It's not feasible at all. The cost, and the fragmentation that this will cause is not worth it at all. And since games have to be forward and backward compatible, it's going to be a nightmare for developers. Also it introduced artificial limitations on what they could do with the new hardware since games have to be designed to work on the old hardware(similar to crossgen games).
Please tell me what limitations are put on new PCs that made old software run on that PC? The software platform is what you program for, you scale based off of hardware. The hardware will always be able to support the software (is the promise and I can believe them with legacy Windows apps still running) but software can change and will adapt to hardware (reasons why we have new OS versions) without losing BC.
tiredheadcrab said:I dont think we will see an updated SKU this year. They should wait for AMD's Polaris and Zen. Not sure if Zen will be ready by Q4 let alone mass production. That would make this a better upgrade than whatever they would release this year.
Or they could release what's already baked (and gone through its issues) to keep costs viable and release now. Can get to the newer stuff in the next go around. Yes, it won't be in perfect lockstep with PC (and I didn't think it ever would be) but it would be close enough and can still take advantages of those newer systems. I definitely see a new SKU (in my mind...I'm gonna keep repeating that so people don't think I'm saying it as fact) this year.