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LawBreakers' launch numbers are much lower than Battleborn's - PCGamesN

I have no idea what this game is. I get battle born, lawbreakers, paragon, fortnite, all mixed up. Too many hero shooters. None of them particularly stand out
 

Kysen

Member
Game was DOA with that character design. With all the popular shit going super colourful this game had no chance.
 

SMG

Member
Once you understand how to effectively move in anti-grav spaces thats when the game clicks. Its easy to look at the game and scoff at it but just about everyone I know that's actually picked it up and played a recent build of it has admitted that it was super fun.

Its got really fun movement tech, interesting classes and just enough of a nod at early 00 shooter attitude that makes it a really charming game IMO. People are sleeping on a real gem with this one.

I was fine with the anti grav bits, it was the normal grav that felt bad and not knowing exactly one would become the other was annoying.
 

hollomat

Banned
Despite enjoying the beta I didn't buy it because I was worried about low player counts, which in turn contributes to this low player counts.

It just seems like a high skill game and I don't want to buy it only to try and play in a month and the only people playing are the veterans who've played almost every minute since launch.
 

SomTervo

Member
Some slow selling have picked themselves up pretty decently with a well timed free weekend and sale. Let's hope this happens with LB.
 
what bothers me about these designs is why is everyone smiling

they're about to kill each other and they all look like they just got invited to get ice cream

You are the reason this is a thing.

SmSwt.jpg


So mercs can't look happy while they're murdering others?
 
Both of these games are great.

Why don't you people buy great games?
People do, problem is in this day and age people are hooked on other multiplayer games, I can imagine when people discribe this as a character skill based shooter Overwatch is the first picture painted in there mind. Any everyone has tried Overwatch and you either love it and hate anything to copy it or you hate character skill based shooters.

Even though this is nothing alike :)

That's my take on it anyway
 

Mooreberg

Member
I consider this a slightly different situation than Evolve or Battleborn - it is very clear who the audience is for this game, they're just already occupied with other titles. Look at the past two weeks player count on SteamSpy for CSGO, PUBG, or Paladins - 9+ million, 5+ million, 1+ million. And this isn't counting the ice dagger of Overwatch summer games starting on the same day. People who put hours and hours into these games aren't going to abandon them for something else. On top of that, arena shooters haven't really had a flagship game in a decade (please stop calling Overwatch an arena shooter, the core game modes are TF2 inspired).

The obvious next move is F2P, but I'm wondering if the system requirements are not part of the reason they avoided that approach in the first place. Most popular free or low cost shooters are not recommending I7 / GTX 970 / 16GB RAM. It has also been mentioned that the beta was more popular on PS4, maybe not surprising since the two big games on Steam are not on it. The game just seems caught between too many juggernaut competing products and no good marketing. Maybe it is a Nexon thing, but doing a beta over a weekend like 4th of July is a good way to miss out on a number of players kicking the wheels and seeing if they like the game. Not sure the the last minute beta improved the attention and mind share problem either.
 

jimboton

Member
So many gloating and/or ignorant posts on Lawbreakers not doing well on pc so far. wow. Did not expect.

Is it just general CliffyB antipathy? Fear of this style of skill based high mobility shooter actually catching on? Don't worry folks. Your favorite brand of slow ass teamshooter (with profoundly fascinating and charming characters) isn't going away why do you feel the need to demean this other game you probably haven't even tried.

Game is fantastic btw and population seems decent on PS4. I'm sure there'll be plenty of crazy shooting fun to be had until Destiny 2 arrives at the very least.
 

Slayven

Member
When you make a Multiplayer (Community) driven and hero based game, you have to make cool characters for people to love.
That will drive the community engagement forward, OW had fan art as soon as it was released because the character designs where clear and razor sharp focused.
)
Yeah people fell in love with the characters long before Overwatch shipped.
You are the reason this is a thing.

SmSwt.jpg


So mercs can't look happy while they're murdering others?

Too be fair Kirby smiling is more disturbing considering he eats people
 

Kalentan

Member
Should have included some animu characters, cliffy.

It's not even need that. (I know your joking but still, it's not a completely off base claim).

Rainbow Six Siege has all realistic characters and despite that there's tons and TONS of fanart for these characters. Despite it being a Modern Shooter.
 

Gamezone

Gold Member
Isn't this what usually happens when you release a simular game next to the game (Overwatch) who is dominating the marked?
 

Nydius

Member
Honestly not surprised. From the "we were going to be F2P buuuuuuut decided to go retail with a side of microtransactions" to the questionable publisher to the patented CliffyB hyperbole, nothing about this game seemed to be top notch material.

The betas came and went and I felt even less enthused because the game felt like it didn't know what it wanted to be. It took a bunch of elements from different types of shooters and threw them in a blender. It's not a hero shooter, but has elements from them. It's not a pure twitch arena shooter, but has elements from them. It doesn't appeal to my old school Unreal Tournament side because it's too different than UT and it doesn't appeal to my class-based shooter side because it's too different from Paladins and Overwatch. E: And maybe it's because I AM an old school UT player but the whole hook of "mobility and anti-gravity" means little to me since I've been doing that since people could make low grav instagib servers on Facing Worlds or Hall of Giants.

Coming out with an entirely new shooter IP these days is damn difficult to do. The market is crowded with shooters and you have a bunch of major players at the top who control most of the mind and market share. I commend them for trying but everything about this just seemed bungled and doesn't really make me want to play it rather than Paladins, Overwatch, the UT Alpha, or the Quake Champions beta.
 
You are the reason this is a thing.

So mercs can't look happy while they're murdering others?

Then they would be psychopaths and not mercs.

I don't know if you're being sarcastic, if you aren't, then comparing kirby to gun wielding mercs is uh...a bit far fetched. (fwiw, I prefer kirby smiling than angry kirby)
 

Rodelero

Member
Am I the only person who actually like Lawbreakers character design? I mean, Cronos looks like a member of Slipknot and is constantly put forward by marketing despite being one of the worst designs in the game, besides Helix. Other than that though I think the character design is great and also diverse.

Of the 16 human characters(plus 2 robots) 7 are women.
None of them are in sexy outfits and they all have distinct personalities. You won't find any cleavage in any of the alt costumes either. I guess you could argue Hellion's outfit is tight but she's a ninja it fits her design.

Of the 16 characters 7 are white.
Nothing wrong with white characters but it's nice that there is a good amount of diversity.

Other than being diverse I just think the designs look good and modeled in high fidelity. Some of the faces have some uncanny valley happening but overall they look like real people.

hellion.jpg

I think they all look way, way too similar for a hero shooter. In Overwatch, or Team Fortress 2 for that matter, I can tell who I'm looking at from huge distances away because of their silhouettes and animations. Playing Lawbreakers, at a distance, every single character looks identical. There is nothing particularly wrong with the character designs on the whole but there is no unifying unique style and so it just looks like a series of generic sci fi people, with a few oddities mixed in. As for these particular images, some of them aren't just uncanny valley they're straight up nightmare fuel. Lawbreakers seems to strike a nasty combination where it neither has the style of something like Gears or Halo, nor the variety of something like Team Fortress or Overwatch.

The character designs would be okay for a game that isn't about different characters and their abilities. One of the things that keeps me coming back to Overwatch is the fact that each character almost feels like a different game. Twenty five different games that all feel dramatically different, and the fact each character looks and sounds so different, and that each has such a unique personality, is massive.
 

Tecnniqe

Banned
The PC right now is a fair amount different to what it was back in the day, with all the badly integrated video chips. Here's the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.

9f5.gif
 

watershed

Banned
Too bad this game has flopped but you could kinda see it coming. I browse gaf every day and not only did I not know what this game was until this thread, but I've seen zero hype from it on gaf or in the gaming media in general. For whatever reason, it just never gained any traction.
 

Demoskinos

Member
Am I the only person who actually like Lawbreakers character design? I mean, Cronos looks like a member of Slipknot and is constantly put forward by marketing despite being one of the worst designs in the game, besides Helix. Other than that though I think the character design is great and also diverse.

Of the 16 human characters(plus 2 robots) 7 are women.
None of them are in sexy outfits and they all have distinct personalities. You won't find any cleavage in any of the alt costumes either. I guess you could argue Hellion's outfit is tight but she's a ninja it fits her design.

Of the 16 characters 7 are white.
Nothing wrong with white characters but it's nice that there is a good amount of diversity.

Other than being diverse I just think the designs look good and modeled in high fidelity. Some of the faces have some uncanny valley happening but overall they look like real people.

kintaro.jpg
sunshine.jpg
tokki.jpg
hellion.jpg
baron.jpg

Haha I really like chronos the big dumb idiot. He does look like early era Corey Taylor and that's totally why I like him.
 
I dont think its worth the price, i didnt like it at all...i tried, but some i guess will like it. Its not as good as overwatch, or any of the major multiplayer games. With the big games coming aug-nov time frame, i expect this to slowly fade away.
 

Dirtbag

Member
This game would have been huge a few years back when bro-shooters were unstoppable.
Nothing about this launch surprises me, the market is too crowded and the art-style is 5 years too late
 

Anno

Member
A friend at work played the beta and said he liked it but couldn't see himself buying the game because he knows he'll just want to play PUBG, despite them being almost opposite shooters in terms of gameplay from what I can tell. I wonder if that game has just sucked so much oxygen out of the room for other games even kind of in the same genre to launch well on Steam.
 
At least people poked fun at Battleborn.


The entire discussion around Law Breakers was basically "Really? You shit talk modern AAA games constantly this is the best thing you can come up Cliif? LOL OK"
 

Bsigg12

Member
I feel like this has to be on Nexon. There was a complete lack of advertising/awareness.

The game has potential but damn no one knows about it.
 
The characters themselves have good design and modelling. The details are great and do add a bit if character to them. Someone should post a screen of the Breaker's healer.

That being said, their base costumes are an incredibly boring take on technologically enhanced armor. Their alts stand out much better. I do think they should have gone further with the designs to differentiate them a little bit more.
 
You think they can sell them to graphics card manufacturers to cut at least some losses?

Holy shit LOL.

cuz single player games dont bomb

Here is the thing, a SP can bomb at launch and still have a good shelf life and make money over time. Some good word of mouth, decent press and sales will at least give a chance to do well in the long run.

Problem with a MP only game bombing is that once the community goes then NO ONE is buying it a month from now. People dont even try it when it goes F2P. Look at Evolve and Battleborn. Its just done.
 

Demoskinos

Member
Y'all acting like because they didn't touch the moon on this one that its a failure. You also forget they didn't exactly have the budget or the marketing that Battleborn had. The goal here isn't to kick down the door storm the castle and assume the shooter throne.

The goal is a long term growing of community. Battleborn had marketing but the game was a failure because the core game was poor. Lawbreakers at its core is a very fun game and the people who are interested in it are VERY interested in playing it. That's the goal is a sustained long term community. This was never going to be a blockbuster.

Lawbreakers is a long term investment for Bosskey. I'm sure they were very aware at the market they were entering into. People coming in here and claiming that its DOA are completely missing the mark on this one.
 

Kalentan

Member
You think they can sell them to graphics card manufacturers to cut at least some losses?


It does look like they could be!

Because it's literally nothing. Its just some generic looking people in different colored clothing. Its like 5 different Nathan Drakes. ¯\_(ツ)_/¯

Yeah. Honestly looks less like characters but that they're supposed to be the "player" inhabiting the bodies.

I watched some footage on Twitch and even when ingame I can barely tell which character he's shooting at.

Even something like Infinite Warfare, which in some ways it's RIGs were a bit more generic than BO3's Specialists... Still are easy to identity in a sec even when they're wearing different outfits. Even from across the map. Everything in Lawbreakers just look so muddled.


(Granted you could argue that with there only being 6 characters vs Lawbreakers 18(?) that it's much easier to remember 6 character but Overwatch has 25 now and they're all stupid easy to remember.)
 

Lucifon

Junior Member
Am I the only person who actually like Lawbreakers character design? I mean, Cronos looks like a member of Slipknot and is constantly put forward by marketing despite being one of the worst designs in the game, besides Helix. Other than that though I think the character design is great and also diverse.

Of the 16 human characters(plus 2 robots) 7 are women.
None of them are in sexy outfits and they all have distinct personalities. You won't find any cleavage in any of the alt costumes either. I guess you could argue Hellion's outfit is tight but she's a ninja it fits her design.

Of the 16 characters 7 are white.
Nothing wrong with white characters but it's nice that there is a good amount of diversity.

Other than being diverse I just think the designs look good and modeled in high fidelity. Some of the faces have some uncanny valley happening but overall they look like real people.

kintaro.jpg
sunshine.jpg
tokki.jpg
hellion.jpg
baron.jpg

They remind me of Until Dawn faces in sci fi suits. None of them are distinctly different at range which is a big issue for a game like this.
 
That said Sunshine is the best and they should have led with her in the marketing:

What about her is any better to market? She's a generic looking woman in armor, her one defining characteristic is a heart on her chest. She looks like she could be from any sci-fi game. If I didn't see her in the context of this thread I would never know it's from LawBreakers, nothing about her is memorable or interesting -- that's an issue with every character in this game.

I think that's what constantly drives me away from the game. It's just so bland and sterile. Paragon pulls off the super high fidelity with actual good character design.
 

TyrantII

Member
The game is fun, but no marketing at all and it launched a little too late I think. I didn´t even see it on the "New Releases" tab on steam. Also the characters are completely forgettable - I can´t remember the name of any single one of them and I can remember just the name of a few of the classes (Vanguard, Assassin, Enforcer... Juggernaut...). Still, thew shooting is pretty fun.

Keep seeing this, but that shitty CGI trailer was all over the place in my market for a good 6 weeks.

I'd say CGI doesn't sell anymore, but Overwatch captures the mindshare just fine.
 
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