I was one of the bigger GFWL supporters back in the day; I had a lot of fun with it and some of the debates I got into about the service were pretty intense for the time. I never had issues with it, but I also took pride in keeping that handled as best I could.
But no service, NO SERVICE, could have recovered from the pounding pro-Steam users gave GFWL. I still have a few burned bridges with people in the "industry" who felt like this was a necessary thing to see because of their devotion to "lord Gaben". You would feel like me too if you had your system hacked and torn to shit because some Steam users did not like the fact you stood up for the exception and not the norm (I still have the HDD stored away as a reminder that Steam users can actually suck eggs too). Certain reviewers, editors, and the sites that employ them I still avoid to this day because like Pepperidge Farm, I remember too.
Of course, Microsoft did itself no favors with many things themselves and that IS on them because there WERE people like me trying to tell them otherwise. But at the time it was all "360 is hip and cool", "got to protect the 360 brand", and my favorite,"there is just not enough money to pull from the 360 side to improve things for GFWL". Yes, I was actually told that at one point. The one guy who came over from Ubisoft tried to get it on track, but by then the gig was up in the eyes of a lot of people.
Want an example of MS not stepping up when needed? How about changing the audio codec on the console side but NOT the PC side of the service so it pretty much killed chat functions and communication with the cross platform games it had for the service. One of the many fine FUBARs Microsoft did for the service.
And they never really did try to streamline things once the writing was on the wall. It was the best of times, it was the worst of times...
The change over to Steamworks is based on a developer available basis. Some of the studios that made the games do not even exist anymore, or the licensing is sitting in limbo (Quantum of Solace for example).
I had mentioned elsewhere last year that maybe there should be a GoFundMe or Kickstarter to get some money in the hands of people to do that kind of conversion - especially since people seem to love to throw money at these kinds of things now (and that has not always worked out well either), but it never really gained any traction. Which is a shame, because the GFWL library in its entirety had some had really good games. Over 70 of them total, and most of the really top-tier ones have already gone over to the only game in town that people will allow, Steam. And there was a lot of games that were supposed to use GFWL, but changed up in the 11th hour (yeah "it was misprint" MY ASS lady...).
I do pour one out for Bulletstorm's DLC issues because that game is great. But I figure if they did fix it, they would also have to fix it for its Origin users as well so it might be up to EA to do something there. I got all the achievements on the PC for that one when it mattered, but I still recommend that game when I can.
There are still some good games out there that could use the change over to Steamworks. Crash Time 4 is damn fine game and deserves the exposure. The AFL/Rugby titles were also solid sports titles. The Club is another good action shooter. The Legend of The Galactic Heroes is the best strategy game the GFWL library has. The Clone Wars: Republic Heroes game could use it too because Star Wars is back baby!
I still want of AOE Online to come back in some form or fashion, but I know that is not going to happen.
No, I won't mention Hour of Victory, but hey, you never know... I kept the available GFWL titles available in my Wishlist on Steam to see how they would change over time and most of them are simply unavailable now or replaced with Steam specific versions.
So seeing this thread after the history the service has had? It should surprise no one at all because this is what the general consensus wanted to have happen, right?
Gaben or bust? Well, now it is bust. Offline and backdoor routes (Game Room and the base GFWL client program have been lynchpins for the allowing PC achievements to still get their Gamerscore properly added to the 360 GT for a while now) may still work, but at this point, even I had have to let it go because there just was not enough left to work with now.
While others may say this is a prime example of how all digital could implode badly, it is not the only service that had this happen to it. Gamespy comes to mind - and there are games for that service as well that sit no better than the remaining GFWL library.
Everything is Steam now, or else it is nothing. And before anyone says "GOG!" here, I have yet to see a DRM free version of the any Ass Creed/Batman/Bioshock/DiRT/Dark Souls/etc. game show up on GOG. The masses have spoken, and this is what we get with PC gaming from here on out. So when I see "Rise of Tomb Raider DRM free on GOG now available", then we can revisit that debate.
I still play games on the PC, but Steam's near-monopoly on things and my own experiences with its community of more "fanatical" supporters pretty much keep my involvement with anything Steam to a bare minimum. But I still have the memories when there WAS a choice to be had with PC gaming.
I am the only GFWL user with has Gamerscore in every GFWL title who did it legit (please note the distinction). Don't believe me? Check my profile picture on Steam; do you see the Russian Bioshock 2 and The Legend Of The Galactic Heroes boxes? Because they are there. TESTIFY! I was also the guy who called into the Kotaku Podcast to correct people about folks who used "THEY MADE US PAY FOR GOLD!" as a CONSTANT WHINING excuse when members of the GFWL community got Microsoft to change course on that two years prior. And speaking of that...
...this not just a "service" kind of thing either. When Modern Warfare 2 on the PC came out, they wanted to implement Infinity.net instead of full featured Steamworks (and wanted to use Steam mostly for DRM and achievements and little else) and people wound up ripping that game's online code to shreds within weeks after release because they felt they HAD to make that point. Pretty much killed the online for the PC version of MW2 too. Nothing like 80 foot jumps and infinite grenade launchers because F**K YOU STEAM!. And we all remember that "Boycott Modern Warfare 2" group, right? Because that was real, no matter what certain "Steamheads" would want to tell you.
This is NOT a "bitter salt" post of any sort - it is just statement of how it IS now because of how actions on both sides got it to this point. No one in that scenario comes out looking clean. But now? Now we move on. Find something different or accept what is the here and now. Even I came to that point.
This will be the only statement I make about this on NeoGAF. So please, save the flamethrowers for The Division...