This might actually be crueler than the bump.Man, you got me all excited that there was new information about this game.
This might actually be crueler than the bump.Man, you got me all excited that there was new information about this game.
LOL goddammitMan, you got me all excited that there was new information about this game.
Man, you got me all excited that there was new information about this game.
Man, you got me all excited that there was new information about this game.
Man, you got me all excited that there was new information about this game.
😥Man, you got me all excited that there was new information about this game.
Man, you got me all excited that there was new information about this game.
Have you considered also doing Steam EA? It helped a decent amount of indie projects.
Have you considered also doing Steam EA? It helped a decent amount of indie projects.
Phantasy Star inspired? I mean its early and just a concept atm but damn if I haven't wanted to hear those words for the last few decades.
1) the backer tier on the Kickstarter for beta access was $50. I don't see a Steam EA for this game going over well at $50 (the game itself will probably be $15), but I would hate to offer it for less and feel like we're cheating our Kickstarter backers.
Yessssss great news!
Just ran some tests on the PS4 version. 60 fps with next-to-no load times outside the initial startup. Game runs as smooth or smoother than Chrono Trigger on original hardware.
We're pleased to state that Cosmic Star Heroine currently has the most robust resolution feature set of any of our games to date. Not only can you play the game full-screen or in a variety of different-sized windows, but the game will adjust the viewing area (within certain boundaries) and the layout of the user interface to accommodate different resolutions while still presenting the highest quality graphics & animation.
AND THIS THREAD HAS SUIDKODEN IN IT: Whats the insperation from that series?
This part of the last update really pleased me :
OTOH, if I'm perfectly honest, I know I'll be playing it mostly on Vita because it has become my most natural JRPG machine.
(I'd kill for Cthulhu or BoD on Vita though)
Awesome to hear. Recently got a gaming laptop, but I'll probably just stick with the PS4 version.Just ran some tests on the PS4 version. 60 fps with next-to-no load times outside the initial startup. Game runs as smooth or smoother than Chrono Trigger on original hardware.
That's awesome to hear. What about Vita, 30 fps?Just ran some tests on the PS4 version. 60 fps with next-to-no load times outside the initial startup. Game runs as smooth or smoother than Chrono Trigger on original hardware.
That's awesome to hear. What about Vita, 30 fps?
First reveal from the official mastered OST soundtrack: The Abyss of Space.
First reveal from the official mastered OST soundtrack: The Abyss of Space.
This is pretty fucking sick. There's still no release date for this, yeah?
First reveal from the official mastered OST soundtrack: The Abyss of Space.
Just a release window: June-August 2016.
Will you try to release the game on disc for the PS4 version? I don't mind paying a little more for that.
We have a deal with Limited Run Games to do some physical copies (one for PS4, one for Vita). Will most likely be sometime soon after digital release.
We have a deal with Limited Run Games to do some physical copies (one for PS4, one for Vita). Will most likely be sometime soon after digital release.
Just a release window: June-August 2016.
What will the DRM-free options be on PC?
I'll be all over that! Think you might sneak us a peek at potential boxart?
Another landmark reached - all enemies now have art & animation. We'll need to add a little more here and there as we add more enemy abilities, but even so, this is a big thing that we can take off the list now.
Awesome. Really looking forward to this. I backed it on day 1.Another landmark reached - all enemies now have art & animation. We'll need to add a little more here and there as we add more enemy abilities, but even so, this is a big thing that we can take off the list now.
I want a new trailer.
Another landmark reached - all enemies now have art & animation. We'll need to add a little more here and there as we add more enemy abilities, but even so, this is a big thing that we can take off the list now.
This game is so much more animated than our past games so I'm actually looking forward to making the trailer.