Shadax the wizard
Member
CGI trailer?
Is this confirmed? Cause that could be either extremely fun or really boring/annoying.The game may have 100 enemies at once in some battles. The only way to do it is through the classic camera, unless they manage anotehr good view.
Is this confirmed? Cause that could be either extremely fun or really boring/annoying.
Is this confirmed? Cause that could be either extremely fun or really boring/annoying.
The game may have 100 enemies at once in some battles. The only way to do it is through the classic camera, unless they manage anotehr good view.
I thought Cory was just giving an example of the scope of the game , not Confirming that there will be 100 enemies at once on the screen or something.
CGI trailer?
I don't know, you fight hundreds of enemies in Dynasty Warriors right? Having the camera go back and forth between 3rd person view and top down would be a little weird I think.
CGI trailer?
You fought around 3000 enemies in Heavenly Sword in some battles. In Lair, it may reach 13000. There is another game like Dynasty Warriors that you fight 10000 enemies too.
Well we have to see than, cause i don't remember that if kratos even fight that much in previous God of war games.
My point was mainly you could keep the 3rd person camera even when fighting a lot of enemies.
CGI trailer?
It is a God of War game. Camera movement that allows me to view the action properly is the last thing I am worried about.Yeah. but still the camera and the fight has to be very well directed to not end up impossible.
I closed after the ''CGI Trailer''
Interesting.Yep, by Cory himself.
Cinematic trailer followed by a boss battle with launch window/date.
God of War will launch next February/March a la Horizon
Book it
Really hoping the gameplay will be fast like the old games and not another Horizon/Uncharted/Last of Us paced game.
God of War will launch next February/March a la Horizon
Book it
Really hoping the gameplay will be fast like the old games and not another Horizon/Uncharted/Last of Us paced game.
Horizon is not a slow game. But I agree with your general point.
CGI trailer, Kratos is now a father .. cant spell ignorant without ign etc
You mean pacing.Well compared to GoW it is, why do Sony want all their first party titles to be so similar gameplay wise? I know that's what's hot right now but eh.
Well compared to GoW it is, why do Sony want all their first party titles to be so similar gameplay wise? I know that's what's hot right now but eh.
You mean pacing.
Right I should have clarified that GT Sport is probably their big November first party game. It's one of the most packed fall lineups already with RDR2, Destiny 2, and promising AC and COD and FarCry games, so I think in terms of their traditional action AAA games they're not going to push anything out for holiday.
GoW was definitely not fast paced all the time. The pacing grinds to a halt every time you reach a puzzle section. I would be fine if story beats replaced those sections as the puzzles were never particularly difficult anyway.Was GoW ever 'fast paced'? Every single one had major set pieces connected by slower paced story sections in between.
These three games are paced differently.Horizon/Uncharted/Last of Us paced game.
I think you were trying to do a 'cinematic' dig but failed spectacularly.Well compared to GoW it is, why do Sony want all their first party titles to be so similar gameplay wise? I know that's what's hot right now but eh.
They're all slower paced third person action games, light years away from what GoW was, why make the game more of the same when it was pretty unique in Sony's first party lineup?These three games are paced differently.
- Horizon's open-world with frequent battle-scavenging-loot pickups but you'll often teleport around or stick within a city/hunting ground for an extended period.
- Uncharted's wide-linear with regen health and little need to manage your inventory so you can progress very quickly.
- The Last of Us is wide-linear with health packs and frequent scavenging slowing progression if you're playing on a challenging difficulty level, without New Game+ enhancements and/or your first play through without knowledge of the dangers ahead.
I think you were trying to do a 'cinematic' dig but failed spectacularly.
This is an oddly and poorly produced video from IGN.
1. They didn't show a CGI trailer last year and show gameplay behind closed door. They played the game on stage as a live demo.
2. Kratos has always been a father throughout the God of War series.
3. It annoys me how every video game press outlet has associated any sort of character bonding in a video to "Oh, they're taking cues from The Last of Us"
4. Stop starting sentences with "So".
Cinematic trailer followed by a boss battle with launch window/date.
Well compared to GoW it is, why do Sony want all their first party titles to be so similar gameplay wise? I know that's what's hot right now but eh.
They're all slower paced third person action games, light years away from what GoW was, why make the game more of the same when it was pretty unique in Sony's first party lineup?