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Speculation: Crash Bandicoot N-Sane Trilogy is 1yr Console Exclusive (PS4)

Feorax

Member
Remember when every GAF thread about Crash Bandicoot prior to E3 2016 was about how Crash was a relic and no one would want to play a game like that anymore?

Good times...
 

samar11

Member
There have been an accident or two over the years, but it's usually very clear.

Console Exclusive = Not coming to other consoles, but a PC version exists.
First on Console Exclusive = Basically equivalent to timed exclusive, and we usually find out how long in the press release that accompanies the announcement.
Only on PlayStation - Only found on a PlayStation platform, and nowhere else including no PC version.


They've tended to be very clear about their exclusives, unlike the way Microsoft enjoyed obfuscating their deals especially during the early XBO years, but this whole murkiness surrounding Crash is especially egregious considering how Sony typically behaves about this stuff.

They need to lean on their pro-consumer stances of the PS4 gen and be honest about the deal with Crash, because I am sure many XBO and Switch owners would like to know their options.


Why would they care about XBO and Switch owners ? lol Don't they want people to buy their system?
 

Amir0x

Banned
Why would they care about XBO and Switch owners ? lol Don't they want people to buy their system?

Consumer good will is simply a good practice, and pays dividends in the long term with increased loyalty to your brand. Do it, and your competitors will often do it as well.

Being honest with your consumers is simply a good rule in of itself, and does not necessitate a reasoning like "helping XBO or Switch." This is being forward with users of your own system, before even getting to any others.
 

im_dany

Member
Why would they care about XBO and Switch owners ? lol Don't they want people to buy their system?

People demanded the same with Microsoft and Rise of the Tomb Raider. And this is even worse IMHO, because Microsoft was actively funding the game (or was it the marketing?), while here it seems like Activision is doing the remaster on their own and Sony is just paying for full/temp exclusive. Activision and Sony are doing the same with Destiny TTK exclusive items (a whole Strike, two MP maps, two Exotic guns), we still don't know if (and when) X1 users will get them.

I couldn't care less about this remaster (or ROTR), but knowing the details about their exclusivity is important for transparency IMHO.
 

Stop It

Perfectly able to grasp the inherent value of the fishing game.
What an oddly specific subtitle... I'd be happy if it was true, but I'm tired of this back and forth. If it hits PC in a year or so, I'll grab it day one. If it doesn't, I'll pick it up on PS4 whenever I finally own one.

People who don't want to buy a console just to play one game?
But I kinda just did!

Ah well, will be getting Crash next month anyway and only paid £170 for a Slim with WD 1/2.

The game itself looks exactly how it should, which is great news and I can't wait to play it.
 

JaseC

gave away the keys to the kingdom.
They've tended to be very clear about their exclusives, unlike the way Microsoft enjoyed obfuscating their deals especially during the early XBO years, but this whole murkiness surrounding Crash is especially egregious considering how Sony typically behaves about this stuff.

This stopped being the case around a year ago. Sony walked back from clearly and accurately distinguishing between hard exclusives (e.g. first-party games), temporary exclusives and console exclusives (i.e. games also releasing on the PC but not other consoles). As annoying as it is (I'd say the most egregious example is Nier Automata being labelled a PS4 exclusive after Squeenix had already confirmed a PC release), I can understand why: the amount of people who identify as PC gamers but also own a PS4 is probably quite high and they're not going to buy the PS4 version of a game if they know it'll also be on PC.
 

Yukinari

Member
just buy the system if you really really want to play it ffs (and you can also buy other games) rather than having hopes and dreams coming to x system

like i just bought a wii u to play several games i've wanted to play

If more people had this mentality we wouldnt have had that meltdown thread when bayonetta 2 got revealed.

Granted im guilty of doing it too cause i want 3DS games to come to Switch instead, but those are games exclusive to Nintendo so obviously they wont come to other platforms.
 

Amir0x

Banned
This stopped being the case beginning with PSX 2015 or thereabouts. Sony walked back from clearly and accurately distinguishing between hard exclusives (e.g. first-party games), temporary exclusives and console exclusives (i.e. games also releasing on the PC but not other consoles). As annoying as it is (I'd say the most egregious example is Nier Automata being labelled a PS4 exclusive after Squeenix had already confirmed a PC release), I can understand why: the amount of people who identify as PC gamers but also own a PS4 is probably quite high and they're not going to buy the PS4 version of a game if they know it'll also be on PC.

what other games have they been unclear about? It's possible I've missed a few, but even remasters like Grim Fandango and Full Throttle was clear from day one where it was going to.

There are so many games releasing though so i might have missed some this past year
 

JaseC

gave away the keys to the kingdom.
what other games have they been unclear about? It's possible I've missed a few, but even remasters like Grim Fandango and Full Throttle was clear from day one where it was going to.

There are so many games releasing though so i might have missed some this past year

Yeah, sorry, I was casting my mind back too far. PSX 2015 was the last time everything was properly labelled -- e.g. Nioh being announced as a "console exclusive". E3 2016 was mostly first-party stuff, but PSX 2016 was a mess:

Sony's done a complete 180 on platform transparency in general. The nature of the multiplatform games featured during this year's PSX presentation was deliberately obfuscated and they all fall into one of the following categories:

- Said to be exclusive when it isn't (e.g. [Nier Automata])
- Said to be a timed exclusive when it isn't (e.g. Absolver)
- Had a trailer in which the other platforms are omitted entirely (e.g. Marvel versus Capcom Infinite)
- Had a trailer in which there is no legal or platform information to speak of (e.g. Vane)
- Had a trailer in which the legal/platform information is at the end but obscured by way of quick cuts (e.g. Danganronpa)
- Had a trailer in which the multiplatform nature is a tiny footnote (e.g. the PlanetSide 2 DLC)

This is in stark contrast to last year's PSX, where there were three categories that were displayed clearly underneath the game logo on stage: exclusive, console exclusive and console debut. There's been quite a bit of discussion regarding just how exclusive Nioh is and I'd wager this is at least partially why Sony evidently re-evaluated how honest/open it ought to be when advertising games for its own platforms.
 

Amir0x

Banned
Thanks for being on top of that, JaseC. That is very frustrating. It may not seem like a big deal to some, but it buys a lot of consumer goodwill to be honest about these things. Obfuscating these things is a way of squeezing more bang out of a marketing/exclusivity deal at the expense of ease of consumer knowledge.

Hope they go back next PSX. This is a shitty way to be and they know it.
 
That's a weird sign to display in a shop. Can you imagine parents looking at that sign and it just meaning NOTHING.

Haha, what an odd choice.
 

JaseC

gave away the keys to the kingdom.
with all the shit microsoft got for tomb raider i'd imagine people would treat this the same way. as they should.

nope.

Well, there's a key difference in that Rise of the Tomb Raider was announced as a multiplatform game and then became a temporary Xbox exclusive whereas the Crash Trilogy has always been advertised as a PlayStation exclusive in a rather withdrawn manner. A game arbitrarily going from multiplatform to temporary exclusive greatly limits its potential audience for no reason other than the publisher wanting a quick buck while an "exclusive" going multiplatform doesn't actually hurt anybody... save for those emotionally invested in the platform in question.
 
Well, there's a key difference in that Rise of the Tomb Raider was announced as a multiplatform game and then became a temporary Xbox exclusive whereas the Crash Trilogy has always been advertised as a PlayStation exclusive in a rather withdrawn manner. A game arbitrarily going from multiplatform to temporary exclusive greatly limits its potential audience (and for no reason other than the publisher wanting a quick buck) while an "exclusive" going multiplatform doesn't actually hurt anybody... save for those emotionally invested in their platform of choice.
well, save from the communication, the result is the same, isn't it?
 

JaseC

gave away the keys to the kingdom.
well, save from the communication, the result is the same, isn't it?

Oh, sorry, I thought you were referring to the not-entirely-upfront marketing and saying people should be annoyed that the game likely isn't a perpetual exclusive. It's safe to say that Acti wouldn't be releasing a game on only a single platform if there were no incentive to do so, but, again, I think the difference in response comes down to expectations: Rise of the Tomb Raider shifted from a multiplatform release to a temporary exclusive whereas the Crash Trilogy has always been advertised as launching only on the PS4. There was no basis to assume it was going to be multiplatform from the off, so people already had their expectations aligned with the reality of the situation.
 

Mista Koo

Member
Pretty well I'm assuming
crash-bandicoot-n-sane-trilogy-final-boxart.jpg



EDIT: Here's some footage of Rock-It
https://youtu.be/fRXpH79VBAE
His pose was better in the placeholder box art.
 

gtj1092

Member
Yeah, sorry, I was casting my mind back too far. PSX 2015 was the last time everything was properly labelled -- e.g. Nioh being announced as a "console exclusive". E3 2016 was mostly first-party stuff, but PSX 2016 was a mess:

Out of that list only the first two are "wrong" of Sony. The other ones just seem like you're reaching to complain about something unless I misunderstood what you're trying to get a across. I mean why would Sony list other platforms at their conference. Usually PR for the games is released right away listing all formats by the publisher.


As per this thread I don't know when it happened but every one feels entitled now to play every game on their platform of "choice".

But everyone makes a choice based on available information and isn't forced to buy a certain platform or limit themselves to one platform.

I doubt anyone in this thread bought their console in anticipation of playing remastered crash games.
 

JaseC

gave away the keys to the kingdom.
Out of that list only the first two "wrong" of Sony. The other ones just seem like you're reaching to complain about something.

I'm not saying Sony's evil for wanting to push its own platforms, nor am I saying that it is alone in how it does so. Again, while not ideal for consumers, that does make business sense. The point being made simply that Sony has become less forthcoming with regard to the nature of the games it advertises at press conferences.
 
As per this thread I don't know when it happened but every one feels entitled now to play every game on their platform of "choice".

What? No but if a third party game has a chance to come out on other stuff, yes I am hoping if comes to a preferred platform. I have a PS4 but also have a gaming PC and Switch. For a game like this PS4 would be lowest on that food chain given the choice.
 

SmokedMeat

Gamer™
well, save from the communication, the result is the same, isn't it?

Not if Crash was meant to be PlayStation or console exclusive. Tomb Raider was meant to be multiplatform. It was well known and Microsoft payed to delay the game on PlayStation for one year.
 

daninthemix

Member
I recall these games being annoyingly hard in places. Will there be any concessions for modern wet blanket players like me?
 
I recall these games being annoyingly hard in places. Will there be any concessions for modern wet blanket players like me?

Crash 1 was pretty tricky, because if you want the gem for breaking all the boxes in a level. You had to do it in one go, because if you died and got back to a checkpoint all the previous boxes were back again. I'm sure this remake will probably solve this.
 

JP

Member
Yes correct. All games are listed as multi-platform by Australia's classification board. Search Uncharted 4 and Horizon Zero Dawn as examples...

http://www.classification.gov.au/Pages/Results.aspx?q=Uncharted+4&t=lfc

http://www.classification.gov.au/Pages/Results.aspx?q=Horizon+zero+dawn&t=lfc
Damn, you've ruined it now. ;) THE LEGEND OF ZELDA: BREATH OF THE WILD (Multi Platform)

In all honesty, the more people that have the opportunity to play this collection, the better it is but it doesn't make any sense that a retailer would be given this sort of information. They obviously get exclusive branding for games where the publisher/distributor wants to highlight that but no retailer would have access to this sort of information.

There's no reason for Sony or Activision to share this sort of information with them and they've more than likely somebody who works there has read rumors on a place like GAF or just made it up.

Again, I do hope that as many people as possible get the option to play this collection but I really don't think that this means anything at all.
 
That is a sad opinion to have. People who own a different platform than you aren't your enemies.

This comes to the market leading console, which has a version regurarely being sub 200 bucks in sales at this point. I'd say people actively refusing to get one for exclusives, including a remaster of once PS mascot games, are more likely to have that console war reception. Anyway, the best generations were when you could get any console and each one would give you an unique library. Clone libraries like PS360 ultimately make me miss out more, since there's too little of a point in getting multiple systems and its few exclusives.
 
This comes to the market leading console, which has a version regurarely being sub 200 bucks in sales at this point. I'd say people actively refusing to get one for exclusives, including a remaster of once PS mascot games, are more likely to have that console war reception. Anyway, the best generations were when you could get any console and each one would give you an unique library. Clone libraries ultimately make me miss out more, since there's too little of a point in getting multiple systems and its few exclusives.


I mean, have you readed the post he answered too ? I cant see what could justify the "I hope it's a full definitive exclusive" mindset except for console war.

Also, I dont actually believe that the best generations where the best because each hardware had a unique library but more like because the game output for a lot of studios was faster and wealthier.
 

Blobbers

Member
has Sony made any statements with regards to Crash exclusivity?

If not, I've gotta ask: how is this acceptable? I get it, you're not gonna announce any other platforms during the show, nobody expects you to. But then you clarify after the show so the consumers don't spend a year+ playing the guessing game, especially since Sony have been fucky this gen when it comes to labeling their games. And Crash is no different. You got people coming out every month saying different stuff.

Can you honestly say in your heart of hearts Sony's messaging with Crash has been clear?
 
I think a lot of people really underestimate how popular Crash is outside forums like NeoGAF and others. Especially for people who grew up in the 90s.

Can see the PS4 version of this doing 2 million at least.
 

Synth

Member
Yeah, sorry, I was casting my mind back too far. PSX 2015 was the last time everything was properly labelled -- e.g. Nioh being announced as a "console exclusive". E3 2016 was mostly first-party stuff, but PSX 2016 was a mess:

I would also add Both Tekken 7 and Ace Combat to those. Ace Combat was announced as coming "exclusively to PlayStation VR" initially, and Tekken 7's status on anything other than PS4 was in question for a ridiculous window of time.
 

dracula_x

Member
has Sony made any statements with regards to Crash exclusivity?

If not, I've gotta ask: how is this acceptable? I get it, you're not gonna announce any other platforms during the show, nobody expects you to. But then you clarify after the show so the consumers don't spend a year+ playing the guessing game, especially since Sony have been fucky this gen when it comes to labeling their games. And Crash is no different. You got people coming out every month saying different stuff.

Can you honestly say in your heart of hearts Sony's messaging with Crash has been clear?

Well, Sony's messaging is pretty clear: the game will be released on PS4 :)

I don't understand why they should bother with announcements for other platforms. About other versions you should probably ask Activision, not Sony.
 

Alienous

Member
Activision isn't going to pass up money, and they hold all of the cards

Keeping one year exclusivity a semi-secret benefits them. They get all of 'a PlayStation exclusive returns' buzz, then a year down the line they get to pick up the remaining Xbox One and Nintendo Switch purchases.

The term "console exclusive" isn't well defined, so I assume it isn't implying a PC release, because I don't think Activision would sacrifice full exclusivity to support that platform alone.
 

Hektor

Member
I have a feeling this will bomb. I dunno why :/

Lol no

This comes to the market leading console, which has a version regurarely being sub 200 bucks in sales at this point. I'd say people actively refusing to get one for exclusives, including a remaster of once PS mascot games, are more likely to have that console war reception. Anyway, the best generations were when you could get any console and each one would give you an unique library. Clone libraries like PS360 ultimately make me miss out more, since there's too little of a point in getting multiple systems and its few exclusives.

How would you know someone is actively refusing this? I have a ps4 yet id still prefer it on pc since that would allow for a much better experience for me.

And I very much imagine this is the case for most people. It's not about refusal it's about another platform providing a better experience for them, wether that's switch, Xbox or pc.
 
Well, Sony's messaging is pretty clear: the game will be released on PS4 :)

I don't understand why they should bother with announcements for other platforms. About other versions you should probably ask Activision, not Sony.
But this is the same shit we saw with Tom Braider (that jerk!) and to a similar level the exclusive Destiny content that is for one year (but quietly extended).

Why does this get a pass if it is a one year exclusive?
 
But this is the same shit we saw with Tom Braider (that jerk!) and to a similar level the exclusive Destiny content that is for one year (but quietly extended).

Why does this get a pass if it is a one year exclusive?

It's shitty that Sony and Activision aren't being clear on the status of this game's (non?) exclusivity. I wish they would just outright state it.
 
has Sony made any statements with regards to Crash exclusivity?

If not, I've gotta ask: how is this acceptable? I get it, you're not gonna announce any other platforms during the show, nobody expects you to. But then you clarify after the show so the consumers don't spend a year+ playing the guessing game, especially since Sony have been fucky this gen when it comes to labeling their games. And Crash is no different. You got people coming out every month saying different stuff.

Can you honestly say in your heart of hearts Sony's messaging with Crash has been clear?

The fact that it's not clear compared to everything else should tell you that it's not exclusive though. As for the details, as others already mentioned, that's obviously not Sony's job.

How would you know someone is actively refusing this? I have a ps4 yet id still prefer it on pc since that would allow for a much better experience for me.

And I very much imagine this is the case for most people. It's not about refusal it's about another platform providing a better experience for them, wether that's switch, Xbox or pc.

In this thread someone has already told me he doesn't buy anything not coming to/being Switch. I'd imagine your case is the minority, since port begging wouldn't be frowned upon if it didn't come from console wars.
 

Synth

Member
In this thread someone has already told me he doesn't buy anything not coming to/being Switch. I'd imagine your case is the minority, since port begging wouldn't be frowned upon if it didn't come from console wars.

Port-begging is frowned upon, because left unchecked it has the potential to override pretty much any discussion about a game regardless of thread topic (so 50% of the posts in every thread relating to the game ever, may end up being something along the lines of "I wish/hope for this game on platform X").

Coveting exclusivity on the other hand usually comes from console wars, and the desire to be able to add the game to a list to use as ammunition that your chosen console is "objectively" superior.
 
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