He is probably worried about Druckmann killing someone haha
Well better doesn't always mean someone has to die haha.
He is probably worried about Druckmann killing someone haha
Perhaps you should read my previous posts in this thread before going there.
So let me get this right, the lighting and particles are something to be blown away by (and rightfully so), but the shadow dithering (especially in that snow scene), the artifacting around the right arm and face somehow goes unnoticed?
Ok.
Did you even look at what post I was originally responding to?
Of course not, you just assumed I wanted to downplay or something.
In that case, I apologize. Most of the thread is about how stunning the technical feats are, so I thought you were referring to it in that manner.I was the one you responded to, and I was a bit surprised by your response. Only in that I'm not really commenting on the technicalities of that scene, but more how the gif/scene as a whole just has this "richness" to it. It's just so dense with detail/action/feedback. Throw in 5.1 channels of sound and BOOM, that whole scene, as a whole, will deliver something fierce.
Cheers.
Yeah that was great too but i barely remember anything from the Uncharted games, i played them all on release day when they came out and then never touched them again.
I'm thinking about getting the HD collection and play all 3 games again before UC4 but i'm afraid i get burned out lol.
What do you mean by that?
Concern
Yep that's the one. The one we were all quoting in 2013
This one?
This one?
they really liked particlesgame still looks amazing
2013... anymore awesome KZSF gifs out there?
I find this KZ2 gif more impressive than the Shadow Fall one. That game was so ahead of it's time.
they really liked particles
While KZ:SF is the better looking game, I always preferred the looks of the KZ2 Helghast. I found the to be more striking. The design from KZ:SF was too slick. There was just something iconic seeming about the Helghast that was lessened when they shifted to the sleeker/slimmer armor. Just my opinion.
Why does young Sam say "we were meant for this, Nathan" in the trailer then?
Doesn't sound like Sam to me. It's a voice over with footage that is completely unrelated. You don't see his lips moving at all when that sentence is said. The trailer is deliberately misleading.
I'm sure Rafe has known Nate and Sam for a long time.
We purposely deceived [players] with certain trailers. [The] shot where Joels on the floor and he looks kind of sick and he turns up. That shot was made just for the trailer. Just to make it look like hes infected or theres something wrong with him, and then its juxtaposed with a shot of Ellie holding a gun, so everyones like Oh my God, Joels going to turn and Ellies going to have to shoot him at the end! That was constructed in such a way so that people would guess that and think that thats the obvious ending, and then we could turn it on them.
Isn't that what 343 were raked over the coals for?Yeah, people should keep that in mind. Neil has said that they do mislead in trailers, even going as far as to create scenes specifically for trailers in order to throw people off
http://www.playstationlifestyle.net...deceived-players-with-the-last-of-us-trailer/
Yeah, people should keep that in mind. Neil has said that they do mislead in trailers, even going as far as to create scenes specifically for trailers in order to throw people off
http://www.playstationlifestyle.net...deceived-players-with-the-last-of-us-trailer/
Isn't that what 343 were raked over the coals for?
The reversible cover looks much more in line with the previous games' covers
Given the more open environments (including vehicles, some concept arts, underwater segments and that beach), I'd say this game will reach TLOU's length. 14-16 hours based on difficulty and treasure collectibles (which some might need clues to find the location). I think I might go for Hard on first playthrough, I always go for normal to enjoy the ride but I need to make this first playthrough last XD.
What I wonder if there will be additional gameplay elements that TLOU introduced - gathering of resources, limited crafting of useful items and levelling up of main character abilities.
If UC has crafting, then we've truly fucked up video gaming
its like the one series we could escape from the open world/collecting bullshit/crafting bullshit phase of western AAA gaming
Game had like 3 colors, mostly green and brown
In that case, I apologize. Most of the thread is about how stunning the technical feats are, so I thought you were referring to it in that manner.
The reverse cover is far better.
It makes Uncharted 4 look like a sequel to Uncharted 2.
Two months away...
Please ND, bless us with another beta.
i'd appreciate taht. i'm planning on playing easy, then crushingi really hope crushing is unlocked from the start
Two months away...
Please ND, bless us with another beta.
i'd appreciate taht. i'm planning on playing easy, then crushing
They could give us a demo where you can only literally walk 10m forward and make a jump and I would still play it every day until launch.
Is there anybody that has a link too where i can download the Gamersyde version of the Playstation Experience gameplay and the extended E3 gameplay? Its not possible to download it from Gamersyde anymore.