People will, guaranteed. I doubt it takes 72 hours either
Be prepared for the "NMS 'beaten' in X hours" thread and the wave of trolling that will ensue.
I don't know...this isn't a linear, scripted game where you can just run past the enemies to clear each stage. Someone might be able to jump ahead using the right wormhole portals, but they'll also find themselves in dangerous territory without proper equipment to handle it. I can't see something crazy like a 5 or 10 hour completion time happening.
i would prefer 30 frames/sec with higher draw distance/reduced pop in over 60 frames if it came down to it. The new trailers show almost zero pop in, but then again most of the bad pop in we have seen comes when flying near surface and there hasnt been a lot of that in these 4 trailers.
Framerate has nothing to do with the pop-in because the pop-in has nothing to do with the GPU. The pop-in is completely about how fast the CPU can generate the world as you move. Graphically this game doesn't look like it would really tax the PS4. They've moved the world generation to a separate thread, so it seems to have solved most of the pop-in issues.
I think it's hard to define a spoiler for this game in some aspects.
The center is a spoiler. This one is for certain. (the others I mention below in my list I feel are for certain as well)
The alien races could be spoilers. The deciphering of alien text could be a spoiler. A planet could be a spoiler. Weather could be a spoiler. Ship designs could be a spoiler. But at the same time, these bits could also not be spoilers. If all holds true, every single one of us should in theory have a completely different experience while playing this game. So...
Will we even see and be dealing with the same alien races? Same goes for text? Is it universal? We don't know, do we? We might end up experiencing the same weather depending on it's variations and how and where it appears. I guess someone could never experience a sandstorm, etc.
The alien races are not procedurally generated, so yeah I'd say they're spoiler material.
I think my metric for spoilers in NMS is:
1) it's never been officially shown by Hello
2) it's a major game mechanic or piece of content
3) it's part of the narrative Sean's keeping secret
If 1 + either 2 or 3 is answered "yes", then it's a spoiler. Of course what constitutes "major" content is subjective, but I'd say for instance a new creature is not major content, but a new type of building and its function would be. Deciphered lore would be major content, showing a tornado would not.