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Nintendo's 76th Annual General Meeting of Shareholders | June 29, 10 a.m. JST

Yes, of course you're wrong. You keep assuming I played none of these games. What game I think is better ? Galaxy being far better than 3D World ? Bayo 2 stands out as one of these amazing games. Same for XCX. Captain Toad felt like a funny mini-game and that's all about. Hyrule Warriors was a Zelda tie-in Musou that could've had more content, Smash and Kart were also exceptions.
Splatoon, I already said, was a great game but with too dumb decisions and lack of faith. Content was lackluster at launch, and if the solo was expended, it'd could've been one of the greatest Nintendo title and I mean it. And that's coming from someone who was doubtful about Splatoon. But let's be fair, it's online infrastructure is also a pain for the game.

It's all these little things that either makes a game feel safe or prevent it from reaching the potential it had.






Mediocre list fodder ? Damn, if these games were mediocre list fodder, I can qualify all the Wii U's first party output as such, save for 3DWorld, MK8, SSB, Bayo 2, TW101, Splatoon, Xeno X, Pikmin, and Mario Maker.
Son, you talking only 3 games. You sound like you just saying whats good based on the general consensus of Wii U games.

Now that I think I can say Quality was a problem, but only because of quantity. You like the people who complain we dont get B tier games no more but dont play anything unless its an AAA. Shit I just started playing Tokyo Mirage Session and even that is good despite all the bullshit flying around before launch about it. You better try it.
 
Son, you talking only 3 games. You sound like you just saying whats good based on the general consensus of Wii U games.

Now that I think I can say Quality was a problem, but only because of quantity. You like the people who complain we dont get B tier games no more but dont play anything unless its an AAA. Shit I just started playing Tokyo Mirage Session and even that is good despite all the bullshit flying around before launch about it. You better try it.


I don't see why would I spend money on TMS considering it doesn't appeal to me and doesn't seem to appeal to anyone. It's just another exemple of Nintendo's cluelessness about their IP. The case about TMS is a different one though, it's a good game with good production values and care. But it's like selling meat to vegans. The target audience, namely FE and SMT fans don't care about this. This is a case of "I never asked for this".

It's also one of the first Nintendo 1st party games to be english only.
 

AmyS

Member
Nintendo has now had like 5 years of getting used to HD development, we'll say starting from 2011 -- The Zelda HD Experience tech demo (and other stuff) done by an internal R&D team. Sure, Wii U wasn't started in 2011, its development began in 2008, but I'm not counting that. The point being, half a decade of experimenting with and developing HD games should have been enough, combined with Nintendo restructuring, hopefully they'll hit the ground running with NX, whatever it is, I'm sure HD game development is still a given. Iwata wanted to make sure NX (before it was even called NX) would not suffer from the software droughts they've always had when developing for two completely different classes of hardware, each generation.
 
I don't see why would I spend money on TMS considering it doesn't appeal to me and doesn't seem to appeal to anyone. It's just another exemple of Nintendo's cluelessness about their IP.

Yeah a game that has an 82 on Metacritic and has really good word of mouth is an example of Nintendo being clueless with their IP.
 
I don't see why would I spend money on TMS considering it doesn't appeal to me and doesn't seem to appeal to anyone. It's just another exemple of Nintendo's cluelessness about their IP. The case about TMS is a different one though, it's a good game with good production values and care. But it's like selling meat to vegans. The target audience, namely FE and SMT fans don't care about this. This is a case of "I never asked for this".

It's also one of the first Nintendo 1st party games to be english only.

I mean I'm a Nintendo guy who happens to enjoy Persona games very much, so I've gotten a hoot out of it. Also you mean english subs only.

That said, has anyone seen if english slides are up yet?
 

casiopao

Member
Great on derailing the thread there guys.

Anyway, speaking on QoL branching there. Seeing how Nintendo still researching on that aspect, do you guys think the next time the product come out, Nintendo will still collab with Resmed here? Or they will branch by their own.


Seems it's more your opinion, but that's fine. I was happy that Nintendo took a step to innovate and make a more diverse lineup on Wii that got us those titles. The Last Story and Mario Galaxy are two of my favourite titles.

Meanwhile, I have no urge to get a Wii U because the games just look like too much of the same. MK8, Mario 3D Land, Splatoon and Captain Toad aren't enough to convince me. And I have no urge to buy the "simple" sequels to Wii games (Wii Sports, Wii Fit, DKCTF, Pikmin, NSMB).

The hell, all that complaining and you don't even played the game and judge only from video?
 
Done with you bud, lol.

What kind of answer.


What kind of answer ? Well, it's pretty safe explanatory. I'm talking, since the begining, about Nintendo's building an appealing ecosystem, relying on their strong IPs and new appealing experiences. The thing is, their management suffer from a lack of understanding in the direction to take. Let's be honest here, TMS wasn't a good choice for fitting SMT and FE IPs.


Yeah a game that has an 82 on Metacritic and has really good word of mouth is an example of Nintendo being clueless with their IP.


Yes, it is. As I said, it's a good game, but it won't appeal to many people. From a business perspective, they've been clueless on the design choices.



Great on derailing the thread there guys.

Anyway, speaking on QoL branching there. Seeing how Nintendo still researching on that aspect, do you guys think the next time the product come out, Nintendo will still collab with Resmed here? Or they will branch by their own.




The hell, all that complaining and you don't even played the game and judge only from video?



How is it thread derailling ? If you can follow the conversation, we were discussing about Nintendo's gimmick or idea for NX that they fear to unveil too early. The whole point I'm making is that their main strength, their blue ocean, won't be about a hardware but a software, and that as opposed to some people belief, Wii U software output was problematic on both perspective.
 

Instro

Member
Son, you talking only 3 games. You sound like you just saying whats good based on the general consensus of Wii U games.

Now that I think I can say Quality was a problem, but only because of quantity. You like the people who complain we dont get B tier games no more but dont play anything unless its an AAA. Shit I just started playing Tokyo Mirage Session and even that is good despite all the bullshit flying around before launch about it. You better try it.

Isn't this one of the exact issues though? TMS is something no one wanted or asked for, and certainly not what was originally presented when announced. It's core concept is totally offputting for most people, so even if it is a decent game, it's certainly not going to get a look from people outside of a certain subset of gamers who really like idol/anime games and/or are hardline Nintendo fans.
 

Hilarion

Member
I can say I've gotten more use and enjoyment out of my Wii U than I have any system since the SNES (excluding the DS and 3DS, but those are handhelds). The system is on almost every day, even if only to play a quick round of FAST Racing Neo or to watch Netflix in bed on the Gamepad screen (FAST Racing Neo looks great on the Gamepad screen and is a great bed game with earbuds for when I just can't fall asleep but don't want to turn the lights and TV back on).
 
I don't see why would I spend money on TMS considering it doesn't appeal to me and doesn't seem to appeal to anyone. It's just another exemple of Nintendo's cluelessness about their IP. The case about TMS is a different one though, it's a good game with good production values and care. But it's like selling meat to vegans. The target audience, namely FE and SMT fans don't care about this. This is a case of "I never asked for this".

It's also one of the first Nintendo 1st party games to be english only.
The "never asked for this" argument is a poor one when it comes to getting turned on to new concepts and new ideas.

The industry would be boring as fuck if it was solely comprised of "popular" and "in demand" games.
Some of the best games are out of left field.
 
Great on derailing the thread there guys.

Anyway, speaking on QoL branching there. Seeing how Nintendo still researching on that aspect, do you guys think the next time the product come out, Nintendo will still collab with Resmed here? Or they will branch by their own.




The hell, all that complaining and you don't even played the game and judge only from video?
Thats how most people are that complain, they dont play games. Just talk

Isn't this one of the exact issues though? TMS is something no one wanted or asked for, and certainly not what was originally presented when announced. It's core concept is totally offputting for most people, so even if it is a decent game, it's certainly not going to get a look from people outside of a certain subset of gamers who really like idol/anime games and/or are hardline Nintendo fans.
Why wouldnt they try with different type of games? We need these games, there just wasnt enough of the SAFE ones yall begging for so much. Quantity is an issue.
 
The only real tidbits we can even see as news would be:

* Reiterating NX's March release date
* The fact that it's already entering production
* VR is a field of study for Nintendo to get into, but isn't likely part of the NX's design.
* The Brexit is a very large wrench in Nintendo's plans to make profit on their console units thanks to the strengthened yen and they will have to see whether or not the yen evens out in their favor in the coming months.

Also stop derailing the thread even if the original point of the conversation fit the general topic, because it's spiraling out of it.
 

Hilarion

Member
I haven't yet gotten to TMS, but it looks right up my alley. The art style is absolutely gorgeous and it has a subtitle track so I don't have to deal with dubs (dubbing is a pet peeve of mine).
 
Also on the topic of TMS and if it was what people wanted. Atlus was the ones who made that game and were 100% the reason the way that game turned out the way it did. What did you want Nintendo to do just take their plans and scrap it and tell them that's not what people wanted. Nintendo the same company that already has few third party relationships with Atlus being one of them. You wanted Nintendo to try to threaten to scrap TMS just because it wasn't exactly what a video showing stock art promised?
 
The "never asked for this" argument is a poor one when it comes to getting turned on to new concepts and new ideas.

The industry would be boring as fuck if it was solely comprised of "popular" and "in demand" games.
Some of the best games are out of left field.



How is that a poor one ??? New doesnt equal to appealing. People are getting the short end of the argument. People asks new, APPEALING ideas. Nintendo has yet to make a Mario taking a shower game. It doesn't mean it's an appealing idea. Nintendo has yet to make a futuristic, gritty, western lookinf Zelda game. It doesnt mean it's an appealing idea. Turning SMTxFE into an idol game was never made. It's not appealing though because it's ignoring the strength of the two IPs.
 

casiopao

Member
How is it thread derailling ? If you can follow the conversation, we were discussing about Nintendo's gimmick or idea for NX that they fear to unveil too early. The whole point I'm making is that their main strength, their blue ocean, won't be about a hardware but a software, and that as opposed to some people belief, Wii U software output was problematic on both perspective.

Right now, all you guys are saying is only in your opinion the game is bad while the other side said that they think the output is great.

It is not going to anywhere especially when what we are all talking is "OPINION".

What i am looking from this shareholders meeting is not the metacritic of the game.

I wanted to see what Nintendo planned to improve Amiibo in the future especially when the number of their bigger character had been smaller and smaller.

What is Nintendo planned with My Nintendo, Miitomo, and their mobile game endeavor. What is DeNa position here on Nintendo network?

QoL progress and what can we hope to see. Is Resmed still supporting Nintendo?

All these game being SAFE or Not SAFE but stupid business moves had been discuss like every day on all other thread.

The only real tidbits we can even see as news would be:

* Reiterating NX's March release date
* The fact that it's already entering production
* VR is a field of study for Nintendo to get into, but isn't likely part of the NX's design.
* The Brexit is a very large wrench in Nintendo's plans to make profit on their console units thanks to the strengthened yen and they will have to see whether or not the yen evens out in their favor in the coming months.

Also stop derailing the thread even if the original point of the conversation fit the general topic, because it's spiraling out of it.

Yup. With this, NX March is locked it seems. Now, i am confused here. If Nintendo only released console version on NX on March, i don't think Japan traditional gaming market is going to be able to hang on here especially with how the whole traditional gaming industry have been declining tx to 3DS slowing down.

I actually feel that Nintendo should focus more on AR first rather than jump immediately to VR. 3DS usage of AR is quite good but i feel if they actually dedicated more research and developers into AR. I believe they will be able to develop something special.^_^

Brexit and the strengthening of Yen is indeed a huge problem to Ninty here. Ninty is going to face huge problem there if they end up selling their consoles on lost here. As the last time they do this(Wii U) it end up blowing at their face.
 

Sandfox

Member
People are arguing that the Wii U struggled because of it's lineup when the sparsity and other issues of it's lineup was a product of other issues the device has.
Thats how most people are that complain, they dont play games. Just talk

And it's always the same people lol.

How is that a poor one ??? New doesnt equal to appealing. People are getting the short end of the argument. People asks new, APPEALING ideas. Nintendo has yet to make a Mario taking a shower game. It doesn't mean it's an appealing idea. Nintendo has yet to make a futuristic, gritty, western lookinf Zelda game. It doesnt mean it's an appealing idea. Turning SMTxFE into an idol game was never made. It's not appealing though because it's ignoring the strength of the two IPs.
This actually isn't true. The name SMTxFE is fitting for the game we got.

Right now, all you guys are saying is only in your opinion the game is bad while the other side said that they think the output is great.
I'm pretty sure quite a few people are treating what they say as fact lol.
 
Right now, all you guys are saying is only in your opinion the game is bad while the other side said that they think the output is great.

It is not going to anywhere especially when what we are all talking is "OPINION".

What i am looking from this shareholders meeting is not the metacritic of the game.

I wanted to see what Nintendo planned to improve Amiibo in the future especially when the number of their bigger character had been smaller and smaller.

What is Nintendo planned with My Nintendo, Miitomo, and their mobile game endeavor. What is DeNa position here on Nintendo network?

QoL progress and what can we hope to see. Is Resmed still supporting Nintendo?

All these game being SAFE or Not SAFE but stupid business moves had been discuss like every day on all other thread.



Ah yes you're right, I'm the one at fault here for being called high or being called out for my opinion. We're not only talking opinion here. Reception is something people can measure. We can compare the reception of SMTxFE teaser and the reception of TMS unveil.

As for the topic being discussed that much, it's because it's the main business from Nintendo. There's a logic in discussing Nintendo games from a business perspective rather than Amiibos or QoL.
 

Aostia

El Capitan Todd
The only real tidbits we can even see as news would be:

* Reiterating NX's March release date
* The fact that it's already entering production
* VR is a field of study for Nintendo to get into, but isn't likely part of the NX's design.
* The Brexit is a very large wrench in Nintendo's plans to make profit on their console units thanks to the strengthened yen and they will have to see whether or not the yen evens out in their favor in the coming months.

Also stop derailing the thread even if the original point of the conversation fit the general topic, because it's spiraling out of it.


Thank you
 
I wanted to see what Nintendo planned to improve Amiibo in the future especially when the number of their bigger character had been smaller and smaller.

Mo' 'miibos.

What is Nintendo planned with My Nintendo, Miitomo, and their mobile game endeavor. What is DeNa position here on Nintendo network?

Continued support of Miitomo, Fire Emblem mobile confirmed for Autumn, DeNA continues to support Nintendo's mobile platform. My Nintendo to continually be improved to further enhance synergy between mobile and dedicated gaming platforms.

QoL progress and what can we hope to see. Is Resmed still supporting Nintendo?

QoL is confirmed to still be researched. Recent addition of "medical devices" in the recent corporate restructuring documents indicated for this.

That's all I got.
 

jdstorm

Banned
I love the WiiUs Library as much as the next person, and it is easily the best console of the last 5 years based purely n exclusives. However it's library from a genre perspective is very narrow.

Realistic Racing games/driving sims
None - while Microsoft has Forza and Sony has GT, Driveclub ect) and that doesn't include 3rd party's like Project Cars or Sebastian Loeb Rally which didn't make the Wii U

Shooters
Splaton, CoD Blacm ops 2, and Ghosts. splinter cell Blacklist, and Watchdogs. That's 4 3rd party shooters all of which launched with issues.

jRPGs
xenoblade and TMS both didn't make it until late in the Wii Us life cycle
f
fighting games
smash Bros, Injustice and Pokken- that's it 3 fighting games one of which is new and divisive and Injustice never really ran very well on Wii u (and I bought it full price :( )

sports Games
A broken up port of Fffa 12 and NBA2k13


So while the Wii U had a great library. It didn't have the variety of games consumers expect
 

JoeM86

Member
Agree on the quality argument. A lot of games on the WiiU were either rushed, bad spinoffs, things no one asked for, or just outright bad. It was filled to the brim with sidescroller platformers, and games that did very little to differentiate themselves from past entries. Possibly due to Nintendo's own development issues. There are also games that were a step back from their other entries like Star Fox, XenoBlade, Mario Party etc. Splatoon is a neat title, but clearly something that was developed as a small budget title until it blew up.

Of course this went in hand with overarching issues Nintendo had: Software droughts, Nintendo software failing to push online gaming properly, removing or suppressing elements in their games that do not serve as part of core gameplay, and generally designing software that fails to push existing franchises to new and expanded heights.

The new Zelda is the first time in a while I've seen Nintendo go all out with evolving one of their franchises, while simultaneously listening to what fans have been asking for. The rest of their existing franchises need the same kind of treatment.

Have you played Nintendo's Wii U titles? Only one "bad spin-off", being amiibo festival, but it wasn't rushed. You could tell how polished it was.

Star Fox isn't a step back either. If it wasn't for controls, people would be going mental about it.

Please provide your view on the rushed games and bad spin-offs.
 

Kid Ying

Member
Also on the topic of TMS and if it was what people wanted. Atlus was the ones who made that game and were 100% the reason the way that game turned out the way it did. What did you want Nintendo to do just take their plans and scrap it and tell them that's not what people wanted. Nintendo the same company that already has few third party relationships with Atlus being one of them. You wanted Nintendo to try to threaten to scrap TMS just because it wasn't exactly what a video showing stock art promised?
It's probably the best rpg that Nintendo ever published, so i'm glad they went with it. Since the game seems to be doing fine on reviews, i guess Nintendo must be satisfied already. They knew they wouldn't get much money of it after the true unveiling and the fans of the game are truly vocal. I wish it got turned into a franchise, but...

Overall, i've had fun with the wiiu. Some games were disappointments, others were not. 3d world is the best 3d Mario ever released and Pikmin is amazing,expected much more of smash and donkey kong. Bayonetta, #Fe and Splatoon are some of the best games of the generation, where devil's third and animal crossing amiibo are some of the worst... In the end, the system was fine. Cheers for it.
 

Sandfox

Member
Ah yes you're right, I'm the one at fault here for being called high or being called out for my opinion. We're not only talking opinion here. Reception is something people can measure. We can compare the reception of SMTxFE teaser and the reception of TMS unveil.

As for the topic being discussed that much, it's because it's the main business from Nintendo. There's a logic in discussing Nintendo games from a business perspective rather than Amiibos or QoL.

It wasn't. That's why Wii U failed harder than GameCube. Software output has been the worst from all their consoles.

When you say things like this among everything else you said without ever once saying it was just your opinion people are obviously going to argue against you.
 

KingBroly

Banned
I love the WiiUs Library as much as the next person, and it is easily the best console of the last 5 years based purely n exclusives. However it's library from a genre perspective is very narrow.

Realistic Racing games/driving sims
None - while Microsoft has Forza and Sony has GT, Driveclub ect) and that doesn't include 3rd party's like Project Cars or Sebastian Loeb Rally which didn't make the Wii U

Shooters
Splaton, CoD Blacm ops 2, and Ghosts. splinter cell Blacklist, and Watchdogs. That's 4 3rd party shooters all of which launched with issues.

jRPGs
xenoblade and TMS both didn't make it until late in the Wii Us life cycle
f
fighting games
smash Bros, Injustice and Pokken- that's it 3 fighting games one of which is new and divisive and Injustice never really ran very well on Wii u (and I bought it full price :( )

sports Games
A broken up port of Fffa 12 and NBA2k13


So while the Wii U had a great library. It didn't have the variety of games consumers expect

You forgot the broken year old port of Madden 12 and the late port of Mass Effect 3 for full price at the same time PS3/360 got a re-release of all 3 for the same price.
 
When you say things like this among everything else you said without ever once saying it was just your opinion people are obviously going to argue against you.


Things like this should allow for agressivity ? I didn't called out on anyone though. I expressed an opinion, that Wii U's first party output was the worst of all Nintendo hardware and it was also one of the main reason it failed. From my perspective, it means Nintendo needs to improve on that matter.
 

Instro

Member
Have you played Nintendo's Wii U titles? Only one "bad spin-off", being amiibo festival, but it wasn't rushed. You could tell how polished it was.

Star Fox isn't a step back either. If it wasn't for controls, people would be going mental about it.

Please provide your view on the rushed games and bad spin-offs.

Sure. Every spinoff they made outside of Captain Toad ranged from mediocre to awful. Hyrule Warriors, Happy Home Designer, Amiibo Festival are not good games. As far as rushed software, see Mario Party, Mario Tennis, Star Fox, etc.

I'm not sure what else you would call Star Fox, even without the control issues(why would we ignore this?), the game suffers from other design issues and sticks far too close to 64.
 
Things like this should allow for agressivity ? I didn't called out on anyone though. I expressed an opinion, that Wii U's first party output was the worst of all Nintendo hardware and it was also one of the main reason it failed. From my perspective, it means Nintendo needs to improve on that matter.

I do say that they were spreading themselves thin by the end there, even if I am in the belief that earlier Wii U content was on par with some of the best Wii 1st party output. Hopefully whatever rumored development strategies they use for the NX like shared libraries and the possible reuse of Zelda's physics engine keeps it from getting droughts and helps with their ambition instead of playing it safe.
 

casiopao

Member
Ah yes you're right, I'm the one at fault here for being called high or being called out for my opinion. We're not only talking opinion here. Reception is something people can measure. We can compare the reception of SMTxFE teaser and the reception of TMS unveil.

As for the topic being discussed that much, it's because it's the main business from Nintendo. There's a logic in discussing Nintendo games from a business perspective rather than Amiibos or QoL.

Nintendo have been criticized years for not diversifying their main business here which is why i care more on those other division. Gaming division is not as important to me as we still don't know what is NX here so it is useless to ask about that.

Amiibo had sold 24.3 million WW. That is one new market which Nintendo can capitalize. Right now, we only see Nintendo providing minuscule feature for Amiibo and with more and more bigger character they had used, they will need to find other method to impress and attract people into buying those more obscure character which is why it is more interesting to see what plan they had for Amiibo.(They did start doing some Diorama thingy to make people actually collect Amiibo for cosmetics which seems they had new planned going here.)

QoL is even bigger mystery for here. While many of us thought it had been "Vitality Sensor'd" it suddenly change into medical devices in their recent corporate structuring which means that they are serious to jump into that market which if they are able to inject some of their fun and lively color into the machine, i can see them racking huge profit from that market.

That's all I got.

Tx there.^_^ Ohh yeah, forget to ask. Is there any mentioning on their movie/anime and theme park diversification there? And also, is there any info on their IP usage outside of gaming? Those is another big point Nintendo seems to focus a lot last time.
 
Tx there.^_^ Ohh yeah, forget to ask. Is there any mentioning on their movie/anime and theme park diversification there? And also, is there any info on their IP usage outside of gaming? Those is another big point Nintendo seems to focus a lot last time.

They aren't ready to disclose their film production plans yet, but they reiterate that Miyamoto is working closely with Universal in the theme park's development, which is assumed to finish construction by 2020.
 

jdstorm

Banned
You forgot the broken year old port of Madden 12 and the late port of Mass Effect 3 for full price at the same time PS3/360 got a re-release of all 3 for the same price.

Can't believe I forgot Mass Effect 3. Since I actually own it after raiding th bargain bin. It actually runs great. Which is rare for a Wii U port
 

Hermii

Member
The only real tidbits we can even see as news would be:

* Reiterating NX's March release date
* The fact that it's already entering production
* VR is a field of study for Nintendo to get into, but isn't likely part of the NX's design.
* The Brexit is a very large wrench in Nintendo's plans to make profit on their console units thanks to the strengthened yen and they will have to see whether or not the yen evens out in their favor in the coming months.

Also stop derailing the thread even if the original point of the conversation fit the general topic, because it's spiraling out of it.

Thats good, at least we can put the rumors about Nintendo delaying the NX to add VR capability to rest.
 

Kid Ying

Member
Sure. Every spinoff they made outside of Captain Toad ranged from mediocre to awful. Hyrule Warriors, Happy Home Designer, Amiibo Festival are not good games. As far as rushed software, see Mario Party, Mario Tennis, Star Fox, etc.

I'm not sure what else you would call Star Fox, even without the control issues(why would we ignore this?), the game suffers from other design issues and sticks far too close to 64.
Hyrule Warriors is Nintendo as much as the Sonic games are. They just published the game overseas. I don't like it too much too.

But yoshi wooly world is a good spin off. Kirby and the rainbow curse is also a very good game (although it's a bit small, but was priced accordingly). Didn't played pokken but the game was very well received.

Not all of their spin off were bad.
 

casiopao

Member
They aren't ready to disclose their film production plans yet, but they reiterate that Miyamoto is working closely with Universal in the theme park's development, which is assumed to finish construction by 2020.

Hmmm.. That's one far period of time huh. 2020. This whole restructuring Nintendo really feels like they are playing one long game.

Mobile initiative so that they won't miss that mobile market and using mobile game to leverage their traditional games.

Movie and Theme Park initiative for gaining mindshare of the children which had been decreasing each year.

Amiibo to place Nintendo character on the spotlight on almost every gaming store.

NX as their main gaming platform

And QoL as their only business outside of gaming industry which if successful can be a good buffer zone for Nintendo.


Personal opinion here, i feel Nintendo should also tries diversifying on anime and manga industry here considering how huge IP they had here. It really feels like a missing opportunities to Nintendo here.
 

Hermii

Member
Hyrule Warriors is Nintendo as much as the Sonic games are. They just published the game overseas. I don't like it too much too.

But yoshi wooly world is a good spin off. Kirby and the rainbow curse is also a very good game (although it's a bit small, but was priced accordingly). Didn't played pokken but the game was very well received.

Not all of their spin off were bad.

Im pretty sure Aonuma oversaw HW Development, at least as an advisor. The game was well received among those who likes Warrior games.
 
I love the WiiUs Library as much as the next person, and it is easily the best console of the last 5 years based purely n exclusives. However it's library from a genre perspective is very narrow.

Realistic Racing games/driving sims
None - while Microsoft has Forza and Sony has GT, Driveclub ect) and that doesn't include 3rd party's like Project Cars or Sebastian Loeb Rally which didn't make the Wii U

Shooters
Splaton, CoD Blacm ops 2, and Ghosts. splinter cell Blacklist, and Watchdogs. That's 4 3rd party shooters all of which launched with issues.

jRPGs
xenoblade and TMS both didn't make it until late in the Wii Us life cycle
f
fighting games
smash Bros, Injustice and Pokken- that's it 3 fighting games one of which is new and divisive and Injustice never really ran very well on Wii u (and I bought it full price :( )

sports Games
A broken up port of Fffa 12 and NBA2k13


So while the Wii U had a great library. It didn't have the variety of games consumers expect


Tekken Tag Tournament 2 was also on the Wii U at launch or shortly after.
 

Hermii

Member
Hmmm.. That's one far period of time huh. 2020. This whole restructuring Nintendo really feels like they are playing one long game.

Mobile initiative so that they won't miss that mobile market and using mobile game to leverage their traditional games.

Movie and Theme Park initiative for gaining mindshare of the children which had been decreasing each year.

Amiibo to place Nintendo character on the spotlight on almost every gaming store.

NX as their main gaming platform

And QoL as their only business outside of gaming industry which if successful can be a good buffer zone for Nintendo.

Did we get any QoL tidbits? I thought it was dead. or at least put on the backburner.
 
Did we get any QoL tidbits? I thought it was dead. or at least put on the backburner.

Only real confirmation that the addition of "Development, manufacturing and sale of medical devices and health devices" in the recent Articles of Incorporation is directly related to Nintendo's further research into how to utilize the QoL platform.
 

casiopao

Member
Did we get any QoL tidbits? I thought it was dead. or at least put on the backburner.

They are still researching it. And seeing how it is listed as "Medical devices"in their corporate restructuring docs, i think Nintendo is really serious into entering this health industry.
 

Shiggy

Member
Great on derailing the thread there guys.

Anyway, speaking on QoL branching there. Seeing how Nintendo still researching on that aspect, do you guys think the next time the product come out, Nintendo will still collab with Resmed here? Or they will branch by their own.




The hell, all that complaining and you don't even played the game and judge only from video?

Where did I complain? I just said I have no interest in the games because it's too much of the same. I mostly prefer new/different experiences. That's why my 3DS titles are mostly eShop games now, and that's why I miss the Wii/DS era.


You played the games without the console? :/

I didn't make any statement about the quality of the Wii U games mentioned. Though I don't need to play a game to say it doesn't interest me.
But I played all the Wii games I mentioned.
 

Peterc

Member
I knew it, VR wasn't an option, and they are right. VR isn't good for games at the moment. It's a good tool for some pc apps.

I still think they will replace the idea with this:
ZHMXypA.png


Also forget about the whole motion thing and they will release it in march.

Many people on neogaf thought it would be delayed and also thought they still are working on an idea, but clearly they aren't.


Sad sometimes how people can be manipulated.
 

casiopao

Member
I knew it, VR wasn't an option, and they are right. VR isn't good for games at the moment. It's a good tool for some pc apps.

I still think they will replace the idea with this:
ZHMXypA.png


Also forget about the whole motion thing and they will release it in march.

Many people on neogaf thought it would be delayed and also thought they still are working on an idea, but clearly they aren't.


Sad sometimes how people can be manipulated.

I would love if Nintendo avoid VR first here till the tech is modern enough to allow us use them without any fear of motion sickness and the price being much more affordable for mass market here.

AR on the other hand for me feels that it still had huge opportunities for Nintendo here.

Their first mini game on 3DS shows its potential there.
3ds_ar_games_3.jpg


The game actually uses positioning really well there to allow us to shot the dragon.

4.jpg


While this one shows how cool if Nintendo is able to make their TCG game into alive just like how Yu-Gi-Oh rocks there.^_^ Man, such miss opportunities there.T_T
 
I don't think the Wii U's current library was it's problem at least from a quality point of view. It needed more consistent support from it's early lifespan and it's current lifespan. The only time it was good to be a Wii U owner was 2014 because it had that consistent stream of quality games the rest is where it starts to become muddy and I think that is really going to damper people's perspective on the system.

It's the diversity that hurt it. Here in Japan, the Wii U section may as well be labelled the Nintendo 1st party section (and it may as well still be 2014). There's virtually nothing on the shelves except for walls of their big hits, going right back to 3D World, promoted as if they just came out.

But they're not fooling anyone into thinking they're new, or that there's something new actually coming. Even a layman could tell the only reason you'd buy one now is to buy into that historical library, because at a glance, the shelves appear virtually unchanged for months or even years back. When a new game (say Starfox) doesn't sell, it gets relegated further down the shelf and more space is given to Splatoon! Their "evergreen title" approach has it's benefits for sure (check out Splatoon in any media create thread from the past year), but the downsides are obvious.
 

KingBroly

Banned
Whatever the NX controller is, it'll have to have:
- An NFC reader
- A Microphone port (PLEASE Nintendo)
- Maybe a little, shitty Camera
 
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