Something eerie about the timing of the loss of LawBreakers.
Can this game pull itself out of the muck or is it destined to be the next game enthusiast punchline?
https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count
Despite getting decent reviews, gravity-bending FPS LawBreakers is struggling to keep an active player base just days after release. It failed to launch within the top 100 games on Steam, and even Battleborn, the poster child of launch flops, had higher player numbers at this point in its life.
According to GITHYP, the final release for LawBreakers saw a whopping 60% reduction over its initial beta player count. Launch night saw only a peak of 3k players, which is pretty bad when compared to Battleborn's 12k.
Unfortunately it doesn't look like it was just a rough start, as since then the numbers have only gone down. Daily lows are already dropping to below 1,000 players, and the peaks are also going down as the days go by. Tuesday, the day after launch, saw a reduction of 300 people, giving a peak of only 2.7k.
Can this game pull itself out of the muck or is it destined to be the next game enthusiast punchline?
https://www.pcgamesn.com/lawbreakers/lawbreakers-player-count