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Media Create Sales: Week 34, 2016 (Aug 22 - Aug 28)

Oregano

Member
okay, a more direct comparison

FF is gonna sell worse than Pinball.

spinofff vs spinoff is okay, right?




i guess Zelda fans should be happy they have Aonuma at the helm there. he's a godsend compared to what Metroid got.

also, Zelda is much more resistant to spinoffs since the main games deliver usually.

Yeah, that's a perfect comparison. Just weird to compare it to Other M, because Other M actually had a strong debut IIRC.
 

randomkid

Member
so that's an all-time record sales low right? for an original nintendo release in an existing franchise?

at least kiki trick had the excuse of being something no one ever heard of!
 

MANUELF

Banned
i guess Zelda fans should be happy they have Aonuma at the helm there. he's a godsend compared to what Metroid got.

also, Zelda is much more resistant to spinoffs since the main games deliver usually.
And Zelda sell far more than Metroid, Trifore Heroes will outsell every metroid ever except the first Metroid and Metroid Prime
 
Don't worry, they're Concentrating on the West(tm).;)

I honestly wonder how much sales in the West will have to decrease to make up for the declines in Japan for PS Ecosystem games. It can't be easy.


I don't see how Toukiden 2 being a Vita exclusive would magically sell gangbusters. It's not like MH clones on Vita had done very well even before PS4 launched.


Toukiden sold 250k on Vita and 400k LTD if we add the PSP version.

Now it didn't reach 100k on Vita lol


Since when, Toukiden came out 3 years ago.

Koei Tecmo killed it before its time by trying to move a handheld franchise to PS4.


Why GE2 sold as much as GE1 then?
The everything is down excuse to justify sales...


Exclusivity isn't the issue. The Vita version runs like crap because it was designed as an open-world console game and they didn't optimize it very well. They pretty much threw their strongest audience under the bus.


God Eater 2 was released nearly 3 years ago. But regarding Toukiden 2, what would be the reason for it to sell a lot more if it was a Vita exclusive? What would the draw be compared to it being multiplatform? Or is the reason that it would have been designed differently if it was for Vita only?


I'm not justifying sales. They're shit, but let's not pretend it's just the hunting clone genre that's on a decline. It's shit across the board on PlayStation systems, handheld and console and that's been the case for quite some time.


I think the audience still interested in hunting games on Vita aren't as "plentiful" now as they were earlier in the system's lifespan, which wasn't great to begin with. A decline in sales would have happened no matter how they designed the game.

But yes, Toukiden 2's sales are disastrous.


A decline for a Vita designed Toukiden 2 would propably happen, a collapse like now no.


I guess that's basically what I'm trying to say, but poorly worded, so my apologies for that.

I just wonder what Sony plans to do with their handheld business in Japan because the way I see it, 3rd parties have no future on Vita with the NX coming.



I was wondering why all those "Toukiden is doomed on sony platforms" posts and anyone was suggesting the obvious thing...



then magically it happened :

I still can't help but wonder what would have happened if Bandai Namco and Tecmo Koei did decide to port the PSP versions of God Eater 2 and Toukiden to 3DS in addition to Vita. Would they have been much more successful on 3DS because of Monster Hunter being on 3DS? I think so personally.

as usual nintendo will save the industry from collapsing
 
The steam number is from Steamspy
For PS3 PS4 I had access to NPD and GFK for 2015's data which were 147k for PS4 and 34k for PS3 NA+EMEA.

180k 40k is a projection of updated numbers on my side, could be more could be less but it gives a rough idea.

Hey we didn't know that, thanks. If at the end of the year you happen to dig out the Star Ocean numbers, we don't have a single data for this one in the West.

Thanks Bruno MB for the game. EOV lost me, but I love how I'm the closest for Yukimura even with 2x the real number :D
 

Ryng_tolu

Banned
I was wondering why all those "Toukiden is doomed on sony platforms" posts and anyone was suggesting the obvious thing...



then magically it happened :



as usual nintendo will save the industry from collapsing

pC8jf5t4eWCDKcMu.jpg
 
Toukiden can't move platforms because it's pretty much coproduced by Sony.

But one could make an argument that unless Sony systems start selling better, God Eater 3 may need an NX port.
 

Kouriozan

Member
as usual nintendo will save the industry from collapsing
My guess is that when Monster Hunter was successful on PSP, it got all the Monster Hunter-like games, then when it switched to 3DS, Vita still got the Monster Hunter-like games despite the audience moving elsewhere?
 

Oregano

Member
Toukiden can't move platforms because it's pretty much coproduced by Sony.

But one could make an argument that unless Sony systems start selling better, God Eater 3 may need an NX port.

I've seen that claimed before but is there any indication it's true?

The sequel didn't get any special treatment from Sony
and they haven't produced a Vita game in years ;)

Edit: Also news at 11: Forum posters wondering if releasing game on market leading hardware would have helped sales.
 
I've seen that claimed before but is there any indication it's true?

The sequel didn't get any special treatment from Sony
and they haven't produced a Vita game in years ;)
All I know is the first game was basically commissioned by Sony when they lost MH and it had an SCEJ producer attached to it. I don't know about Toukiden 2, but I just presume Sony have some say over the property.
 

Oregano

Member
All I know is the first game was basically commissioned by Sony when they lost MH and it had an SCEJ producer attached to it. I don't know about Toukiden 2, but I just presume Sony have some say over the property.

Hmm after a quick Google I've seen it said that Kawano(SCEJ) pushed for a Vita version when it was planned as a PSP and some (unsourced) references to it being a collaboration with SCEJ. Maybe it, do you have the producers name?

It received a Steam version which seems like it would have been a bigger deal if it was an actual collaboration. Did SCEJ work on Street Fighter V?
 
Hmm after a quick Google I've seen it said that Kawano(SCEJ) pushed for a Vita version when it was planned as a PSP and some (unsourced) references to it being a collaboration with SCEJ. Maybe it, do you have the producers name?

It received a Steam version which seems like it would have been a bigger deal if it was an actual collaboration. Did SCEJ work on Street Fighter V?
I just remember reading about Kawano being attached as a producer.
 

Vena

Member
Something to the side of the current discussion. I wanted to go back to something Nirolak had noted about 3DS software a few months back when we were entertaining the ideas of the NX being winter and MH:Stories being on it. And that has to do with how many games on the system, despite their art-styles such as BDefault and others, are usually able to be rendered at higher resolutions and still look quite nice, thanks to the art style.

The example back then was BDefault images rendered at higher resolutions, and the now-coming MHStories looks perfectly fine rendered at higher resolutions as well. Nintendo own games probably would also not be all that bothered by rendering at two different resolutions for cross-gen games though I'd expect Nintendo to push more towards NX to build the audience.

I bring this up because of the rumor on 3DS support in 2018 which, while for the west can be done purely on localizations for two years, is not so valid in Japan. But then I wondered, would Nintendo take a page out of the "ecosystem book" and leverage the 3DS's rather large population along with the NX in a bid to get a lot of 3DS/NX support. If the latter is built well/correctly, porting of 3DS titles could/would be rather simple and it allows Nintendo to not be forced to "start over" with the NX while also feeding themselves and the market as a whole with continued 3DS support.

For instance, the rumored Pokemon game... while weird to be a pure NX-only follow-up, sure wouldn't be nearly as weird as an 3DS/NX title in late 2017.

I could see them even push this aggressively if they want to take control of the market.
 

Gunstar Ikari

Unconfirmed Member
KOF XIV selling in the ballpark of KOF XIII is interesting. XIII's development essentially broke SNK, while XIV looks to have been made on the cheap aside from pure character quantity.

Have to wonder what SNK's sales projections for XIV were.
 

cheesekao

Member
I've seen that claimed before but is there any indication it's true?

The sequel didn't get any special treatment from Sony
and they haven't produced a Vita game in years ;)

Edit: Also news at 11: Forum posters wondering if releasing game on market leading hardware would have helped sales.
IIRC, for the very few Vita/3DS multiplat titles that exist, the vita version has always outsold the 3ds version. There's also the case of Senran Kagura doing much better on Playstation than on 3DS so there's quite possibly different target audiences.
 

duckroll

Member
With all the talk about how Future Tone might have killed the sales of the new Miku on PS4, do we have any vague idea of how much Future Tone might have sold on PSN?
 

casiopao

Member
IIRC, for the very few Vita/3DS multiplat titles that exist, the vita version has always outsold the 3ds version. There's also the case of Senran Kagura doing much better on Playstation than on 3DS so there's quite possibly different target audiences.

But Hunting game genre audience is sure to resonate with MH fanbase which most is located in 3DS so, it is not strange to suggest that hunting game had chances of doing well in 3DS vs those other more fanservicey title.
 

cheesekao

Member
But Hunting game genre audience is sure to resonate with MH fanbase which most is located in 3DS so, it is not strange to suggest that hunting game had chances of doing well in 3DS vs those other more fanservicey title.
Considering how there are more hunting-esque titles on PS platforms than on the 3DS, maybe that's not the case as devs are not contractually obligated to develop for the PS platforms save for FW and SS. What other MH-like titles are even on the 3DS besides MH itself?
 

duckroll

Member
All I know is the first game was basically commissioned by Sony when they lost MH and it had an SCEJ producer attached to it. I don't know about Toukiden 2, but I just presume Sony have some say over the property.

I just remember reading about Kawano being attached as a producer.

I don't think this is true. The games are published and produced by Tecmo Koei both in Japan and internationally. Sony has their own Monster Hunter clones which they actually publish and own - Soul Sacrifice and Freedom Wars.
 

Ōkami

Member
With all the talk about how Future Tone might have killed the sales of the new Miku on PS4, do we have any vague idea of how much Future Tone might have sold on PSN?
Famitsu estimated about 35k for June, the game has been doing alright on the PSN rankings.

I doubt Future Tone killed Diva X HD sales, I rather think Diva X HD sold poorly because everyone who wanted to play it bought it when it came out on Vita in March.

PS4 is in no shortage of Miku games anyway, another one comes out with PSVR on October.
 
I don't think this is true. The games are published and produced by Tecmo Koei both in Japan and internationally. Sony has their own Monster Hunter clones which they actually publish and own - Soul Sacrifice and Freedom Wars.
I know Toukiden came about because MH moved to 3DS, though I'm trying to remember if I read elsewhere that it's because Sony asked for it, or Koei did it on their own volition.
m.neogaf.com/showthread.php?t=778925&page=1
 
I feel like all the hunting game knockoffs would have gone onto Vita regardless of MH.
MH on 3DS? Let's put it on Vita to satisfy people who want that hunting itch scratched.
MH on Vita? Let's put it on Vita to take advantage of the MH audience.
 

Sterok

Member
What other MH-like titles are even on the 3DS besides MH itself?

Metroid Prime: Federation Force. It's a shooter and has more puzzle elements, but it's still a cooperative title where you're expected to repeat missions and get loot. Paired with the notable Metroid IP and I think that will do... oh.
 

casiopao

Member
Considering how there are more hunting-esque titles on PS platforms than on the 3DS, maybe that's not the case as devs are not contractually obligated to develop for the PS platforms save for FW and SS. What other MH-like titles are even on the 3DS besides MH itself?

MH is the mainstream of hunting genre which is why when the other hunting game move to Vita, the most they can get is the hardcore hunting genre fans. If they develop it for 3DS, i can see the sales increasing a bit just like how other Jrpg/simulation genre number can increase as there is Pokemon fans and Animal Crossing fans on 3DS pushing for the mainstream to get the handheld.

There is FF Explorers which even with mediocre review actually did quite well.(Tx for that FF brand lol.)


I feel like all the hunting game knockoffs would have gone onto Vita regardless of MH.
MH on 3DS? Let's put it on Vita to satisfy people who want that hunting itch scratched.
MH on Vita? Let's put it on Vita to take advantage of the MH audience.

Agree. I think all the other company is just blindsided by Capcom. Many is betting on Vita to do as well as PSP i believe and then reality drop and Vita is nothing compared to PSP so, they are stuck into that ecosystem.
 

cheesekao

Member
MH is the mainstream of hunting genre which is why when the other hunting game move to Vita, the most they can get is the hardcore hunting genre fans. If they develop it for 3DS, i can see the sales increasing a bit just like how other Jrpg/simulation genre number can increase as there is Pokemon fans and Animal Crossing fans on 3DS pushing for the mainstream to get the handheld.

There is FF Explorers which even with mediocre review actually did quite well.(Tx for that FF brand lol.)




Agree. I think all the other company is just blindsided by Capcom. Many is betting on Vita to do as well as PSP i believe and then reality drop and Vita is nothing compared to PSP so, they are stuck into that ecosystem.
Like I said, the very few multiplat 3ds/vita titles has the vita version selling more. Atelier Rorona also did far worse on 3ds than on vita. You could blame the graphics for that but eh. IIRC,there are also cases where indie games do better on wiiu than on ps4. The sheer number of users isn't always the defining factor and that's the reason I believe why devs don't simply jump on the 3ds ship.
 

Square2015

Member
This is kind of random and not related to the media create thread but could you help us translate some of these retail outlets from the famitsu charts? I posted images of them in the Retro Sales Age thread. I really appreciate what you can do. Thanks.
 

casiopao

Member
Like I said, the very few multiplat 3ds/vita titles has the vita version selling more. Atelier Rorona also did far worse on 3ds than on vita. You could blame the graphics for that but eh. IIRC,there are also cases where indie games do better on wiiu than on ps4. The sheer number of users isn't always the defining factor and that's the reason I believe why devs don't simply jump on the 3ds ship.

Because those multiplat game resonance more with Vita owner vs 3DS owner. And not to mention, it is much nicher title vs God Eater.

We had VLR,ZTD, Conception 2, Samurai Warrior Chronicle 3 and Batman Blackgate.

2 Visual Novel with more adult like story, a game which had the first title released on PSP and not on Nintendo platform, a Musou game and Batman lol. It is not strange to see why Vita version is more popular right?

Atelier Rorona doing badly is not even a surprise lol. I mean, they are releasing the game for how many times already? They had the first Rorona, then the plus one with all the change from Meruru and u hope the players to buy 3DS version? I mean, Koei will be insane if they hope it to do well..
 
It's not like all the MH clones would have sold more on 3DS anyway.

Those are small projects with small budget.

I do think that Sega should have released a Phantasy Star for the 3DS, but I doubt they would give it the budget it needs. It'd probably look like FFE, lol.

Waiting for NX. :)
 

casiopao

Member
It's not like all the MH clones would have sold more on 3DS anyway.

Those are small projects with small budget.

I do think that Sega should have released a Phantasy Star for the 3DS, but I doubt they would give it the budget it needs. It'd probably look like FFE, lol.

Waiting for NX. :)

Of course not lol. Releasing on 3DS too is just going to add the sales number and help mitigate the decline on PSV.^^ And it sure as hell going to sell moar than on PS4.

You will get Phantasy Star Zero-2 and u will likey it.....(I like it the first one lol. And i still wish Sega would give us the second one.T_T)
 

cheesekao

Member
Because those multiplat game resonance more with Vita owner vs 3DS owner. And not to mention, it is much nicher title vs God Eater.

We had VLR,ZTD, Conception 2, Samurai Warrior Chronicle 3 and Batman Blackgate.

2 Visual Novel with more adult like story, a game which had the first title released on PSP and not on Nintendo platform, a Musou game and Batman lol. It is not strange to see why Vita version is more popular right?

Atelier Rorona doing badly is not even a surprise lol. I mean, they are releasing the game for how many times already? They had the first Rorona, then the plus one with all the change from Meruru and u hope the players to buy 3DS version? I mean, Koei will be insane if they hope it to do well..
As it stands,we have precedence of vita titles selling better than their 3ds counterparts. The other way? Not so much.

I'm not denying the possibility of a title doing better on 3ds than on vita. It's possible but so far,at least in Japan, there's no evidence pointing towards that and I think simply saying a game will do better on 3ds than on vita when several devs themselves who have far more information of their target audience than your average consumer choose to not to develop on the 3ds is a little...you know.
 

casiopao

Member
As it stands,we have precedence of vita titles selling better than their 3ds counterparts. The other way? Not so much.

I'm not denying the possibility of a title doing better on 3ds than on vita. It's possible but so far,at least in Japan, there's no evidence pointing towards that and I think simply saying a game will do better on 3ds than on vita when several devs themselves who have far more information of their target audience than your average consumer choose to not to develop on the 3ds is a little...you know.

I am not saying that making the game multiplat will surely make the game sold better on 3DS here. But it sure as hell will be more vs the number on PS4.

Japan simply cared about handhelds and till now, the investment on PS4 for the western market is not really paying off. So why with the high risk moves? It is not like releasing the game on 3DS can't make it a success. We had seen some 3DS release also doing really well on the West.
 

cheesekao

Member
I am not saying that making the game multiplat will surely make the game sold better on 3DS here. But it sure as hell will be more vs the number on PS4.

Japan simply cared about handhelds and till now, the investment on PS4 for the western market is not really paying off. So why with the high risk moves? It is not like releasing the game on 3DS can't make it a success. We had seen some 3DS release also doing really well on the West.
Honestly, I don't know. Maybe the Ps4 is easier to develop for than the 3ds since they don't have to gimp their game due to lack of power and having to license a game on one ecosystem is cheaper than on two?
 

duckroll

Member
Making a local multiplayer-centric game on dedicated handhelds multiplatform is counter intuitive move. That's why you see them on 3DS/WiiU and Vita/PS4 instead of 3DS/Vita. You want a clear demographic for local multiplayer especially for the student audience because word of mouth and peer pressure is what pushes the sales of the games, and that doesn't work as well when you introduce platform incompatibility as a barrier of entry.
 

casiopao

Member
Honestly, I don't know. Maybe the Ps4 is easier to develop for than the 3ds since they don't have to gimp their game due to lack of power and having to license a game on one ecosystem is cheaper than on two?

Ehh. I don't know here. I am just talking on Japan market and i feel choosing console vs other successful handheld is simply a strange move unless u are targeting western market.

And i sure believe that developing for PS4 is going to be more expensive vs developing for 3DS lol. It should not even be a question there.

Making a local multiplayer-centric game on dedicated handhelds multiplatform is counter intuitive move. That's why you see them on 3DS/WiiU and Vita/PS4 instead of 3DS/Vita. You want a clear demographic for local multiplayer especially for the student audience because word of mouth and peer pressure is what pushes the sales of the games, and that doesn't work as well when you introduce platform incompatibility as a barrier of entry.

Ahh yeah. i forget about that lol. I can see that being the big reason for why it does not come to 3DS as Wii U is currently doing abysmal outside of JP. Hope NX can at least help with this problem in the future then.
 

duckroll

Member
And i sure believe that developing for PS4 is going to be more expensive vs developing for 3DS lol. It should not even be a question there.

That's not true at all. There's no automatic high cost just because you're developing on a higher end system. It depends on what you are developing. It is absolutely plausibly that with a base game on Vita, developing it for 3DS as well could take more time and manpower than developing it for PS4 as well. Obviously this also depends on the nature of the game, and the amount of extra work they want to put into a PS4 or 3DS version.

Let's put it this way - what do you think cost more to develop? MGS3 HD Remaster on PS3/Vita/360, or MGS3D? I don't know the definite answer to that, but MGS3D costing mroe despite being a product people were less satisfied with would not surprise me at all.
 

cheesekao

Member
Ehh. I don't know here. I am just talking on Japan market and i feel choosing console vs other successful handheld is simply a strange move unless u are targeting western market.

And i sure believe that developing for PS4 is going to be more expensive vs developing for 3DS lol. It should not even be a question there.
Easier to develop for = less time spent on it = less money spent. Being stronger has nothing to do with it being more expensive and last I heard several years ago,the 3ds isn't exactly the easiest platform to develop.
 

Sterok

Member
Have we considered the possibility that publishers just make bad decisions? Not saying ignoring the 3DS for hunting games is necessarily one of those, but it's not like the last few years have given much evidence that JP publishers consistently choose the best strategy for selling their games on dedicated devices.
 

casiopao

Member
That's not true at all. There's no automatic high cost just because you're developing on a higher end system. It depends on what you are developing. It is absolutely plausibly that with a base game on Vita, developing it for 3DS as well could take more time and manpower than developing it for PS4 as well. Obviously this also depends on the nature of the game, and the amount of extra work they want to put into a PS4 or 3DS version.

Let's put it this way - what do you think cost more to develop? MGS3 HD Remaster on PS3/Vita/360, or MGS3D? I don't know the definite answer to that, but MGS3D costing mroe despite being a product people were less satisfied with would not surprise me at all.

Umm. Why are u using a HD remastered title? That is totally a different beast.

If the game is develop using the base of Vita, then it will be a port from Vita. So i don't think that really count as PS4 release right? If the game is develop on PS4 i am sure it is going to be more expensive vs on 3DS or i am confused here?
 

duckroll

Member
Umm. Why are u using a HD remastered title? That is totally a different beast.

If the game is develop using the base of Vita, then it will be a port from Vita. So i don't think that really count as PS4 release right? If the game is develop on PS4 i am sure it is going to be more expensive vs on 3DS or i am confused here?

Isn't the discussion here about why certain hunting games like Toukiden 2 are Vita/PS4 instead of Vita/3DS? Or am I confused?
 

cheesekao

Member
Umm. Why are u using a HD remastered title? That is totally a different beast.

If the game is develop using the base of Vita, then it will be a port from Vita. So i don't think that really count as PS4 release right? If the game is develop on PS4 i am sure it is going to be more expensive vs on 3DS or i am confused here?
I've already replied to you. Developing a game for a stronger console that is easy to develop for will be cheaper than developing a game for a weaker console that is harder to develop for.
 

casiopao

Member
Isn't the discussion here about why certain hunting games like Toukiden 2 are Vita/PS4 instead of Vita/3DS? Or am I confused?

Yeah. But like Toukiden 2, isn't the base they develop the game is on PS4? So, won't that make the game more expensive vs Vita/3DS format?

Lots of Koei-Tecmo games i believe had the consoles as their main platform too.(Seen with how bad the Vita port is.T_T)

Easier to develop for = less time spent on it = less money spent. Being stronger has nothing to do with it being more expensive and last I heard several years ago,the 3ds isn't exactly the easiest platform to develop.

Depend on the base platform they are developing right? If it is develop on Vita as the main platform i agree as it is going to be cheaper and faster to develop for both Vita and PS4. But if PS4 is the main platform, i don't think it will be cheaper vs developing on 3DS.

Edit: Aha i see ur new reply. I see where u come from now lol. I agree with that. Guess, it all depends on case per case then.
 
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