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Reddit [verified] User shares NX info: x86 Architecture, Second screen support etc.

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z0m3le

Banned
In 2014, Iwata said he expected them to return to "Nintendo-like profits" in the fiscal year ending March 2017. That makes me think a 2016 release was always planned.

https://www.nintendo.co.jp/ir/en/library/events/150217qa/02.html

That was actually 2015, after the launch of amiibo and the failures of both the Wii U and 3DS.

How do you know? We don't even know what the handheld will look like.

Touch screen, I mean without it, they don't have the same inputs at all. Mobile software would never work either and that has it's own problems if they ever wanted to port anything.
 

tapedeck

Do I win a prize for talking about my penis on the Internet???
When do you expect PS5 to launch? Considering PS4k, I don't see it happening til at least 2019, probably 2020.
Yeah PS5 is no doubt really far off at this point. If PS4K turns out to be at least twice as powerful as PS4 then I think Fall 2019 is the earliest we will get PS5. Boggles the mind to think what the specs of a cutting edge videogame console would be in 2019/2020.

But I digress, getting way OT.
 
Touch screen, I mean without it, they don't have the same inputs at all. Mobile software would never work either and that has it's own problems if they ever wanted to port anything.

OK, it's possible that the NX controller has a touchscreen and the NX handheld will too, to accommodate that design consideration. That does make sense.

But that doesn't mean Wii U software will be playable, because it would need to be matching 1:1 (at minimum: same buttons, similarly sensitive/sized touch screen, which would mean no capacitive touch).
 

z0m3le

Banned
OK, it's possible that the NX controller has a touchscreen and the NX handheld will too, to accommodate that design consideration. That does make sense.

But that doesn't mean Wii U software will be playable, because it would need to be matching 1:1 (at minimum: same buttons, similarly sensitive/sized touch screen, which would mean no capacitive touch).

Yeah, it won't play Wii U games, they wouldn't be porting them if it did.
 

Schnozberry

Member
OK, it's possible that the NX controller has a touchscreen and the NX handheld will too, to accommodate that design consideration. That does make sense.

But that doesn't mean Wii U software will be playable, because it would need to be matching 1:1 (at minimum: same buttons, similarly sensitive/sized touch screen, which would mean no capacitive touch).

I have a feeling most of the games from Wii U that make it NX will be ported, not running emulated Wii U Code. They'll adapt it to the hardware in ways that make sense. I think having some sort of screen in the controller will be a feature of NX, but how much of the Wii U stuff it supports in an open question.
 

Sterok

Member
GC, Wii and Wii U share Power PC architectures, thus BC was a piece of cake. If NX is moving to ARM or x86 architectures, BC, at least natively, is pretty much out.

I wasn't talking about the architecture; I was talking about ports. The existence of ports does not point towards BC existing or not. Not that I particularly expect it at this point, but it's not a conclusion you can get from that possible evidence.
 

Pinky

Banned
I wasn't talking about the architecture; I was talking about ports. The existence of ports does not point towards BC existing or not. Not that I particularly expect it at this point, but it's not a conclusion you can get from that possible evidence.

I edited/added to my original post explaining why I think the GC--->Wii ports were unique.
 

atbigelow

Member
Seems like a long term industry goal. I can see how it would be preferable to a risky wholesale migration of your user base every few years. With iterative hardware like Apple's model, someone could potentially limp along with with older hardware if they were willing to live with a lesser user experience and feature set, and a dwindling set of compatible software.

Agreed, and I think it's the proper way to go. Was just making the point that none of the big three have actually got it yet.
 

Peterc

Member
I know these are just rumors, but the "will be able to handle ports of current gen games" worries me.

Nintendo seriously can't play catch-up yet another generation. How hot would NX be in three years from now when Sony starts teasing specs of Ps5?

Nintendo: go big or go home.

It's not that easy. It's expensive to produce high end console that people will buy. Beside that 3rd party devs don't want to create games only for one console. They can't also wait another 3y again. Best that they can do is, creating something they can extend to the next gen once it start. Also creating shared library between handheld and console.

Sony upgrading their console go ps4k means an extra 2years.
 

MK_768

Member
Why would the existence of ports determine whether or not BC is in? The Wii had tons of Gamecube ports even though it was fully BC.

This is a good point, but I think there is a big difference in that the Wii was about motion control. A lot of those ports were about bringing over games to have motion control, correct?

I think the comparison of GC to Wii and Wii U to NX is apples and oranges because of the control scheme.
 

atbigelow

Member
It's not that easy. It's expensive to produce high end console that people will buy. Beside that 3rd party devs don't want to create games only for one console. They can't also wait another 3y again. Best that they can do is, creating something they can extend to the next gen once it start. Also creating shared library between handheld and console.

Also,, upgrading their console go ps4k means an extra 2years.

My personal theory was that Nintendo would come out with something to kick start their shared library initiative that would equal the current gen in power. It wouldn't be to grab vast amounts of market share, but a place for their titles to continue existing.

If that software goal is met, they can start experimenting and competing on a hardware level.
 

Proelite

Member
If you were Nintendo planning these devices in 2014 for a 2017 launch? Are these the technologies you would go with?

14nm LPP

A72 ARM console, A53 ARM handheld

Polaris GPU 8CU to 12CU @ 1GHz for Console (1TFLOPs - 1.5TFLOPs), 2CU @ 600mhz for Handheld,

LPDDR4 4 64bit chips for console 8GB, LPDDR4 2GB for handheld

My theory is that Nintendo originally planned NX for 2017 but Wii U never recovered and they changed their plans after 2014 after seeing the drop in 3DS sales.

For 8GB LPDDR4 with 128 bit bus, 68 gb/s bandwith would be enough for around 1 teraflop GPU.
 

LCGeek

formerly sane
I wonder, do you think LCGeek's metrics were on pure clockspeed or on benchmarking? That may well enough remove the possibility of BR, no?

Not clockspeed, benchmarking or a power envelope after the fact for NDA reasons. I know my friend and his ilk aren't using zips to test processor. I used the processor I did cause other AMD cpus like a phenom just aren't up snuff like I mentioned in posts. While I think the 8350 is a good lead over the consoles it's not nearly as big as what I find on intel machines in multiplatform situations so I used that with respect to the WiiU then the current HD twins. I only really think the cpu at best is gonna be another 15-30% based on what was I told. Features and tweaks go a long way it's been a few years since nintendo started on this so it's not implausible based on info I get.

If someone said a 45% increase or more I'd be be asking for more far bigger numbers, which will get people in trouble as I was advised.

People should stop listening to ram rumors, Wii kits had 128MB at times or more we ended up with less. People were using 3GB-6GB devkits for WiiU. A final spec machine isn't necessarily what devs get get so there's huge danger to these rumors. Some specs are to catch leakers. I've also stated this but I doubt very few devs including nintendo have a final kit based on what i know and what most are saying in other circles I fly in.
 

shark sandwich

tenuously links anime, pedophile and incels
GC, Wii and Wii U share Power PC architectures, thus BC was a piece of cake. If NX is moving to ARM or x86 architectures, BC, at least natively, is pretty much out.

It's not so much the PPC instruction set. It's that Wii U literally used the same PPC 600 series architecture as its two predecessors.

If NX is a modern, powerful system then its CPU (and GPU)is going to be drastically different from Wii U's regardless whether it's PPC or ARM or whatever. And in that case I highly doubt they're going to just run Wii U code natively. They're going to have to emulate it.
 

Hilarion

Member
It'd be a real shame to have titles like Fatal Frame V and FAST Racing Neo disappear forever when the Wii U Eshop goes down. Just saying...WiiU has some download-only titles that could disappear for good if NX doesn't have WiiU Eshop access.
 

10k

Banned
I know how much gaf can chew people who give info and details and end up wrong, so I'll ask a mod if it's ok first and get it verified. I'd rather post it instead of make a new thread since it sort of supplements this threads OP.
 

ozfunghi

Member
My theory is that Nintendo originally planned NX for 2017 but Wii U never recovered and they changed their plans after 2014 after seeing the drop in 3DS sales.

This is a good point. At what moment in time did Nintendo "lock" the target specs, and did they foresee a 2016 launch at that time, or did they move the NX up? If they did indeed move NX up the schedule, would they have originally planned newer technology than what would be expected for a 2016 release?
 

Manoko

Member
I know how much gaf can chew people who give info and details and end up wrong, so I'll ask a mod if it's ok first and get it verified. I'd rather post it instead of make a new thread since it sort of supplements this threads OP.

Please, pretty please, do !
 

AmyS

Member
Yeah my feeling is they'll make the nx a little more powerul than PS4 and extend its power with Peer to Peer sharing with the supplementary computing devices to extend the lifespan.

Arm has a better future than x86 imo. It works well with handhelds and the scd's could boost the handheld and console power as well.

Final specs:

Console:
8 Core ARM A72 at 2.2Ghz
8GB GDDR5
2TF GPU with GCN 1.3 support, 16CU

Handheld:

4 core ARM A72 at 1.5Ghz
500GFlop GPU with GCN 1.3 support 6 CU
4GB GDDR5
2000mah battery
5" 960x540p IPS LCD display

Power extending through SCD's in 2017 and beyond.

That's pretty much how I see things shaping up, and it would be great for Nintendo and gamers going forward. Sony and Microsoft need some competition.
 

Eolz

Member
Am I in the minority thinking Nintendo won't drop the double screen concept for the handheld?
Going back to one screen sounds more like wishful Vita fans to me to be honest...
 
I know how much gaf can chew people who give info and details and end up wrong, so I'll ask a mod if it's ok first and get it verified. I'd rather post it instead of make a new thread since it sort of supplements this threads OP.

I'll update the OP when you're ready.
 

Malus

Member
I know how much gaf can chew people who give info and details and end up wrong, so I'll ask a mod if it's ok first and get it verified. I'd rather post it instead of make a new thread since it sort of supplements this threads OP.

My hype and my pitchforks are ready. NXVR is coming :p
 

10k

Banned
Please, pretty please, do !

That's pretty much how I see things shaping up, and it would be great for Nintendo and gamers going forward. Sony and Microsoft need some competition.
Yeah, hopefully the techie guys can edit it to make it sound more optimized and fit within a $350 for console and $199 for handheld form factor and not be too hot.
I'll update the OP when you're ready.
Ok guys, although the sources are legit ones, let's not jump the gun and get hyped lol. It's nothing mind blowing.
 
Yeah, hopefully the techie guys can edit it to make it sound more optimized and fit within a $350 for console and $199 for handheld form factor and not be too hot.

Ok guys, although the sources are legit ones, let's not jump the gun and get hyped lol. It's nothing mind blowing.

Too late.;)
 

Manoko

Member
Ok guys, although the sources are legit ones, let's not jump the gun and get hyped lol. It's nothing mind blowing.

If it's a traditionnal console like the Gamecube was, it's mind blowing to me.
I can't wait until you share the informations you know.
 
Am I in the minority thinking Nintendo won't drop the double screen concept for the handheld?
Going back to one screen sounds more like wishful Vita fans to me to be honest...

Rather than wishful off-tv play fans? hmm?

I think it's time they move on to a new concept and with a big enough dispaly there can be plenty of screen real estate to display anything you need without keeping dual screens.
 

Not

Banned
Ok guys, although the sources are legit ones, let's not jump the gun and get hyped lol. It's nothing mind blowing.

I figure like even if Nintendo themselves said this before every direct, it still wouldn't take. The ppl r hungry
 

Griss

Member
Ok guys, although the sources are legit ones, let's not jump the gun and get hyped lol. It's nothing mind blowing.

As long as you don't do the cryptic 'everybody look at me!' bullshit that one guy did in the NX fake leak thread I think people will be pretty cool with you sharing whatever small impressions someone has given you.
 

ozfunghi

Member
Yeah my feeling is they'll make the nx a little more powerul than PS4 and extend its power with Peer to Peer sharing with the supplementary computing devices to extend the lifespan.

Arm has a better future than x86 imo. It works well with handhelds and the scd's could boost the handheld and console power as well.

Final specs:

Console:
8 Core ARM A72 at 2.2Ghz
8GB GDDR5
2TF GPU with GCN 1.3 support, 16CU

Handheld:

4 core ARM A72 at 1.5Ghz
500GFlop GPU with GCN 1.3 support 6 CU
4GB GDDR5
2000mah battery
5" 960x540p IPS LCD display

Power extending through SCD's in 2017 and beyond.

I'd be very pleased with this, but i still think this is a bit too optimistic.

Also... what do you mean with "power extending through SCD's in 2017 and beyond"?
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
For what it's worth, the only full transcript of that earnings call has that particular phrase taken down as "at least one will be on gaming" (I don't have time to find the source now, but I'll provide it later), so I actually suspect that the whole "beyond gaming" is simply a mis-transcription of what he said.
Ok, a mis-transcript is a valid concern. And it more and more looks like one : /

Also, while a server SoC wouldn't feature a GPU, a HPC SoC may well do.
An HPC part could, but in practice, those looking for HPC server parts tend to go with stand-alone GPUs. Because if your workload maps well to GPGPU, then going with larger GPUs over smaller ones normally pays back in efficiency - larger GPUs have better FLOP/Watt ratings. That's just the norm though, exceptions can occur.

Not clockspeed, benchmarking or a power envelope after the fact for NDA reasons. I know my friend and his ilk aren't using zips to test processor. I used the processor I did cause other AMD cpus like a phenom just aren't up snuff like I mentioned in posts. While I think the 8350 is a good lead over the consoles it's not nearly as big as what I find on intel machines in multiplatform situations so I used that with respect to the WiiU then the current HD twins. I only really think the cpu at best is gonna be another 15-30% based on what was I told. Features and tweaks go a long way it's been a few years since nintendo started on this so it's not implausible based on info I get.

If someone said a 45% increase or more I'd be be asking for more far bigger numbers, which will get people in trouble as I was advised.
For the record, I gave that zip example as a reductio ad absurdum - I don't believe whoever gave you that info don't know the first thing about benchmarking.
 

Davey Cakes

Member
I'd be very pleased with this, but i still think this is a bit too optimistic.

Also... what do you mean with "power extending through SCD's in 2017 and beyond"?
It'll have added power through the use of supplementary computing devices in order to keep it up to date as opposed to releasing a whole new platform every time.

Certainly a neat idea. Kind of like upgrading a PC but on a console instead, and you're not replacing anything.

I think traditional upgrade cycles for consoles are over.
 

Schnozberry

Member
Yeah my feeling is they'll make the nx a little more powerul than PS4 and extend its power with Peer to Peer sharing with the supplementary computing devices to extend the lifespan.

Arm has a better future than x86 imo. It works well with handhelds and the scd's could boost the handheld and console power as well.

Final specs:

Console:
8 Core ARM A72 at 2.2Ghz
8GB GDDR5
2TF GPU with GCN 1.3 support, 16CU

Handheld:

4 core ARM A72 at 1.5Ghz
500GFlop GPU with GCN 1.3 support 6 CU
4GB GDDR5
2000mah battery
5" 960x540p IPS LCD display

Power extending through SCD's in 2017 and beyond.

A53 cores make more sense for mobile. They could even do 8 of them, since they generally come in 4 core clusters. I wouldn't expect that much GPU power either unless AMD has some real magic planned at low wattage with Polaris. LPDDR4 makes sense for both home console and handheld. They can achieve near GDDR5 bandwidth and get lower latency. They'd need 8 chips for the console for a 256 bit bus and can scale down to their needs for the handheld.
 

LCGeek

formerly sane
For the record, I gave that zip example as a reductio ad absurdum - I don't believe whoever gave you that info don't know the first thing about benchmarking.

Didn't read the name of the reply I was quoting so I didn't filter it as much as I should've had I seen it was you. All good regardless.
 

Eolz

Member
Rather than wishful off-tv play fans? hmm?

I think it's time they move on to a new concept and with a big enough dispaly there can be plenty of screen real estate to display anything you need without keeping dual screens.

I don't see what you mean with that. Off-tv play has nothing to do with the handheld, and can work perfectly on one screen if needed.
They can also have a big enough display while using two screens. I don't see the point of regressing in terms of gameplay just for a different performance use. It's not as if the competition was proving something there.
 

atbigelow

Member
No way are they going to hit 500 sustained GFLOPS in their handheld. One, that's more than the Wii U has. Two, those GFLOPS benchmarks for mobile SOCs are not sustained.

Nintendo like their parts to hit reliable performance targets. They will severely downclock their SoC if it means extending battery life.

Having said that, I expect a handheld part with slightly lower GPU performance (~100 GFLOPS) and much better CPU performance compared to the Wii U.
 

BY2K

Membero Americo
Yeah my feeling is they'll make the nx a little more powerul than PS4 and extend its power with Peer to Peer sharing with the supplementary computing devices to extend the lifespan.

Arm has a better future than x86 imo. It works well with handhelds and the scd's could boost the handheld and console power as well.

Final specs:

Console:
8 Core ARM A72 at 2.2Ghz
8GB GDDR5
2TF GPU with GCN 1.3 support, 16CU

Handheld:

4 core ARM A72 at 1.5Ghz
500GFlop GPU with GCN 1.3 support 6 CU
4GB GDDR5
2000mah battery
5" 960x540p IPS LCD display

Power extending through SCD's in 2017 and beyond.

Is that estimation from you or are you saying it's gonna be more or less that?
 

Roo

Member
10k, drop da bomb already

MHToUz3.gif
 
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