If moving on to another area is just moving on to do another puzzle then I fail to see how that helps with the complaint of the game just being a series of puzzles. I like doing crosswords but I dont want to do 10 of them in a row. And asking me to do a different crossword to break up the monotony isnt helping.
Again, FWIW I dont know if that is the case or not. I am merely saying the reviewer might be making a valid point which is being dismissed off hand by people.
Would complaining that a driving game is 'just a series of driving challenges' be valid?
That said, there
is perhaps a valid point if the puzzles are samey; if it's just a puzzle book of a hundred sudoku, there's not a
lot to gain from heading off and doing a different one instead. That said, though, I'm really not getting that impression from these reviews.
There's a bunch of puzzle-book games from a while back made by Cliff Johnson, the most famous of them being The Fool's Errand - but there's several in the family. Those
are fundamentally just a sequence of puzzles, but there's a lot of variety among them (although many are along similar archetypes), plenty of choice over which to attempt, and an interesting metapuzzle holding it together.
If this is a modern version of The Fool's Errand, I'm absolutely up for it.