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Nintendo Treehouse Live @ E3 2016 Thread [*LIVE*]

What are you most excited for?


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MajorMane

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+amiibo for Link on horseback and the Guardian creature.

EDIT: http://www.businesswire.com/news/ho...-Unprecedented-Freedom-Adventure-Legend-Zelda per Wario64's twitter
 

trixx

Member
They needa show a dungeon cause this open owrld stuff is quite boring, looks very empty which is not great for open world. Throw some more npc, some villages etc..
 

KarmaCow

Member
durability is countered by being able to pick up new weapons constantly from enemies, chests.

The problem with this is the limited inventory. There will probably be ways to upgrade your limits but even in that demo, twice they ran into a situation where they wanted to pick up a weapon, but needed to do some cleaning first and second was during a fight. :/
 
Combat looks refreshing. Exploration looks top notch. I like how it just throws you out into the world. Dungeons and boss fights wills till defy the game, but it looks promising so far.
 

dc89

Member
Zelda will be the game that either makes me bring a console out of retirement, or buy a new console altogether.
 

Drackhorn

Member
They needa show a dungeon cause this open owrld stuff is quite boring, looks very empty which is not great for open world. Throw some more npc, some villages etc..
Hopefully the Nx version will bring more life into the overworld. I agree it feels kind of barren.
 

Stiler

Member
Man, limited inventory and weapon breaking is something I loathe in new rpgs. It's just more of an annoyance then anything.

There's a reason many rpgs are now starting to move away from it or offer thingsto help it (like player storage and easy repairs of weapons/armor or getting rid of durability entirely).
 
durability is countered by being able to pick up new weapons constantly from enemies, chests.

It's going to be super-frustrating to have to go into the menu to select a new weapon every few minutes though. Hopefully that stops being such an issue later in the game and items are only so fragile in the opening to force you to experiment with different ones.
 

bomblord1

Banned
IGN stream just revealed using the wolf link Amiibo will work with the game.

The Amiibo will bring out wolf link as a companion he will stay until he runs out of hearts and can only be summoned once per day
 

RhyDin

Member
Dunno why everyone thinks the framerate issues are with the stream - clearly plummeted when the camera was overlooking the cliffs on scenes with a wide player perspective POV.

WiiU version isn't looking good.
 
Why oh why do we have to wait till March to play this game 😭😭😭

March? They have not announced a date yet. They only said the NX version would launch on the same day at the Wii U one. That's it. People assumed that because the NX is coming in March that also meant Zelda is coming then, too.

But, we don't have a confirmation yet as far as I know.
 

Flare

Member
You should be able to drop items while in the change items menu (d-pad), hopefully they'll add it in if it's not in already.

While I hope the item limit increases, I can also see it coming in useful by allowing you to take a limited number of items into a dungeon or something similar.

Not a fan of pausing and healing, and I wish there was a button to use an equipped healing item. A touch button would suffice.

Overall, what I'm seeing is absolutely incredible. The detail, and the massive change that Zelda has undergone while still remaining Zelda at its heart for this game is a breath of fresh air.

2017 is too far.
 

Peléo

Member
The problem with this is the limited inventory. There will probably be ways to upgrade your limits but even in that demo, twice they ran into a situation where they wanted to pick up a weapon, but needed to do some cleaning first and second was during a fight. :/

I agree, but they picked lot's of weapons they didn't use at all. If they were a bit more selective about what to pick/leave this wouldn´t have happened. Also, I think Link will be able to increase the size of his inventory with time.
 
For good or for bad, at least they are really going for changing the conventions of Zelda. This can only bring good things for the franchise, going forward.
 

Koozek

Member
Happy they finally actually shook up the formula. I don't like all the item management, though, and weapon durability is one of my least-favorite mechanics in games :/
 
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