Is there anything MS can do without hype? I swear, MS would even hype that Christophe Balestra's mechanic is now officially working on Darrell Gallagher's car.TM.........
Yet it's always funny that there is even more hype if the dev happens to come from Naughty Dog, Santa Monica Studios, Guerilla etc..........Then normal hype morphs and transcends to super saiyan hype.....Always funny to see that in all these threads, the same people excited for the new hires for have always been the ones who shit on Sony Worldwide Studios....Saying they're the same games, they're overhyped, +20% extra on Meta as a rule, there's no gameplay,..... but now that they get a few devs from these studios, it's shouted out from the highest peak they can find........It's like if the Mulkey brothers were granted the ability to lay a finger on the Road Warriors......The joy, the jubilation.....
For some reason, the more MS hypes something, the more worried you should be.........At this point, The Initiative is hiring so many lead designers, game directors etc......and paying all those guys good money obviously, yet, where is the meat of the studio, the backbone of the studio? You realize at the game awards last year and even in interviews, Cory Barlog praises his ground staff so much, especially how he always states that they came up with so many good ideas that made it into the game (GOW)....and how hard they worked.......It's as if everytime I hear about the Initiative, they focus so much on leads and directors from other studios, that it seems all they will be cooking up is "too many cooks spoil the broth, the game".....At this point, I'm more excited for an actual good game from Undead Labs and Compulsion Games over The Initiative......I actually think Ninja Theory has the most potential out of all MS devs atm, granted that MS managers don't mess with their vibe.......