Clearly you haven't been reading the thread. ARM isn't hard to develop for. In fact, one of our own (who also leaked the PS4K) confirmed that development on the NX Platform shouldn't be an issue as far as porting goes.
In this case, ARM is already supported by most major engines (Unreal Engine 4, Frostbite, Unity, etc.) & will likely be used more going forward. PowerPC, which is what the Wii U used, was a dying breed by that point.I'd hope this is true, but we'd been hearing the same stuff on easy porting etc on the Wii U and it couldn't have been father from the truth.
I'd hope this is true, but we'd been hearing the same stuff on easy porting etc on the Wii U and it couldn't have been father from the truth.
Yeesh. No x86 means no third party support. And yes, Nintendo needs third party support.
There's only one problem with that, Game Freak. They prefer to take their time when it comes to adopting new hardware & usually stays on the older platform until the bitter end (see Gen 5 & now Gen 7). On top of that, Game Freak prioritizes being able to trade with anyone who owns the game, & having the same game across two different platforms would hinder that. As such, I don't think Game Freak will make the jump to the NX Platform until at least 2018, & that's assuming that Game Freak doesn't do a Gen 7 sequel game. If we do get Dawn-Dusk/Sun 2-Moon 2/Eclipse/whatever, then the NX Platform will likely be left without a Pokémon game until as late as 2019.
There's no more reason to believe Nintendo would go with a stock chip for NX than there would be to assume that Sony would use a stock chip for Neo or MS would for Xbox Two.
average joe on the street don't give a fuck about handhelds, that's why
average joes everywhere bought a record breaking numbers of ps4s and xbones at launch... to play a better looking version of COD. a better looking version of Madden.
I can totally see these new halfstep consoles selling just on the promise of "It's COD... but it looks way sicker bro"
(Spectacular post as usual)
Then what about trading over local Wi-Fi (today's equivalent of the Link Cable)? Would you require the Pokémon Bank for that? And even then, platform transitions usually happen with a new generation. With Gen 7 being on the 3DS, it's highly unlikely that it'll ever be anything other than 3DS-exclusive. Now it's a question of if Gen 7 will receive a sequel game (as it will likely impact when the NX Platform gets Gen 8).We aren't in the link cable era anymore. Two devices with wifi made by the same developer certainly should be able to connect to each other. The 3ds and the Wii U can connect in Smash Bros, for example. They also could work out online compatibility.
Sun & Moon's new engine looks like it'd scale pretty well to higher resolution, sine the world isn't as blocky as before, so they wouldn't need to debut a new graphical engine before a new generation and could stick with it.
That's why I mentioned Smash Bros. The Wii U and 3ds games can connect just fine in spite of being for different systems. Wi-fi isn't system locked. They could release a third version/sequel for another console that could still connect with the 3ds version.Then what about trading over local Wi-Fi (today's equivalent of the Link Cable)? Would you require the Pokémon Bank for that?
We are also entering an era of iterative consoles or SCD powered hardware, so everything isn't as static as it was generations ago.
It's not the Xbox it's Nintendo E3 announcement of just one game.The latest xbox rumour will certainly take the wind out of the NX's sails....
Dont put to much stock in the SCDs. 90% of all patents never goes anywhere. I took that number out of my ass, but you get the point.
Indeed, they were aiming for the top spot, but now.. Everything is lost, months before the launch of ps4k and scorpio all support of ps4/xbone will dry up, and with it will come nx undoing. About time ninty went 3rd party.
Both ps4k and xbox scorpio are probably doa. So don't expect too much, beside some improvement framerate with maybe upscaled res and 4k videos that most people doesn't have or care.
Why would Nintendo needs to go 3rd party if MS already does that? You can't have only one console at the market ps5. That would be stupid. And Nintendo 3rd party isn't Nintendo anymore, look at sega. It are the only 2 that didn't focused on cinematic games.
Out of interest, can anyone recall any Nintendo patents that weren't utilised in some manner?
Out of interest, can anyone recall any Nintendo patents that weren't utilised in some manner?
Out of interest, can anyone recall any Nintendo patents that weren't utilised in some manner?
Interesting, cheers for that.
I know companies patent loads of speculative ideas, but I couldn't think of any specific potentially console-based designs Nintendo had failed to utilise or adapt in some manner.
Despite whatever anecdotes we might have about "normal" people's console buying decisions, there's no actual evidence that raw performance is or ever has been a significant factor in any consoles success. If anything, history suggests the opposite, with consoles built specifically for performance (eg N64, Xbox, PS3) generally underperforming compared to their competitors. Even in this gen, with PS4 out front in terms of sales, there's precious little evidence that this is due to the power advantage, rather than the other factors in its favour (MS's decision to bundle Kinect with early XBOs, and their non-existence in Japan and poor showing in Europe).
My pleasure. It was interesting to research! I wonder if anything will ever come of any of those.
the ps1 and ps2 had the most powerful hardware money could buy for the initial selling prices. the same goes for Xbox, Xbox 360, ps3 and ps4 as well.
MS had too deal with huge production issues after releasing the Xbox 360 too early, Sony had to wait till the production of the blue laser diodes could achieve higher yields.
IIRC there is Unity support for NN3DS though.The 3DS can't handle modern game engines
Honestly, how can you look at all of this and say that power doesn't matter?
Many big companies will attempt to patent any technology they happen upon in their standard R&D, regardless of whether or not they plan to use it, precisely in order to prevent competitors from using it without paying a license fee. It's very standard for all industries, and it applies just as much to Nintendo as it does to Samsung or Apple.
I see your point, but I believe the revamped PS4/XB1 SKUs are picturing a (far?) different scenario than the one the original models came to the market, ie having had the same hardware for 7 years.Honestly, how can you look at all of this and say that power doesn't matter
You should read the study methodology for the Nielsen slides you posted. They interviewed roughly 2500 people from age 6-Adult, and then weighted the Raw Data to match census categories for different age brackets.
The most important data from that study was not why people chose to buy a console. Of the fraction of the people in that study that owned 8th gen consoles, those were their reasons. Most didn't even own them yet. The biggest takeaway is that most people are not playing video games on console anymore. They are spending far more of their gaming dollars and hours on mobile devices and PCs playing casual games.
The crux of my point is that Nintendo's goal should be to try and build hardware that can carve them out some space into the way people currently play games. That doesn't depend solely on power, since most people (according to Nielsen) aren't playing games on extremely powerful hardware.
I see your point, but I believe the revamped PS4/XB1 SKUs are picturing a (far?) different scenario than the one the original models came to the market, ie having had the same hardware for 7 years.
The iterative HW revision strategy is an unproven business in the console space, no one can say for sure people will be going crazy like they did when PS4 was launched.
Fortunately this does seem to be what Nintendo's doing, from the (admittedly little) evidence we have. Reports on the handheld using a Nvidia SoC, and likely the home console too, the home console GPU being in the ballpark of XBO and PS4, the CPU being ahead of them, and other reports explicitly saying it should be able to handle ports all point to Nintendo pursuing this strategy.
I agree with virtually all your post, but the one doubt I have about a shared library is how Nintendo are going to sell people both devices. If the libraries are identical or near identical then someone who previously bought both a Wii and a DS may be content with just one.
Honestly, how can you look at all of this and say that power doesn't matter?
Of course there's an audience for which power matters. It's the audience of early adopters of Sony and Microsoft's game consoles.
That audience's values don't intersect with the values of the people who buy Nintendo consoles. They buy Nintendo consoles for different reasons.
And so you either get a Nintendo that betrays its audience's values more than they did with 3DS and Wii U in an effort to cannibalize the PlayStation and Xbox audience (this won't be successful unless Nintendo ditches basically its entire in-house software lineup and prioritizes other games instead with their console's central image), or you get a Nintendo that attempts to emulate the values that made them successful before.
I don't disagree at all.
But some people honestly think that to the audience that buys PS4s and XB1s power doesn't matter. That's what I was responding to, and that's incorrect.
It's close to the bottom of the totem pole for everyone outside of the hardcore. As in, it's not a complete non-factor but it's close.
As to the bolded, we all know that, but enough are playing on console for the PS4 to be the fastest selling Playstation ever. So the idea that the market has vanished is utter crap.
As to the 'crux of your point', I completely agree with you and even stated that hardware power is not a path that Nintendo should seek to pursue. I was just stating that the idea that power isn't a major reason why the PS4 is the leading console this generation is wrong-headed.
I don't think people will go crazy for the iterations at all, and agree that circumstances have changed. My point was, though, that the existence of these new proposed consoles infers that both companies believe (from the experience of this gen) a more powerful box will sell based on power alone (as the consoles won't be doing anything new / won't have exclusives) and that they quite probably believe that the more powerful box will sell more, and that they can't allow the other party to one-up them in that regard.
I agree with virtually all your post, but the one doubt I have about a shared library is how Nintendo are going to sell people both devices. If the libraries are identical or near identical then someone who previously bought both a Wii and a DS may be content with just one.
I agree with virtually all your post, but the one doubt I have about a shared library is how Nintendo are going to sell people both devices. If the libraries are identical or near identical then someone who previously bought both a Wii and a DS may be content with just one.
As to the bolded, we all know that, but enough are playing on console for the PS4 to be the fastest selling Playstation ever. So the idea that the market has vanished is utter crap.
As to the 'crux of your point', I completely agree with you and even stated that hardware power is not a path that Nintendo should seek to pursue. I was just stating that the idea that power isn't a major reason why the PS4 is the leading console this generation is wrong-headed.
It's not the fastest selling Playstation ever unless you're willing to accept a very narrow time window as your sample. That title belongs to the PS2, which if taken from today's date (30 months after launch approx) is about 10 million units ahead of the PS4. I'm also not saying the market has vanished, I'm just saying it has changed, and since that Nielsen study came out ~1yr ago it has accelerated. Mobile and PC gaming have both overtaken consoles by raw revenue since then.
As for the Nielsen Study, the power focus for PS4 buyers make sense. PS4 owners only made up 7% of the people they polled based on their numbers, so it was early adopters and core gamers.
Well, Sony just released PR today stating that it's the fastest selling Playstation of all time (with the 'we hit 40m sold through' report). If you want to argue against them with numbers, I'm all ears. What time period is relevant other than 'launch until now'?
And As for the Nielsen study, where are you getting those figures? I don't see anything like that in the original article.
I'm not sure why you want to keep arguing this point - the fact is that
a) home consoles are still a viable market,
b) power still matters in that market,
c) Sony and MS are both releasing new, powerful consoles into this market, and
d) this is the context of the home console market into which Nintendo will release their new device.
Well, Sony just released PR today stating that it's the fastest selling Playstation of all time (with the 'we hit 40m sold through' report). If you want to argue against them with numbers, I'm all ears. What time period is relevant other than 'launch until now'?
And As for the Nielsen study, where are you getting those figures? I don't see anything like that in the original article.
I'm not sure why you want to keep arguing this point - the fact is that
a) home consoles are still a viable market,
b) power still matters in that market,
c) Sony and MS are both releasing new, powerful consoles into this market, and
d) this is the context of the home console market into which Nintendo will release their new device.
Which, again, would still have its multiplats limited by Sony's "All PS4K games must play on the PS4" mandate.If there is really a 6TF xbox coming, that's basically a new generation for MS, a powerhouse coming out shortly after NX in fall 2017 would not be good for the NX, imo.