I think the teaseŕ actually look better than cg stuff in the movìe but yeah...It's actually impressive how each successive Berserk anime looks worse than the last despite the progression of animation technology.
I think the teaseŕ actually look better than cg stuff in the movìe but yeah...It's actually impressive how each successive Berserk anime looks worse than the last despite the progression of animation technology.
I started crying midway and the tears didn't allow me to watch it in detail. Seems on point though.
http://i.imgur.com/X2F4ZHD.png
What is this shit? His chin is almost in his collar bone.
Fuck off you fuckers. At least draw him well.
Farnese has no nipples?, WHY? ;_;
Well that's some old bullshit.Farnese has no nipples?, WHY? ;_;
I think you all are being overly dramatic. It looks bad but honestly that should have been expected. I mean it's on par with the questionable budget on display on the second trailer.
I love that being 3d introduced a new low in budget saving animation tech - rotation on top of zooming and panning! The rotation when Gutts was sliding on the ground looked especially bad.
I'm still just as excited to watch it. As in very. Because I love Berserk and am used to not getting what I want on all fronts.
"Getting nothing" is a very real threat as far as Berserk goes though. I bet you'd feel worse if you knew for a fact nothing would ever come.
Not that the CG is excellent on it's own, but that one decision REALLY drags it all down and makes it look like when you open photoshop for the first time and think it would be a good idea to drown out everything with filters.I think the thing that bothers me the most is the fake crosshatching texture applied to everything... it just looks so bad. Why even bother with something like that?
His face is not proportioned well and doesn't match any version we're used to seeing but the collar bone thing is extremely off point. It doesn't look anywhere close to his collar bone but if you do think so I would like you to redline it for me because I'm not seeing it.
Still looks better than the dogshit that was the original anime!
Looks pretty good in some spots and really rough in others. I really wish the studio that did the movies was doing this, no idea what to expect from the new one consistency-wise. Or if Kamikaze Douga was doing it, I bet that would be amazing *_*
Still looks better than the dogshit that was the original anime!
Edit: Also I don't know what you guys are talking about with the crosshatching. It looks fantastic and is what saves the overall style.
Sure there are stills from the first Anime can get pretty stylish but the non animation scenes... sections that were simply zooming/ panning shots of watercolor/ marker art... that is profoundly worst than any bad CG IMO.
What's with the attitude expressed here that Madhouse is the only good animation studio around?
Maybe. Have to actually see the show before we judge it.This compared to the old tv series, I'd prefer if they went with the old tv series instead, at least it looked and felt like berserk when you disregard the stills and cut content.
This new show is an abomination, you basically ripped it in half and threw one half away.
What's with the attitude expressed here that Madhouse is the only good animation studio around?
Why do this? It looks so bad.
Like beyond Naruto levels of bad.
Huh? I thought the original anime looked way better than either the OVAs or this. I'm sure it could have looked even better, but still, it was well-animated, with no crappy CGI, and it had a nice mood... Though to be fair, the mood was tremendously helped by the fantastic soundtrack.
This will at least have that over the Golden Age OVAs, if Hirasawa's new track is any indication.
Why do this? It looks so bad.
Like beyond Naruto levels of bad.
I think there are ton's of studios that could do it. I just used Madhouse as an example because of the wonderful job they did with both One Punch Man in terms of animation and looking great and that they did something like Hunter x Hunter which was a much longer running adaptation that still looked great and animated as good too.
I can't think of a single where mixing CG with anime didn't look like shit. It even looks like shit in Ghibli's movies.
It seems like every anime looks good somehow, but Berserk is the one that gets shafted. Whyyy couldn't they just have done a drawn look instead of this cg mix garbage.
What's with the attitude expressed here that Madhouse is the only good animation studio around?
I don't think they're the only good animation studio, but they do sort of have a sterling track record when it comes to ultra-violence with minimal censorship, and this is Berserk we're talking about...
Censorship requirements come from TV stations; animation studios have no control over that. Remember the censorship in early Hunter X Hunter 2011?
They better not be skipping arcs.
That isn't entirely true.
There's a degree of self-censorship in any artistic endeavor, even before the station becomes involved. Madhouse seems pretty comfortable just throwing everything on the table and letting the TV edit come as it may, rather than trying to preemptively tone things down in the hopes of sliding by censors. As a result, you get some insanely bombastic ultra-violence (Hellsing Ultimate, Shigurui, Highschool of the Dead, etc.) in the original cuts, even if the TV edit is cut back.
The anime wasn't animated that badly since it has the best looking Casca. The one in the movies looks terrible.
What's with the attitude expressed here that Madhouse is the only good animation studio around?
Naruto versus Pain
How many episodes is this supposed to be?
I am going to be so fucking bummed if we skip The Count or Rosine.
But that's actually good animation
eyesh anime CG, I will never understand why they dump down the frame rate to give it that choppy anime feel.
Am expecting the music to good at least.
Part of the problem is that not only are CG artists trying to imitate the look of 2D animation, but they're trying to imitate an aesthetic that was born out of cost-cutting. If anime had always been lavishly funded, it might have consistently been animated on 1's or 2's (that is, 24 or 12 frames per second, or a cel every 1 or 2 film frames). But it's usually far less. To try and match that, CG artists have started rendering at lower frame rates -- 6 or even 4 frames per second.
https://www.animenewsnetwork.com/answerman/2016-01-13/.97503