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Epic: There are 20+ Japanese Unreal Engine 4 games for Switch in development

Lol I was just saying games I'd like on the Switch. Didn't mean UE4 games specifically. Though I think DS3 would run on UE4 if it came to the Switch.

What's the update on that Dark Souls rumor? Wasn't it happening?

Then you're not on topic. The topic is UE4 games. You're just flustered by stuff you made up earlier and getting called out on it.

Kingdom Hearts just makes too much sense. Nintendo and Disney is la natural partnership as it gets.

I doubt Sony would allow it. It would open the gates for their overall demise in the Japanese market.
Why would Sony have any say? I mean come on already. KH is on Xbox and Nintendo systems lol
 
Apparently Switch's CPU is roughly 40% of PS4's at best case scenario docked.

Running games at that scale is going to be a challenge especially to account for handheld mode without cutbacks, especially for games already in development based around PS4 and not taking switch into account.

KHBBS's comparison is stupid because the game itself is nowhere near the actual scale or fidelity of KH2 period, just certain environments have a good art style and character models can look similar up close.

Going by the benchmark numbers that Donnie, Blu, Libre, and I was looking at, that is the best case scenario in PS4's favor. That is assuming that all of the cores on both systems are being are being completely utilized. In practice, the gap between the performance will be smaller since it is easier to have near-100% utilization with 3-cores (Switch) compared to splitting tasks among six-cores (PS4).

Also, the CPU is the same clockspeed docked and undocked.
 
We've seen Snake Pass and LEGO City Undercover and those compare favorably to the other systems. There's no reason to believe that the other games won't be running fine. The system is more powerful that the Xbox 360 and the newest Tomb Raider was ported to that system with favorable results, so there's no reason to believe the NS version of these games will be severely downgraded.

LEGO is a port of a Wii U game, and you're using that as a basis for why high end games built on current-gen consoles would be just fine on the Switch? Like I said, we've yet to see any high end games compared on the Switch vs. the PS4 and Xbox One in large part because there really aren't any high end multiplatform games being announced for the Switch. Destiny 2 was just announced and there's no Switch version. Tomorrow Battlefront 2 will be officially announced, and many aren't holding their breaths for that to have a Switch version either. Shinobi Striker, which uses UE4, was recently announced and there's no Switch version of it.

So, i'm not sure how you can be so confident in there being no severe downgrades when companies seemingly aren't even willing to make high end games on the Switch.
 

EDarkness

Member
LEGO is a port of a Wii U game, and you're using that as a basis for why high end games built on current-gen consoles would be just fine on the Switch? Like I said, we've yet to see any high end games compared on the Switch vs. the PS4 and Xbox One in large part because there really aren't any high end multiplatform games being announced for the Switch. Destiny 2 was just announced and there's no Switch version. Tomorrow Battlefront 2 will be officially announced, and many aren't holding their breaths for that to have a Switch version either. Shinobi Striker, which uses UE4, was recently announced and there's no Switch version of it.

So, i'm not sure how you can be so confident in there being no severe downgrades when companies seemingly aren't even willing to make high end games on the Switch.

Because whether or not people release games on the system has nothing to do with power. It's all about whether or not they'll make money off of the game. Those game can run on the system, though. Not saying that some graphical sacrifices (resolution, texture quality, etc.) don't need to be made, but damn, man, it's not as weak as people keep throwing out there. If companies want to port those games, they can.
 

Asd202

Member
I would temper expectations for E3 concerning this news. E3 is mostly western AAA driven expo, rather keep eyes at TGS.
 

Nirolak

Mrgrgr
what high-profile indie games use UE?

You would need to define indie in the context of Japan.

Like does Nippon Ichi count as indie, or are we talking doujin?

For indie in the Western sense, it's much harder to tell, because we wouldn't really know what they're using.

Otherwise, the lists in this thread are fairly filled out for smaller publishers, but there are places like Tamsoft and DIMPS that also use it.
 

EDarkness

Member
I would temper expectations for E3 concerning this news. E3 is mostly western AAA driven expo, rather keep eyes at TGS.

Well, it would be interesting to see if any western developers using UE4 decide to port over their games to the NS. If the NS is still selling well by then, then we might see more companies scramble to do quick and dirty ports using the engine.
 
I would temper expectations for E3 concerning this news. E3 is mostly western AAA driven expo, rather keep eyes at TGS.
As far as Japanese go I can agree with this slightly because FFVIIR and big Japanese games have been announced at E3 before.

I'm still expecting a big E3 from Nintendo.
 

marc^o^

Nintendo's Pro Bono PR Firm
I would temper expectations for E3 concerning this news. E3 is mostly western AAA driven expo, rather keep eyes at TGS.
3rd party investors require profits and growth. The narrative Switch has set with this launch is hope for exactly that. It's now hard to believe Switch first projects aren't greenlighted as we speak. The wait and see is over. Analysts greenlight it. Middeware vendors greenlight it. Sold-out retailers greenlight it, Nintendo production increase greenlights it. I don't believe a second E3 will lack of announcements.
 

Asd202

Member
I think you forgot something though.

FFVIIR will be one of them hehe

It won't be but it's nice to dream I guess.

3rd party investors require profits and growth. The narrative Switch has set with this launch is hope for exactly that. It's now hard to believe Switch first projects aren't greenlighted as we speak. The wait and see is over. Analysts greenlight it. Middeware vendores greenlight it. Sold-out retailers greenlight it, Nintendo production increase greenlights it. I don't believe a second E3 will be avoid of announcements.

Budgets are not limitless especially for project years in development.
 
We'll have the next Switch console with Tegra X2 and 1080p screen by that time :p

Really looking forward to the Switch's future with these games running on its modern architecture :D

This is my entry point to this ecosystem. I got burned by the Wii U. I'm waiting for the 2018 New Switch or whatever it will be called. Pascal will dramatically improve performance and battery life.
 

marc^o^

Nintendo's Pro Bono PR Firm
It won't be but it's nice to dream I guess.



Budgets are not limitless especially for project years in development.
You're right and I'm not saying Switch will get all games. I doubt they'll get more than few AAA ports. But it will get content, older games, remasters, B tier titles. On top of indies, japanese and Nintendo releases, there will be alot to play, in a clear and distinct enough value proposition. DS and Wii didn't need AAA games to find a side place.
 

Spaghetti

Member
I was under the impression that Shenmue 3 was being funded with Sony money. Is that not the case?
No.

Major non-Kickstarter funding source is Shibuya Productions, who are also marketing/publishing the PC version. Sony is providing marketing/publishing assistance for the PS4 version.
 
You're right and I'm not saying Switch will get all games. I doubt they'll get more than few AAA ports. But it will get content, older games, remasters, B tier titles. On top of indies, japanese and Nintendo releases, there will be alot to play, in a clear and distinct enough value proposition. DS and Wii didn't need AAA games to find a side place.
Yeah. Nobody is expecting all games. That'll never happen. We can see certain games like a KH because how Square is so enthusiastic about the system (they've supported it the most so far) and KH has been on Nintendo systems.
 
Is that true for Nintendo though? I can't recall their E3 Directs being full of many Western titles.
Yeah Nintendo will have mainly Japanese announcements at E3, considering most of their studios and partners are Japanese developers. Honestly I'd be happy to see more western support announced at E3 for Switch, as my current expectations are mostly for Japanese games.
 

foxuzamaki

Doesn't read OPs, especially not his own
Yeah Nintendo will have mainly Japanese announcements at E3, considering most of their studios and partners are Japanese developers. Honestly I'd be happy to see more western support announced at E3 for Switch, as my current expectations are mostly for Japanese games.

Same
 

Orgen

Member
I heard about a game that was planned (months ago) that if it ends up being true will get a thread for the archives. Let's see what happens at E3 this year!
 

Randomizer

Member
Very exciting news. Japanese third party support is all I care about to be honest. Western 'AAA' games have been disappointing me consistently the last few years baring a few exceptional titles.

I heard about a game that was planned (months ago) that if it ends up being true will get a thread for the archives. Let's see what happens at E3 this year!

Fairly certain this sort of post is frowned upon. Posters going around giving people blue balls, didn't your mother ever tell you that nobody likes blue balls!
 

Tain

Member
Epic has made so many great decisions with UE4, including making a decent push regarding Japanese support.

I'm happy to see a lot of Japanese devs using a high-tech engine on a console (or something close enough to it).
 

jts

...hate me...
I heard about a game that was planned (months ago) that if it ends up being true will get a thread for the archives. Let's see what happens at E3 this year!

I guess Valve decided to go with UE instead of Source for HL3. Pretty cool!
 

Randomizer

Member
Epic has made so many great decisions with UE4, including making a decent push regarding Japanese support.

I'm happy to see a lot of Japanese devs using a high-tech engine on a console (or something close enough to it).

It's surprising how long it's taken UE4 to finally catch on. Last gen 3/4 of every big game seemed to be UE3. And the funny thing is UE4 is an amazing engine and UE3 was full of issues such as texture pop-in, issues with large open environments etc.
 

DMONKUMA

Junior Member
Wasn't it mention in another article that Nintendo themselves are working with UE4 to developing games? Maybe we might see something they make using the engine.
 

NSESN

Member
Epic has made so many great decisions with UE4, including making a decent push regarding Japanese support.

I'm happy to see a lot of Japanese devs using a high-tech engine on a console (or something close enough to it).

Yeah, the fact that Nintendo is helping them is also great as they own great part of the market.
 

Rpgmonkey

Member
Interesting, both from a Switch support perspective and a general development perspective, because the number of Japanese UE4 games is only just now starting to ramp up. So far from what I can tell observing various developers/publishers:

- It appears to be Square Enix's engine of choice for major titles (FF/KH/DQ) released on compatible platforms.
- I think every known internally-developed Bandai Namco game for compatible platforms is using UE4 at this point? Assuming they remain consistent on this I can see other IPs of theirs like Tales and Soul Calibur using it too if/when new entries for those are announced.
- Atlus has one game announced so far being made for compatible platforms and that one game is using it. This may also extend to the new IP they're working on?
- Capcom's at least using it for their fighters.
- I don't think anything is known to be using it at Sega right now?
- I know they spoke about having good knowledge of it at Nintendo but I don't know if that extends beyond supporting third parties and includes something they're working on.
- Don't think anything at Koei Tecmo is using it so far?
- Since Let It Die uses it I wonder if the No More Heroes game will as well.
- Don't know what FromSoftware's approach is, nothing for them (yet) right?
- That Neptunia game is using it so I guess Compile Heart/Idea Factory is going with it? I don't keep up with them lol.

And then there's other stuff like Bloodstained and Shenmue 3.
 

Eolz

Member
Damn, that's some great news.
Some of them will likely be mid-tier or even indie equivalent, but that's promising both in terms of support and in how Epic might help pushing it forward as well.
Looking forward to the reveals!
 

DMONKUMA

Junior Member
I heard about a game that was planned (months ago) that if it ends up being true will get a thread for the archives. Let's see what happens at E3 this year!

Hmm will this is exciting I'm pretty sure being vague is not a good thing with these types of post.
 

Soph

Member
1 20 Switch
- Play 20 whole new minigames in this HD Rumble Unreal 4 Extravaganza
- Play with up to 8 friends on one switch in groundbreaking graphics and tactile immersion
 

Pif

Banned
Considering that japanese devs are adopting UE4 en masse, this seems like a normal number.

Watch many of those 20 games be 2D puzzles, waifu simulators and some other minor stuff. Mostly eShop.

If we get more than 5 meaty projects out of this I'll be very surprised.
 
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