blu
Wants the largest console games publisher to avoid Nintendo's platforms.
Since a substantial bit of information got buried in the last locked NX speculation thread:
http://www.neogaf.com/forum/showpost.php?p=216588949&postcount=7765
Points (1) and (2) clearly speak of a PBR pipeline, Unreal or similar caliber, and ARM assembly language (3) comes off as rather demanding for a material artist - they're not recruiting for a mobile phone game, Oregano ; )
http://www.neogaf.com/forum/showpost.php?p=216588949&postcount=7765
http://www.nextlevelgames.com/jobs.php?job=6 said:SKILLS
Experience working with PBR systems (1)
Experience with node based material creation
Proficiency in 3DS Max, ZBrush & Photoshop
Proficiency in Unreal a bonus (2)
Proficiency with bug tracking software
Proficiency in optimizing ARM assembly language a bonus (3)
Points (1) and (2) clearly speak of a PBR pipeline, Unreal or similar caliber, and ARM assembly language (3) comes off as rather demanding for a material artist - they're not recruiting for a mobile phone game, Oregano ; )