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Uncharted 4 Story Trailer

I don't know for you but for me , watching the Uncharted 4 trailers on my laptop 1366x768 screen wasn't that great compared to watching them on an Full HD big TV screen where I noticed better IQ and much crisper details I couldn't see on the tiny screen. Try it by yourself and se..
 

Staf

Member
Haven't kept up with U4. Do i need to play the other games in the series to follow the story? Only played the third one before way back when and i can't remember a thing about it.
 
Really wondering if UC4 will push past the ~8 hour average completion time of previous games to be closer to the 12-15 hours of TLOU. There's just so much...stuff in this trailer. Like, the savannah could damn near be a whole game on its own. Game looks absolutely massive. Can't wait.
 

Jigolo

Member
Haven't kept up with U4. Do i need to play the other games in the series to follow the story? Only played the third one before way back when and i can't remember a thing about it.
Yeah you should. You'll appreciate it a lot more

I'm first-timing it on Hard. I would be disappointed in myself if I went for an easier difficulty.

Hard ---> Easy ---> Crushing

1st playthrough ---> Screenshots + All collectibles ---> Platinum
 

zkorejo

Member
Two months away...

giphy.gif


Please ND, bless us with another beta.

I was hoping for that. If it was going to happen, they would have announced it by now.

Plus, after the shitstorm subway beta created for U3, I doubt they would do a second beta for U4.
 

Ricky_R

Member
Haven't kept up with U4. Do i need to play the other games in the series to follow the story? Only played the third one before way back when and i can't remember a thing about it.

You don't need to play the games to follow the story. All stories are self contained.

Characters, however, have a history in the games and it would definitely be better to experience their relations throughout the games before going into Thief's End. It would just be so much better playing Uncharted 4 while being familiar with the whole gang. Also, it might be more impactful now that Sam is in the mix and this will, supposedly, be Nathan's last adventure.

To conclude, it isn't necessary, but it would be ideal, and you will appreciate the ride a whole lot more.
 
Yeah you should. You'll appreciate it a lot more



Hard ---> Easy ---> Crushing

1st playthrough ---> Screenshots + All collectibles ---> Platinum

For me: Hard > Crushing > Easy

First playthrough AND photos > Crushing trophy + treasure collection (this time with a map/guide) > trophy clean up.
 
Cant find any torrents for it.
On their site, they should have download links and torrent links.

Edit: Just checked and there are definitely download links but no torrent links. I'm on Vita so I can't help you with a link.
Oh dang, I thought you wantd the story trailer. I'm embarassed.
 
Haven't kept up with U4. Do i need to play the other games in the series to follow the story? Only played the third one before way back when and i can't remember a thing about it.

If you played the other Uncharted games prior to 4, you'd appreciate the game more, as well as the story its telling.

Playing Uncharted 4 would be like watching 'Indiana Jones and the Last Crusade' without having seen 'Raiders of the Lost Ark' and 'Indiana Jones and the Temple of Doom'. Its a good experience, but could have been much better if you understood the relationships with the other characters.

Go play the collection then jump into 4. Uncharted 4 will be there when you're finish with the collection. You'll be glad you did.
 

Jennipeg

Member
Really wondering if UC4 will push past the ~8 hour average completion time of previous games to be closer to the 12-15 hours of TLOU. There's just so much...stuff in this trailer. Like, the savannah could damn near be a whole game on its own. Game looks absolutely massive. Can't wait.

Apparently they have said it's the longest Uncharted yet so it will probably be similar to TLOU. That doesn't concern me too much personally, I really take my time and it takes me near 15 hours on a first play through already (I like to hunt for treasures on my own first). My first TLOU play through was over 20 hours because I was after collectables and I stealthed everything I could.
 

nib95

Banned
Really wondering if UC4 will push past the ~8 hour average completion time of previous games to be closer to the 12-15 hours of TLOU. There's just so much...stuff in this trailer. Like, the savannah could damn near be a whole game on its own. Game looks absolutely massive. Can't wait.

These are the average times polled for each game on Howlongtobeat.com. Took me longer with all of them except Drake's Fortune.

Drake's Fortune - 8.5 hours
Uncharted 2 - 11 hours
Uncharted 3 - 9 hours

I think it's interesting the best game is also the longest. Similar to TLoU, I think a longer game just allows for a bit more character and narrative exposition, as well as a more wholesome, cohesive and rich overall experience. Drake's Fortune felt limited in comparison, and Uncharted 3 too erratic and disjointed. I'm hoping Uncharted 4 comes in at 12+ hours and has a more realistic and believable flow similar to UC2 and TLoU.
 

Javin98

Banned
I'm hoping for a longer game too, 12-15 hours would definitely be the perfect length. If the large areas are indeed fully free to explore, that would be even better.
 
I bet TLOU2 is being made by the other Naughty Dog team and a reveal is planned for this year's VGAs.

There are not two full production teams at Naughty Dog. It wouldn't be outlandish to get a very small teaser like E3 2014's of whatever the pre-production team is doing, though.
 
I do love these trailer threads, it's great to get all the info on the technical stuff going on and all the little details that you might miss, also the cool gifs are great too.

They do get pretty entertaining though, because no matter how good a game looks, and Uncharted 4 is certainly one of the most impressive looking games ever made, people still pick fault with the smallest of details.

I mean just look at it, it's a thing of beauty and insanely good looking. I guess it really is true, that you can't please everyone.
 
There are not two full production teams at Naughty Dog. It wouldn't be outlandish to get a very small teaser like E3 2014's of whatever the pre-production team is doing, though.

The pre-production team is pretty big though, I think they said 50 people were working on another game. ND have a seriously good engine there and don't see their next game taking a further 3.5 years or so, I'm hoping beyond hope that TLOU2 is early 2018. I don't see why not either, the engine is done and ND is ridiculously big now, 300 people on one game in just insane.

I'm hoping UC4 sells enough to justify more games with the ambition UC4 seems to have, it's going to end up being such a mighty spend after all of this. I will buy to support them though, I didn't buy TLOU and felt bad for doing that and who knows, the MP might grab me. That said, their next game can't be TLOU2 since Straley and Druckmann had to clean up Hennig and the other dudes mess, maybe a new IP which I would be happy with. :D
 

Javin98

Banned
I do love these trailer threads, it's great to get all the info on the technical stuff going on and all the little details that you might miss, also the cool gifs are great too.

They do get pretty entertaining though, because no matter how good a game looks, and Uncharted 4 is certainly one of the most impressive looking games ever made, people still pick fault with the smallest of details.

I mean just look at it, it's a thing of beauty and insanely good looking. I guess it really is true, that you can't please everyone.
To be fair, the dithered shadows do hurt the overall presentation a bit. I really hope that it is fixed by release. This is coming from someone who thinks Uncharted 4 is the best looking game out there, by the way.
 

DeepEnigma

Gold Member
Yeah, people should keep that in mind. Neil has said that they do mislead in trailers, even going as far as to create scenes specifically for trailers in order to throw people off



http://www.playstationlifestyle.net...deceived-players-with-the-last-of-us-trailer/

Great point. Also keep in mind, the voice talking to Nate in the beginning... was not coming from the mouth of supposed Sam at the docks. His mouth was not moving at all. So speculation is still out there that it is Nate and not Rafe that was on the bike.

I'm hoping for a longer game too, 12-15 hours would definitely be the perfect length. If the large areas are indeed fully free to explore, that would be even better.

Agreed. That is probably why 3's pacing, while it had better set pieces obviously, felt that of the first game... where 2 felt just right, like TLoU did. If three matched 2's length, maybe it could have fleshed out the story more, but who knows, I still enjoyed it.

But even if it is 10-11 hours, I am confident it will be a great close to Nate's chapter.

No TLOU2 please, I want a new IP from ND.

I could honestly be happy with how TLoU ended, and have the narrative extended through novelization.

I just do not see how they could make an effective sequel, that will not be 'more of the same', (or make you pleased with what happened with Joel and Ellie). The original will go down as a narrative classic.

Maybe a prequel to how it all started to investigate it at the time of the first few outbreaks, or something that happened mid-way through to a little later on than the closing of Joel and Ellie with a completely different crew... but for me personally, I would be content with the game as is... and having them do a completely new IP (Savage Starlight please!)

But we all know the 'sequel' is coming.
 
I have this sinking feeling that Druckmann will end this on a downer

remember how all the other UC games faded to black like the Indiana Jones movies and TLOU cut to black on that dramatic bittersweet ending

remember when UC4 mocap finished and Druckmann posted the last part of the script

CCvVWdrWYAAeOqQ.jpg
 
These are the average times polled for each game on Howlongtobeat.com. Took me longer with all of them except Drake's Fortune.

Drake's Fortune - 8.5 hours
Uncharted 2 - 11 hours
Uncharted 3 - 9 hours

I think it's interesting the best game is also the longest. Similar to TLoU, I think a longer game just allows for a bit more character and narrative exposition, as well as a more wholesome, cohesive and rich overall experience. Drake's Fortune felt limited in comparison, and Uncharted 3 too erratic and disjointed. I'm hoping Uncharted 4 comes in at 12+ hours and has a more realistic and believable flow similar to UC2 and TLoU.

Not sure it was really exposition or anything, maybe just the pacing?

Never really thought game length was an issue in any of them. You can be disjointed in 9 hours or 11 hours, length alone won't change the narrative.

It's just one element (game length) that makes up a much larger experience in all 3 games anyway.
 
Great point. Also keep in mind, the voice talking to Nate in the beginning... was not coming from the mouth of supposed Sam at the docks. His mouth was not moving at all. So speculation is still out there that it is Nate and not Rafe that was on the bike.

And that's ludicrous. There's no reason for slight of hand here at all. This was a story trailer, setting up the arc of the characters and themes of the game, not "let's fuck with the players randomly". Throwing people off of the ending is one thing, but just blatant misdirection for something so pointless...is pointless. Besides that, it's clearly Nate and Sam. The trailers opening shots are all about setting up the brothers, we hear what is clearly kid Sam's voice (he has the exact same accent as adult Sam) close up on kid Nate's face, because he's the protagonist, then cut to them as adults. What purpose would setting all this up and for something so minor as "psyche it's actually young Rafe!!!" in the main game. Especially when young Sam & Nate makes so much more sense for the story of the game since it's about their past reconciling with their present and future. But that's all besides the point because it's very clearly and obviously Sam and Nate and not Rafe, (who is introduced with Nadine at the same point in the trailer, because they are the villains but not the emotional focus of the trailer...and by extent the game, since this is a story trailer not a "fuck with the audience like imaginary Kojima")
 
I'm getting all hot under the collar at the thought of a more TLOU-length Uncharted game. Seeing that U4's combat is basically TLOU's combat with more plentiful ammo was a dream come true for me (the way you can so easily go from stealth to loud to stealth again is my absolute favourite thing), but thinking about a longer Uncharted with TLOU's pacing sounds wonderful.

This story trailer shows quite a few more environments than I was expecting, so I hope they take their time ferrying us from place to place. U3 tried the globetrotting thing, but its short length ended gave you no time to breath; you just kind of warped from setpiece to setpiece. You go from Yemen to the shipyard to the cruise ship and then just conveniently wash up on shore right back where you started again :p
 
Straley is very good at the continuos adventure thing. Both Uncharted 2 and TLoU have that flow where you see your next landmark off in the distance and then eventually get there. 3 did that too, but on a much smaller scale and with frequent jumps. You can already see in Uncharted 4 some examples of that sort of geographical sign posting (the tower and explosion in the jeep gameplay, and that sinister lookin mountain in the PSX gameplay and trailer).

The fact that we have vehicles and larger spaces now will even further that journey like feeling and sense of geographical continuity.
 

DKHF

Member
I bet TLOU2 is being made by the other Naughty Dog team and a reveal is planned for this year's VGAs.
I think from at least January 2016 to UC4's release it will be all hands on deck with UC4 at Naughty Dog. I'm sure TLOU2 and/or other projects were being worked on in pre-production when UC4 was in a less crucial stage of development though.

And if Naughty Dog were to announce a new project in December they would do it at PSX not TGAs.
 
And that's ludicrous. There's no reason for slight of hand here at all. This was a story trailer, setting up the arc of the characters and themes of the game, not "let's fuck with the players randomly". Throwing people off of the ending is one thing, but just blatant misdirection for something so pointless...is pointless. Besides that, it's clearly Nate and Sam. The trailers opening shots are all about setting up the brothers, we hear what is clearly kid Sam's voice (he has the exact same accent as adult Sam) close up on kid Nate's face, because he's the protagonist, then cut to them as adults. What purpose would setting all this up and for something so minor as "psyche it's actually young Rafe!!!" in the main game. Especially when young Sam & Nate makes so much more sense for the story of the game since it's about their past reconciling with their present and future. But that's all besides the point because it's very clearly and obviously Sam and Nate and not Rafe, (who is introduced with Nadine at the same point in the trailer, because they are the villains but not the emotional focus of the trailer...and by extent the game, since this is a story trailer not a "fuck with the audience like imaginary Kojima")

Like as a twist...it doesn't even make sense, like storytelling wise. Like any time you make any storytelling choice, there's an opportunity cost involved. What do you gain by doing this instead of that? What the fuck did Kojima gain by making you fake Big Boss instead of the real one, vs EVERYTHING he lost emotional resonance wise?

Sam and Nathan were looking for this particular treasure for a long time. Nathan looked up to him and his adventurous spirit, even wearing his same shirt in UC3. So when he comes back from the dead, in a bad spot, wanting to find that particular treasure they promised each other to find so long ago, enticing Drake back to his adventure ways after years of settling down into mundane life. That's a strong motivation, a strong spine to build a drama on, both in the places and setpieces they'll go, but also an exploration about what drives Nathan Drake as a person.

so

why

the FUCK

would it be Rafe as a kid?

how would that be better for a story motivation, that it was Rafe and Sam on a bike?

like

I wonder about you guys sometimes. You're so worried about "tropes", and so desperate for twists, like a scoreboard, you don't think about the kind of mainstream adventure storytelling they're going for here.
 

twobear

sputum-flecked apoplexy
i like how they pulled a buffy and full-on inserted a brother into the storyline that like hasn't been mentioned at all up until this point. iconic a bit.
 
Like as a twist...it doesn't even make sense, like storytelling wise. Like any time you make any storytelling choice, there's an opportunity cost involved. What do you gain by doing this instead of that? What the fuck did Kojima gain by making you fake Big Boss instead of the real one, vs EVERYTHING he lost emotional resonance wise?

Sam and Nathan were looking for this particular treasure for a long time. Nathan looked up to him and his adventurous spirit, even wearing his same shirt in UC3. So when he comes back from the dead, in a bad spot, wanting to find that particular treasure they promised each other to find so long ago, enticing Drake back to his adventure ways after years of settling down into mundane life. That's a strong motivation, a strong spine to build a drama on, both in the places and setpieces they'll go, but also an exploration about what drives Nathan Drake as a person.

so

why

the FUCK

would it be Rafe as a kid?

how would that be better for a story motivation, that it was Rafe and Sam on a bike?

like

I wonder about you guys sometimes. You're so worried about "tropes", and so desperate for twists, like a scoreboard, you don't think about the kind of mainstream adventure storytelling they're going for here.


Because it would be so UNEXPECTED. Because stories apparently suck unless they're an incoherent mess of unpredictable, ill-fitting turns in the narrative.
 

DeepEnigma

Gold Member
Because it would be so UNEXPECTED. Because stories apparently suck unless they're an incoherent mess of unpredictable, ill-fitting turns in the narrative.

Do not put me in that camp. I firmly believe it is Sam and Nate. It makes sense. But for those who want to see another side, with why they believe so, I can get their perspective as well. Not going to rule anything out 100%.

Maybe Rafe is a love child from Sully and Marlowe, lol.
 
Do not put me in that camp. I firmly believe it is Sam and Nate. It makes sense. But for those who want to see another side, with why they believe so, I can get their perspective as well. Not going to rule anything out 100%.

Maybe Rafe is a love child from Sully and Marlowe, lol.

I can't get their perspective, those people are goobers. Rafe very well may be someone they know from their past, but if he is it'll likely be like Flynn or Raja where you just meet them and they know each other and we get everything about their past relationship just from how they interact.
 
It be like at Indiana Jones and the Last Crusade the old guy Young Indy runs in the house to talk to wasn't actually Sean Connery, but Donovan. I mean he never turned his back to look at Indy, maybe it wasn't Sean Connery!?!?!? Nevermind the dramatic spine of the movie is based on their long-standing relationship and this particular treasure and they used that intro to give us information on both so when he finally says "Indiana...let it go", that shit works like gangbusters

WHAT IF IT WAS THE BAD GUY IN THE INTRO THO!?!?!?!?!?
 

DeepEnigma

Gold Member
I think the Old Dos Equis Dude was in prison with Sam. Ironically told him about the same treasure Nate and Sam were trying to find all their lives. By some luck of fate, he ended up cell mates with him. His militia freed him, and asked Sam if he was ready as well. Sam knew he had to seek out Nate for this, and will try to double cross the Old Dude in favor with Nate, and that is when things will get ugly.

Or the Old Dude has some collateral on Sam, which spawned the, "there has to be another way" comment.
 
The game looks incredible, could not care less about the story but it's looking more and more beautiful every time the game's shown. The PSX demo in 2014 was more than enough to show me that ND have learnt a huge deal from TLOU and the minute to minute gameplay is sound. With the Uncharted games, it was just set piece and not much else but it will not be the same case here.

Has co-op definitely been confirmed for this game? I don't buy games and have not done so since GT5 all those years ago, but if this has co-op it will be a day 1 purchase. UC2 co-op was incredible, loved it so much but I've not seen a single bit of co-op in UC4 besides a very brief mention. The MP beta was good but I just ain't into that anymore, Black Ops 3 was a game I thought would be played MP wise for hours on end for me but I played about 30 minutes.

The division looks a decent co-op game so that will keep me happy until UC4, but if there is no co-op I'll just rent it and blast though it in a couple days.

i dont think this game has co-op? or at the very least if it does they have it under wraps.


edit:

I don't know for you but for me , watching the Uncharted 4 trailers on my laptop 1366x768 screen wasn't that great compared to watching them on an Full HD big TV screen where I noticed better IQ and much crisper details I couldn't see on the tiny screen. Try it by yourself and se..


i keep watching it on my note 5, gonna play on my tv later today. the game keeps growing on me more and more
 
I think the Old Dos Equis Dude was in prison with Sam. Ironically told him about the same treasure Nate and Sam were trying to find all their lives. By some luck of fate, he ended up cell mates with him. His militia freed him, and asked Sam if he was ready as well. Sam knew he had to seek out Nate for this, and will try to double cross the Old Dude in favor with Nate, and that is when things will get ugly.

Or the Old Dude has some collateral on Sam, which spawned the, "there has to be another way" comment.
I think this is a good theory, and I think it'll be the intro. You play as Sam escaping from prison. It'll end with the old dude telling Sam the plan, the title screen will show over black, then it'll cut to Nathan working his dull job as the credits start.
 
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