jwillenn
Member
I would like to think a mandate from Nintendo would be for touchscreen essential games.
Touchscreen essential games? Is there really such a thing knowing there can be alternatives that allow players to still get most of what the game offers? Sure, you could say this is the optimal way according to THE vision, but you could also confine Street Fighter to a bunch of arcade cabinets. Okay, let's be reasonable here. You could say no fight pads allowed, which also means no handheld mode for Ultra Street Fighter 2.
You could say no "regular controls" for Red Steel 3. You have to experience swinging the sword, swinging the JoyCon. Some of the enemies will be completely invisible. Feel the advanced rumbling to know where your invisible foe is and how you must orient your right JoyCon for defense in order to complete the challenge. Players who mostly game on the go while finding Red Steel 3 interesting will be kind of disappointed. They like the world, sounds, stories, and action (even at different challenge levels based around different input methods), but they can't play it on the go, though they paid $300 for a system that is less powerful than it could be for the sake of such an option...