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Yakuza KIWAMI |OT| Translator's Note: "KIWAMI" means "EXTREME"

By the way, is it just my (regular) PS4 or is the framerate here worse than it was in 0. The framerate in the city hub tends to dip a bunch of times for no reason and there are some slight hickups even during the cutscenes.
 
By the way, is it just my (regular) PS4 or is the framerate here worse than it was in 0. The framerate in the city hub tends to dip a bunch of times for no reason and there are some slight hickups even during the cutscenes.
same here.

please someone tell me how to fix this... I did majima zombie and got nothing just to name it a few...
 
By the way, is it just my (regular) PS4 or is the framerate here worse than it was in 0. The framerate in the city hub tends to dip a bunch of times for no reason and there are some slight hickups even during the cutscenes.

I only just started an hour ago but I noticed this myself.
Not a deal breaker by any stretch, but it's not just you.

In other news, coming from 0 as my start, it actually ends up weird seeing zany majima at the start.
Wonder what it felt like coming from the other angle with 0 for the series vets.
 
PSA: I'm still seeing plot details out in the open here. Spoiler tag that shit. So here's a suggestion: the way we did it in the Zero OT, we'd spoiler stuff and reference the Chapter it was in. It worked out well.

Subsequent bosses seemed far less tedious. Also the weapons salesman was there on hard.

Thanks. Maybe I'll bump it back up to Hard then.

Damn. Okay, if they intend for you to use weapons for the chapter 3 boss maybe he's not that bad, I just did it wrong.

Could be. I never used weapons on bosses in Zero though and I'm not about to start now.
 

Opa-Pa

Member
I have only noticed frame dips once while navigating the city, but the screen tearing is much more prevalent than in 0, sadly :(

I don't even want to imagine how bad that is in 6, ugh. Dragon Engine is quite the mixed bag.

In other news, coming from 0 as my start, it actually ends up weird seeing zany majima at the start.
Wonder what it felt like coming from the other angle with 0 for the series vets.

Starting from Y3 onwards the games start hinting that Majima's personality in 0 is his "real one" and that his usual crazy self is a persona for the most part.
 
Aaaaand done. Main story finished. Now to mop up the rest of substories and maybe I'll start Ishin...

It's been remade very well, but you can feel the writing isn't quite there yet, 2 was a real step forward in that department.

I'd say it was a milestone that wasn't surpassed until, maybe 0.

I also got Ishin and Kenzan sitting here, I really need to push myself to dig into those though.
 

Qblivion

Member
The boss at the end of chapter 3 was fucking lame. I tried all the styles but none of them really seemed any better than the other. All I could really do is get a few hits in at a time and just grind it out. Are other boss fights this tedious?
 

Holundrian

Unconfirmed Member
Aaaaand done. Main story finished. Now to mop up the rest of substories and maybe I'll start Ishin...

It's been remade very well, but you can feel the writing isn't quite there yet, 2 was a real step forward in that department.

Definitely agree even through the shiny remake I felt at several points man this is an old video game story. I feel like 0 made a lot of things go over way better for me than without it but ignoring 0 I'd say 1 feels like a very weak story. Which is funny cause I know a lot of people have been clamoring this and 2 as the best ones since they were written by some crime novelist.

I still enjoyed it for the characters but not going to lie that it kinda squanders Nishiki and Jingu is a goddamn terrible and awful character to put that much focus in the finale on.
 
1 feels like a very weak story. Which is funny cause I know a lot of people have been clamoring this and 2 as the best ones since they were written by some crime novelist.

I haven't really heard people citing Y1 best plot before, Y2 does have the best antagonist though.

I haven't gotten the game yet, but as someone who's never played the OG Yakuza, will I even be able to tell what the new scenes are?

The camerawork looks different, it's sometimes very noticeable.
 

jwhit28

Member
I'm stuck in a Majima lull. I haven't ran into him in almost 3 chapters. I still haven't been able to get the cabaret club scene to activate yet either.
 

Holundrian

Unconfirmed Member
I haven't really heard people citing Y1 best plot before, Y2 does have the best antagonist though.

I heard it a lot. It might just have been nostalgia judging by something I just saw.
Had someone mostly say Yakuza 1 is better than all and just cite "older titles are better, all new titles of old franchises have made them worse" without any actual logically relatable reasons.
 

MYeager

Member
I heard it a lot. It might just have been nostalgia judging by something I just saw.
Had someone mostly say Yakuza 1 is better than all and just cite "older titles are better, all new titles of old franchises have made them worse" without any actual logically relatable reasons.

Probably nostalgia. 2 and 4 are typically considered among the best storywise, and Zero now as well. I do remember liking the story when I first played it but there weren't a plethora of narrative driven games at the time. Two has one of the better antagonists and also details some interesting things with what a few characters did in the past and how that affects the present. 4 has a lot of great intertwining plots and playable characters.
 
So, a quick question, is it okay if I start the Yakuza series with this game first? I bought the steelbook version yesterday, but to be honest I don't have the money currently for Yakuza 0 (you could say that I should have bought Yakuza 0 first, but I kinda rushed into it thinking that the Kiwami steelbook will not be availabe for long).

I really want to play some Yakuza, but if it's better to start with 0 first, I wouldn't mind waiting until I get the game somehow. :D

After playing the first few chapters of Kiwami, I'd say you should really try to play Zero first. Kiwami kind of throws you into the game without much explanation for who these characters are. From what I've seen it's still a PS2 game at heart. Zero does a fantastic job of introducing Kiryu and all the characters and I think I'd be enjoying Kiwami much less if I had played it first.

I really hope people don't have Kiwami as their first introduction to the series. Not to say it's a bad game at all (from what I've seen so far), but it's a dated game with a coat of new paint (aside from the combat system, which is even better than Zero's). I worry that people new to the series who play Kiwami first will feel "this is it?" and brush off the series.
 
Probably nostalgia. 2 and 4 are typically considered among the best storywise, and Zero now as well. I do remember liking the story when I first played it but there weren't a plethora of narrative driven games at the time. Two has one of the better antagonists and also details some interesting things with what a few characters did in the past and how that affects the present. 4 has a lot of great intertwining plots and playable characters.

Yea nostalgia is pretty powerful and I'm sure many people are putting consideration on the time when Y1 came out too.

I'd still say Y1 is stronger than Y5 in a bunch of regards.

I really hope people don't have Kiwami as their first introduction to the series. Not to say it's a bad game at all (from what I've seen so far), but it's a dated game with a coat of new paint (aside from the combat system, which is even better than Zero's). I worry that people new to the series who play Kiwami first will feel "this is it?" and brush off the series.

Yea, shared sentiment.

Y0 has a far greater chance of drawing someone into this franchise than Y1.
 

Holundrian

Unconfirmed Member
I'm the last person to recommend this given that I just started Yakuza at 5 and had no problems with that. But I will say def if people can start at Zero.
I feel like that game adds so much to Kiwami and makes a lot of the things easier to get into.
Like I can see someone getting annoyed by majima everywhere with no prior knowledge of Zero while having that context making it way more easy to have fun with.
Plus personally the best stuff about Kiwami was mostly everything that built on Zero(Majima, Pocket Racing, Nishiki).
The bad stuff about it are things that seem just thrown in.
Yumi, Jingu, etc a lot of the weakest elements of Kiwami very much seems to be the stuff untouched.
 

Data West

coaches in the WNBA
I don't understand the enemy recharging heat counter thing

They're recharging, I have heat, I switch to all 4 styles and have no triangle prompt.
 
I don't understand the enemy recharging heat counter thing

They're recharging, I have heat, I switch to all 4 styles and have no triangle prompt.

You have to unlock the ability to do the boss heat moves in the skill tree (ability I think, but don't remember the exact tree). If memory serves you also need to unlock it for each style individually.
 
Got a new copy quick and painless!

MbTWA8s.jpg

Now to left it sit on the shelf until I finish 0
 

MYeager

Member
Yea nostalgia is pretty powerful and I'm sure many people are putting consideration on the time when Y1 came out too.

I'd still say Y1 is stronger than Y5 in a bunch of regards.

For sure. The two are like polar opposites, Y1 has less everything but a more coherent less bloated story, while Y5 has a million things to do. And you can make snowmen.

I mean I love them all but yeah those two are the weaker ones.
 

Egg0

Banned
I don't understand the enemy recharging heat counter thing

They're recharging, I have heat, I switch to all 4 styles and have no triangle prompt.

Gotta unlock those. Took me a bit to realize that the games starts with an abili-tease where you have a bunch of moves unlocked,
but you lose everything after the prison bit.
 
The last fight of chapter 3 got to me in game and in real life. I was ready to go to bed and figured "eh may as well finish this chapter"...30 minutes later into that fight (never died, probably should have and gone to bed), my wife comes out into the living room, gives the TV and me a dirty look then goes back to bed no words spoken. I ended up playing it super cautious only taking one or two jabs before dashing away when he looked vulnerable. Took forever to chip away at it like that but I was sick of getting knocked down and stomped constantly when, heaven forbid, I tried doing a full combo or something.

It was sad because during that sequence leading up to the fight I felt like I was getting the hang of the combat system and that fight demoralized me. I was heartened to read that I wasn't the only one who had trouble.

I'm glad I know this series goes places because woof that may have been a deal breaker.
 

MYeager

Member

I played the import version and had no idea why during one sub mission the children were so angry at Santa or why I was fighting a bear in a strip mall (guide I used only had most of the main story). While I appreciated the later release and context, Y5 has some moments that are just amazing when you have to try and figure out WTF is even supposed to be happening.
 
I played the import version and had no idea why during one sub mission the children were so angry at Santa or why I was fighting a bear in a strip mall (guide I used only had most of the main story). While I appreciated the later release and context, Y5 has some moments that are just amazing when you have to try and figure out WTF is even supposed to be happening.

The slip and slide ramen!
https://youtu.be/zAOhXlVnJ0c?t=53s
 

jdstorm

Banned
The boss at the end of chapter 3 was fucking lame. I tried all the styles but none of them really seemed any better than the other. All I could really do is get a few hits in at a time and just grind it out. Are other boss fights this tedious?

The key to boss fights is maintaining heat. Being so early in the game you wont have that many good abilities unlocked yet. The further you get into the game the more abilities you unlock and the more fluid these fights become.

You can also turn the difficulty down to normal/easy if the difficulty level you are currently playing is too much of a bullet sponge.
 

dimmer

Member
Why aren't unlocked abilities not working ? I purchased Body Counter from the Tech tree but I cannot activate it in battle. You need to guard with L1 and hit Triangle when enemy attacks. I havent managed to counter like this up to now.
 
Why aren't unlocked abilities not working ? I purchased Body Counter from the Tech tree but I cannot activate it in battle. You need to guard with L1 and hit Triangle when enemy attacks. I havent managed to counter like this up to now.
Hmmm... maybe you are doing it while you are in heat mode? You can only use that move when you are calm.
 

dimmer

Member
Hmmm... maybe you are doing it while you are in heat mode? You can only use that move when you are calm.

I am pretty sure I tried it while calm. Will try again.Thank you.

PS: I love this game. I should be in bed the last days due to terrible back ache, but here I am lying on the sofa in pain, playing Yakuza Kiwami and Yakuza 5. I am so stupid
 

Holundrian

Unconfirmed Member
Glancing over the trophies I think the biggest hurdle is chapter 9 legend the rest doesn't seem too painful. Still probably taking a break before I attempt the plat.
 

Squishy3

Member
I am pretty sure I tried it while calm. Will try again.Thank you.

PS: I love this game. I should be in bed the last days due to terrible back ache, but here I am lying on the sofa in pain, playing Yakuza Kiwami and Yakuza 5. I am so stupid
Make sure you're in Brawler, since some moves are limited by the Style you're in. As for the move itself, you can use it whenever, but it's stronger the less Heat you have.
 
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