Define launch? UC4 sold 8.7M during 2016, but I'm willing to bet it sold much towards the tail end of the year too, what with the holiday season and sales. Given the reviews and that it's an established franchise, 8M is a reasonable estimate by the end of the year. Within a couple of weeks or month even? Highly unlikely, that'd mean over (or I'm not sure about the current PS4 sales, perhaps just about )10% attach rate. Which is very high for something else than a Nintendo exclusive (not dismissing, just a matter of fact).Any estimates on launch sell through numbers? I'm guessing 8 mil units
Reviews dont mean shit in the age of being able to watch real game play footage on launch day. Simply find a non -annoying steamer and watch them for 30 min. You should know real quick if this game is for you.
I guess it depends on your region... not yet here at least. Oh well, it says it'll auto-download (which in my experience doesn't always work, but I'll check back a bit later).You can start downloading it now for those who purchased through PSN.
How can a game that's not open world be game of the generation?
Any estimates on launch sell through numbers? I'm guessing 8 mil units
Trying to talk my Gamestop into midnight launch, word has to come from head office apparently. Why does Fifa get one every year for mostly casual gamers and the big spenders on games get nothing...
my guess was that 7M+ copies sold first month. but how i see, it is moving towards 10M+ first month.
You can start downloading it now for those who purchased through PSN.
I dunno but you wouldn't claim Dark Souls is game of generation.
True. My angle was more for those who are citing the inability to "trust" a reviewer for whatever reason. I mean, really, if you are on the fence about the game and you can't trust someone to give you a non-biased opinion and you want to know if you should spend your hard earned money on the game, then just watch an hour of gameplay on launch day.Nah reviews still matter. These people play games for a living. They tend to know what they are talking about.
Give the game a rent and find out my man.What does the game do that is so special? 10/10 almost every review.
How can a game that's not open world be game of the generation?
I feel ya. I like the uncharted games, but I personally don't find them anything super special (apart from the graphics). I think GoW has more potential then uncharted though. Think about the fact, that they claim that the combat system is "souls like". If they really are able to mimic that feeling, that alone would make the game so much fun. Combine that with superior tech, interesting lore and big undiscovered nordic landscapes - it *could* be really awesome, if you ask me.Really looking forward to this. I hope it's better than the hype these places gave Uncharted 4.
Don't get me wrong, Uncharted 4 was a fine if not outstanding game. But it definitely didn't deserve the slobbering the reviews gave it imo.
I hope not. I personally hated Horizon so I hope this game is nothing like that. USgamer give it high score for this even tho they didn't like Horizon and SkillUp also didn't liked Horizon but really liked the new GOW, so there is still hope.God of War PS4 Review -- CLS Side Quest
An absolutely amazing game, but it has it's issues. Some of it sounds like Horizon which I adored.
I'm really looking forward to playing this!
Yep I'll be posting it, it'll probably go up tomorrow or Thursday.
What did you hate about Horizon?I hope not. I personally hated Horizon so I hope this game is nothing like that. USgamer give it high score for this even tho they didn't like Horizon and SkillUp also didn't liked Horizon but really liked the new GOW, so there is still hope.
@ RiccochetJ : I personally didn't like story or the characters, especially Aloy, she felt so dry for me. I also didn't like how this game advertise itself as RPG but felt I was playing a shooter, even the bow felt less like bow more like a gun. The only interesting part of story I like was aboutBut I hate the way developers decide to tell this story with audio logs after audio logs after audio logs.Zero Dawn project
What I hate the most of all about this game is open world design. You are very limited exploration option and doesn't really reward you for exploring like finding cool weapons or armour or even cool secret machines to fight. This game doesn't even trust you find Tallnecks on your own, they already on the map for you and even on misty area you haven't explore yet and not only that Aloy will informs you that she detects Tallneck signals. Once you activate those, it doesn't just reveal the map but it also reveal bandit camps and cauldron locations for you. It really felt like they design the open world for people who don't like exploring to find things on their own.
I know some people will have issue with me saying this but game really felt like I was playing Ubisoft game with much better art direction and I know there lot of people enjoy most Ubisoft games but I personally don't like them and didn't think I had to worry about that as long as I don't play Ubisoft games but I guess I was wrong.
Final Fantasy 7, Zelda OoT, Goldeneye, Half Life, the Last of Us, Deus Ex, Uncharted 2, Metal Gear Solid...
Funny thing is that open world games are less capable to be GoTG for me, not the other way around. I like focused games most of the time. I think that a more focused adventure is more likely to be epic.
In the OT itself? or the thread in general?I'm trying to avoid spoilers (story spoilers mainly). Is it safe to enter the OT?
Yeah, on a personal level I tried to keep myself as spoiler-free as possible before playing HZD and... it was more of an RPG than I anticipated, yet it very much is an RPG-lite. It is an action game that incorporates some RPG-like elements (and one of the most fluid on-the-fly crafting systems I've seen yet, I really like the ammo crafting mid-battle), one that borrows liberally from multiple sources (not only Ubisoft). Myself I enjoyed it a lot - not because it's open-world, but rather despite of it, the core narrative (discovering how the world came to be as it is) is intriguing. In the inevitable sequel I hope Guerrilla comes up with some of their original mechanics as well and I'd so much like meaningful (there are a couple of instances where Aloy can decide if a person lives or not, but in the end it really doesn't matter) branching in the story too - but as a first entry into a franchise I think Guerrilla did great. Not to mention the technical side of things, Decima is really an amazing engine.I played the game knowing that it's a 3rd person action adventure with some RPG elements. I don't remember it was advertised or claimed to be other than that.
Was just thinking yesterday about this. GoW3 might have the worst box art for a AAA game that I can think of.
can't agree more.Reviews dont mean shit in the age of being able to watch real game play footage on launch day. Simply find a non -annoying steamer and watch them for 30 min. You should know real quick if this game is for you.
Even people here at work go crazy about the new GoW. "Won't leave the Playstation on weekend" is the most heard sentence here today. The hype is real.
Nah reviews still matter. These people play games for a living. They tend to know what they are talking about.
I agree with this for the most part...I definitely trust these guys more than most reviewers. Plus these guys are paid a salary so there's less need for them to take money to do a good review or to do a "hot take" review where they say something outlandish to get clicks on their vidblog.
With that said, professional reviewers don't know shit about hack and slash games. The diehards know about what games have great mechanics and which don't and these things are often ignored by pro reviewers who focus too much on plot and atmosphere and other garbage that the hack and slash diehards couldn't care less about. So, for hack and slash games, I tend to be less into pro reviews since they're not reviewing what is most important to the biggest fans of the genre.
Though, given that GoW isn't even a hack and slash series anymore I guess this point is moot but it's pretty painful seeing these pathetic mechanics and dumbed-down combat get high praise...these folks never had a clue what made GoW great. No one who enjoyed the mechanics of the early GoW games are the least bit impressed by this new model.
This game is getting hype because Sony has thrown their entire advertising campaign behind it and people like pretty graphics and cookie-cutter plotlines of redemption. This is not a game for God of War fans.
I'm a huge GoW fan and I'm super hyped for it for more reasons than the graphics. Maybe you need to understand that many GoW fans were into the series for more than the original gameplay.
So changing the perspective and gameplay for me isn't an issue as long as it's fun.
OK, a few points - have you played the game? Many of the reviewers have, I'm assuming, and "dumbed-down" is not an adjective I've come across often when describing the combat. Many of those reviewers have also proclaimed being fans of the series. But no true scotsman, amirite?Though, given that GoW isn't even a hack and slash series anymore I guess this point is moot but it's pretty painful seeing these pathetic mechanics and dumbed-down combat get high praise...these folks never had a clue what made GoW great. No one who enjoyed the mechanics of the early GoW games are the least bit impressed by this new model.
This game is getting hype because Sony has thrown their entire advertising campaign behind it and people like pretty graphics and cookie-cutter plotlines of redemption. This is not a game for God of War fans.
I also LOVE pervious GOW games and I can understand your concerns because I was in same position as you not too long a go. But what I love about GOW is not the amount of combo you can do because if that was the case, both DMC and Bayonetta blows GOW out of the water. I what really like about core combat of GOW is when you play it in hardest difficulty and you see how clever the enemies replacements really are. Now you are more concern which enemy you want got after first or which enemy you want to keep alive to use its abilities on others rather than the amount of combo you can pull off. My biggest worry with this new GOW was when they first show off the gameplay for first time and I saw Kratos fighting an enemy while other enemies just waiting around, but base on most reviews I have read or listen it seems thats not the case and not only that, it also throws bunch of different type of enemies at you to fight and just like pervious GOW you need choose which enemy have to go after first and Also reviews confirmed there will indeed have boss fights and some unique encounters in some of side quests which makes very happy.I agree with this for the most part...I definitely trust these guys more than most reviewers. Plus these guys are paid a salary so there's less need for them to take money to do a good review or to do a "hot take" review where they say something outlandish to get clicks on their vidblog.
With that said, professional reviewers don't know shit about hack and slash games. The diehards know about what games have great mechanics and which don't and these things are often ignored by pro reviewers who focus too much on plot and atmosphere and other garbage that the hack and slash diehards couldn't care less about. So, for hack and slash games, I tend to be less into pro reviews since they're not reviewing what is most important to the biggest fans of the genre.
Though, given that GoW isn't even a hack and slash series anymore I guess this point is moot but it's pretty painful seeing these pathetic mechanics and dumbed-down combat get high praise...these folks never had a clue what made GoW great. No one who enjoyed the mechanics of the early GoW games are the least bit impressed by this new model.
This game is getting hype because Sony has thrown their entire advertising campaign behind it and people like pretty graphics and cookie-cutter plotlines of redemption. This is not a game for God of War fans.
Refreshing, because I find open world games quite boring 95% of the time. I almost never finish them. If I do, I do it in the most direct path possible to avoid getting bored out of my mind.How can a game that's not open world be game of the generation?