I'd like to see an umbrella/parachute as a pick up that you can use to mitigate falling damage. So you can build high but survive the fall, balance is that your vulnerable in the float and it uses a inv slot.
Made me think of other possible weapons:
Some stealth weapons: crossbow/boomerang
Melee weapons: e.g baseball bat, sword, that are throwable to a shotgun range which causes a stun on hit/or forces player to drop current weapon.
Zombie grenades: a zombie appears on impact and moves to nearest person. Handy to sniff out campers but could backfire if your alone.
Any other ideas?
Id like a crossbow. A suppressed weapon would be nice.
Id like a few melee presets. One that does more damage but less resource mining, but thats really it. Everything else should be cosmetic skins
Dont want any kind of zombie or npc though.
I think the game would benefit from more equipment. Wouldnt mind a limited flamethrower or mortar (encourages using the roof construction), but Id like
-binoculars
-smaller, more common shield potions that give +20
-windows that can take damage (so a way to look out of a fort without it being open)
-fort blueprints that allow you to instantly put down a prebuilt fort
-speed potions
-regenerative health potions like energy drinks in pubg
-non lethal traps that slow down enemies, or destroy one of their items
Then they can do stuff like flesh out swimming and make loot lake swimmable and add things like breathing potions and swimming mechanics
Whew. So much potential