Depends on Wonder Woman's & Justice League's Rotten Tomatoes ratings.
Now that you mention it Soul Callibur was one of the possibly only eastern developed franchises that goes in with single player content. You need more than a multiplayer fanbase in this day and age and it's something capcom doesn't understand.
Street Fighter had the alpha and EX games. MK just decided to number their alpha and EX games as mainline ones.
http://www.capcom.co.jp/ir/english/finance/million.html
The sales for AE ,USF4 are for the individual SKU ( Full game by itself ). Not the $15 Upgrade. So there isnt really any overlap with SSF4 players. Players who own SSF4 would have just bought the 15$ upgrade to AE,Ultra. So Its more like a "GOTY edition" that replaces SSF4. Not gonna count the 3DS version since I dont think MK did well on the Vita. Mainly because Vita.
Edit: Also not counting SFIV Vanilla, Since that had noway for players to upgrade to SSF4. Hence there will be an overlap.
So these are in addition to each other correct?
SSF4 1.9
SSF4 AE 1.1
SSF4 U 1.1
So total is 4.1 million?
So then if we take Ed Boons tweet as gospel (and I do) from Jan 2013 which was >3.5 Million and add the 900K from steam sales (steam release July 2013) then MK is still at least at 4.4 million assuming absolutely no more console sales
So 4.4+ million > 4.1 million MK still wins
Capcom fanboy here
Injustice and it's not even close
The last Alpha was only a year after SF3 (and MK4), so that doesn't really change anything. EX also only goes up to 2000, and is a clearly different situation, being made by Arika and all. Capcom can't even get at the game's characters.
More importantly though, Mortal Kombat was safe and healthy the entire time, whilst Street Fighter looked like it was utterly done for prior to Street Fighter IV saving it. But Street Fighter IV didn't save the genre, it saved Street Fighter. Mortal Kombat, Smash Bros, Tekken, Soul Calibur, Dead or Alive, hell even Virtua Fighter were selling in its absence.
I really doubt MK9 would be what it was without SFIVs influence. They returned to 2D and also there was a huge gap in quality and sales between Past MKs and MK9.
The last Alpha was only a year after SF3 (and MK4), so that doesn't really change anything. EX also only goes up to 2000, and is a clearly different situation, being made by Arika and all. Capcom can't even get at the game's characters.
More importantly though, Mortal Kombat was safe and healthy the entire time, whilst Street Fighter looked like it was utterly done for prior to Street Fighter IV saving it. But Street Fighter IV didn't save the genre, it saved Street Fighter. Mortal Kombat, Smash Bros, Tekken, Soul Calibur, Dead or Alive, hell even Virtua Fighter were selling in its absence.
Mortal Kombat was the only thing making Midway money, to the point they mandated a MK game every year ...somehow.You do remember NRS parent studio went under and they were sold to WB? Around MKvDC time.
You do remember NRS parent studio went under and they were sold to WB? Around MKvDC time.
Yea... but are you seriously going to suggest Mortal Kombat was in any way the cause? They went under in spite of Mortal Kombat, not because of it. If Mortal Kombat's were selling like Street Fighter III did, then you'd have a decent point.
Characters look SO GOOD.Injustice 2 looks so good.
I don't even like fighting games outside of Street Fighter 3 but i'll be buying Injustice 2 day one just to see all my favorite DC characters rendered in gorgeous 3D.
I feel like it's the other way around. Injustice 2 was always gonna sell more than Tekken 7 but T7 releasing so close might affect it's sales.I wonder how tekken 7 will impact Injustice 2.
Yeah, I've even seen I2 become unavailable to pre-order on Amazon multiple times. The game will be a massive hit.Capcom themselves only expecting 2 million for MvC should really hammer home even they don't expect to come close to Injustice 2.
Injustice. NetherRealm Studios is mainstream, really mainstream.
Idk...I mean TTT2 kinda tanked with it being so close to DoA 5 but I feel like people are anticipating it much more. It also could end up like Tekken 6 where they stuffed the channels and it ended up getting discounted to 19.99 really fast. It'll be interesting.I feel like it's the other way around. Injustice 2 was always gonna sell more than Tekken 7 but T7 releasing so close might affect it's sales.
Also to everyone clamoring for gear unlocks in a fighting game,sure that gives you something to grind for but it's a pointless grind. You think the tournament scene is really going to allow some bs customize your stats feature?
You think the people clamoring for gear unlocks are the ones attending tournaments? They don't give a fuck. Casuals love aesthetics and a carrot on a stick. The tournament players are the vast minority.
Well theres also AE on Steam/GFWL which we dont have any data on. Since there was a whole shift in moving the game to Steam. So I'd still say its not as far apart as you think.
Edit :
Also all this is without counting SFIV vanilla , under the assumption that Everyone who bought SSF4 already owned Vanilla. So if you are actually looking at unique consumers , its possibly a lot more as well. Since a huge amount of SFIV players didnt move on to SSF4 series.
Which only makes my earlier point more painful and valid. Injustice 2 will sell more for all the wrong reasons. In a fighting game you'd think great gameplay would be the one thing that moves units. SFV despite how good a game it actually is proves otherwise.
Which only makes my earlier point more painful and valid. Injustice 2 will sell more for all the wrong reasons. In a fighting game you'd think great gameplay would be the one thing that moves units. SFV despite how good a game it actually is proves otherwise.