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TEKKEN 7 releases June 2nd (PC/XB1/PS4, Season Pass, Eliza, more details)

Not true for VF. Everyone on virtuafighter.com has used numbered notation 100% of the time since the website was founded in the 90's.


We were heavy into VF here during the mid 2000s. No one ever used number pad. This was the same time we all played SC2 in which we did use number pad. Again if there is no B button Tekken notations are far superior.
 

cordy

Banned
Man, if that Wonkey tweet is true then that's lame.

I'm getting day 1 still but honestly idk why you'd have that as a side chapter really you could easily put that in Arcade Mode and have side character be a character's final boss. I don't get it. I wonder what else this game will have.
 
I remember it taking me about seven hours or a little more than that back then. Cutscenes were pretty lengthy too.
i heard it wasn't that good though. length wouldn't be the problem but itself. since this installment is a conclusion the writing should be more convenient but that doesn't mean it should be just an hour long
 

cordy

Banned
Yeah that part is fine but still if the package isn't right, you have to wonder exactly what's going on. I'll wait until everything's revealed before I make my decision because honestly, we've waited this long. The gameplay isn't the issue, the issue is the extras like a full length Story Mode, extra modes, missing characters, endings, stuff like that.

If they screw this up then shit they've got some explaining to do.
 

Kashiwaba

Member
So wait the story mode is like NRS style or the old way of arcade ladder then story at the end?

Edit: thinking about this everyone call this NRS style, but i remember Jojo game on PS2 doing that style many years before NRS started doing it.
 

jon_dojah

Banned
We were heavy into VF here during the mid 2000s. No one ever used number pad. This was the same time we all played SC2 in which we did use number pad. Again if there is no B button Tekken notations are far superior.

That may be true for you but the term 2P is comedically and famously known in Virtua Fighter since at least VF2 if not VF1. The dick punch has never been known as down punch or dP as far as I know. Worldwide its always been known as 2P, 2P mashing. Japanese and western tournament commentators have always called out a clutch or spammed 2P.Its not really a thing in other fighting games. There are funny t-shirts in reference to this just as you would see Street Fighter shirts showing arrows signifying a dragon punch or Hadoken. I've seen VF shirts that have the common meme Keep Calm and "2P". You wont find f,b,d,u (df,db) notation being used anywhere on virtuafighter.com's move and combo lists or forum threads going back to the beginning of the websites existence and used by all VF players worldwide outside of Japan.
 

f@luS

More than a member.
No time to play everything. Just started injustice. Rime tomorrow. Next week tekken. Week after that wipeout. Oh my
 

Demoskinos

Member
Eh, Treasure battle seems like the offline mode that is most interesting anyways tbh. Still up in the air if I should pre-order the Deluxe version on PSN or not....

Wish I had some indication as to who the first character was at least.
 

cordy

Banned
Eh...Tekken's mostly been about the Mishima Story and regardless how long Story Mode is that'll be solved. Everyone else is just side stuff and honestly, as long as we get even a 30 second-1 minute ending for said character like in a previous Tekken game then that's ok with me given most endings for the characters weren't long in the first place. I'm not expecting some major movie for them.

But what I wonder is what information is true and what's false because either the Bamco rep is lying or Wonkey's rep is giving him bad information. We gotta see how this is.
 

Hutchie

Member
The only thing that made scenario campaign long was the nightmare train stage...

That being said i expect the story loving crowd to give harada both barrels
 
Z

ZelbZelb

Unconfirmed Member
So wait the story mode is like NRS style or the old way of arcade ladder then story at the end?

Edit: thinking about this everyone call this NRS style, but i remember Jojo game on PS2 doing that style many years before NRS started doing it.

I was wondering what you were talking about, but then I remembered the 'Secret Factors' you could do that would give a short, bonus cut-scene during the fight. It also had dialogue throughout the fight with small comic book panels of their faces.

https://youtu.be/RLo1ny_SruY?t=5m1s
 

Two Words

Member
Tekken's story has gotten worse since Jin became the focus.

Tekken 1 winner- Kazuya
Tekken 2 winner- Heihachi
Tekken 3 winner- Jin
Tekken 4 winner- Jin
Tekken 5 winner- Jin
Tekken 6 winner- Jin


Tekken's story is best when it is primarily about the feud between Kazuya and Heihachi.
 

MMarston

Was getting caught part of your plan?
i heard it wasn't that good though.
oh yeah

I mainly attribute that length due to all the sidequests and more importantly, the frustrating/clunky Tekken Force gameplay in general. The cutscenes were solid anime camp though.
Tekken's story has gotten worse since Jin became the focus.

Tekken 1 winner- Kazuya
Tekken 2 winner- Heihachi
Tekken 3 winner- Jin
Tekken 4 winner- Jin
Tekken 5 winner- Jin
Tekken 6 winner- Jin

Didn't nobody win that thing?
Shit, I can't exactly remember if a tourny was still going on in that game.
 

Brandon F

Well congratulations! You got yourself caught!
how long was that?

7-10 hours sounds right, but it was ages ago I played it. Also I think it was more of a beatemup ala the old Tekken Force games. Terrible controls and occasionally frustrating moments didn't make it a very compelling game to play.

It had a giant world map and some requirements to open new missions, some being optional. It also heavily focused on the new characters like Lars and the robot girl whom I really disliked. I earned all the achievements and mostly recall literally hating playing it long before I reached the end.
 
what disappoints me about the potential story length and 1 fight short story episodes is it means a character like Katarina will probably have almost no story moments and not be developed as a character at all.

technically Heihachi won the 4th tournament, although Jin's ending is canon.
 

Brandon F

Well congratulations! You got yourself caught!
Tekken's story has gotten worse since Jin became the focus.

Tekken 1 winner- Kazuya
Tekken 2 winner- Heihachi
Tekken 3 winner- Jin
Tekken 4 winner- Jin
Tekken 5 winner- Jin
Tekken 6 winner- Jin

Tekken's story is best when it is primarily about the feud between Kazuya and Heihachi.

Agreed. Also terrible when they shift focus away to some long dormant "buried evil monster" like Heihachi unearthing Ogre in T3 and whatever demon-bird thing Zafina unlocks from some aztec-esque tomb in T6. You know you are in for some shit just watching those intros.

T5 gets a pass for bringing the family back together though. I kind of loved Jinpachi having been chained underground by Heihachi and straight up being pissed af. Terrible final boss, but a fun inclusion to add yet another generation of Mishima. Of course it is lame that Jin is the white knight savior everytime.
 

Kashiwaba

Member
Agreed. Also terrible when they shift focus away to some long dormant "buried evil monster" like Heihachi unearthing Ogre in T3 and whatever demon-bird thing Zafina unlocks from some aztec-esque tomb in T6. You know you are in for some shit just watching those intros.

T5 gets a pass for bringing the family back together though. I kind of loved Jinpachi having been chained underground by Heihachi and straight up being pissed af. Terrible final boss, but a fun inclusion to add yet another generation of Mishima. Of course it is lame that Jin is the white knight savior everytime.

So wait you're telling me the ending where Heihachi ties his father, son and grandson to a rocket and launch them to space wasn't Canon!???

My favorite ending in all Tekken games :p
 

lupinko

Member
Agreed. Also terrible when they shift focus away to some long dormant "buried evil monster" like Heihachi unearthing Ogre in T3 and whatever demon-bird thing Zafina unlocks from some aztec-esque tomb in T6. You know you are in for some shit just watching those intros.

T5 gets a pass for bringing the family back together though. I kind of loved Jinpachi having been chained underground by Heihachi and straight up being pissed af. Terrible final boss, but a fun inclusion to add yet another generation of Mishima. Of course it is lame that Jin is the white knight savior everytime.

How is he a white knight savior when in Tekken 6 he started a world war just to end his bloodline?
 

bnx

Member
For those who are using Amazon and have preordered the Collector's Edition, have any of you gotten your Prime Discount applied to your CEs? I just checked mine and there hasn't been any discount applied.

I preordered the CE and I don't see the discount either. Yet the other games I preordered show the discount applied. Hopefully they'll correct this at the time of the transaction.
 
Tekken's story has gotten worse since Jin became the focus.

Tekken 1 winner- Kazuya
Tekken 2 winner- Heihachi
Tekken 3 winner- Jin
Tekken 4 winner- Jin
Tekken 5 winner- Jin
Tekken 6 winner- Jin


Tekken's story is best when it is primarily about the feud between Kazuya and Heihachi.

Eh Tekken 3 had a solid story though(By the series standards) and one of the only fighters to successfully pull off a heavy roster shakeup and time jump. All the setup, character depictions and motivations are still very much in line with T1+2.

For me, Tekken 4 is where it got kinda shakey with lame aspects like reducing all the mystical devil stuff to a "devil gene", bringing back Kazuya in a very questionable manner, only for him to do nothing and then wrecked by Jin, amnesia Nina, Hwoarang drafted and becoming a spec ops, Paul losing T3 in a manner worse than getting stuck in traffic and such... Only cool part was the King and Marduk story. =P
 
7-10 hours sounds right, but it was ages ago I played it. Also I think it was more of a beatemup ala the old Tekken Force games. Terrible controls and occasionally frustrating moments didn't make it a very compelling game to play.

It had a giant world map and some requirements to open new missions, some being optional. It also heavily focused on the new characters like Lars and the robot girl whom I really disliked. I earned all the achievements and mostly recall literally hating playing it long before I reached the end.
yeah overall scenario campaign was shit, gameplay and story both probably but in terms of story here i think what would matter most is just the cutscenes. i think tekken 7's campaign will be much better
 

Two Words

Member
Eh Tekken 3 had a solid story though(By the series standards) and one of the only fighters to successfully pull off a heavy roster shakeup and time jump. All the setup, character depictions and motivations are still very much in line with T1+2.

For me, Tekken 4 is where it got kinda shakey with lame aspects like reducing all the mystical devil stuff to a "devil gene", bringing back Kazuya in a very questionable manner, only for him to do nothing and then wrecked by Jin, amnesia Nina, Hwoarang drafted and becoming a spec ops, Paul losing T3 in a manner worse than getting stuck in traffic and such... Only cool part was the King and Marduk story. =P

It didn't go to shit as soon as 3 came out. But the direction on focusing on Jin was the downturn.
 
Tekken's story has gotten worse since Jin became the focus.

Tekken 1 winner- Kazuya
Tekken 2 winner- Heihachi
Tekken 3 winner- Jin
Tekken 4 winner- Jin
Tekken 5 winner- Jin
Tekken 6 winner- Jin


Tekken's story is best when it is primarily about the feud between Kazuya and Heihachi.
I would say that it is actually Lars that won Tekken 6 (didn't he beat Jin?) also Tekken 4's main theme was the feud between Kazuya and Heihachi also, even though Jin was still the main character
oh yeah

I mainly attribute that length due to all the sidequests and more importantly, the frustrating/clunky Tekken Force gameplay in general. The cutscenes were solid anime camp though.
yeah Tekken Force is better off as a side thing, not a main thing. I never finished it, got stuck at the part where you fight Jin for the first time and gave the fuck up.
 
Honestly, the tournament in 6 was so inconsequential to the plot you could basically say anyone won that one as long as it doesn't conflict with their story and motivation 7.
 

cordy

Banned
I think Heihachi officially won 6 due to the fact that he owns the Zaibatsu now. He didn't beat the boss but he scored that roll up.
 

ZeroX03

Banned
Story mode being that short wouldn't surprise me if you're decent at the game.

Injustice is only really a couple of hours long too. If you lose fights or go back and choose the alternate paths (which don't really add much other than the final one), that's when it adds up.
 
Worst part about the story mode news is it seems like we've already seen the cool shit in the two intros released.

Talk about dropping the ball. No wonder they couldn't make early 2017, they stopped short to make first half 2017.
 
Might pump the brakes a bit if it is 1 hour long and not quality. I'm into playing Tekken 7 a lot this summer but at the price point it is here I want to have a lot to do.
 
I've always had low expectations anyway. TTT2 was so lacking in solo content (it was basically better than SF5 and that's it) that I've always assumed T7 wouldn't be exceptional solo either. Too bad, though let's be real: most side content in most Tekken games has been lousy. Like did anybody really enjoy Tekken 6's beat-em-up mode?

I'm more worried about the lack of more conventional modes, though at least Treasure Battle sounds cool.
 
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