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Persona 5 ships over 1.5 million copies worldwide

Persona 4 really did put this series on the map.

Well deserved of course. P5 is fucking great so far.
I think what really made Persona known in the west was Golden and also the Persona 4 anime and Persona 3 movies that were hard to miss if you were even remotely keeping track of new anime releases in the last few years. Catherine probably managed to attract a few new people as well. The niche of people that like anime might be a niche, but it still is a very big niche and if you are part of it you probably heard the name "Persona" at some point and remember it, something that definitely wasn't the case when the PS2 version of Persona 4 released. Meanwhile P4Golden really profited from the lack of games on the Vita, it was omnipresent on any "must play" Vita game lists and very visible to anyone looking up Vita games too thanks to the very high critical reception and metascore (isn't it still one of the top 3 best rated Vita releases).

That all added on top of the super impressive trailers, word of mouth (also a result of above factors) and the extremely impressive critical reception. Considering how rarely JRPGs score in the 90s or even high 80s when it comes to metascore nowadays (the most recent one I can remember is FFX with a 92 score), a 94 score is massive (is there any JRPG with a higher score at the moment?) and instantly puts it on the radar of everyone who even remotely likes JRPGs.

I was hoping that this would lead to a considerable increase in sales over Golden and Catherine, but I absolutely didn't expect it to be this much.
 
Persona 5 has been an amazing experience thus far so it's absolutely well deserved.

I just hope people at AtlusJP don't look at this number and say "yeah, our plan to restrict the exposure of this game clearly worked. Good job everyone."
 

Asd202

Member
I'm enjoing the game right now and I must say that Atlus did not waste their time while working on this game. For example dungeons (I'm at the first one lol) are such a step up from previous games it's not even close. I also like how everything is contextualized at least from the first few hours I played.
 

singhr1

Member
Persona 5 has been an amazing experience thus far so it's absolutely well deserved.

I just hope people at AtlusJP don't look at this number and say "yeah, our plan to restrict the exposure of this game clearly worked. Good job everyone."

The sales they would get from game exposure wouldn't be Day 1 sales so I hope so too.
 

Kain

Member
Doesn't deserve it for the piece of crap policies they have on streaming.

Yeah right. Good games shouldn't sell because I don't like the company's policies on an additional service that not so many people care about and can easily be bypassed anyway. Flawless logic.
 
Persona 5 has been amazing so far will buy the Vita2 or Switch edition when the time comes. I don’t wanna think about P6 at any point for a while. The wait between P3 and P4 didn’t feel that long but the wait for P5 yikes.
 

LeleSocho

Banned
Right. Some backwards decisions regarding streaming and screenshots sure do outweigh the quality of the actual video game they made.

Some of you people...

Yeah right. Good games shouldn't sell because I don't like the company's policies on an additional service that not so many people care about and can easily be bypassed anyway. Flawless logic.

It's with this mindset that today you have games like Mass Effect Andromeda on the market.
It's a matter of priorities i guess.
 
Persona 5 has been amazing so far will buy the Vita2 or Switch edition when the time comes. I don't wanna think about P6 at any point for a while. The wait between P3 and P4 didn't feel that long but the wait for P5 yikes.

IMO the sequel will come much faster now that they finally have their HD Persona engine in place. The turnover between Persona 3 (2006), P3 FES (2007) and Persona 4 (2008) was really fast (Persona 4 released not even 2 years after Persona 3 in Japan) because they shared the same engine and a looooooooooooot of assets. Expect lots of asset re-use in Persona 6 (especially demons and Personas in their entirety), but that shouldn't be a problem (I heard few people complaining about it concerning Persona 4). 2-3 years seems realistic if they don't get too off-track with spin-offs (which would on the other hand likely require another game for additional characters, at least if they want to do another beat 'em up like Arena).
 
It's with this mindset that today you have games like Mass Effect Andromeda on the market.
It's a matter of priorities i guess.

What mindset is that? Not caring about streaming or screenshots, and wanting to play well made games? Some serious navel-gazing going on here.

Why should people punish a developer for erring in such a minuscule way even though they clearly brought a well-made game to market?

I also don't see how this relates to ME:A.

Gotta ask though, do you even own a PS4? Are you complaining because they're actively trying to impede you watching playthroughs of the game or something? I don't understand how this can be such a big deal to someone otherwise.
 
Well deserved sales. It's crazy to think that Persona is now actually becoming popular.

I could see this game getting to around 2.5 million sales or so when you consider the eventual PSN sales.
 

NastyBook

Member
Congrats on what should be good sell through numbers. Gotta go ahead and wrap up Horizon so I won't be going between it, Destiny, and P5.
 

Opa-Pa

Member
IMO the sequel will come much faster now that they finally have their HD Persona engine in place. The turnover between Persona 3 (2006), P3 FES (2007) and Persona 4 (2008) was really fast (Persona 4 released not even 2 years after Persona 3 in Japan) because they shared the same engine and a looooooooooooot of assets. Expect lots of asset re-use in Persona 6 (especially demons and Personas in their entirety), but that shouldn't be a problem (I heard few people complaining about it concerning Persona 4). 2-3 years seems realistic if they don't get too off-track with spin-offs (which would on the other hand likely require another game for additional characters, at least if they want to do another beat 'em up like Arena).

I'd love this to happen, but I think it's a bit different this time. Another reason they pulled off P4 al fast is that dungeons only needed music and graphical assets, but the rest was all randomly generated. But this time dungeons are so massive and elaborated, and mechanics like the entire dungeon traversal with focus on stealth are so deeply related to the main theme of the game, that unless they straight up make another game about thieves, they'd still have to rework a lot of stuff.

3+ years still sounds relatively realistic though, I just hope there's staff available because I think some P Studio people are working on Atlus' new fantasy RPG.
 
I'd love this to happen, but I think it's a bit different this time. Another reason they pulled off P4 al fast is that dungeons only needed music and graphical assets, but the rest was all randomly generated. But this time dungeons are so massive and elaborated, and mechanics like the entire dungeon traversal with focus on stealth are so deeply related to the main theme of the game, that unless they straight up make another game about thieves, they'd still have to rework a lot of stuff.

3+ years still sounds relatively realistic though, I just hope there's staff available because I think some P Studio people are working on Atlus' new fantasy RPG.

Yeah, this is the big issue. Hashino is no longer working on Persona, and replacing him isn't going to be easy since he's instrumental in making the series what it is today.
 
Doesn't deserve it for the piece of crap policies they have on streaming.
You don't think it deserves sales because Atlus made a controversial streaming/share policy? Yes that totally overides the great reviews and they should have sold no copies and gone out of buisness :/

Grow up mate.
 
The game is pretty good so I`m glad is selling well.

But I feel that it could be selling even more if it had a better distribution and marketing.
 
It's with this mindset that today you have games like Mass Effect Andromeda on the market.
It's a matter of priorities i guess.

Did you just say that Mass Effect Andromeda quality equals Persona 5? Oh boy... I have read a lot of crap today, but this surely takes the cake.
 

asagami_

Banned
Well, outside Catherine and Tokyo Mirage Session, Persona 5 is really first big HD game for Atlus. Thank god japanese devs haven't problems with HD games development anymore.
 
PS3 version pretty much sold out in the UK. I hope they plan to do another run. Persona 4 is still available new but that's a different publisher.

Didn't base.com send someone on gaf a message saying deepsilver had ended production of the ps3 sku? I have no idea if that was true or where/who I saw saying that but... it's not unbelievable.
 
The persona franchise manages to stand out from the crowd (its not hard to do, honestly) by blending a unique style with strong gameplay. The turn based battles call back to old RPGs while the story, presentation, and atmosphere make it fresh and new.

JRPGs need to take note and really keep up. FFXV and P5 are the games to beat.
 

FluxWaveZ

Member
Hashino said he would still be involved at P Studio, do you not believe him?

He didn't say this.

In fact, statements from Atlus USA and Hashino himself make it sound like the opposite: like he's done with P Studio for good. Don't think that's going to happen, but it could also be the case.
 

Gbraga

Member
The persona franchise manages to stand out from the crowd (its not hard to do, honestly) by blending a unique style with strong gameplay. The turn based battles call back to old RPGs while the story, presentation, and atmosphere make it fresh and new.

JRPGs need to take note and really keep up. FFXV and P5 are the games to beat.

I have more than 150 hours of FFXV, I love the game, definitely don't share the GAF hate, but I still wouldn't consider it "the game to beat" on any aspect, really.

Automata deserves that position, though. :p
 

LeleSocho

Banned
What mindset is that? Not caring about streaming or screenshots, and wanting to play well made games? Some serious navel-gazing going on here.

Why should people punish a developer for erring in such a minuscule way even though they clearly brought a well-made game to market?

I also don't see how this relates to ME:A.

Gotta ask though, do you even own a PS4? Are you complaining because they're actively trying to impede you watching playthroughs of the game or something? I don't understand how this can be such a big deal to someone otherwise.
The mindset is to let stupid bullshit fly in order to get the thing, the bullshit becomes the norm and more bad stuff gets added over time in the end you get stuff like ME:A (the most recent example here's why i mentioned it) and other games with bullshit policies that have been released these years.
As for your questions:
-Yes i own a PS4 Pro
-I bought P5 and played it for 3 hours but asked for a refund as soon as i heard the no streaming policy
-No i don't stream regularly nor do i earn money to do so


You don't think it deserves sales because Atlus made a controversial streaming/share policy? Yes that totally overides the great reviews and they should have sold no copies and gone out of buisness :/

Grow up mate.
I'm consistent with my line of thought, if good games made by good developers get criticized by people because company policies dictate that these good game must be cut of important content and put by separate and paid DLC then i think games like Persona 5 must be criticized too.

And if you think having the morality of depriving yourself of something that you enjoy because there's an aspect you don't agree on is childish and not like a grown up should act then i don't know what to tell you.


Did you just say that Mass Effect Andromeda quality equals Persona 5? Oh boy... I have read a lot of crap today, but this surely takes the cake.
???
Point me where i said something like that, i said that the mentality of accepting everything leads to stuff like ME:A not that the two are equal.

Your point being...? P5 is a flawless product, ME:A is not.
read above
 
They delayed so long in pursuit of making sure their game was everything they could make it and able to reach a wide audience (+PS4).

A well deserved success for a series that has consistently delivered in all parts of their creative visions. Add in years worth of good word of mouth from P4 and some excellent trailers and finally taking western releases more seriously and it's not surprising to see where it has become.

Congrats to them and I hope from now on they realise the potential the world wide market has for them.
 

silva1991

Member
The persona franchise manages to stand out from the crowd (its not hard to do, honestly) by blending a unique style with strong gameplay. The turn based battles call back to old RPGs while the story, presentation, and atmosphere make it fresh and new.

JRPGs need to take note and really keep up. FFXV and P5 are the games to beat.

That's like saying "Shadow of Mordor and Witcher 3 are the games to beat"

Not really the same caliber :p
 

Scrawnton

Member
Great sales, makes me wish they invested more money into the English voice acting.

Crossed the ten hour mark and wrapped up the first story thread and I'm addicted despite that short coming.
 
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