• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

Status
Not open for further replies.

RK9039

Member
Umh, so I just peeled back the added sticker on my European LE, and what's underneath the 7 and mild violence sticker is 12, violence and a network icon. I'm sure this has been discussed?

Upload a picture if you can, but yeah it's been discussed with pics from other users. I thought this sticker thing was a troll, lmao...
 

flkraven

Member
Umh, so I just peeled back the added sticker on my European LE, and what's underneath the 7 and mild violence sticker is 12, violence and a network icon. I'm sure this has been discussed?

I put a picture in the OP but I'll add yours if you post one next to a piece of paper with your username
 

Big Nikus

Member
I saw Sean Murray at a grocery store in London yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him about No Man's Sky or anything.

He said, “Oh, like you’re doing now?”

I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen Milky Ways in his hands without paying.

The girl at the counter was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.

When she took one of the bars and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each bar and put them in a bag and started to say the price, he kept interrupting her by yawning really loudly.

It never gets old. Well done.
 

Dawg

Member
Can humanity see anything at all though? Is our very own vision not just one big lie? We think we understand what we perceive, but is that really so?

Why are we hating so much on a game, simply for not being able to see others? I used to see my wife every single day. I thought I knew her. Her smile is still burned into my retina. I thought I would never have to miss that smile. But now I do.

My wife cheated on me with another man. Left me. I lost everything. I am now alone. I now see the true reality of our lives. The solitude. Knowing that, in the end, we'll always be on our own. It's sad, pathetic even. But it's a reality many of us will one day have to face.

I see nobody now, even though people are all around me. Besides me, even. Still, I do not see them. Even when they are right in front of me. However, this does not create hatred within me. On the contrary, I feel relieved. Like I am a new person, someone who is able to see the truth for once. I can see the weakness of humanity and it makes me stronger.

So no, I do not think two players meeting in No Man's Sky who are unable to "see" eachother is a bad thing. It's a reality many of us face each day. And I think it's cool a game as ambiguous as NMS has the guts to show that aspect of humanity.
 

Mengy

wishes it were bannable to say mean things about Marvel
My money is on "server issues"

Sean has basically said as much but people don't want that to get in the way of their narrative that the evil 12 person indie team is lying to them to steal their money.

Please stop spreading mis-information. The servers are not overloaded, NMS simply does not have multiplayer. See Sean's own tweet:

https://twitter.com/NoMansSky/status/762688708764135425


Sean Murray said:
To be super clear - No Man's Sky is not a multiplayer game. Please don't go in looking for that experience.
 
Note to self.

Never become a video game developer. EVER.

Oh don't worry about that. Develop all you like.

Just, if your game doesn't have multiplayer then say "sorry, our game doesn't have multiplayer, we didn't code that in." And people will be like, "oh that's a little disappointing but thanks for being honest."
 
Can humanity see anything at all though? Is our very own vision not just one big lie? We think we understand what we perceive, but is that really so?

Why are we hating so much on a game, simply for not being able to see others? I used to see my wife every single day. I thought I knew her. Her smile is still burned into my retina. I thought I would never have to miss that smile. But now I do.

My wife cheated on me with another man. Left me. I lost everything. I am now alone. I now see the true reality of our lives. The solitude. Knowing that, in the end, we'll always be on our own. It's sad, pathetic even. But it's a reality many of us will one day have to face.

I see nobody now, even though people are all around me. Besides me, even. Still, I do not see them. Even when they are right in front of me. However, this does not create hatred within me. On the contrary, I feel relieved. Like I am a new person, someone who is able to see the truth for once. I can see the weakness of humanity and it makes me stronger.

So no, I do not think two players meeting in No Man's Sky who are unable to "see" eachother is a bad thing. It's a reality many of us face each day. And I think it's cool a game as progressive as NMS has the guts to show that aspect of humanity.

giphy.gif
 

Afrodium

Banned
Why don't you wipe Sean's ass while you're at it lol. There's no need to lump the game and the game dev in the same category. The gane can be good AND the dev could be a scumbag who lied to get more money..

Why do so many people think that anyone charging for goods they've created is automatically some cartoonish hand-wringing miser only concerned about money?
 

dubq

Member
I saw Sean Murray at a grocery store in London yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him about No Man's Sky or anything.

He said, “Oh, like you’re doing now?”

I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen Milky Ways in his hands without paying.

The girl at the counter was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.

When she took one of the bars and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each bar and put them in a bag and started to say the price, he kept interrupting her by yawning really loudly.

dying - what is the origin of this?
 
I saw Sean Murray at a grocery store in London yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him about No Man's Sky or anything.

He said, “Oh, like you’re doing now?”

I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen Milky Ways in his hands without paying.

The girl at the counter was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.

When she took one of the bars and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each bar and put them in a bag and started to say the price, he kept interrupting her by yawning really loudly.
Best part is some still don't recognize this dank maymay
 

Bedlam

Member
Developer: It's a game of forever, a game of exploring with no end game.

Twitter: I DEMAND TO KNOW DETAILS, WHAT HAPPENS AT THE END?
Developer: Players can see each other!

*players don't see each other*

Players: Why can't we see each other?

That's more like it.
 
Please stop spreading mis-information. The servers are not overloaded, NMS simply does not have multiplayer. See Sean's own tweet:

https://twitter.com/NoMansSky/status/762688708764135425

The tweet was immediately followed up by another that made the whole thing ambiguous again.

Rather than saying "our network guys didn't code in the multiplayer capability," he said "the chance of running into someone else is pretty much zero."

Implying that you shouldn't expect multiplayer because it's incredibly rare, not because it's simply not possible.
 

RK9039

Member
Can humanity see anything at all though? Is our very own vision not just one big lie? We think we understand what we perceive, but is that really so?

Why are we hating so much on a game, simply for not being able to see others? I used to see my wife every single day. I thought I knew her. Her smile is still burned into my retina. I thought I would never have to miss that smile. But now I do.

My wife cheated on me with another man. Left me. I lost everything. I am now alone. I now see the true reality of our lives. The solitude. Knowing that, in the end, we'll always be on our own. It's sad, pathetic even. But it's a reality many of us will one day have to face.

I see nobody now, even though people are all around me. Besides me, even. Still, I do not see them. Even when they are right in front of me. However, this does not create hatred within me. On the contrary, I feel relieved. Like I am a new person, someone who is able to see the truth for once. I can see the weakness of humanity and it makes me stronger.

So no, I do not think two players meeting in No Man's Sky who are unable to "see" eachother is a bad thing. It's a reality many of us face each day. And I think it's cool a game as ambiguous as NMS has the guts to show that aspect of humanity.


LOL

This is some Kojima shit.
 
Can humanity see anything at all though? Is our very own vision not just one big lie? We think we understand what we perceive, but is that really so?

Why are we hating so much on a game, simply for not being able to see others? I used to see my wife every single day. I thought I knew her. Her smile is still burned into my retina. I thought I would never have to miss that smile. But now I do.

My wife cheated on me with another man. Left me. I lost everything. I am now alone. I now see the true reality of our lives. The solitude. Knowing that, in the end, we'll always be on our own. It's sad, pathetic even. But it's a reality many of us will one day have to face.

I see nobody now, even though people are all around me. Besides me, even. Still, I do not see them. Even when they are right in front of me. However, this does not create hatred within me. On the contrary, I feel relieved. Like I am a new person, someone who is able to see the truth for once. I can see the weakness of humanity and it makes me stronger.

So no, I do not think two players meeting in No Man's Sky who are unable to "see" eachother is a bad thing. It's a reality many of us face each day. And I think it's cool a game as ambiguous as NMS has the guts to show that aspect of humanity.

Digging pretty deep with the BS just to deflect the issue at hand. Why can't Hello Games and Sony be upfront about this? Instead they say it is a thing constantly and turn super vague when people who just gave them $60 a pop start asking questions about the feature they were promised. Everyone should be annoyed by this unless you like being lied to.

Unless this post is a joke. I can't even tell anymore.
 
Can humanity see anything at all though? Is our very own vision not just one big lie? We think we understand what we perceive, but is that really so?

Why are we hating so much on a game, simply for not being able to see others? I used to see my wife every single day. I thought I knew her. Her smile is still burned into my retina. I thought I would never have to miss that smile. But now I do.

My wife cheated on me with another man. Left me. I lost everything. I am now alone. I now see the true reality of our lives. The solitude. Knowing that, in the end, we'll always be on our own. It's sad, pathetic even. But it's a reality many of us will one day have to face.

I see nobody now, even though people are all around me. Besides me, even. Still, I do not see them. Even when they are right in front of me. However, this does not create hatred within me. On the contrary, I feel relieved. Like I am a new person, someone who is able to see the truth for once. I can see the weakness of humanity and it makes me stronger.

So no, I do not think two players meeting in No Man's Sky who are unable to "see" eachother is a bad thing. It's a reality many of us face each day. And I think it's cool a game as ambiguous as NMS has the guts to show that aspect of humanity.

I never thought a forum post could make me cry.
 
Why do so many people think that anyone charging for goods they've created is automatically some cartoonish hand-wringing miser only concerned about money?

I don't think that I was exaggerating a bit. I was presdenting two extremes and saying they can coexist. The point is this: NMS can still be a good game despite the fact that its dev lied a bit.
 
I thought Sean Murray, this beautiful, barefooted down-to-earth developer, was my friend. A real genuine guy who wouldn't lie to me like everyone else I've never met. When I read that letter he wrote the other day, I felt like he was talking to me even though he only sent it to the press and didn't want me to ever see it.

But here I am, tricked by this flanneled fraud.

I had bought this game solely on the idea that I would one day run into a friend in this infinite galaxy. Someone who would take care of me and possibly love me. Now that it's an impossibility, I feel lost. I can't even look at this game anymore. I'm alone here like I am in real life.

Im taking my copy back and demanding a refund. Best Buy customer service is sure to tell me I can't return a game I opened and played for a few days but they're gonna have to get over it because I'm a Best Buy Elite member. Full refund. Take it up with that trickster Sean, Best Buy.
 
yall pretending like it wouldnt be fun to find your friends and do dogfights and explore planets together? that was one of the main reasons i was interested.
 
For what it's worth these post's reflect my feelings on the matter.

My problem with this explanation is that, from a development standpoint, it makes no logical sense

They've been billing this game as having quintillions of planets and the chances of meeting someone being miniscule. So they're putting all this crazy hardware infrastructure and development overheard into a feature that has an infinitely small chance of being used to begin with, and then making the chance even smaller by limiting the number of players you even have a possibility of meeting with. It doesn't make sense. Why even bother? If this is actually how it is I can't imagine 99% of players will ever meet another player. Why devote development time and resources to such a useless feature? It would make much more sense to have minimal data being stored for each online user (say, User "X" is in "Y" system), and if two players happen to be in said system then put them in a lobby and start doing more advanced computations as necessary.

I'm much more on board with the possibility that there are server issues due to the demand.

This whole thing is ridiculous though, I don't understand why they can't just come out and definitively say if multiplayer is a thing or not, no more of this "well the chances are super small!" crap. It wouldn't be hard for them to clear the air.

Agreed. Although disappointing that this chance encounter didn't live up to expectations, the fact that encounters are explicitly mentioned in the patch notes lead me to believe something's just not working as intended. If it's more nefarious than that, perhaps it's something Sony instructed them to stay mum about - maybe it's just coming in a future patch, or worse, DLC.

Perhaps Hello is just too busy wrapping the PC version and keeping tabs on the game behind the scenes to make a statement at this point. I wouldn't accuse them of lying though, until we, or even they, figure out what's going on. This is a big ship moment for the team, and it hasn't even been 24 hours since the game's release. They seem pretty genuine to want to work for our interests, as they've shown throughout this whole development. My money is on them that they'll make things right, or clarify the situation, soon enough.
 

Costia

Member
Note to self.

Never become a video game developer. EVER.
A better note would be:
If I become a game dev make sure to communicate clearly with my fanbase.

The whole problem here is the lack of a clear statement, which can be interpreted in several ways:
1) The multiplayer feature is in the game, but not working properly for various reasons.
2) There is no "traditional" style multiplayer in the game. The dev is trying to avoid addressing this since a lot of his customers expected a multiplayer component.

I think multiplayer was planned and maybe even partially implemented, but got cut closer to release to work on other more important issues.
It also dosn't help that the game's marketing was very vague up until ~1 month prior to release.
 

brau

Member
I saw Sean Murray at a grocery store in London yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him about No Man's Sky or anything.

He said, “Oh, like you’re doing now?”

I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen Milky Ways in his hands without paying.

The girl at the counter was very nice about it and professional, and was like “Sir, you need to pay for those first.” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.

When she took one of the bars and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each bar and put them in a bag and started to say the price, he kept interrupting her by yawning really loudly.

Is this really true?
 
Status
Not open for further replies.
Top Bottom