VideoMan
30% Failure Rate
September 27th. Digital and physical. RET-2-GO!
I wonder if the physical edition will come to EUR as well.
That's two days before my birthday, bless them for this gift.
XSEED themselves wouldn't be publishing it physical here, but the PS4 and Vita versions should be region free at least.
Is this Metroidvania-styled like Pirate's Curse or more of a pure platformer?
Is this Metroidvania-styled like Pirate's Curse or more of a pure platformer?
Shantae: Half-Genie Hero, then, follows the trend of every Shantae game feeling similar to the last, but doing something completely different at the same time. The first game was kind of like a really polished take on the Castlevania II formula, the second used the layer-cake approach of Monster World IV, and the third was more of a traditional Metroidvania but split up onto a bunch of islands with a single hub world in the middle. Half-Genie Hero, then, feels more arcade-like in its approach, but with a Metroidvania twist. It's very fun, and will definitely live up to the high standards set by the current Shantae trilogy. (I'd say more, but it's not really in my place to do so, since this is still WayForward's baby first and foremost! So it's up to them to give you guys all the grand reveals on features, unique levels, story elements, etc.)
will it still be frustrating as all fuck?
Wait, did backers already pick their systems? I probably would've picked Wii U, but honestly, I'd probably get more mileage out of the PS4 version at this point.
Huh. Will Kickstarter backers be able to upgrade to a physical version?
Tom from XSEED described it like this: http://www.neogaf.com/forum/showpost.php?p=205461156&postcount=70
That's kinda the point and charm.Just finished playing through Pirate's Curse on 3DS, which I bought on a whim (for 79p!) in that Humble Bundle. Couldn't put it down, and I usually find Metroidvania style games far too difficult and self serious. The only downside was the unnecessarily sexualised character designs.
Shame there's no 3DS release for this one.
That's kinda the point and charm.
I don't think it's sexist at all.Hmm, don't really think sexism is charming, but whatever. It doesn't offend me, just makes me cringe.
Hmm, don't really think sexism is charming, but whatever. It doesn't offend me, just makes me cringe.
I don't think you understand the meaning of 'sexist'
Friends I know who are women like Shantae and they like that the female characters embrace their sexuality. It doesn't demean them. "I like Shantae's design, she's cute and sexy."Well I think the hyper-sexualisation of characters in video games is so common that it serves to exclude female gamers, as the subtext is "this game was designed for men". Plus the obvious implication of women being sexual objects etc etc. I mean, I expect it from something like GTA or whatever, but I find it sad that a modern indie developer is still creating female characters with huge breasts. I get it's like 90s throwback, but it doesn't excuse it.
Anyway, it didn't spoil my enjoyment of the game. It was more slightly frustrating, as the gameplay was so fantastic that I just wanted the character design to grow up a bit. There are plenty of other threads about sexism in gaming so we should probably just leave it at. My original comment was only meant to be a side note, apologies for derailing.
I would buy a Shantae amiibo so quick.oh man I can't decide if I want wii u or PS4.
I'll be sad if they actually do make an amiibo down the road if I buy the PS4 version