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Dark Souls III [Import OT] Kindle the fire, one last time

Finalow

Member
How 80% of PvP fights played in DkS2:

https://www.youtube.com/watch?v=36CTT_O38LQ
nah man, just a lie. also my clearly informed self-proclaimed expert opinion is that Bloodborne has worse hitboxes than that, especially in pvp, so you can tell it's a fabricated lie.

on a serious note though, pvp was arguably the best part of DkS2 and I actually had fun with it. reasons being that it was completely broken and it actually worked consistently, or at least more than the typical ''summon/invasion failed'' spam I got used to in the other games.
 
By all accounts, Dark Souls 3 is a distillation of everything under the Souls umbrella that came before it. That most definitely includes Bloodborne too. Which makes sense.



LMAO. Yet another example of "Didn't see it, so it doesn't exist". It's like there's some ridiculous drug induced effect that talking about Bloodborne has over some people. What's really going on is almost certainly a case where a lot of these issues are overlooked because it's not a "B team" game (even though it has very similar issues) and the fact that the person in denial is simply enjoying the game so much that they forgive the problems entirely.

Or more like BB had fewer hit box issues and they were so glaringly bad on DS2 that it sticks in people's minds...

I can honestly can't think of a single hit box issue in BB that I had encountered. I seen a gif of those guys in the DLC but have never experienced it. ON the other hand DS2... oh man... big difference.
 
nah man, just a lie. also my clearly informed self-proclaimed expert opinion is that Bloodborne has worse hitboxes than that, especially in pvp, so you can tell it's a fabricated lie.

on a serious note though, pvp was arguably the best part of DkS2 and I actually had fun with it. reasons being that it was completely broken and it actually worked consistently, or at least more than the typical ''summon/invasion failed'' spam I got used to in the other games.

I had a lot of fun with DkS2 PvP, when it worked, but definetly I had a more consistent experience with BB PvP.
 

Mman235

Member
How 80% of PvP fights played in every Souls game

FTFY.

The vast majority of PVP fights I've had throughout the series are a mess of people getting sniped by melee weapons/backstabbed from across the room (hell, I gave up on Bloodborne PVP after about five attempts because every fight was a mess of lag, despite Co-op working pretty well), DS2 is the closest it got to consistently working though; I can wonder into somewhere like the belltower and it's about 50/50 how playable lag will be, which is much better odds than I've encountered in the other games, with the possible exception of release Demon's Souls.
 

Mutombo

Member
I had a lot of fun with DkS2 PvP, when it worked, but definetly I had a more consistent experience with BB PvP.

PVP in bloodborne is heavily flawed if only for the reason that nine out of ten times, you're fighting multiple players, because of how the whole bell system works.

1v1 is fun. I suck, but it's fun.

But it's almost never 1 v 1.
 

Sanctuary

Member
Or more like BB had fewer hit box issues and they were so glaringly bad on DS2 that it sticks in people's minds...

Pretty sure that I already mentioned Dark Souls 2 was also a much larger game. It had more problems, but it simply had more of everything. It's all relative. It doesn't help that a lot of people's perception going in was greatly soured before even actually playing it either, thanks to the ridiculous downgrade.

Seeing how we're in a Dark Souls 3 import OT and people are still whining about DkS2, I guess it's never gonna end, is it?

Kind of hard not to derail right now if a) you aren't watching streams and b) uh, you aren't watching streams. Besides, the derailment started because of a similar problem seen by watching the streams.
 

Matt_

World's #1 One Direction Fan: Everyone else in the room can see it, everyone else but you~~~
The lack of streams saddens me
 

silva1991

Member
Or more like BB had fewer hit box issues and they were so glaringly bad on DS2 that it sticks in people's minds...

I can honestly can't think of a single hit box issue in BB that I had encountered. I seen a gif of those guys in the DLC but have never experienced it. ON the other hand DS2... oh man... big difference.

Pretty much. all of the soulsborne games had hitboxes issues here and there, but DS2 the most for most people including me

I did a marathon of all the soulsgames month or so ago and I just couldn't finish the DS2 because of it and I wasn't motivated enough to invest in ADP for one damn marathon just to get a decent i-frames.
 

Zaventem

Member
For the first time ever i won't be getting a physical DS guide book. I have so little faith in prima guides but i do want it to be decent. That's not the case with 99% of the guides they make though. I wonder why future press isn't doing it, they've been here since the beginning.
 
FTFY.

The vast majority of PVP fights I've had throughout the series are a mess of people getting sniped by melee weapons/backstabbed from across the room (hell, I gave up on Bloodborne PVP after about five attempts because every fight was a mess of lag, despite Co-op working pretty well), DS2 is the closest it got to consistently working though; I can wonder into somewhere like the belltower and it's about 50/50 how playable lag will be, which is much better odds than I've encountered in the other games.

It was no perfect in BB, but certainly more consistent, I had lag, but when it worked, it actually worked quite well. In DkS2 even when it "worked" phantom hits were a problem, there's a reason why lances, rapiers and katanas are so popular in PvP....

PVP in bloodborne is heavily flawed if only for the reason that nine out of ten times, you're fighting multiple players, because of how the whole bell system works.

1v1 is fun. I suck, but it's fun.

But it's almost never 1 v 1.

In Nightmare of Mensis, just in the final lamp of the level, it was a very active PvP zone, hours and hours of 1 vs 1 fights.

There were also dedicated PvP chalice dungeons.
 

HeelPower

Member
I feel like I could easily import the game and play it along with this thread.

DS3 is gonna hit at the finals week and that just sucks for me.

All I need to know to complete the game is the icons and stuff.Not too much text or story is necessary to enjoy the shit out of this.

What do you guys suggest ?
 

Sanctuary

Member
I did a marathon of all the soulsgames month or so ago and I just couldn't finish the DS2 because of it and I wasn't motivated enough to invest in ADP for one damn marathon just to get a decent i-frames.

This was already mentioned by multiple people already since the release of Dark Souls 2, but if Demon's Souls and Dark Souls had the same ridiculous agility requirement to hit their default i-frames, you can be sure that a lot more of the problems those games had with detection would have been glaringly obvious. The previous two games covered many of the problems up through the default i-frames. That's not to say that they automatically would have been just as bad, but they had a buffer by default. You can see the very same thing happening in Dark Souls 2 as you raise agility. The problems don't go away; you simply go through quite a lot of them.
 
If best souls PvP game means people abusing long, thrusting weapons with phantom hits, then sure, is the best PvP!!

i only PVP in 2 with strength weapons and i can do aight with shit like the butchers knife, greatsword, etc. the key for me was to have the craftsmith's hammer in my back pocket. that thing hits like a truck, is extremely fast, and no one expects it to get pulled out once they're onto your big stick shenanigans. the spear crap was annoying but at least it wasn't completely overloaded with dumb OKO dark sorcerers like 1 is
 
This was already mentioned by multiple people already since the release of Dark Souls 2, but if Demon's Souls and Dark Souls had the same ridiculous agility requirement to hit their default i-frames, you can be sure that a lot more of the problems those games had with detection would have been glaringly obvious. The previous two games covered many of the problems up through the default i-frames. That's not to say that they automatically would have been just as bad, but they had a buffer by default. You can see the very same thing happening in Dark Souls 2 as you raise agility. The problems don't go away; you simply go through quite a lot of them.

I had 12 i-frames for the Sir Alonne fight and still his stab attack bullshit hitbox affected me.

No, i-frames had nothing to do with being teletransported from a safe position into the bad guy attack.

i only PVP in 2 with strength weapons and i can do aight with shit like the butchers knife, greatsword, etc. the key for me was to have the craftsmith's hammer in my back pocket. that thing hits like a truck, is extremely fast, and no one expects it to get pulled out once they're onto your big stick shenanigans. the spear crap was annoying but at least it wasn't completely overloaded with dumb OKO dark sorcerers like 1 is

I got decently good parrying some of the weapons, but sometimes I had like to predict when they're gonna pull the move, because there wasn't a way to react in time with phantom hits + lag.

In short: Most of these fights weren't much fun.

Also, speaking of OKO dark sorcerers:

Remember Climax?
 
i only PVP in 2 with strength weapons and i can do aight with shit like the butchers knife, greatsword, etc. the key for me was to have the craftsmith's hammer in my back pocket. that thing hits like a truck, is extremely fast, and no one expects it to get pulled out once they're onto your big stick shenanigans. the spear crap was annoying but at least it wasn't completely overloaded with dumb OKO dark sorcerers like 1 is

Learn to dodge. All magic in Souls is ridiculously easy to roll through. Reminds me of the people who cry about WoG spam in Dark Souls 1 when its the easiest miracle in the game to roll BS.

....nothing in that video shows that it's not the best souls pvp.

The slow ass movement and ugly animations/hit reactions are enough for me.

Another thing that makes Ds2 PvP bad in my opinion is that if someone has a horrible connection youll never know it until they hit you from 20 feet away. In the other games its very easy to tell when youre up against a bad connection. In Ds2 not so much. That is why Rapiers, coupled with the already wonky hitbox, are so annoying.
 

Sanctuary

Member
I had 12 i-frames for the Sir Alonne fight and still his stab attack bullshit hitbox affected me.

No, i-frames had nothing to do with being teletransported from a safe position into the bad guy attack.

I don't know what you're actually trying to suggest here, other than it doesn't affect ALL problems. Don't act like it doesn't help with a great many of them though out of spite, because you know that it does and it's easy enough to prove.
 
I don't know what you're actually trying to suggest here, other than it doesn't affect ALL problems. Don't act like it doesn't help with a great many of them though out of spite, because you know that it does and it's easy enough to prove.

I mean, it dosn't affect the most aggravating ones: Pursuer/Alonne stab, Ogre grab and others.

Those are the ones most people mention and the most infamous ones.

Well invading then! Invading's no fun when you have to fight three others!

I mean, I invaded a lot and had quite a few 1vs1 fights. Yeah, I got ganked too, but I got ganked too in every Souls game.

I had way of a bigger problem with the fact that as an invader you get an HP penalty.
 
Soon...I will invade your ass!

MUAHAHA

dhalsim.jpg
 
Any impressions on the PvP so far? I am still debating if I want to buy this now and play it until my US copy comes in... My Japanese isn't that great but god dammit I want to play the game!
 

Finalow

Member
I had a lot of fun with DkS2 PvP, when it worked, but definetly I had a more consistent experience with BB PvP.
oh yes, with that comparison I meant Demon's and DkS1 pvp. BB was definitely more consistent but it had a load of other issues and it was barely active after a couple of months. things got slightly better with the DLC though.

LMAO. Yet another example of "Didn't see it, so it doesn't exist". It's like there's some ridiculous drug induced effect that talking about Bloodborne has over some people.
yet another example of you being blatantly wrong / not being able to read, isn't it? Idk, that wasn't really my point. I never denied that they exist, only that you don't encounter the majority of the shit you may or may not see on internet in every single run, possibly not even once every 10 runs. cherry–picked examples.webm // there are also very few things more laughable than someone making nonsensical criticisms and pretending that whoever tries to expose it is out of his mind or under some ''drug induced effect''. sadly the actual problems of the game are on completely different aspects but I wouldn't dream of you being able to notice that.

forgive me I almost missed the stealth edit- but
- What's really going on is almost certainly a case where a lot of these issues are overlooked because it's not a "B team" game (even though it has very similar issues) and the fact that the person in denial is simply enjoying the game so much that they forgive the problems entirely. Then there's also a matter of simply playing the game a single time and forgetting about anything other than "it was fun" and "it looked nice", instead of replaying it multiple times or bothering with Chalice Dungeons at all.
what's your point here, because I have no clue. ''what's really going on'' where, exactly. the game surely doesn't have ''similar issues'' to DkS2, that just makes no sense. and the game isn't better just because ''A team daw gods'', it's better because of plenty of other actual reasons. the whole A/B team thing is dumb? Yes, it is. or people talking about games they barely finished? Welcome to the internet I guess

Pretty sure that I already mentioned Dark Souls 2 was also a much larger game. It had more problems, but it simply had more of everything. It's all relative. It doesn't help that a lot of people's perception going in was greatly soured before even actually playing it either, thanks to the ridiculous downgrade.
ah, that's your excuse now, ''much larger game/it's all relative''.
then again I suppose it's hard for people to admit that they're wrong
 
the game is out in Japan already?...I thought it was being released on March 24th?

Only a select group of streamers were given early access to the game, other people japanese copies must be playing broken street copies.

JP Digital copy unlocks in 17 hours and 29 and 25 seconds

24
23
...
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Learn to dodge. All magic in Souls is ridiculously easy to roll through. Reminds me of the people who cry about WoG spam in Dark Souls 1 when its the easiest miracle in the game to roll BS.

dark souls 1 had garbage netcode compared to the second making the ridic dark magic oko builds way better than they should've been. hence why that was much more balanced in 2. i loved patrolling the forest in 1 but i'd be lying if i didn't say the netcode made the game much less skill based than 2's pvp which was far superior based on balance and netcode consistency alone

also are there any streams up with english commentary currently? i'm watching some asian but he's not speaking and honestly i'd rather hear someone commentate on their experience more than just watch someone play silently since i'm more interested in impressions.

i think this guy is fat rolling too lol. what's with people who wear armor in souls games? once you've beaten one or two of them you have to realize that stuff does jack shit unless it makes you look really cool or you really need a certain resistance

wow he has 5 estus and i think hes only been playing for like 3 hours. do you start with 1 and just find a bunch quickly?
 
You start with four and can find an estus shard pretty early.

thank god, starting as a non cleric in 2 SOTFS was really obnoxious, i can't imagine being new to the series and experiencing that shit considering how many early mobs there are and how easy your (only at the time) weapon would break
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Estus Flask healing is so fucking fast. Like, Demon's grass fast.
 

Ellite25

Member
Wish this came out this week in the US since I'm starting a new job on the 10th of April and will be super busy. Oh well, guess I'll just watch some streams in the meantime. If this had English text I'd be all over it.
 

ogbg

Member
Wish this came out this week in the US since I'm starting a new job on the 10th of April and will be super busy. Oh well, guess I'll just watch some streams in the meantime. If this had English text I'd be all over it.

There's a website that lists the item translations linked by their icon if that makes any difference to your decision.
 

Ellite25

Member
There's a website that lists the item translations linked by their icon if that makes any difference to your decision.

I thought about that, but it seems like a pain in the ass. Though I guess I don't always read descriptions, numbers matter more.
 
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