No, because the Wii U can't run the games. If the NX is powerful enough and gets total support (hypothetical), there's no reason they wouldn't game there. Third parties would have a healthy new revenue stream.

I know this is all anecdotal, but I really don't think CEOs making the decisions to support Nintendo are saying, "Gee, we're not going to be at this console's launch even though it can run our games because Nintendo needs to slowly repair our relationship over time." That's terrible business practice. Put a few non-gimped ports out at launch, launching relatively the same time as the other versions, and I guarantee you'll get sales. If not, then you can say the audience isn't there.

tl;dr: third parties are not high schoolers. "Lol you think Nintendo will get ports?" comments are nonsense until proven otherwise unless you work for a third party and know that your higher ups will never support Nintendo.
It's less about the third parties being out to get Nintendo & more about western third parties seeing no benefit in supporting Nintendo. Not only do the audience that western third parties typically cater to not exist on Nintendo systems, but there's also the fact that Nintendo isn't making an effort to cultivate such an audience.
 
Do people still think that third parties, Western in particular, are out to get Nintendo? Talk about burnt bridges all you want, Nintendo's hardware simply hasn't been able to run these companies' games. If Nintendo put a competent system in their hands, they'll at least test the waters at launch. These companies would love a third revenue stream. Next you'll say the audience isn't there - but there are few contemporary examples of a publisher putting a non-gimped version of a game on a Nintendo platform in a timely manner.

All of my friends who are gamers, but not such enthusiasts that they are on neogaf or care about console ecosystems, don't care about Sony or Microsoft first party - if they do, certainly not as much as they value Nintendo first party. The reason they have PS4s or Xbones is because third party games aren't at Nintendo. Why is that? Because third parties have a grudge? No, because the Wii U can't run the games. If the NX is powerful enough and gets total support (hypothetical), there's no reason they wouldn't game there. Third parties would have a healthy new revenue stream.

I know this is all anecdotal, but I really don't think CEOs making the decisions to support Nintendo are saying, "Gee, we're not going to be at this console's launch even though it can run our games because Nintendo needs to slowly repair our relationship over time." That's terrible business practice. Put a few non-gimped ports out at launch, launching relatively the same time as the other versions, and I guarantee you'll get sales. If not, then you can say the audience isn't there.

tl;dr: third parties are not high schoolers. "Lol you think Nintendo will get ports?" comments are nonsense until proven otherwise unless you work for a third party and know that your higher ups will never support Nintendo.

You're strawmanning the argument. Of course Third parties aren't high schoolers with a grudge against Nintendo. Who said that?

The issue Nintendo has it that for 4 Generations straight, 3rd parties have ignored their home consoles outside of token a handful of one off gems, casual games and launch ports. NX being powerful enough isn't going to suddenly change that. Your mistake, is thinking that Third parties ignoring Nintendo consoles is to do with power when it's just one problem in a much bigger picture.
 

Sandfox

Member
Sure but look at it one of these ways

1) Nintendo get third parties back and people go "Yeah cool but I can get all those on my current console"

2) Nintendo don't get third parties so people buy it for the odd Nintendo game the like which means little success for Nintendo if people don't buy software for it.

I tend to feel that Nintendo fans buy MS and Sony consoles moreso than MS and Sony console owners buy Nintendo consoles.

In that scenario wouldn't people make their decision based other factors rather than the one you listed?
 

sphinx

the piano man
The reason they have PS4s or Xbones is because third party games aren't at Nintendo. Why is that? Because third parties have a grudge? No, because the Wii U can't run the games.

this isn't the truth, it's all about demographics and audience.Nothing or little to do with power

WiiU has Just Dance and sells well because the WIIU Userbase is the kind of audience that likes that kind of games.

WiiU doesn't have -<insert hardcore 3rd party mature game>- because the audience isn't there. ZombiU was the first casualty and 3rd parties avoided WiiU like a pest after that.
 

Trago

Member
It's less about the third parties being out to get Nintendo & more about western third parties seeing no benefit in supporting Nintendo. Not only do the audience that western third parties typically cater to not exist on Nintendo systems, but there's also the fact that Nintendo isn't making an effort to cultivate such an audience.

Nintendo aren't the ones investing in publisher relations in the same way Sony and Microsoft are. Even though I hate these kinds of business practices, things like exclusive marketing deals, DLC, content, etc. get results. When was the last time Nintendo pursued anything like that? And with western games at that? Nintendo have to be aggressive in how they secure content, and as far as we're all concerned, that's not happening any time soon.
 

Sandfox

Member
Nintendo aren't the ones investing in publisher relations in the same way Sony and Microsoft are. Even though I hate these kinds of business practices, things like exclusive marketing deals, DLC, content, etc. get results. When was the last time Nintendo pursued anything like that? And with western games at that? Nintendo have to be aggressive in how they secure content, and as far as we're all concerned, that's not happening any time soon.

Minecraft and Skylanders off the top of my head.
 
Honestly, if the NX has ZERO Western publisher support but Japanese publisher support in spades, I'd be completely OKAY with that (and I believe Nintendo feels the same way as well). If Capcom, Sega, Bandai Namco, Square Enix, Atlus, and Platinum Games all make big contributions for Nintendo, that would be enough to satisfy the core gamer audience.
 
It's less about the third parties being out to get Nintendo & more about western third parties seeing no benefit in supporting Nintendo. Not only do the audience that western third parties typically cater to not exist on Nintendo systems, but there's also the fact that Nintendo isn't making an effort to cultivate such an audience.

I think the whole, "the audience isn't there" thing is exaggerated. Certainly the audience that would buy late, gimped ports of games isn't there.

You're strawmanning the argument. Of course Third parties aren't high schoolers with a grudge against Nintendo. Who said that?

The issue Nintendo has it that for 4 Generations straight, 3rd parties have ignored their home consoles outside of token a handful of one off gems, casual games and launch ports. NX being powerful enough isn't going to suddenly change that. Your mistake, is thinking that Third parties ignoring Nintendo consoles is to do with power when it's just one problem in a much bigger picture.

I actually don't buy into there being a ton of other problems in that "much bigger picture" you mention. Besides the consoles being difficult to port to, what other problems are preventing third parties from supporting Nintendo? Wii got a ton of third party support. A lot were casual games, but I specifically remember it getting Call of Duty ports as well. So I wouldn't say third parties have ignored Nintendo for 4 generations straight.

EDIT: I want to clarify real quick: I don't mean to say if third parties brought every big game to NX they would all sell. My original post was in reply to a series of "Lol if you think NX will get third party support" and "Nintendo needs a few generations to win third parties back." I'm not trying to say everyone will be there, or make a fortune on NX, but rather I don't think third parties operate the way some were making it out to seem.
 

KAL2006

Banned
I do think that AMD want an answer to the Shield TV and the NX will likely be that. Nintendo/AMD should be able to squeeze a teraflop's worth of performance out of a similarly sized box with a 14nm processor (fingers crossed for finFET).

Just for the sake of comparison. The NVIDIA Shield TV with a controller right now is £150. PS4 is £250 to £300.

If Nintendo manage to release a NVIDIA Shield TV type of hardware but slughtly more powerful. I think they can easily undercut the PS4 and Xbox One price at launch. I think the NX Console would use cartridges (cross platform with NX Handheld) which would mean production cost for NX Console is cheaper. So I expect a NX Console that comes with 32GB Flash Memory (with SD and HDD expandable memory) a controller with a small touchscreen similar to 3DS bottom screen and traditional controls similar to PS4. System will have full backwards compatability with 3DS and DS games (cartridges fit in the new cartridge slot for NX games).

As for NX Handheld it will be the same as NX Console but powered down (similar to iPad to iPhone comparison). Games will work on both but will look worse on handheld with lower graphics and resolution. The design of the handheld will be similar to DS.

Console will cost £200
Handheld will cost £170

Yes that's cheap but I think Nintendo dont want to make a mistake again by kicking off with a overpriced product. I think Nintendo can easily deliver this price if they go for the popular ARM architecture that's in nearly.all smartphones and tablets. Also developing games should be easy on this popular architecture.
 

Vena

Member
I do think that AMD want an answer to the Shield TV and the NX will likely be that. Nintendo/AMD should be able to squeeze a teraflop's worth of performance out of a similarly sized box with a 14nm processor (fingers crossed for finFET).

Oh no. Not you too.

Stop getting my hopes up.
 
This guy seems to disagree with the "Nintendo needs 3rd party to succeed" claims.

GameCube-Console.png
 
I think the whole, "the audience isn't there" thing is exaggerated. Certainly the audience that would buy late, gimped ports of games isn't there.



I actually don't buy into there being a ton of other problems in that "much bigger picture" you mention. Besides the consoles being difficult to port to, what other problems are preventing third parties from supporting Nintendo?

So you're just going to dismiss everything as something you 'just don't buy'. I see.

It's the same way JRPG's bombed on Xbox 360. The audience wasn't there. It's why FF Type 0 did so poorly on the Xbox One. The audience wasn't there. And it's why Japanese developers don't care about the system anymore, besides it's poor sales on home turf.

It's why platformers sell so much better on Wii U than they ever do/did on PS4, PS3, XB1 and Xbox 360. Because the audiences aren't there in any meaningful way.

Just making the NX powerful enough to share games PS4 and Xbox One isn't enough and I don't understand why you think it is.
 

Sadist

Member
When Nintendo had hit software, the console sold moderately well. Even in the midst of what were otherwise software droughts. People were willing to buy a Wii U to play must-have software. If the console and idea and software droughts were so offensive, they should have kept those people away.

The problem is that must-have software was really really rare on Wii U.

That's not to say that I personally didn't like the software. I love most of my Wii U library. But consumers obviously didn't feel that way.
But that wasn't the case; as an entertainment device the Wii U just didn't cut it because consumers weren't willing enough to buy the hardware. Thats not just a software problem. It's one of the problems regarding the many, many mistakes Nintendo made the Wii U.

If they can't diversify then they are in for a rude awakening. If it takes other studios to create these diverse genre's, and maybe spin on classic gameplay from their internally made teams, then so be it. But I don't see Nintendo doing a good job with promoting externally developed games as Bayonetta 2 and w101 would show proof of that.

Sorry for the double post.
If by diversify you mean "they should do stuff like the other platformholders" isn't really diversifying. It's getting into a me too market in which they have fight off two consoles and their expertise in those genres. I feel that would be a waste of money. As for Bayo 2 and TW101, those are games from Platinum. Nintendo could have marketed those to hell and back and stil they wouldn't have sold well.
 
So you're just going to dismiss everything as something you 'just don't buy'. I see.

It's the same way JRPG's bombed on Xbox 360. The audience wasn't there. It's why FF Type 0 did so poorly on the Xbox One. The audience wasn't there. And it's why Japanese developers don't care about the system anymore, besides it's poor sales on home turf.

It's why platformers sell so much better on Wii U than they ever do/did on PS4, PS3, XB1 and Xbox 360. Because the audiences aren't there in any meaningful way.

Just making the NX powerful enough to share games PS4 and Xbox One isn't enough and I don't understand why you think it is.

So if NX launches this year, you don't think it's going to get Watch Dogs 2 or this year's Call of Duty?
 

Diffense

Member
Oh I'm not expecting third parties to jump on but it would be pointless to not at least keep that option open. Like what possible benefit would Nintendo have from a console that is both more powerful than the Wii U but still not powerful enough to run the vast majority of third party games?

Also lets be clear I'm not suggesting Nintendo is going to come out with some powerhouse machine. But people are really expecting the console to be even more underpowered tham the IWii U relatively speaking? Unless it's simply PSTV-esque version of the handheld I just don't see it.

That's my point too. Unless they are doing a stealth exit from home consoles (by releasing a a stationary machine that's just an accessory to the portable) it makes no sense to release a new machine in "no man's land" in terms of specs.

On another note, I don't think Nintendo is always specifically targetting younger demographics with their games it's just that their design methodology often leads to a certain aesthetic. They come up with a fun gameplay concept first and then give it a setting. Splatoon is a good example of that process (the inklings were once blocks of tofu). A game about painting turf would probably seem silly if it starred rough-looking space marines. OTOH, it's unlikely that you'd have come up with Nintendo's Splatoon idea if you started with the idea that the game would have rough-looking space marines. You're not going to go from that to "and ... they swim around in paint and die when they get painted". If the underlying gameplay is wacky, original, UNREALISTIC, and fun then the aesthetic has to be or there will be a disturbing mismatch.

I do agree that Nintendo platforms need variety but that's what other developers are for. Nintendo needs them on board. If Nintendo could come up with a breakout hit in a realistic style that'd be nice but they'd probably have to fund it and have someone else make it (Kojima Productions? :p).
 
I think 3rd party refusal to develop for Nintendo is a bit pettier than a lack of power. I mean they have no issue porting to last gen tech.
 

sphinx

the piano man
one thing that might make a difference is Square Enix,

if all those "first on PS" things appear on NX, specially FF7R-1 and FF15 on launch or near launch, then they are on to something.

I don't think the call of duty gamer will ever care for nintendo but the PS gamer that cares for japanese stuff may buy into the NX thing if they feel confident enough that it will be supported.
 
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