There have been an accident or two over the years, but it's usually very clear.
Console Exclusive = Not coming to other consoles, but a PC version exists.
First on Console Exclusive = Basically equivalent to timed exclusive, and we usually find out how long in the press release that accompanies the announcement.
Only on PlayStation - Only found on a PlayStation platform, and nowhere else including no PC version.
They've tended to be very clear about their exclusives, unlike the way Microsoft enjoyed obfuscating their deals especially during the early XBO years, but this whole murkiness surrounding Crash is especially egregious considering how Sony typically behaves about this stuff.
They need to lean on their pro-consumer stances of the PS4 gen and be honest about the deal with Crash, because I am sure many XBO and Switch owners would like to know their options.
Why would they care about XBO and Switch owners ? lol Don't they want people to buy their system?
I really hope that lots of gamers don't get the opportunity to play this game, that would make me really happy.....
Why would they care about XBO and Switch owners ? lol Don't they want people to buy their system?
Found on 4chan
Crash Bandicoot N. Sane Trilogy classified as a multi-platform game in Australia
http://stevivor.com/news/crash-bandicoot-n-sane-trilogy-classified-multi-platform-game-australia/
But I kinda just did!What an oddly specific subtitle... I'd be happy if it was true, but I'm tired of this back and forth. If it hits PC in a year or so, I'll grab it day one. If it doesn't, I'll pick it up on PS4 whenever I finally own one.
People who don't want to buy a console just to play one game?
They've tended to be very clear about their exclusives, unlike the way Microsoft enjoyed obfuscating their deals especially during the early XBO years, but this whole murkiness surrounding Crash is especially egregious considering how Sony typically behaves about this stuff.
Found on 4chan
Crash Bandicoot N. Sane Trilogy classified as a multi-platform game in Australia
http://stevivor.com/news/crash-bandicoot-n-sane-trilogy-classified-multi-platform-game-australia/
just buy the system if you really really want to play it ffs (and you can also buy other games) rather than having hopes and dreams coming to x system
like i just bought a wii u to play several games i've wanted to play
This stopped being the case beginning with PSX 2015 or thereabouts. Sony walked back from clearly and accurately distinguishing between hard exclusives (e.g. first-party games), temporary exclusives and console exclusives (i.e. games also releasing on the PC but not other consoles). As annoying as it is (I'd say the most egregious example is Nier Automata being labelled a PS4 exclusive after Squeenix had already confirmed a PC release), I can understand why: the amount of people who identify as PC gamers but also own a PS4 is probably quite high and they're not going to buy the PS4 version of a game if they know it'll also be on PC.
what other games have they been unclear about? It's possible I've missed a few, but even remasters like Grim Fandango and Full Throttle was clear from day one where it was going to.
There are so many games releasing though so i might have missed some this past year
Sony's done a complete 180 on platform transparency in general. The nature of the multiplatform games featured during this year's PSX presentation was deliberately obfuscated and they all fall into one of the following categories:
- Said to be exclusive when it isn't (e.g. [Nier Automata])
- Said to be a timed exclusive when it isn't (e.g. Absolver)
- Had a trailer in which the other platforms are omitted entirely (e.g. Marvel versus Capcom Infinite)
- Had a trailer in which there is no legal or platform information to speak of (e.g. Vane)
- Had a trailer in which the legal/platform information is at the end but obscured by way of quick cuts (e.g. Danganronpa)
- Had a trailer in which the multiplatform nature is a tiny footnote (e.g. the PlanetSide 2 DLC)
This is in stark contrast to last year's PSX, where there were three categories that were displayed clearly underneath the game logo on stage: exclusive, console exclusive and console debut. There's been quite a bit of discussion regarding just how exclusive Nioh is and I'd wager this is at least partially why Sony evidently re-evaluated how honest/open it ought to be when advertising games for its own platforms.
Lol yep. It's actually pathetic that some gamers really have this mindset.
with all the shit microsoft got for tomb raider i'd imagine people would treat this the same way. as they should.
nope.
Except Australia always do that. It's the same for exclusive 1st party games too.
well, save from the communication, the result is the same, isn't it?Well, there's a key difference in that Rise of the Tomb Raider was announced as a multiplatform game and then became a temporary Xbox exclusive whereas the Crash Trilogy has always been advertised as a PlayStation exclusive in a rather withdrawn manner. A game arbitrarily going from multiplatform to temporary exclusive greatly limits its potential audience (and for no reason other than the publisher wanting a quick buck) while an "exclusive" going multiplatform doesn't actually hurt anybody... save for those emotionally invested in their platform of choice.
well, save from the communication, the result is the same, isn't it?
His pose was better in the placeholder box art.
Yeah, sorry, I was casting my mind back too far. PSX 2015 was the last time everything was properly labelled -- e.g. Nioh being announced as a "console exclusive". E3 2016 was mostly first-party stuff, but PSX 2016 was a mess:
Out of that list only the first two "wrong" of Sony. The other ones just seem like you're reaching to complain about something.
As per this thread I don't know when it happened but every one feels entitled now to play every game on their platform of "choice".
well, save from the communication, the result is the same, isn't it?
Hopefully it's a permanent exclusive instead.
I recall these games being annoyingly hard in places. Will there be any concessions for modern wet blanket players like me?
Damn, you've ruined it now. THE LEGEND OF ZELDA: BREATH OF THE WILD (Multi Platform)Yes correct. All games are listed as multi-platform by Australia's classification board. Search Uncharted 4 and Horizon Zero Dawn as examples...
http://www.classification.gov.au/Pages/Results.aspx?q=Uncharted+4&t=lfc
http://www.classification.gov.au/Pages/Results.aspx?q=Horizon+zero+dawn&t=lfc
That is a sad opinion to have. People who own a different platform than you aren't your enemies.
Just checking, are you implying that BOTW isn't multi platform? Because it definitely is.Damn, you've ruined it now. THE LEGEND OF ZELDA: BREATH OF THE WILD (Multi Platform)
This comes to the market leading console, which has a version regurarely being sub 200 bucks in sales at this point. I'd say people actively refusing to get one for exclusives, including a remaster of once PS mascot games, are more likely to have that console war reception. Anyway, the best generations were when you could get any console and each one would give you an unique library. Clone libraries ultimately make me miss out more, since there's too little of a point in getting multiple systems and its few exclusives.
Remember when every GAF thread about Crash Bandicoot prior to E3 2016 was about how Crash was a relic and no one would want to play a game like that anymore?
Good times...
[IMG]http://i.imgur.com/hxMy3BL.png[/IMG]
Yeah, sorry, I was casting my mind back too far. PSX 2015 was the last time everything was properly labelled -- e.g. Nioh being announced as a "console exclusive". E3 2016 was mostly first-party stuff, but PSX 2016 was a mess:
has Sony made any statements with regards to Crash exclusivity?
If not, I've gotta ask: how is this acceptable? I get it, you're not gonna announce any other platforms during the show, nobody expects you to. But then you clarify after the show so the consumers don't spend a year+ playing the guessing game, especially since Sony have been fucky this gen when it comes to labeling their games. And Crash is no different. You got people coming out every month saying different stuff.
Can you honestly say in your heart of hearts Sony's messaging with Crash has been clear?
I have a feeling this will bomb. I dunno why :/
This comes to the market leading console, which has a version regurarely being sub 200 bucks in sales at this point. I'd say people actively refusing to get one for exclusives, including a remaster of once PS mascot games, are more likely to have that console war reception. Anyway, the best generations were when you could get any console and each one would give you an unique library. Clone libraries like PS360 ultimately make me miss out more, since there's too little of a point in getting multiple systems and its few exclusives.
But this is the same shit we saw with Tom Braider (that jerk!) and to a similar level the exclusive Destiny content that is for one year (but quietly extended).Well, Sony's messaging is pretty clear: the game will be released on PS4
I don't understand why they should bother with announcements for other platforms. About other versions you should probably ask Activision, not Sony.
But this is the same shit we saw with Tom Braider (that jerk!) and to a similar level the exclusive Destiny content that is for one year (but quietly extended).
Why does this get a pass if it is a one year exclusive?
has Sony made any statements with regards to Crash exclusivity?
If not, I've gotta ask: how is this acceptable? I get it, you're not gonna announce any other platforms during the show, nobody expects you to. But then you clarify after the show so the consumers don't spend a year+ playing the guessing game, especially since Sony have been fucky this gen when it comes to labeling their games. And Crash is no different. You got people coming out every month saying different stuff.
Can you honestly say in your heart of hearts Sony's messaging with Crash has been clear?
How would you know someone is actively refusing this? I have a ps4 yet id still prefer it on pc since that would allow for a much better experience for me.
And I very much imagine this is the case for most people. It's not about refusal it's about another platform providing a better experience for them, wether that's switch, Xbox or pc.
Sony is the publisher in Asia.. per that screen.
In this thread someone has already told me he doesn't buy anything not coming to/being Switch. I'd imagine your case is the minority, since port begging wouldn't be frowned upon if it didn't come from console wars.