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So, is Street Fighter V just a bad game across the board? (Gameplay talk)

I like it's gameplay more than IV yet have played less of it than IV in the same time span. Part of it is all my mates were actively playing when IV dropped, and we all had more time. Most of us are in time sink jobs unfortunately to spend crazy time playing just SF now. Shame really.

Def, packaged product wise, vanilla SFIV still beats V. And it's UI is still better than what we have in V.
 

sephi22

Member
Holy shit, we got another thread shitting on SFV this week. It is amazing. You can't escape it. I'm not even mad; this is legit getting funny.

No, SFV isn't a bad game. However, if you are looking for hate you can find it. The same could be said for all the games in the series. Hilariously, Third Strike was one of the most hated when it released. It was always awesome, but it was frequently crapped on. This is just the way of the Street Fighter game...

The weekly threads are surprising to you because you don't think it is a bad game. To me, after double dipping, spending a couple hundred hours in it and god knows how much money on DLC, it is definitely a bad game, not because of the gameplay, per se, but more for the stuff surrounding it, and the decisions Capcom is making.

The intention for this thread was to discuss whether the gameplay is good or bad. After reading some replies, I can see that the title is perhaps sensationalist, and if a mod would be kind enough to change it, I'd like for it to be changed to 'Did Street Fighter V's gameplay get better or worse in Season 2?'

But yeah, not a good game/product. Get used to it.
 

Beartruck

Member
Funny how a game can change in 6 months. When I was playing near launch, Laura was the worst character in the game and M.Bison and Nash were unbeatable gods. Now they're 15 and 16 out of 23 on the tier list and Laura's #9.
 

IrishNinja

Member
huh. i've not played it yet, but i like hearing my boy balrog is overpowered! not so much the roolkit stuff though, what's that about exactly?
 

sephi22

Member
Funny how a game can change in 6 months. When I was playing near launch, Laura was the worst character in the game and M.Bison and Nash were unbeatable gods. Now they're 15 and 16 out of 23 on the tier list and Laura's #9.
She might be 2nd best or if not she might float in spots in top 5. Don't go by eventhubs tier list.
 

Rymuth

Member
Huge step up from SFIV and more accessible than III.

It's made for people like me rather than lab monsters like you.

Does it make it a bad game if it doesn't cater to your tastes? Of course not - that's what you need to realize
 

Dartastic

Member
Frankly, I don't give a shit about what the pros say because they're the pros. They spent absurd amounts of time analyzing every part of the game, and they literally sometimes make their living by playing it. That can really color their decisions.

I love it. I got into SF for real with vanilla SF4 and have gone back and played some of the older games, but I really, really enjoy SFV. I'm disappointed with the nerfs to Mika, but instead of learning exactly how she got messed up I've started learning Ibuki, and I'm falling in love with the game all over again. It's really fun, IMO. For reference, I'm ranked ultra silver but if I wasn't so scared of losing my points due to switching my character because of S2 I'd probably be higher by now.
 

sephi22

Member
Does it make it a bad game if it doesn't cater to your tastes? Of course not - that's what you need to realize
I never implied the bolded - that's what you need to realize. I play the game to get better and I'm getting fatigued by some of the gameplay decisions. If you could tell me how you deal with Rog's frame traps and what button to press where, and how you are able to react to dash forward throws, then maybe I can also start enjoying it like you do.

I'm a shit player by all means. But I want to get better. I've got my combos down and read some frame data, but I get knocked down or knock down someone and the guessing game of crush counter/jab/throw begins and that's how all my matches go. I'm not having fun, even when I'm winning, which is more often than not (no one really knows how to fight Dhalsim at my level of play)
 

BizzyBum

Member
I played SF4 for thousands of hours and participated in many tournaments from 2009-2015.

I've played SF5 for maybe a total of 30 hours.

Take that for what you will.
 

roknin

Member
Holy shit, we got another thread shitting on SFV this week. It is amazing. You can't escape it. I'm not even mad; this is legit getting funny.

No, SFV isn't a bad game. However, if you are looking for hate you can find it. The same could be said for all the games in the series. Hilariously, Third Strike was one of the most hated when it released. It was always awesome, but it was frequently crapped on. This is just the way of the Street Fighter game...

Pretty much this.

Welcome to the Capcom FG community

Edit: I will say this. SFV has a lot of external problems, but the gameplay is only a few tweaks from being great IMO.

As a point of reference, I generally did not like SFIV (except super's release), like 3S a lot, and the Alpha series is still my favorite SF series.
 

Dartastic

Member
I played SF4 for thousands of hours and participated in many tournaments from 2009-2015.

I've played SF5 for maybe a total of 30 hours.

Take that for what you will.
Bruh you're comparing a game that you straight up said you've played for 6 years vs a game that hasn't even been out a year.

Regardless, maybe you just don't like season 1? Maybe season 2 will be more your thing? Or maybe you've changed as a gamer and aren't as into fighting games? Who knows. This is a bad comparison.
The weekly threads are surprising to you because you don't think it is a bad game. To me, after double dipping, spending a couple hundred hours in it and god knows how much money on DLC, it is definitely a bad game, not because of the gameplay, per se, but more for the stuff surrounding it, and the decisions Capcom is making.

The intention for this thread was to discuss whether the gameplay is good or bad. After reading some replies, I can see that the title is perhaps sensationalist, and if a mod would be kind enough to change it, I'd like for it to be changed to 'Did Street Fighter V's gameplay get better or worse in Season 2?'

But yeah, not a good game/product. Get used to it.
This is so dumb also. You've spent LITERALLY A COUPLE HUNDRED HOURS IN IT, DOUBLE DIPPED ON THE GAME AND SPENT A TON OF MONEY ON DLC. IF IT'S A BAD GAME WHY DID YOU DO THAT. HOLY FUCKING SHIT.
 

TheYanger

Member
So what the pros you've talked to think is what determines whether a game is good gameplay wise?

Well, casuals all largely didn't gave the game a chance/gave up for other reasons already, so if the pros also don't like it, what's left? Basically the wannabe pros?
 

sephi22

Member
This is so dumb also. You've spent LITERALLY A COUPLE HUNDRED HOURS IN IT AND SPENT A TON OF MONEY ON DLC. IF IT'S A BAD GAME WHY DID YOU DO THAT. HOLY FUCKING SHIT.
Because I have friends who play it with me? A bad game can still be fun with friends, you do understand that, right? I'd switch to KOF or GG or MKX or UMvC3 PS4 in a heartbeat if they do it with me, I own all these games and enjoy them. But unfortunately both my IRL friends play this game, which is why I play it too, because I like playing/competing with them. Not because I love this game.

I spent money on Season 2 and costumes because Marvel infinite announcement got me hype and I, like everyone else, was hype for season 2 and thought they would change a lot more than they actually did. I'd take a refund if they offered one.The reason I double dipped was Steam had the entire thing (Game+S1+S2) for $44 and I wanted to have it on Steam so that I can play it on my laptop while I'm away from my house, and because I want to use mods.

Both these things don't change the fact that the game is still a bad product. For eg: Servers are still mediocre/bad. Here's GamerBee petitioning for better servers

Like did you even think for two minutes before calling my post dumb? OMG THIS GUY SO DUMB GUYS HE SPENT 200 HOURS OFC GAME IS GREAT HAHAHHARR!!!!11
 

Dahbomb

Member
SFV's game play accomplishes what it sets out to do which is to be a fighting game that is easy to get into in almost every sense. Execution is easier and moves have very obvious uses plus there is more universal stuff in the game that makes it easy to learn (no invincible attacks without meter, most mediums are plus and useful from frame traps, sweeps are all punishable). Stuff just makes sense at a base level, you don't need to learn OSes to do well (there's like one commonly used OS and it's not even hard to use). There aren't a lot of mechanics to learn either. Throw game is simple and straightforward, no crouch teching. What you see is what you get, SFV is a very tightly designed game and no one is doing something that isn't intended by design, for better or for worse.

Things are different at high levels of course. SFV is designed to be more aggressive so jump ins are much better than anti airs in general (when weighing risk vs reward) and so are dashes plus combos and pressure. Combined with stuff being hard to react to and the game's high stun, damage and meter gain...games can end fast off of small mistakes which no pro player ever likes no matter the game. ChrisG was more salty at players down playing their character versus the game.

The main point of discussion should be about whether season 2 was better for the game or not in terms of game play balance. You are going to hear a lot of mixed opinions on that.
 

KiteGr

Member
It's Trash of the worst kind. The kind that could have been good given the proper care.

If you are a Hardcore fighter who can win online matches regularly and don't get burned out from long play sessions, then I guess is half decent. A little empty in comparison to the rest but you'll manage.
If you are a Casual fighter that plays for fun and likes to put other games on your system occasionally, then it's a freemium trash in disguise you had to pay full price for.

1/4 of the game is locked behind DLCs, and beyond the initial free "Fight money" you get from beating the laughable story, you'll be lucky if you could gather enough from beating the super hardcore online players to get perhaps one other character. Besides that they keep censoring the game before, during and after launch, and that directly puts a mental block between it and my OCD.

The fighting is good.
The rest is rubish.
Even if they fix it down the line, just like with the launch of Destiny, I feel like they currently own me money for paying full price at launch, and they'll need more than one "paid expansion" or "amazing deal" to win me back.
 

Dartastic

Member
Because I have friends who play it with me? A bad game can still be fun with friends, you do understand that, right? I'd switch to KOF or GG or MKX or UMvC3 PS4 in a heartbeat if they do it with me, I own all these games and enjoy them. But unfortunately both my IRL friends play this game, which is why I play it too, because I like playing/competing with them. Not because I love this game.

I spent money on Season 2 and costumes because Marvel infinite announcement got me hype and I, like everyone else, was hype for season 2 and thought they would change a lot more than they actually did. I'd take a refund if they offered one.The reason I double dipped was Steam had the entire thing (Game+S1+S2) for $44 and I wanted to have it on Steam so that I can play it on my laptop while I'm away from my house, and because I want to use mods.

Both these things don't change the fact that the game is still a bad product. For eg: Servers are still mediocre/bad. Here's GamerBee petitioning for better servers

Like did you even think for two minutes before calling my post dumb? OMG THIS GUY SO DUMB GUYS HE SPENT 200 HOURS OFC GAME IS GREAT HAHAHHARR!!!!11
Yes. It's still dumb because if the game is legitimately bad, you and your friends would just stop playing it. I wouldn't play MKX regardless of who was playing it, because I just think it sucks. I just don't like Mortal Kombat. I think it's a bad game. So I don't want to play it.

You spent money on Season 2 because an entirely different game announcement got you hype. Let that sink in again. That's stupid. You literally said that the Marvel announcement got you hype enough to buy a season pass for an entirely different game. Dude. DUDE.

Servers? Okay. I'm running on a wired PS4, and I've never had any real bad problems. That's not saying that there's not room to improve, but it's light years better than Marvel 3 or any version of SFIV.

To answer your last question, yes. But I didn't need to think for more than two seconds, honestly. You're dumb for playing hundreds of hours of a game you think is bad. Get your friends into games you think are good. Stop playing SFV. Good riddance.
 

Won

Member
Always fascinating reading threads like these, because I'm not even sure if I understand half of what is said.

Personally I never found a character I like. Ended up playing a charge character and I loathe charge characters. Not sure if I can even quantify my problems with the game. I always default to saying it's feels too "bloated".

So yeah, game sucks!
 
I will reply to this properly - but there's a bit in the Chris G video where he's listening to a video of PR Balrog talking about Balrog - no two players can agree on anything.
 

RM8

Member
The fighting is good.
The rest is rubish.
And I understand the frustration it creates to most people, but this is why it was my GOTY. The gameplay is just fantastic and honestly much better than what most other fighters offer.

Don't get me wrong, the netcode can get bad, it's lacking arcade mode (a mode I do enjoy even if I obviously play SF to compete against other players), the loading times are insane, some character designs are super stupid. But it's still the best fighting released in a while and for better or worse I can look past those flaws.
 

sephi22

Member
To answer your last question, yes. But I didn't need to think for more than two seconds, honestly. You're dumb for playing hundreds of hours of a game you think is bad. Stop playing it.
So let me get this straight. I think a game is bad, yet I still have fun playing it against my friends, who, despite my requests, keep playing it over games I enjoy more. So, I should stop playing this game with my friends, and switch to another game and play that solo (something I'd do anyway had I wanted to play a game alone), because a stranger on the internet told me to.

Alright. I'll get right on it.

I am, however, a believer that it's possible to think a game is bad/not good and still have fun with it.
This
 

TheOGB

Banned
I bet there's a graph that shows a parabolic relationship between knowing the intricacies of the game and enjoyment of the game. There is a reason for the current OT's title after all, lol

- Super casual players probably don't care much, there's not a lot there for them outside the core gameplay.
- Intermediate players that know a bit about Street Fighter/fighting games but aren't great at it seem to like it quite a bit, from what I've seen.
- Pro players know a lot more about the deeper mechanics of the gameplay and that can go either way, like you see with players like Chris G and Infiltration, versus players like NuckleDu.

Now obviously that's just my shallow observation, not scientific law or anything. Personally, as a scrub player who understands meta game stuff like frame data but doesn't have the skill to do very well in a competitive environment, I'd fall in that second category. I think SFV feels a lot better to play than SFIV. It trimmed a lot of the fat and made the tools of the trade much more reasonable/accessible. I feel like I finally have full control over a character's entire moveset. I'm able to complete every character's combo trials, and there are very few if any that feel like a crapshoot that I may never pull off again. Proximity normals being changed to command normals made it so I get the move I want when I want to use it more consistently. These changes make SFV feel enjoyable to play and learn, whereas SFIV felt like a chore to get good at (I couldn't do FADC's consistently until like late 2014/early 2015 smh). What I will say about SFIV is that it did a commendable job of bringing 20+ years of Street Fighter forward in a way that was both fresh and familiar.

All that being said, would I call Street Fighter V a good game...? I honestly don't know if I would. The awfulness of the total package really sours the entire experience. The fighting may feel great, but to get to the fights you have to navigate though questionable menus, deal with long loading times, a network/netcode that's all other the friggin' place, baffling lacking features, and extra/unnecessary input delay if you're attuned to that sort of thing. It's like Capcom got the main part of the game looking just right and everybody kinda took for granted everything else that goes into making a game good (or just solid, or simply complete) would turn out okay. They did not turn out okay. This game is a mess, and that's frustrating. It's really hard to call Street Fighter V a good game when it's only got like one to three good aspects going for it.


I am, however, a believer that it's possible to think a game is bad/not good and still have fun with it. Source:
being a Sonic fan
 

Dartastic

Member
So let me get this straight. I think a game is bad, yet I still have fun playing it against my friends, who, despite my requests, keep playing it over games I enjoy more. So, I should stop playing this game with my friends, and switch to another game and play that solo (something I'd do anyway had I wanted to play a game alone), because a stranger on the internet told me to.

Alright. I'll get right on it.
Maybe your friends are right and you're wrong. They're still playing it despite you not enjoying it, and you obviously don't hate it enough to just stop playing.

More importantly, you bought it on two separate systems despite it being cross play AND you also bought a season DLC pack for a game you don't like with multiple ways of getting the in game content that matters for free BECAUSE ANOTHER GAME GOT YOU HYPE.

YES. YOU'RE STILL DUMB.
 

SougoXIII

Member
I'll add this to the OP since too many posters seem to be focused on Chris G and dismissing the OP because of that.

You know in the same video, Infiltration literally said that Nash got his limbs cut off bits by bits and then turn around and say that he's not that bad right? That should give you some insight into his knee jerk mentality. Most of his complaints are coming from Capcom not 'respecting' the hours people spent on their S1 characters with the changes of S2. The DP changes only affect a whooping 4 members of the cast who are already among the higher tiers and it's not like Capcom took away invincible reversals from them altogether.
 

sephi22

Member
More importantly, you bought it on two separate systems despite it being cross play AND you also bought a season DLC pack for a game you don't like with multiple ways of getting the in game content that matters for free BECAUSE ANOTHER GAME GOT YOU HYPE.

YES. YOU'RE STILL DUMB.
I don't have a problem with my purchases. I would use a refund if offered but I'm not losing sleep. I'm not even complaining about the DLC prices or anything. Like, okay I'm dumb for spending money on a game I don't like. What does that prove about the gameplay, exactly?

Like do you have a real point about the gameplay or do you just want to call me dumb? I buy every fighting game, even the not so good ones, because I'm an enthusiast. If I love it like I loved Mahvel 3, or if my friends play it, like SF4/SFV, I keep playing it, else I drop it in a month and move on.

I'm 3700LP on ranked right now and play Juri and Dhalsim. I dunno what side of the spectrum I'm on in terms of complete noob to pro player. I probably fall in the 'wants to be competitive but is below average' category and I'm open to the idea that its my scrubbiness which makes me not like it. But whatever, if you have a real point, I'm all ears.

EDIT: Nvm, I looked you up on CFN and saw a replay. I don't think I'm going to get a reasonable critique of the gameplay from you.
 
I really really like the game personally, and I like it even more since season 2. At this point I'd peg it as my favourite next to 3S. Street Fighter 4 on the other hand was something I always had to tolerate at best but never really jived with for a number of reasons, the stiff animations, the focus attack and ultra mechanics being perhaps my least favourite of any Street Fighter, the dependence on 1 frame links tied to the delay-based netcode, that sort of thing.

With SF5, I've been more or less hooked since the beta. I've put more time into than I did with SF4 in the same time frame, and I'm far more optimistic about it going forward whereas vanilla SF4 had me questioning my love of the series. There are definitely problems with it, thankfully I could not give less of a care about fighting game single player content so that aspect does not miff me in the slightest, but there are still some things that definitely need changing on the versus side of things as well, notably the seemingly artificially lengthened loading times. They've done some incredibly boneheaded things with 5, but they've also made some very smart decisions as well.

As far as pros voicing complaints? It's nothing new. There's definitely merit to the things they say, but at the same time a lot of them can be fickle. Some can be tweeting about how much they hate it one day, how much they love it the next.

huh. i've not played it yet, but i like hearing my boy balrog is overpowered! not so much the roolkit stuff though, what's that about exactly?
One of the updates for the PC version pushed a rootkit through, presumably because they wanted to step up security on people cheating over the notoriously shitty survival mode. This same update also happened to widespread break the game for users not allowing a good deal of people to even launch it (myself included). The update was then reversed within a day.
 

Dahbomb

Member
I will reply to this properly - but there's a bit in the Chris G video where he's listening to a video of PR Balrog talking about Balrog - no two players can agree on anything.
Especially when it comes to the characters they play.

"Man your character is so busted!"

"Nah man my character isn't that good, so many bad match ups!"
 

Spman2099

Member
The weekly threads are surprising to you because you don't think it is a bad game. To me, after double dipping, spending a couple hundred hours in it and god knows how much money on DLC, it is definitely a bad game, not because of the gameplay, per se, but more for the stuff surrounding it, and the decisions Capcom is making.

The intention for this thread was to discuss whether the gameplay is good or bad. After reading some replies, I can see that the title is perhaps sensationalist, and if a mod would be kind enough to change it, I'd like for it to be changed to 'Did Street Fighter V's gameplay get better or worse in Season 2?'

But yeah, not a good game/product. Get used to it.

Well, Capcom hasn't handled things particularly well. I can't argue that point. They are Capcom and they do Capcom things.

However, it IS a good game, which is why it is the primary fighting game being played professionally right now; maybe you are the one that needs to make peace with that.

Or you could just make another topic next week, I suppose...
 

Fraeon

Member
I'm done with fighting games unless MvCI ends up being great. They've been my main genre since 2006 so it's kind of sad to quit, but I hate too many things about SFV to keep playing.

Comments like these are mind-blowing to me. There is more to the genre than Capcom games, you know.

As far as pros voicing complaints? It's nothing new. There's definitely merit to the things they say, but at the same time a lot of them can be fickle. Some can be tweeting about how much they hate it one day, how much they love it the next.

This is very true. It happens with every big fighting game iteration. Street Fighter III? This sucks, it requires no skill unlike ST. Street Fighter IV? Baby game, doesn't require as much skill as SF3 to play. Street Fighter V? Now people are nostalgic about SF4.
 

ShirAhava

Plays with kids toys, in the adult gaming world
SFV is a dream come true for people like me who HATED SFIV...the sega saturn/dreamcast era fighting games still shit on everything tho if we can't get back to that this genre could die off and I wouldn't really care.
 

sephi22

Member
Well, Capcom hasn't handled things particularly well. I can't argue that point. They are Capcom and they do Capcom things.

However, it IS a good game, which is why it is the primary fighting game being played professionally right now; maybe you are the one that needs to make peace with that.

Or you could just make another topic next week, I suppose...

Don't get it twisted. Its a bad game overall (aka bad product), which is why you see the weekly threads, which was the point of my post. The weekly threads have nothing to do with this thread, which is about the gameplay (which btw, I didn't declare as bad. The OP is posed as a question for a reason). This is my only SFV thread. The weekly threads shitting on SFV will probably continue, as long as Capcom keeps fucking up. That's not on me, and that's not on the people who make these threads. That's on Capcom.

Regarding the bolded, which is specifically about gameplay, which this thread is about, it will continue to remain the most professionally played fighting game because it the fighting game the biggest fighting game company is currently pushing, and is where the most money is, which is why all the players who hate it will keep playing it. I don't have to make peace with it. I understand it because I'm a long time fighting game player.

The reason I said you have to get used to it, is because it seems the threads still surprise you, despite you understanding, as you said, it is "Capcom being Capcom"
Holy shit, we got another thread shitting on SFV this week. It is amazing. You can't escape it. I'm not even mad; this is legit getting funny.
 
Just don't like the roster.

Only positives of SF5 for me:
- 3S Chun-Li (vastly superior to her SF4 version)
- Dope Sim

Whereas USF4 has:
- Sagat
- Fei Long
- Dudley
- Cody
- Adon
- Ibuki with Tsumuji and Hien
- zero load times

Plus I like doing FADCs.
 

RM8

Member
I wonder if a "short loading times" mod can be done for PC, one that prevents the character models from loading during the character selection screen. PS1 games used to have "shortcut" modes, something like that would be nice...

Don't get it twisted. Its a bad game overall (aka bad product)
I don't think this is the same. The game part of this product is great, so while I can understand if you believe it's a bad product, I wouldn't say it's a bad game by any means.
 

Spman2099

Member
Don't get it twisted. Its a bad game overall (aka bad product), which is why you see the weekly threads, which was the point of my post. The weekly threads have nothing to do with this thread, which is about the gameplay (which btw, I didn't declare as bad. The OP is posed as a question for a reason). This is my only SFV thread. The weekly threads shitting on SFV will probably continue, as long as Capcom keeps fucking up. That's not on me, and that's not on the people who make these threads. That's on Capcom.

Regarding the bolded, which is specifically about gameplay, which this thread is about, it will continue to remain the most professionally played fighting game because it the fighting game the biggest fighting game company is currently pushing, and is where the most money is, which is why all the players who hate it will keep playing it. I don't have to make peace with it. I understand it because I'm a long time fighting game player.

The reason I said you have to get used to it, is because it seems the threads still surprise you, despite you understanding, as you said, it is "Capcom being Capcom"

Seems like you are the one getting it twisted, friend. You being salty over not being able to stop Balrog's pressure doesn't make the game bad, it makes you bad at the game (and taking five seconds to read some frame data would instantly solve that problem). The majority of these topics don't come from people who know anything about the game; hell, half of the people who make these topics likely haven't played the game. These topics will keep popping up because Street Fighter V is the game to bash. Meanwhile, people will keep defending the game because it is really good. That is just the natural order of things at this point.

I don't think this is the same. The game part of this product is great, so while I can understand if you believe it's a bad product, I wouldn't say it's a bad game by any means.

But Balrog keeps eating his lunch so it MUST be a bad game. /s
 

sephi22

Member
Seems like you are the one getting it twisted, friend. You being salty over not being able to stop Balrog's pressure doesn't make the game bad, it makes you bad at the game (and taking five seconds to read some frame data would instantly solve that problem).
I've mentioned multiple times that it might be my scrubbiness that's making me not like it. Which is also why I'm asking the opinions of others, because what I've heard from pros seems to suggest not many of them enjoy playing it. Hence the thread. I have read his frame data, but I find some of his moves unreactable to, like EX low punch.

The majority of these topics don't come from people who know anything about the game; hell, half of the people who make these topics likely haven't played the game. These topics will keep popping up because Street Fighter V is the game to bash. Meanwhile, people will keep defending the game because it is really good. That is just the natural order of things at this point.
Fair enough, but I do play this game and have been playing seriously since December. I have nothing to do with those posters or threads so your post came off as thread whining.
 
I wonder if a "short loading times" mod can be done for PC, one that prevents the character models from loading during the character selection screen. PS1 games used to have "shortcut" modes, something like that would be nice...
I have high doubts that there's a significant technical hurdle to the loading times being what they are, I don't think the character models being on the loading screen impacts it whatsoever. In survival mode you can transition to another stage and fight another character with the interim being a fraction of the time of versus matches where you have to sit through the 40+ seconds and hear the little jingle play all the way through every time.
 

KiteGr

Member
And I understand the frustration it creates to most people, but this is why it was my GOTY. The gameplay is just fantastic and honestly much better than what most other fighters offer.

Don't get me wrong, the netcode can get bad, it's lacking arcade mode (a mode I do enjoy even if I obviously play SF to compete against other players), the loading times are insane, some character designs are super stupid. But it's still the best fighting released in a while and for better or worse I can look past those flaws.

Ever played Guilty Gear: Revelator?
...Or even the recent King of Fighters 14 (the one with the bad graphics)?

GG:Revelator in particular is one of the best of the best fighting games of this generation.
  • It's a 2.5D fighting game, that Pros can do wonders, casuals can pick up and do decent combos, and even beginners can pull off special moves and a stun on two.
  • The Graphics are nothing short of Amazing, looking identical to the old games on steroids.
  • The DLC characters are only two, mostly for those impatient for the next installment.
  • The Story is Fantastic, as it has both an Arcade mode where you can sort of see each character's prologue, and a cut-scened story that it's like watching a movie. It also has one of the best in-game encyclopedias where you can learn the lore, as each term comes up in the story and has links for more term as you read the lore. The only draw back of such a big story is that it's a continuation of the previews installments.
  • It has one of the best, if not the best, tutorials of any fighting game.
  • It has Challenge modes, RPG modes, Survival modes, Gallery modes, and anything one would expect from the most complete of fighting games.
  • It's online mode emulates an Arcade room, but you can also go in que for any online match, and play Any other mode in the process.

Yet for some reason, the fighting GOTY has gone to SF5, a game that pissed everyone but the Pros who are the only ones who can consistently get the DLCs for free. Everyone I know disagreed with that choice.
 
Well, this thread made me go and boot the game up again after many months and it crashes halfway through my fist online match due to Capcom's complete inability to fix a bug concerning the game just not fucking working with PCs which have Wacom tablets installed,which has been known since launch. It's been so long I either forgot about it or assumed that it obviously would have been fixed by now. Haha, what dogshit.
 
I know the game has its defence force, but for me it was never the gameplay but the torrent of bullshit that surrounded it.

I don't like forking out for a full price game only to get next to nothing in modes and a small roster of characters, and to find a rip off DLC model. Yes, you can 'accrue currency' in game but after a character or two has been earned, there's a huge drop off with the ability to earn in game currency.

I also hate the designs of characters, the unforgivable lack of Sagat and the horrendous pricing of items like stages, and costumes. The whole thing leaves such a foul taste in the mouth because of this (all hidden behind bullshit about 'catering to pro gamers').

A couple of months ago i picked up MVC3 and had much more fun with that than I ever had with SFV. I wish that instead of spending £40 on SFV at launch, I just picked up SF IV Ultra for half the price instead.
 

petran79

Banned
Problem with SFV is that it is still based on that slow ass 3d engine of IV, while also pretending to be closer to the more simplified yet harder to learn older SF fighters. You cant have both.
Not that I was satisfied with KOF14 either. Xrd does a much better job keeping some elements of the traditional gameplay of the older games.
I'd also preferred online structure to be closer to IV. Faster to find matches. Steam integration would be preferrable nstead of the unstable CFN.
Xuandu Ziwang is perhaps the fighter with the best online components. It is free as well. Too bad it is only limited to Asia.


This is very true. It happens with every big fighting game iteration. Street Fighter III? This sucks, it requires no skill unlike ST. Street Fighter IV? Baby game, doesn't require as much skill as SF3 to play. Street Fighter V? Now people are nostalgic about SF4.

This also applies because in the end only the good and faithfull players remain in those games. If you see the names playing on Fightcade, well good luck winning. I remember playing few matches with the best SF2T Sagat in Europe. Makes you quit the game.
 

IrishNinja

Member
One of the updates for the PC version pushed a rootkit through, presumably because they wanted to step up security on people cheating over the notoriously shitty survival mode. This same update also happened to widespread break the game for users not allowing a good deal of people to even launch it (myself included). The update was then reversed within a day.

...fuck. yeah, that sounds noteworthy levels of terrible, right there.
 

Fraeon

Member
Xuandu Ziwang is perhaps the fighter with the best online components. It is free as well. Too bad it is only limited to Asia.

Wasn't XDZW closed down? At least the thing is no longer being developed.

It always was weird to me. There was a whole bunch of hurdles to get an active account for it and then they wondered why it wasn't too popular.
 

RM8

Member
Ever played Guilty Gear: Revelator?
I bought Xrd SIGN the second it came to PC. I played it for 43 minutes according to Steam :/

...Or even the recent King of Fighters 14 (the one with the bad graphics)?
No :( I don't own a PS4. I'd give it a chance otherwise, I don't mind the graphics to be honest and I'm a big KOF fan...

GG:Revelator in particular is one of the best of the best fighting games of this generation.
  • It's a 2.5D fighting game, that Pros can do wonders, casuals can pick up and do decent combos, and even beginners can pull off special moves and a stun on two.
  • The Graphics are nothing short of Amazing, looking identical to the old games on steroids.
  • The DLC characters are only two, mostly for those impatient for the next installment.
  • The Story is Fantastic, as it has both an Arcade mode where you can sort of see each character's prologue, and a cut-scened story that it's like watching a movie. It also has one of the best in-game encyclopedias where you can learn the lore, as each term comes up in the story and has links for more term as you read the lore. The only draw back of such a big story is that it's a continuation of the previews installments.
  • It has one of the best, if not the best, tutorials of any fighting game.
  • It has Challenge modes, RPG modes, Survival modes, Gallery modes, and anything one would expect from the most complete of fighting games.
  • It's online mode emulates an Arcade room, but you can also go in que for any online match, and play Any other mode in the process.

Yet for some reason, the fighting GOTY has gone to SF5, a game that pissed everyone but the Pros who are the only ones who can consistently get the DLCs for free. Everyone I know disagreed with that choice.
About Xrd SIGN:
- The gameplay lost me. I have never enjoyed "air dash anime" fighters, it's an entirely different experience from Street Fighter... and that's okay, not all games have to be the same. But it's clearly not for me.
- I hate every single character design, lol.
- I don't care about story mode. I haven't even played the one in SFV and I never finished it in MK9 and MKX.

So I don't think I'd enjoy this new game at all, to be honest. Plus it seems like I'd have to re-buy the game again? Yeah...
 

leroidys

Member
The weekly threads are surprising to you because you don't think it is a bad game. To me, after double dipping, spending a couple hundred hours in it and god knows how much money on DLC, it is definitely a bad game, not because of the gameplay, per se, but more for the stuff surrounding it, and the decisions Capcom is making.

The intention for this thread was to discuss whether the gameplay is good or bad. After reading some replies, I can see that the title is perhaps sensationalist, and if a mod would be kind enough to change it, I'd like for it to be changed to 'Did Street Fighter V's gameplay get better or worse in Season 2?'

But yeah, not a good game/product. Get used to it.

What is the point of this thread then? Did you just make it to shit on the game because you personally don't like it?
 
I don't like the way the neutral game is setup. Jump ins are too good and there is less incentive to have good defense. The slow ass walk speeds, unsafe backdashes and crush counters make pressure way too good in this game. You'll notice all the top tiers are built around rushing that shit down.
 
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