He's said before that they are ahead of schedule. They're just lining things up at this point.
And he Ends the e3 with " Order now and get it tomorrow"
He's said before that they are ahead of schedule. They're just lining things up at this point.
Going for the Pro look ; )
And he Ends the e3 with " Order now and get it tomorrow"
And he Ends the e3 with " Order now and get it tomorrow"
Hopefully it means it gets released sooner???!?!?!
That's 48 Teraflops of Scorpio dev kits
You can just write to the original set of [Xbox One] requirements that we have today, and then we'll do the work to make sure that it actually runs better. But [developers] don't have to do any custom work for Scorpio, Choudhry told Gamasutra. We're just inviting people to come in and take advantage of it. In terms of requirements if they do decide to take advantage of it, we want that content to run, at minimum the same as but ideally better than it does on the original Xbox One.
I reeeeaallly am hoping for an August/September drop (at the latest). Get ahead of the initial Fall lineup.
And then oprah hands everyone in the audience a scorpiono way, but this would be sick
I reeeeaallly am hoping for an August/September drop (at the latest). Get ahead of the initial Fall lineup.
I'm sure this is more developer friendly but I prefer Sony's method of requiring Pro enhancements on games now that the system is out. The quote above makes it sound like if a developer wanted to make it look and run the same between XBO and Scorpio, they could.
Yeah, that's what i'm saying. Software side limitations like resolution and FPS caps are still on the table, they seem to not have counted them. But they saying that their main goal is to just have games run better by default(aka games that have variable res or unlocked FPS) without mandating patches to take advantage of it
But we thought 4K TVs would get to scale in the middle of this generation. So we designed a console for 2016, and a console for 2017. We were kind of working on both plans simultaneously. And at some point, we got to -- let's just call it greenlight. For what we would do in 2016, and we sat around a table not too dissimlar from this and said, I think we need to do more than what the silicon is that's available in 2016 at a price point that a console customer would want to pay. So that's when we stopped that effort.
so like boost mode then... well yeah, i kinda expected that given even the xbone s does the same thing (to a lesser extent obviously) i was hoping they'd be able to do pro-like patches without any dev involvement. just render all games 4k system side instead of requiring patches like the PS4Pro.
Jez Corden‏ @JezCorden
I'm wondering if the programmable buttons on Scorpio XDK will be in the consumer version. I've seen vague info that seems to suggest this.
So are the pics of the motherboard and exploded animation mirrored?
I had a R9 390(5.1TFLOPS) and I thought I upgraded to a RX 480(5.8TFLOPS). I was disappointed because the R9 390 outperforms the RX 480 by around 12% at 4K resolution across over a dozen titles. Makes sense to me now that I had likely purchased the successor to the 380x.AMD guy on the Wan Show used 480x as the example for performance, but didn't slip up and say that it was.
More people should watch it tbh.
Hopefully it means it gets released sooner???!?!?!
But we thought 4K TVs would get to scale in the middle of this generation. So we designed a console for 2016, and a console for 2017. We were kind of working on both plans simultaneously. And at some point, we got to -- let's just call it greenlight. For what we would do in 2016, and we sat around a table not too dissimlar from this and said, I think we need to do more than what the silicon is that's available in 2016 at a price point that a console customer would want to pay. So that's when we stopped that effort.
I knew it they had tricked Sony into coming 2016 with the Pro.
Wait.
So are the pics of the motherboard and exploded animation mirrored?
I hope it's black, all I have in my entertainment center is black.I think Scorpio will look like XB1 S but in black. That must be a reason why the XB1 S did not have a black sku.
That's 48 Teraflops of Scorpio dev kits
I had a R9 390(5.1TFLOPS) and I thought I upgraded to a RX 480(5.8TFLOPS). I was disappointed because the R9 390 outperforms the RX 480 by around 12% at 4K resolution across over a dozen titles. Makes sense to me now that I had likely purchased the successor to the 380x.
Everybody has assumed there is only a fully enabled 36CU Polaris 10, and that the Scorpio is "just a minor upgrade" with 4CUs added. In all likelihood a 44CU chip has secretly existed with MS. So the Scorpio is a "RX 490x" with 4CUs disabled for yields. lol. Once again, can't wait for that layout or die shot to see if this hunch is correct.
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P.S.- I ran Forza Apex with FX-8350 @ 4.2GHz and RX 480 at 1305MHz core/2250MHz mem at the ultra settings describe by DF on a wet track with full grid and their performance is at least 25% better than what I experience. I get frames mostly in the 50s with drops into the 30s. Scorpio is a beast.
I reeeeaallly am hoping for an August/September drop (at the latest). Get ahead of the initial Fall lineup.
Yes because companies just roll on their competitor's roadmap and don't have anything otherwise planned /s.I knew it they had tricked Sony into coming 2016 with the Pro.
The Scorpio dev kit, in front of dev kits for earlier Xbox consoles
that's exactly what he's saying. Yeah the pro patches released so far have been pretty cool mostly, but do you want that or full on consistency of knowing every game has a boost mode like upgrade where the GPU and CPU automatically upgrades dynamic res games and variable FPS games?
Devs have the option of just letting the hardware do its thing or upgrade the games themselves
so like boost mode then... well yeah, i kinda expected that given even the xbone s does the same thing (to a lesser extent obviously) i was hoping they'd be able to do pro-like patches without any dev involvement. just render all games 4k system side instead of requiring patches like the PS4Pro.
If that's the case then I guess that's pretty much what it is going to look like.
So Phil already has a Scorpio at home. We are almost there folks.
It looks great IMHO,a cross between the S and the One...the XBoX X... (name confirmed from my ass lol )
I wonder if the frame rate display is just for devkits, or if not if a develop can opt to turn it off. I can see developers maybe not wanting users constantly conscious of the frame rate of their games.
Wait.
My thought too, I get power on and eject. But do I need more stuff actually on the hardware? Maybe they are catering for typical physical buttons on blu ray/uhd players?what would they even do? makes no sense.
Nice that Microsoft is giving devs a kit that is more powerful and telling them to build their games big then scale down. Yet we'll still hear the xbox one is holding back scorpio argument.
Are you sure you shouldn't be...*CONCERNED*I want Scorpio right now
That's your takeaway? Sony has no plans at all even when they've repeatedly said they weren't done with generations and Microsoft has said they were? Even though they now say they aren't anymore?
And you guys wonder why these threads always get derailed. What nonsense.
So, let's say it really turns out to be the Xbox One X, what are the odds that (for nostalgias sake) they would implement some form of an actual "X" into the design of the console ala OG Xbox? Maybe not as dramatic but something more subtle?
That's 48 Teraflops of Scorpio dev kits
And he Ends the e3 with " Order now and get it tomorrow"