This game is going to suffer the same fate as Watch Dogs 2. It's just a really busy time.
The gunplay was atrocious in closed beta. We'll see...
I doubt they would change it.hope they change sync shot, killing 4 targets the same time through mountains or buildings is a joke
At least the enemies drop super quick, which is a night and day difference from The Division, and a seriously appreciated one.
But that was from the starting area - and I've got no idea if enemies get spongier as you move up in the game's difficulty rating, or if that difficulty just means more vehicles, sniper and more organized attacks and defenses.
The game is horribly unpolished, as was the last Ghost Recon when it released. Hell, it wasn't even finished.
Thats great to read.I think it was jackfrags, but he had gotten to play through a lot more and mentioned how there are a lot of bosses, but they're just as fragile as the regular NPCs. Well, maybe a little tougher, but still just takes a few shots to bring them down.
Are you talking about a beta being unpolished? Old build perhaps?
Yup. 1440p HDR locked 30fps.Did the previous beta have PS4 PRO support?
I did hear it runs at 1440p(or the final game).Did the previous beta have PS4 PRO support?
Yup. 1440p HDR locked 30fps.
pre-load up on NA PC, 23.55GB.
It's up on the US store.
https://store.playstation.com/#!/en...beta/cid=UP0001-CUSA06119_00-GRWILDBETASCEA00
I didn't get into the closed Beta, but I hope they've listened to all the comments like this.Fix those shit helo controls pls.
I didn't get into the closed Beta, but I hope they've listened to all the comments like this.
Flying choppers is my go-to activity in GTA. I don't need it to be the same, but 'not shit' would be a big step in confirming my purchase.
Nvidia need to release drivers for this. Hopefully they tweaked several things already and it's not just the closed beta experience plus another region.
Looking forward to trying this with friends as I played the closed beta alone and found it quite underwhelming.
Fix those shit helo controls pls.
Fingers crossed that they are going to attempt to implement some community feedback. Mainly, helicopter controls. There were like 30 threads about that alone in the official forums.
At least the enemies drop super quick, which is a night and day difference from The Division, and a seriously appreciated one.
But that was from the starting area - and I've got no idea if enemies get spongier as you move up in the game's difficulty rating, or if that difficulty just means more vehicles, sniper and more organized attacks and defenses.
Nvidia hears ya, nvidia don't care
I think these betas are little more than glorified demos.
The game is out in a couple of weeks, no? There's probably time to do very little.
If only more took NioH as an example.
We will have this data up for you shortly. Don't have an exact time frame but it will be up by tomorrow at the latest.
The only reason I hold out hope is that there were changes made based on feedback between Division closed and open betas.
Edit: Popped over to the ubi forms to see if any official change notes have been posted, only this
...and that was posted two days ago. Yeah, not looking like anything has been changed since closed. Ugh. Just new area to explore. If this game launches without addressing the god awful helicopter controls...I might have to convince my friends to hold off on buying it.