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Ubisoft announces Skull and Bones, open-world multiplayer Pirates game

rtcn63

Member
Average joe: "did you see that cool multiplayer pirate game at E3? Not the kids one haha"

Average joe 2: "yeah it's made by the makers of assassins creed! Sick!"

dont have an Xbox, not played AC since AC1, not going to buy this but I know a lot of average joes.

We're gonna end up with an Overwatch/Battleborn situation aren't we
 

JlNX

Member
Wow GAF is looking for any reason to shit on something, talk about opening your mouth before you even know what the game is. This game is Warship with a pirate skin it's nothing like sea of thieves which is a mmo lite game like destiny. If this game is anything like Sea of thieves then you guys would also think Warships looks like sea of thieves right? ship combat is simply one aspect of Sea of Thieves, this game it's the entirety of the game. Not to mention in Sea of thieves your ship is also for exploration and multiple people run a ship and can actually get of it. It never ceases to impress me how reactionary GAF is.

What Warships 2 was announced??? Destiny 2 is dead poor Bungie/s

Watch people try to defend what they say by going on about "people don't care they see pirates it's the same" or "graphics sell!!" sci-fi game and another sci-fi game oh that ones dead, people hate artstyles.

But the Blackwake devs are probably really worried right now
 

Social

Member
Everyone claiming this game is nothing like Sea of Thieves is seriously blind. For the average consumer:

Ubi game: ships, pirates, sea, cannons, realistic graphics

Rare game: ships, pirates, sea, cannons, cartoon graphics

The fact that some of neogaf realises there is more depth to Sea of Thieves won't matter, it will bomb.
 

EYEL1NER

Member
If only this was Black Flag 2.0. I mean, they could have easily spun off not just the gameplay but even the name Black Flag from ACIV. Like someone else posted, they had a solid backbone for a good pirate game. First impression seems to be that they isolated the "naval combat" vertebrae on that pirate backbone and then stripped the rest of the good stuff away. If this just ends up being The Divison: Black Flag with a sole focus on multiplayer and partying up and whatever, then it could easily wind up being one of my biggest disappointments for this gen, just because of the wasted potential to have an amazing pirate adventure game and instead getting World of Warships: Pirate Edition.
 
^I share the sentiment. I spent the whole reveal waiting for them to at least show pirates jumping to other ships to take on their crew, etc. Even the naval combat feels shallow.
This could be much bigger.
Everyone claiming this game is nothing like Sea of Thieves is seriously blind. For the average consumer:

Ubi game: ships, pirates, sea, canons, realistic graphics

Rare game: ships, pirates, sea, canons, cartoon graphics

The fact that some of neogaf realises there is more depth to Sea of Thieves won't matter, it will bomb.
So time travel is achieved in the future...
 
Everyone claiming this game is nothing like Sea of Thieves is seriously blind. For the average consumer:

Ubi game: ships, pirates, sea, cannons, realistic graphics

Rare game: ships, pirates, sea, cannons, cartoon graphics

The fact that some of neogaf realises there is more depth to Sea of Thieves won't matter, it will bomb.

To be fair I expect S&B to bomb hard. Unless there's a lot more to it than explained they're basically selling Black Flag multiplayer with ships only. People are going to see that you can't do anything but pilot the ship if that's the case y'know.
 
We're gonna end up with an Overwatch/Battleborn situation aren't we

Not quite. From what I saw people were mistaking one for the other or thought they were both Overwatch. They shared a similar enough artstyle, gameplay, etc. What I see happening here is people in general seeing two pirate games, with the sole difference being the stylized vs realistic artstyle (even if that isn't the case) and deciding one is better based on that alone.
 
If it's just ship play then they'd bettetr have a few key things. Massive ship battles, abilty to trade, and other sim like components. Take inspiration from Port Royal.
 

MaulerX

Member
Everyone claiming this game is nothing like Sea of Thieves is seriously blind. For the average consumer:

Ubi game: ships, pirates, sea, cannons, realistic graphics

Rare game: ships, pirates, sea, cannons, cartoon graphics

The fact that some of neogaf realises there is more depth to Sea of Thieves won't matter, it will bomb.



Really? Gameplay is real different from what I've seen.
 

Trup1aya

Member
Everyone claiming this game is nothing like Sea of Thieves is seriously blind. For the average consumer:

Ubi game: ships, pirates, sea, cannons, realistic graphics

Rare game: ships, pirates, sea, cannons, cartoon graphics

The fact that some of neogaf realises there is more depth to Sea of Thieves won't matter, it will bomb.

So realistic graphics are this difference between an adventure game and a naval combat game?

So realistic graphics are the difference between success and failure?

Ok guy
 
If it's just ship play then they'd bettetr have a few key things. Massive ship battles, abilty to trade, and other sim like components. Take inspiration from Port Royal.

Exactly. If not it will get old (for me) pretty quick. Wish there was full, off-ship island exploration and combat etc. But i'll have Sea of Thieves for that.
 

see5harp

Member
MS took so long making sea of thieves that Ubisoft was able to make an entire open world pirates game. I suspect it will be another boring ass Ubisoft open world game though. At least Far Cry lets me virtually kill rural rednecks to appease my festering frustrations.
 
Not what I wanted out of a non-assassin based followup to Black Flag.

But they could have made that game and allowed for optional player invasions (ala Watch Dogs) indiscernible from AI ships and that would have been cool.

But a game focused around PvP? Seems like a waste of the setting.
 

Trup1aya

Member
That's what people said about Halo and Call of Duty last gen.

Spoiler:
they do compete with each other

Halo and COD are at least in the same genre.

These two games share a pirate theme and that's about it.

I guess Tell Tales TWD can't exist because Days Gone is coming.
 

Tourmeta

Member
It went a bit too far towards ship combat it seems for my liking, even removing the walking around on the ship/fighting as a character. I would've liked if it was Black Flag just without the assassin story.

Maybe they have more to show though.
 
It went a bit too far towards ship combat it seems for my liking, even removing the walking around on the ship/fighting as a character. I would've liked if it was Black Flag just without the assassin story.

Maybe they have more to show though.

Man I really hope you can at least walk around the ship! From the gameplay video it looks like you might be able to control other members of your crew? Guy climbing the crows nest then spotting ships seems playe controlled?
 

MaulerX

Member
You guys have a real low opinion of "casual gaming dude".



Exactly. People think that people won't notice that in SOT you actually control a character where you can walk around, loot, fight, go deep swimming looting the bottom of the sea and wrecked ships etc... If this game has all that then my bad. But from what I see, at their core they're completely different games.
 
That's what rare gets for taking forever to produce their game. Anyways I have sea of thieves on preorder and will get this if the gameplay looks interesting to me. I have a huge passion for any form of media that is pirate themed
 
I don't agree with the Sea of Thieves comparison either. Skull & Bones looks closer to Blackwake or the ship combat from AC: Black Flag. I think both SoT and S&B will avoid bombing commercially if they turn out good and if it they have smart, clear messaging during their marketing campaigns.

However, no matter how good the games turn out, average consumers are unlikely to be interested in either Sea of Thieves or Skull & Bones. Neither will have much mainstream appeal.

Anyway, Skull & Bones looks kinda fun, but unless it has good gameplay depth, I don't think it'll have long-term appeal.
 
To me, the gameplay looks a bit like pirate rainbow six siege. 5 vs 5, each player has different skills. Kill everybody else.

I like the graphics in this better, but gameplay wise sea of thieves sounds more like something I want to play.
 
I don't agree with the Sea of Thieves comparison either. Skull & Bones looks closer to Blackwake or the ship combat from AC: Black Flag. I think both SoT and S&B will avoid bombing commercially if they turn out good and if it they have smart, clear messaging during their marketing campaigns.

However, no matter how good the games turn out, average consumers are unlikely to be interested in either Sea of Thieves or Skull & Bones. Neither will have much mainstream appeal.

Anyway, Skull & Bones looks kinda fun, but unless it has good gameplay depth, I don't think it'll have long-term appeal.

Basically my main concern. It did look a lot like Black Flag and the ship combat in that became tedious pretty hastily for me to be honest. I spent a lot more of my time avoiding ships than actually fighting them. I'f there's nothing but that to be done it's going to be real hard to get excited. I'd been hyped to see this since the mention in a survey too.
 

Tristax

Neo Member
Was all in until I realized it was MP focused. Seems like For Honor without the single player campaign.

Also do you ever leave your ship or are you just basically the ship?

Was kind of crazy how fast ships got killed. I'm less worried about this since I'm sure they are still tweaking all that.
 
My enthusiasm for Skull & Bones is dying down the more info I hear about it. When I saw it appear at the conference my first thought was, "YES, they're finally doing it. They're making Black Flag without the baggage of an Assassin's Creed game." Having the realistic pirate setting but without the restriction of historical accuracy (That kraken tease at the end gave me the stupidest grin) was the direction I hoped they would go in. And having multiplayer naval combat to boot? Sign me up.

But now I'm learning that it's just the naval combat, which is starting to turn me off big time. The joy of Black Flag was how seamless the overall experience of exploring and pirating was. You had the awesome naval combat, but more importantly you also had the ability to transition between boarding ships and engaging in sword fights, partake in whaling, or being free to explore uncharted islands, towns and sunken wrecks. All of that was what truly made Black Flag the ultimate pirating game for me. And to here that they're not expanding upon that, but are actually going backwards? And limiting it to PVP? I hope I'm missing key info, or that there's more to be revealed, because from the first impressions Skull & Bones is looking to be a lot of missing potential.

Skull & Bones is a bad name. Sea of Thieves wins that debates hands down.
 
J

JeremyEtcetera

Unconfirmed Member
Why do we need multiple games about sailing ships in the sea?

Why won't anyone mess around with the concept of space pirates instead?
 

Trup1aya

Member
I don't believe that will be reflected in preferences until after things like reviews and word of mouth start to have an effect post launch

The word of mouth will immediately reveal that Skulls and Bones is a pirate themed naval combat game, and SoT's is cartoon pirate themed adventure game.

The market overlap between these two games begins and ends with interest in pirate ships.
 
knew something like this must have been in the works when they completely abandoned this stuff in ass creed, despite it being very well liked

but like, why did it take so long? that gameplay looks exactly like the ship combat in black flag. like, exactly.
 

Roussow

Member
This seems like a great premise, a little nervous about getting excited bout a Ubisoft online game, too this day I can't really play For Honor for longer than an hour without getting thrown out to a main menu and havingy NAT go to shit. I've had plenty of mates that had lots of trouble with Siege and Wildlands, too. If it reviews well I'll still probably have to rent it (or hopefully get into a beta) to test the online before commiting to a purchase.
 

xaosslug

Member
To be fair I expect S&B to bomb hard. Unless there's a lot more to it than explained they're basically selling Black Flag multiplayer with ships only. People are going to see that you can't do anything but pilot the ship if that's the case y'know.

i think Ubi's more than proven they can sell/market anything, pretty much... don't they have some of the biggest new IP w/ Division, For Honor (which I recall peeps "knowing" would bomb b4 release...), and Watch Dogs?
 

Strike

Member
Makes sense. People have been talking about the AC naval battles being spun off into it's own game for years (and there was also that survey from a while back).
 

Respect

Member
Multiplayer only? Well my interest just went from high to non-existent. Too bad, really enjoyed the ship battles in Black Flag.
 

Some Nobody

Junior Member
Average joe: "did you see that cool multiplayer pirate game at E3? Not the kids one haha"

Average joe 2: "yeah it's made by the makers of assassins creed! Sick!"

dont have an Xbox, not played AC since AC1, not going to buy this but I know a lot of average joes.

You clearly don't, because you think they watch E3. C'mon guy. They won't even see it until later.
 

SpaceHorror

Member
I'd be interested if it was a full blown pirate game using AC4's naval combat. Not too interested in JUST the naval combat.

I want to go on land, bury/hunt treasure and explore sea ports.

Hopefully we will get that sort of single player pirate game someday. Without all the AC baggage.
 
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