draughn101
Member
Yesss! Can't wait to run all 500 miles.
Nope, I've asked numerous times only to be met with complete silence.Has there been an info on the career mode yet?
Oh, but I've already replied to this question in this thread (more than once!). The base is the same, just higher tiers are locked from start this time around. The menus and everything is far more comprehensive and easy to follow.Nope, I've asked numerous times only to be met with complete silence.
Now that the floodgates are open, is there anything anyone wants to see?
And in the meantime here are some unedited (besides scaling 4K to 1080) shots:
If it's a case of an NDA being dropped, I'd really dig if someone with a VR Headset could talk about performance, preferably with hard numbers.
Turn10 take notes, that's what an R32 GT-R looks like. I might have to do a few liveries for this one.
It looks like they got rid of the shimmering which was present in PCars even at 4K. Obviously they're still optimising, but how does it run at 4K right now and what are your PC specs?
Pitstops can be either auto or manual.The pit crews look great aside from the cars jumping into the perfect position. I hoped that with ai drivers and ai taking control they'd just drive it in perfectly each time. Minor nitpick really
Pitstops can be either auto or manual.
Turn10 take notes, that's what an R32 GT-R looks like. I might have to do a few liveries for this one.
It looks like they got rid of the shimmering which was present in PCars even at 4K. Obviously they're still optimising, but how does it run at 4K right now and what are your PC specs?
Starts out kind of ... dark.
https://www.youtube.com/watch?v=_YpZQNISNOU
It's just one lap around Circuit of Americas National. I got tired of seeing low quality PCARS 2 videos claiming to be 4K@60FPS and decided to do my own.
Nice! I go to COTA 3 or 4 times a year and that is a great rendition of it. Except for WMD's barftastic DOF effect in the distance.
Saw this great video today
https://www.youtube.com/watch?v=TfD0z17mEBc
You can see the animated pitstop at the end of the first lap and also weather and night transition.
Starts out kind of ... dark.
https://www.youtube.com/watch?v=_YpZQNISNOU
It's just one lap around Circuit of the Americas National. I got tired of seeing low quality PCARS 2 videos claiming to be 4K@60FPS and decided to do my own.
And they are mocapped, apparently.While I appreciate them adding animated pit crews and I wish it was something that other games (FORZA) should include since FORZA's pit stops are complete shit...but the animations in PCARS2 Pit Crew are awful. They seem to have hardly any frames of animation and are rigid. I don;t expect state of the art animation with tracking and such, but it is pretty damn bad. Hope this is cleaned up a bit before launch.
That looks amazing, thanks!
And they are mocapped, apparently.
Hopefully better transitions and less robotic animations are part of the polishing process, but let's not forget what a monumental task SMS took on with these stops. I bet it's been a right pain in the ass from the very start.
Pro performance will be stellar, I'm sure. It already runs well on vanilla PS4, apparently.Looks really nice. Hopefully 4 Pro version looks and runs well. This and GT:S will be my racers of choice at the end of the year.
Every track where snow is a thing in real life (not Dubai). Every car has ice tyres.Do we know which tracks are available in the snow?
Because I want to race Daytona in the snow.
In an LMP1
You can turn them off if you don't like them. I think they look off, yes, but I wouldn't dare to say such statements. I'd rather have janky animations that are true to real life classes than perfectly animated models that always do the same, despite car or class. And no, you can't have both with the tight budget SMS is running on (compared to the console juggernauts).I agree that them adding that on top of all the other things they are doing is commendable, but when it looks as rough as it does, I would almost think they should of not done it. But we are still early and things can change as it nears release, so let's hope that gets cleaned up a bit.
From build notes, I'd say yes. I've read those, at least. Don't have any official word on it, though.Does (will) this game have HDR?
Oh, but I've already replied to this question in this thread (more than once!). The base is the same, just higher tiers are locked from start this time around. The menus and everything is far more comprehensive and easy to follow.
Besides there're some changes with how invitationals and brand loyalty works (once you unlock these, you can race them anytime). Other than that, I haven't tasted myself all that much. But I'm afraid, from what I've played, the mode is missing some sweet details, like proper win race resolving (even a good splash screen would be better than what's actually there).
So, yeah, the mode seems better organised, still it's lacking a bit on the more emotional side.
I'm starting to really dig COTA. After having a blast with the Ginetta Jr in the short version, I tried the Ferrari GTE in the GP layout and was surprisingly fun. It turns out when you understand the flow of the circuit is quite enjoyable. It's very technical, though.
From build notes, I'd say yes. I've read those, at least. Don't have any official word on it, though.
Now that the floodgates are open, is there anything anyone wants to see?
And in the meantime here are some unedited (besides scaling 4K to 1080) shots:
Extensive options/setting. Amazing.
Lol, I don't know where you got that info from, but that was never the case.Regretting so much opting to not participate in the dev phase of pCars 2. I did invest in 1 and didn't in this one because last thing I had heard back then was that it'd be purely rally and off-road racing, which I'm not that much into it (although I've come to love rally racing in the meantime).
As Trump would put it: Sad.
Lol, I don't know where you got that info from, but that was never the case.
Nice! I go to COTA 3 or 4 times a year and that is a great rendition of it. Except for WMD's barftastic DOF effect in the distance.
I drove a COTA mod in Assetto Corsa this evening and did not like the layout one bit. Maybe it's fun in very slow cars.
If it's a case of an NDA being dropped, I'd really dig if someone with a VR Headset could talk about performance, preferably with hard numbers.
just saw youtube videos from VR mode, holy shit, I might have to get it on PC and a VR headset and a steering wheel to go all in.
The only problem is that you'll never want to go back. So if there are any racing games (i.e. Forza) that don't support VR, then you're less likely to want to play them.
too late, I already played Dirt Rally with PSVR so I know how awesome VR in racing games is even with limited specs.
Why do you think I want to drop some money on a VIVE now?
Was getting PCars2 for PS4 but seeing the VR videos, damn.
hmm I thought the VIVE had the better tech so it would fare better :/