122 million dollars and 5 years later. Guess that's not enough to get the game made?
This kind of attitude is the reason why open development is something that never gets done.
These things, take time.
122 million dollars and 5 years later. Guess that's not enough to get the game made?
Sorry for thinking $18150,- is a little bit silly.Do you want the game made or not?
People buy that and know the risks involved, not your money, not your problem.
Lets be honest here. He didnt actually come out on some whim. He did his research and found something he could hitch his wagon to. The dude knows how to find dirt and Star Citizen has mountains of it.
There's nothing wrong with the way they are doing it. The game will be made.124 million dollars and 5 years later. Guess that's not enough to get the game made?
true story starbound was a huge mess and turned out to be great in the end.There's nothing wrong with the way they are doing it. The game will be made.
This kind of attitude is the reason why open development is something that never gets done.
These things, take time.
Well I do absolutely hope a fully robust and crazy ass game comes out of this. I really do want people to enjoy this ultimate space sim. It's just very easy to be skeptical when looking at the big picture of this game's history.There's nothing wrong with the way they are doing it. The game will be made.
from the start I've only wanted squadron 42 and thought everything else seemed like a great way to end up disappointed. I figured even if the MMO concept failed there's no way that the small Wing Commander esque shooter would end up being delayed to infinity. Oops.
Of course you can't complain about that here without being jumped on by the usual suspects who will swear up and down that everything is fine and on schedule.
Lets put it this way, Cloud Imperium Games, because they aren't using their money has a responsibility to their backers to create the product that advertised. At this point in development, they shouldn't be in a "learning phase" and should already be familiar with the engine and tools they work with. Practicality is when CIG gets their act together and begins to deliver a quality product to backers. While impressive all this time, money and manpower spent on facial textures and animations doesn't really contribute to the overall product. Yes, it looks nice, but that level of fidelity isn't needed in a game where you spend most your time flying a ship or in 1st person for that matter. You shouldn't be spending resources in a dick wagging contest to see who can create the faces with the best fidelity.Video games are a praxis. They are practical. They can even be actively practical in the sense of "work" and "self-betterment" as video games are great tools to generate learning effects.
The development of video games is a praxis (one you are paid for some times). That is practical for those who like to eat.
The assets for a single player / multiplayer game developed to meet certain goals regarding fidelity fulfil the practical necessity to meet expectations of immersion, to generate a world where video games are played.
Beg my pardon, but I am not sure what you mean by the word "practical in any sense of the word".
If you are telling me that asking 12100 dollars for 20 fictive ships is ok.
You are insane.
No it hasn't lol
He has shocking information every day that he will release in either two weeks or 90 days.Didn't Derek Smart have some shocking information on Star Citizen? And then never released it?
I'd say crowdfunding a small single player campaign and blowing it out into a full MMO before you release what you promised is absolutely the wrong way to do it.
They may still succeed, because they essentially have infinite money to throw at all of their problems, but it doesn't mean this is a good way to do anything.
There's nothing wrong with the way they are doing it. The game will be made.
This thing is never coming out. Thats my prediction.
There's nothing wrong with the way they are doing it. The game will be made.
How could you have possibly read the article and come to that conclusion?
What about the ad hoc studio expansion? Or how the release approach of multiple modules simultaneously rather than sequentially is expressly why development has stalled? Or how months and months were wasted due to poor communication? Or how the engine they chose has had to be practically rebuilt and even the FPS components were stripped out?
smfh.
So Chris Roberts is the new George Broussard, and Star Citizen is the new Duke Nukem Forever.
The game will be done ten years from now, by another company after the original developers crash and burn - understood.
How could you have possibly read the article and come to that conclusion?
What about the ad hoc studio expansion? Or how the release approach of multiple modules simultaneously rather than sequentially is expressly why development has stalled? Or how months and months were wasted due to poor communication? Or how the engine they chose has had to be practically rebuilt and even the FPS components were stripped out?
smfh.
I would be surprised beyond believe if we see Death Stranding in the next 5 years lol.If Cyberpunk 2077 or Death Stranding come out before Star Citizen, then yikes.
The single player campaign and the MMO.BOTH games?
excuse me ?
BOTH games?Would you prefer no ships and a meet and greet with Roberts? That'd be even more "insane" since you get nothing for it right? These high tiers are never supposed to be a value for the money. They're to support game development first and foremost. Everything else is a bonus. Welcome to crowdfunding.
Nobody is forced to pledge that much. Until recently you could get in at well under the $60 mark for both games.
Look at something like Horizon, which was first began back in 2011 and is due to be released 6 years later. It wasn't actually unveiled until several years after. And I know for a fact that the new Deus EX was in development for 3 years before being revealed.
Star CitizenBOTH games?
excuse me ?
Did they split the game ? You know never mind.Star Citizen
Squadron 42
No?, they are different games.Did they split the game ?
BOTH games?
excuse me ?
Game is getting way too big for it's own good.
Somebody just please give me Freelancer 2 dammit.
This was also known from the Day 1 of kickstarter.No?, they are different games.
Pretty sure that's above The Order detail...
If Cyberpunk 2077 or Death Stranding come out before Star Citizen, then yikes.
BOTH games?
excuse me ?
A character model. I think they are referencing the vibrancy and realisation of the world. Which is significantly easier to do in a tight focus 3rd person shooter than it is in a sprawling space opera.
A character model. I think they are referencing the vibrancy and realisation of the world. Which is significantly easier to do in a tight focus 3rd person shooter than it is in a sprawling space opera.
😘he asked CIG’s character artists to match that standard.
Game is getting way too big for it's own good.
Somebody just please give me Freelancer 2 dammit.
Did they split the game ? You know never mind.
😘
Do you know anything about project management, or business management in general?
How could you read the article and come to the conclusion that it's the end of the world? Nothing in it was suprising or really that negative but it seems like you have a bone to pick and just want to shit on anything.How could you have possibly read the article and come to that conclusion?
What about the ad hoc studio expansion? Or how the release approach of multiple modules simultaneously rather than sequentially is expressly why development has stalled? Or how months and months were wasted due to poor communication? Or how the engine they chose has had to be practically rebuilt and even the FPS components were stripped out?
smfh.
My opinion is completely unchanged.Plenty.
Who reads a massive infodump like one in the OP and has their opinion completely unchanged? Are you so majorly invested you're going to dismiss anything negative?
This kind of attitude is the reason why open development is something that never gets done.
These things, take time.
No. It was always pitched as a single player experience to be delivered first and the multiplayer stretch goal laden bit afterwards.
I think this bit is a bit risky right now because people don't actually know this and may draw incorrect conclusions when the first part comes out.
Open, development.Neogaf random posts are the reason development sometimes never gets done?
wat