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What would be the best thing for Respawn to do with Titanfall 2 right now?

[EDIT] Just in addendum to the OP below, this thread isn't necessarily just in response to the tech test - I'm also thinking about it from a commercial perspective and when the game is releasing, as delaying it will solve multiple problems in my honest opinion. I'd appreciate it if people stopped with the "everything is fine, there's no problem" and "stop over reacting" comments as that isn't the only issue I bring up (and isn't really a valid argument). I appreciate it's a lengthy OP, but come on! :p [/EDIT]

Hey all,

So I'm sure it's no secret to the initiated that the reception to Titanfall 2's tech test hasn't been the most positive on popular sites like Reddit and here on GAF. That's not to say the "pre-alpha" has been a disaster; people have enjoyed it and that is certainly fine, but it doesn't seem to have met or exceeded the warm reception of its predecessor, even when compared to both respective pre-release "tests." This has definitely been a point of contention for those who thoroughly enjoyed the first game.

There is certainly some problems people have been finding and whether they're invalid or not isn't necessarily what I'm asking right now. And the issues certainly don't just stop there - there are also worries about the timeframe of the game's release.

I know it'd be easy to brush this off as internet hyperbole and vocal minority etc, but I think there is some legitimacy to people's concerns about this game, not just from a critical standpoint, but too from a commercial perspective, especially considering its release window (and what people argue it as being sent out to die).

Now I don't personally speak from a stance of authority and validity, as the game's tech test this weekend passed me (here's hoping I can try next weekend), but the criticisms surrounding this game have definitely peaked my interest to say the least. What more however, is how Respawn will respond to the feedback and handle the game's launch.

Now the problem is, some issues I have already came across in many posts aren't just things that can be tweaked or fixed in a patch, but rather need overhauling which is problematic in a game that should be going gold in the next few weeks. So I thought of perhaps one (unrealistic) solution, which I wanted to know what you guys thought of. This is just pure conjecture and I'm probably missing out on some vital points to which I hope others can correct with a different perspective.

What I thought could happen is the game could be delayed to March/April (which is when I personally thought it'd release anyway), which would give additional development time to refine mechanics and balance maps etc whilst giving the game breathing room so that it is not cannibalised by others FPS's, one of which is EA's own BF1.

Now I know this is unlikely considering its EA's call not Respawn, but I thought of it as a not-so-bad compromise "considering it's still in the same fiscal year and I'm sure (not definite) that the game could do better commercially in that time both due to less competition but also possible fixes that could be implemented by that time coupled with another another tech test. Being in the same fiscal year I thought isn't a bad coincidence considering that's when games tend to get delayed to (see Uncharted 4's initial delay) so that it can still contribute to that quarter. I may be completely off in that assessment though.

So, what do you guys think? A plausible proposition or just wishful thinking? Please let me know below!
 

HykCraft

Neo Member
There's nothing wrong with the test -- next weekend, they are even adding more content.

Everyone is judging this test as "the full game" when it doesn't contain everything.

You can't make assumptions based on that.. you just make yourself look like an ass.
 
I was not online much during the tech test, but I really liked the game. What was the problem with it?

I can't answer this question properly off the top of my head (other threads will answer better than I can say), but from what I get, is that it has regressed in many ways to its predecessor specifically regarding the map design, movement speed, fluidity of gameplay and Titan customisation/cool down. Those are just the general complaints I've read.
 
There's nothing wrong with the test -- next weekend, they are even adding more content.

Everyone is judging this test as "the full game" when it doesn't contain everything.

You can't make assumptions based on that.. you just make yourself look like an ass.

No offence but I think you're making yourself look like an ass when you think a lack of content is the crux of the game's problems. And like I said, others have found it ok, and that is totally fine! But please let's not close our ears and pretend everything is fine because it isn't.

I mean, I'll be honest, all I'm reading is a straw man argument and an ad hominem.

It also doesn't answer my concern regarding the solution from a commercial standpoint either. So I'd rather you not claim I'm making myself look like an ass :p
 

David___

Banned
There's nothing wrong with the test -- next weekend, they are even adding more content.

Everyone is judging this test as "the full game" when it doesn't contain everything.

You can't make assumptions based on that.. you just make yourself look like an ass.

From what I read, people's problems seem to stem from the core mechanics in the game. Content isnt going to change that and even then, the game is going gold any week now and theyre now just getting feedback from it.
 

Electret

Member
I agree that a delay could make sense for at least the reason they would get some release date separation from the holiday heavy-hitters.

Beyond balance and value changes, they need to re-think their map design and mobility options, as these aspects are fundamentally incongruous with each other. Wall running surfaces - particularly those that enable long, chained wall runs - seem vastly reduced relative to Tf1. That design decision alone baffles me as it was such a prominent part of the last game and endowed it with a unique kind of mobility. You might argue the addition of the grappling hook was made to compensate, but why is it a perk and not available to all classes? I don't understand the thought process here whatsoever.

Personally, I'd prefer they delay the game and redesign the maps to accommodate wall running more in line with Tf1. That's my biggest issue, and it's one that unfortunately will not be solved if they do not delay, as the relatively low-hanging fruit of balance and number tweaks will not solve this issue.

There's nothing wrong with the test -- next weekend, they are even adding more content.

Everyone is judging this test as "the full game" when it doesn't contain everything.

You can't make assumptions based on that.. you just make yourself look like an ass.

The new tests aren't going to fix the design issues I've described above; they are fundamental to the game as currently constructed. Might want to think things through a bit more thoroughly before throwing ad hominems around. Better yet, spare us the sanctimony.
 
lol

The assumption that titanfall 2 is bad based on a tiny view into the full game that was from two months previous is crazy. I'm just kind of shaking my head at what is being said about it on the internet and waiting for the full game.

Best thing they can do is show more of the game and what we didn't get to see in the test.
 
Delay it, and make it more like Titanfall 1.

I never played Titanfall before the network test and enjoyed it. Afterward I saw people posting videos of what the original Titanfall was like and wow. They need to just delay the game (it's being released in a horrible timeslot anyway) and make it the Titanfall game people expected and want.
 
Exactly this, everybody needs to stop complaining.

Ok. If you're fine with the game, that's cool, go and make a thread about it more power to you but this isn't really what this thread is about mate.

people are overeating

I really disagree - like I said it's easy to brush this off as internet hyperbole but I think the issues (like the OP says...) aren't just from a critical standpoint received after the tech test.
 
lol

The assumption that titanfall 2 is bad based on a tiny view into the full game that was from two months previous is crazy. I'm just kind of shaking my head at what is being said about it on the internet and waiting for the full game.

Best thing they can do is show more of the game and what we didn't get to see in the test.

certain assumptions are totally justified though, titans not constantly in the match is a huge negative that more content isnt gonna change.
 
lol

The assumption that titanfall 2 is bad based on a tiny view into the full game that was from two months previous is crazy. I'm just kind of shaking my head at what is being said about it on the internet and waiting for the full game.

Best thing they can do is show more of the game and what we didn't get to see in the test.

So your assumption being that Respawn is trolling everyone by releasing a tech test that is somehow not reflective of what the final game will be? That consumers are getting a bad taste of a game that is going to somehow be different on release?

Bold move, Cotton.
 

Chris1

Member
As someone that defended releasing next to CoD (not BF): Delay it.

If not for the minor changes people want.. then to remake all the maps because the two we played were atrocious. The game even in its current state could be much better with far greater map design that encourages wallrunning etc, it's the bad maps that are the main problem imo as it only highlight the changes from tf1.

A good set of maps designed well could fix a lot of problems people have with the game indirectly (low ttk, speed, etc). Wouldn't fix all but it'd be a good start.
 

Alienous

Member
In my non-developer opinion:

Delay it.

Refactor the tweakable elements of the game to be the more like TF1 (health, speed, balance).

Substitute their weakest maps with the best from TF1 and its DLC (6 or fewer maps), this being the major factor. Homestead is trash that makes Battlefront's maps look well designed.
 

jeffc919

Member
Delay it, and make it more like Titanfall 1.

This. Hopefully EA will give them the time to do it. It might also be a win-win for them in the long run since it will be able to release when it can have the spotlight all to itself rather than be lost in the mix this fall. I was hyped enough for it to buy it and probably pass on all the other shooters but I'm probably in the minority. For a new-ish IP making its debut on PS4, it would benefit from a favorable release window.
 

CrayToes

Member
People need to stop with the "it's only an alpha with a tiny portion of the game". The issues it has are fundamental and at the very core of the game's design.

Titanfall should be delayed in to 2017 for more reasons than one.
 

Vire

Member
I think Delaying it would be a serious overreaction to some of the complaints wagered by a very vocal minority.

The game certainly needs changes... But a good amount of it can be addressed rather simply with some number values.

1. Go back to Time to Titanfall instead of Killstreak
2. Increase Movement Speed ( Both Pilots and Mechs )
3. Increase TTK
4. Make Grappeling Hook Standard
5. Randomize Bank positions in Bounty to reduce camping
6. Confirm that Attrition is coming back
7. More clearly explain the shield/battery system for the Mechs to new players
 

Kade

Member
The best thing to do would be to finish it. The tech test build is allegedly from June and they've stated that they have implemented some changes to the gameplay since then that weren't in the tech test. Assuming that's the case, a delay probably isn't needed and any other refinements based on the feedback from the past week could be worked on leading up to release and obviously post-release as well. Aside from the two maps that were in the tech test (two maps out of what will probably be a dozen or so), I don't think there was anything that needed an extreme overhaul to warrant a delay.
 
From what I read, people's problems seem to stem from the core mechanics in the game. Content isnt going to change that and even then, the game is going gold any week now and theyre now just getting feedback from it.

People were jumping to conclusions based on one weekend of play. Maybe it's more difficult to do and not as fast, but things like the bunny hop is still in there.

https://www.youtube.com/watch?v=AIv5XamI-wg

And we don't know that there aren't faster, more agile titans in the full game. The thing is they will be fast and agile and have other weaknesses and not be hitscan monsters with the 40mm and broken like TF1 was.

Watch videos like this from hardcore TF1 players how the first game's "choices" of titans were pretty limited if you were playing in high skill matches.

https://www.youtube.com/watch?v=5ELd6sYcI68
 
They should do what they set out to do. This was a tech test, not an alpha or a beta. Calm down.

So you think it's not indicative of what's to come in a game that will go gold in a few weeks? Beta, alpha, call it whatever marketing term you want but we're not deluded. It'd be naive to think that this wasn't done to gauge player feedback either, some of which may take longer than expected to fix. Also, from a commercial standpoint it's doesn't really answer the question.
 

Dominator

Member
I played only a few matches, but I could tell it was no TF1. I think a delay to Spring would do wonders, not just for the game but for sales. I think it's going to do very poorly in its current release date.
 
So your assumption being that Respawn is trolling everyone by releasing a tech test that is somehow not reflective of what the final game will be? That consumers are getting a bad taste of a game that is going to somehow be different on release?

Bold move, Cotton.

Why would they select either the best or worst content in the game for a few free test weekends? I don't know anything about their selection process more than anyone else. I just know it's incomplete, and i'm waiting to see the full game.
 
They should take the time to rework the game to play more like the game that gave them a fan base. They will avoid getting eaten alive by bad word of mouth and battlefield/CoD as well.

I don't expect this to happen. EA doesn't have a lot to lose from letting the chips fall where they may with Titanfall and Respawn has Star Wars money on the way.
 
Best thing would be to delay. Not just based on the feedback, but because of the other shooters they're up against. I figured they would just follow TF1's release and launch in March.

Realistically? They'll tweak as much as they can/want and go forward with Oct.
 

The Argus

Member
I'd love to get a classic mode Attrition back. Doesn't mean they have to kill the new mode, why not offer both.

Titan rodeo just isn't fun anymore. The auto eject is dumb, and the Titans form this invisible wall during their cool down period. I miss playing mind games with pilots, jumping off when they would get out only to pop them from a roof top. Hell the defensive electric smoke was used mainly to hide my Titan for a brief second as I dashed away, I killed very little rodeo pilots with it. Also, I hope I can change my Titans voice. Russian Titan is love.
 

New002

Member
Best thing would be to delay. Not just based on the feedback, but because of the other shooters they're up against. I figured they would just follow TF1's release and launch in March.

Realistically? They'll tweak as much as they can/want and go forward with Oct.

All of this :(
 
Delay it, release it, I kinda just wanna play it. The test was a weird beast; I saw a bunch of issues and it took me hours to realize a lot of it was adjusting. It may not be the Titanfall that some wanted, but it's still Titanfall to me, dammit.
 
Delay the game until early next year and work on map layout. Bring back features like Titan Timers, burn cards, etc. I know the game supposedly as fast as ever but it feels much slower. Find a way to bring that sense of speed back

And add classic Attrition with tons of AI

And make climbing on and destroying Titans interactive again and not just some pretty canned animation. Oh and add 1st person entering Titan animations
 
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