ArtHands
Thinks buying more servers can fix a bad patch
That kitchen scene from X-Men DOFP movie where Quicksilver disarm the cops in slow-mo sequence
Just In Time Corp is a VR title with a blocky aesthetic. In this title, you play as a agent for a company, responsible for saving the deaths of the clients from various dangerous scenarios. During the course of the game, you will be send on various missions (preventing an assassination, preventing a car accident, saving clients who jumped off a burning building etc), where the scenarios are played out in slow-mo (so you're actually moving faster than your surrounding), and there are many ways you can approach them.
For example, there's one mission where you have to protect and escort a team of cops across a heavily fortified bridge. You can grab a nearby grenade and toss at the soldier, snatch their gun off their hand, grab the bullet that they fired at your client, and throw it back at them instead. It not as easy as it sound on paper though.
This game slow-mo mechanics is rather similar to SUPERHOT VR, except that the game doesn't move at normal speed when you move, you can move around the map and there are actions beyond attacking the hostiles.
Releasing later this month (27th) on Steam
Just In Time Corp is a VR title with a blocky aesthetic. In this title, you play as a agent for a company, responsible for saving the deaths of the clients from various dangerous scenarios. During the course of the game, you will be send on various missions (preventing an assassination, preventing a car accident, saving clients who jumped off a burning building etc), where the scenarios are played out in slow-mo (so you're actually moving faster than your surrounding), and there are many ways you can approach them.
For example, there's one mission where you have to protect and escort a team of cops across a heavily fortified bridge. You can grab a nearby grenade and toss at the soldier, snatch their gun off their hand, grab the bullet that they fired at your client, and throw it back at them instead. It not as easy as it sound on paper though.
This game slow-mo mechanics is rather similar to SUPERHOT VR, except that the game doesn't move at normal speed when you move, you can move around the map and there are actions beyond attacking the hostiles.
Releasing later this month (27th) on Steam