TreasureHunterG
Banned
Releasing sequels has been a trend among big publishers and developers for quite some times, claiming financial stability and high costs of gaming development to avoid taking risks as reasons for this directions. Even though, there are some examples of franchises being ruined or terribly fatigued thanks to how badly the publisher/developer milked it, sometimes with very little to add in comparison to it's previous installment.
Here's some examples:
- Tony Hawk: Perhaps the biggest and most recognizable skateboard franchise ever, was big during PSX/PS2 days, but later on, the franchise was milked so badly that lost interest year after year, to the point of Activision throw it into the vault. They tried to bring it back with recent efforts with THPS5 and THPS HD, but didn't manage to restore it's former popularity.
- Guitar Hero: Another bust by Activision. Perhaps one of the most succesful music franchise ever, it falled short thanks to so many lazy and easy cash in efforts. It's on the vault and it's mismanagement took a major blow into the music genre as whole.
- Mario Party: It was among Nintendo's top seller titles during the N64/GCN days, but Nintendo dropped the ball here. Yearly releases during the N64/GCN milked it dry and ever since, the franchise lives on the shadow of it's former self and Nintendo itself doesn't treat it as a major title like before. From 1998 to 2007, we got 10 Mario Party installments, 3 for N64, 4 for GCN, 1 for GBA, 1 for Wii and 1 for DS. From 2007 till now, in a 10 years gap, we only got 6 titles. Obviously, Nintendo doesn't rely on it anymore as they once did before.
Anymore franchises with similar fate thanks to mismanaged milking?
Here's some examples:
- Tony Hawk: Perhaps the biggest and most recognizable skateboard franchise ever, was big during PSX/PS2 days, but later on, the franchise was milked so badly that lost interest year after year, to the point of Activision throw it into the vault. They tried to bring it back with recent efforts with THPS5 and THPS HD, but didn't manage to restore it's former popularity.
- Guitar Hero: Another bust by Activision. Perhaps one of the most succesful music franchise ever, it falled short thanks to so many lazy and easy cash in efforts. It's on the vault and it's mismanagement took a major blow into the music genre as whole.
- Mario Party: It was among Nintendo's top seller titles during the N64/GCN days, but Nintendo dropped the ball here. Yearly releases during the N64/GCN milked it dry and ever since, the franchise lives on the shadow of it's former self and Nintendo itself doesn't treat it as a major title like before. From 1998 to 2007, we got 10 Mario Party installments, 3 for N64, 4 for GCN, 1 for GBA, 1 for Wii and 1 for DS. From 2007 till now, in a 10 years gap, we only got 6 titles. Obviously, Nintendo doesn't rely on it anymore as they once did before.
Anymore franchises with similar fate thanks to mismanaged milking?