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This Sony handheld device patent looks familiar

Fredrik

Member
Lol not again, poor Nintendo :/

But after Vita I swore to never buy a secondary Sony gaming device again, they're officially the worst when it comes to keep on supporting their less popular platforms.
Still, maybe this could help Switch too if they're somewhat similar power-wise? Edit: I mean there will be more multiplats on Sony's device, which might make sense and be easy to port to Switch too.
 
Sony's Wii U gamepad for PS4?

I don't believe that is a handheld. Looks less ergonomc than Switch by far.

Interesting proposition. Sony has had a history of utilizing its handhelds for streaming footage from their consoles to their handhelds and other platforms with their Remote Play functionality. It's also worth noting that the PS4 hardware allows the majority of PS4 games (except for peripheral-based games, like those that use the Move or PS Eye) to be compatible with Remote Play support too.

A PS4 "GamePad" equivalent would be interesting to see how it shapes up compared to the Switch and Wii U GamePad. Not having the hardware built-in like the Switch and not being tied to the console's design like the GamePad gives it some advantages. Remote Play is also streamed over the internet, rather than streamed directly to the controller like the Wii U console and GamePad; which eliminates the GamePad's problem of limited range. That does have its own problems, however; namely with Remote Play's streaming quality not being as good as it could be (lag, framerate caps, latency, and image quality among other issues seem to be commonly cited issues); I've read Off-TV Play is superior in that regard compared to Remote Play.

But if Sony could work out the problems to that, they might have a decent PS4 accessory that could be more than an afterthought--at least, depending on if the market is receptive to playing console games on the go as it is. How they react to the Switch would be the definite answer to that question.
 
lXAoah9.gif

No:
MQIKM.gif


No sale.

(Kidding)
 

jts

...hate me...
If Nintendo Switch takes off so much that Sony decides to jump in, Nintendo will still have a massive first-mover advantage, but they would need to keep iterating and working well as they did to create Nintendo Switch.
 
Interesting proposition. Sony has had a history of utilizing its handhelds for streaming footage from their consoles to their handhelds and other platforms with their Remote Play functionality. It's also worth noting that the PS4 hardware allows the majority of PS4 games (except for peripheral-based games, like those that use the Move or PS Eye) to be compatible with Remote Play support too.

A PS4 "GamePad" equivalent would be interesting to see how it shapes up compared to the Switch and Wii U GamePad. Not having the hardware built-in like the Switch and not being tied to the console's design like the GamePad gives it some advantages. Remote Play is also streamed over the internet, rather than streamed directly to the controller like the Wii U console and GamePad; which eliminates the GamePad's problem of limited range. That does have its own problems, however; namely with Remote Play's streaming quality not being as good as it could be (lag, framerate caps, latency, and image quality among other issues seem to be commonly cited issues); I've read Off-TV Play is superior in that regard compared to Remote Play.

But if Sony could work out the problems to that, they might have a decent PS4 accessory that could be more than an afterthought--at least, depending on if the market is receptive to playing console games on the go as it is. How they react to the Switch would be the definite answer to that question.

Remote Play is serviceable, but after extended time with it, I feel it's the least polished and smooth of any of this generation's streaming solutions. I couldn't see myself buying a PS4 gamepad that's reliant on Remote Play's tech.
 

Peterc

Member
To be fair, I don't think they can support another handheld on the moment with their own library.

They already need to support ps4, ps4pro and psvr + move. Even the psvr looks like a dead end. They only way they can make it work if the handheld can play ps4 games, but that wouldn't happen.

1) price would be way to high
2) battery life would be 1h

I think Nintendo hit the spot with the switch and I hope they will succeed. We need a company like Nintendo for their innovation in hardware and games.
 

Kurt

Member
clony strikes again. (like with every gen)

To be honest, the wii u was already a pre example of what the switch has become.
 

Peterc

Member
Do we know when the Switch first appeared this way?

Mostly it starts right after the next console release, so that would be 2012.
But i remember at Iwata ask that he talked about a hybrid idea before. Maybe it was the idea with wiiu all along, but it wasn't the right time to take that direction.

http://www.polygon.com/2014/2/3/537...-integrated-development-platform-satoru-iwata
Iwata: Next Nintendo console and handheld may have 'integrated' development platform


They already made it possible with super gameboy if you really want to know was first in handheld/tv.
 

Branduil

Member
Mostly it starts right after the next console release, so that would be 2012.
But i remember at Iwata ask that he talked about a hybrid idea before. Maybe it was the idea with wiiu all along, but it wasn't the right time to take that direction.

http://www.polygon.com/2014/2/3/537...-integrated-development-platform-satoru-iwata
Iwata: Next Nintendo console and handheld may have 'integrated' development platform


They already made it possible with super gameboy if you really want to know was first in handheld/tv.
And there was also the Gameboy Player for the GC. The DS line of games will actually end up being the only Nintendo handheld carts which can't officially be played on a TV.
 

Hexa

Member
What is the difference?

There is zero reason for them to make a separate system that only plays handheld games. A portable version of the PS4 makes sense though.

In a couple years, I think getting a PS4 into something not much bigger than the Switch seems possible, though how much it would cost might make it unreasonable. Battery life and heat would be a complete bitch though irrespective.
 

EloquentM

aka Mannny
In a couple years, I think getting a PS4 into something not much bigger than the Switch seems possible, though how much it would cost considering AMD might make it unreasonable. Battery life and heat would be a complete bitch though irrespective.
This. I don't think anyone asking for it in this thread realizes the tegra x1 can top out at 1 TF on paper but there's a reason it's a 1/3 of that on the switches docked mode.
 
But this time it would have the ps4 catalog of games .

This fantasy that it's even possible for Sony to make a portable device that would be natively compatible with every already released PS4 game, needs to stop.

It literally can't be done in the forseeable future.
 

Peterc

Member
This fantasy that it's even possible for Sony to make a portable device that would be natively compatible with every already released PS4 game, needs to stop.

It literally can't be done in the forseeable future.

True, i could also say highend PC is like 10x the power of ps4 pro, still people are not complaining about the power/price of ps4 pro.

Switch handheld is like 2x the power of what the vita was at the time when it was released.
So if people aren't excited about that, there is something wrong with it, switch has all the elements it needs. It's a great device and it delivers in tech.
 

Luigiv

Member
I can't see Sony ever putting out another dedicated handheld

I wonder if a handheld PS4 could ever happen though

Could happen, but by the time it's realistically possible we'll be well into the PS5 era (if not the PS6 era), so the question is would anyone buy a device that only plays "last gen" games without an original library of it's own?
 

Oregano

Member
True, i could also say highend PC is like 10x the power of ps4 pro, still people are not complaining about the power/price of ps4 pro.

Switch handheld is like 2x the power of what the vita was at the time when it was released.
So if people aren't excited about that, there is something wrong with it, switch has all the elements it needs. It's a great device and it delivers in tech.

It's closer to 10x more powerful than Vita.
 
In the patent it is clear that the tablet isn't any common tablet but something akin to the switch itself, which looks like a tablet but is in fact a different hardware designed by Nintendo itself.

If it was compatible with the Vita library I would buy it in a heartbeat, 720p, hdmi out, standard micro sd and dual triggers is everything it would need to justify the buy. Unfortunately I don't think it's ever going to happen.


here you can see the two slots for the memory card (micro sd?) and the cartridge (compatible with ps vita games?). Finally you can also see the hdmi port.


Here instead you can see the usb port and the jack, so obviously this is not merely a patent for a detachable controller for a standard tablet. More like VITA 3000, though as I said I don't think it will ever come to fruition.

Edit: above speculation has been proven wrong by this post

 
Lol not again, poor Nintendo :/

But after Vita I swore to never buy a secondary Sony gaming device again, they're officially the worst when it comes to keep on supporting their less popular platforms.
Still, maybe this could help Switch too if they're somewhat similar power-wise? Edit: I mean there will be more multiplats on Sony's device, which might make sense and be easy to port to Switch too.
I don't understand this line of thinkin', that seems to be very diffused. What makes Sony the worst? They have published around 90 games for the Vita while Nintendo has only published 60 or so for the WIiU. Both have supported their respective consoles for around three full years (2012-15 for Vita, 2013-16 WiiU). This, despite first party software sales being way more dissapointing for Sony than for Nintendo
 
Two other things I noticed


Here the B1 and B2 buttons seem to be the ones that need to be pressed to deattach the controller.


Also, from this picture it looks like the grip themselves of the controllers can be deattached, for reasons I can't possibly fathom (to reduce the form factor perhaps?).

Anyway I believe that the device would be equal in size to the Vita, albeit thiker. It looks like a lot of thought went into it.

Edit: above speculation proven wrong by this post

 

Oregano

Member
Nope. Vita is 28.4 GFLOPs tops.

222 MHz * 4 cores * 16 ALUs per core * 2 ops per ALU per clock = 28.4 GFLOPs

That's only if networking is turned off. Vita's default is 14GFLOPS which puts the undocked Switch at over 10x more powerful.
 

Peterc

Member
This fantasy that it's even possible for Sony to make a portable device that would be natively compatible with every already released PS4 game, needs to stop.

It literally can't be done in the forseeable future.

It's closer to 10x more powerful than Vita.


I mean at the time being when Sony released their psp or vita, the step sony takes with it in power it's much less than Nintendo did for the switch
 

Luigiv

Member
That's only if networking is turned off. Vita's default is 14GFLOPS which puts the undocked Switch at over 10x more powerful.

Oh yeah, forgot about that part. To be fair though, the Vita's clock speed is variable, so with WiFi enabled it's actually 111-166 MHz, not just 111 flat, so that gives it up to 21 GFLOPs with WiFi. Which brings the difference back down to 7x (which is still pretty close to a generational leap).
 
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