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PS5 Specs Look Amazing, Zen 2 CPU Will Bring It Close To PC, Says FAR: Lone Sails Dev.

What a misleading Title.

Orginal QUOTE article:

"However, like many of us, while they think the PS5’s specs –

the ones that have been revealed so far

– look “amazing”, they do wonder what the price point will end up being as a result.
 
We'll probably look back and see those Jaguar CPU's as a good thing. They really taught devs how to make due with a woefully inadequate CPU. Really taught them to make every core count and no doubt played a role in pushing developers to make their engines and multi-threaded as possible.
 

dogen

Member
We'll probably look back and see those Jaguar CPU's as a good thing. They really taught devs how to make due with a woefully inadequate CPU. Really taught them to make every core count and no doubt played a role in pushing developers to make their engines and multi-threaded as possible.

sure but it's not really different from last gen. and the single core performance (xenon and cell ppe) was significantly worse back then.
 
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Dontero

Banned
Remember when 360 launched with its triple core 3,2ghz cpu, and PC users were still sporting single and dual core cpu's?. Next gen games will still be 30fps on the whole, with the odd 60fps game here and there.

Yeah but they were limited mostly by GPUs. In case of something like PS4Pro GPU can easily go for 120fps in some games but cpu simply isn't capable of that.

360 had a PowerPC tri-core CPU that was vastly different from the actual Dual-core x86 in PCs.
The cases are not similar.
PS5 will use the same high-end CPU tech used in desktop PCs... a big jump from the old mobile tech used in PS4 (it was old in 2013 already).

While yes they were different they were much more powerful than pc cpus.

--------------------

Either way days of custom hardware are behind us.
 
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Xmengrey

Member
A Zen 2 CPU that is likely clocked between 1.8ghz and 3.2ghz it won't really bring it closer to PC in terms of performance. a i7-8700k, or a ryzen 5 3600X should be able to outperform it.

GTX wise if it's using the Navi 10 Lite GPU in Gonzalo so roughly a GTX 1080 don't get me wrong it's a big jump from previous generations but by the time the PS5 is out PC will still be ahead.
 
GTX wise if it's using the Navi 10 Lite GPU in Gonzalo so roughly a GTX 1080 don't get me wrong it's a big jump from previous generations but by the time the PS5 is out PC will still be ahead.

..and it won't matter a bit, because 99,9% of PC games don't look substantially better than their console counterparts except for bruteforced higher framerates and higher resolutions (let's ignore mods for the moment here). Meanwhile highly optimized graphical showcases like Horizon Zero Dawn and TLOU2 look better than most of what you can experiece on PC, even if your 5000 $ rig is like 25 times more powerful on paper.
 

CyberChulo

Member
..and it won't matter a bit, because 99,9% of PC games don't look substantially better than their console counterparts except for bruteforced higher framerates and higher resolutions (let's ignore mods for the moment here). Meanwhile highly optimized graphical showcases like Horizon Zero Dawn and TLOU2 look better than most of what you can experiece on PC, even if your 5000 $ rig is like 25 times more powerful on paper.



I agree with this statement. If you were to ask me a question if PC games look better than their console counterparts, I would definitely says yes but light years better? Nope.
 

SonGoku

Member
A Zen 2 CPU that is likely clocked between 1.8ghz and 3.2ghz it won't really bring it closer to PC in terms of performance. a i7-8700k, or a ryzen 5 3600X should be able to outperform it.
A 8 core Zen2 CPU at 3.2Ghz on console will be beast, low level console APIs make much more efficient use of CPU resources
Conversely 60fps will require 5GHZ+ new CPUs to run console games optimized to squeeze the most out of the CPU at 30fps
 

ClosBSAS

Member
lmao just like just cause devs said ps4 was better than most gaming pcs, yet,m they coudlt not optimize shit for that game.
 

Romulus

Member
A Zen 2 CPU that is likely clocked between 1.8ghz and 3.2ghz it won't really bring it closer to PC in terms of performance. a i7-8700k, or a ryzen 5 3600X should be able to outperform it.

GTX wise if it's using the Navi 10 Lite GPU in Gonzalo so roughly a GTX 1080 don't get me wrong it's a big jump from previous generations but by the time the PS5 is out PC will still be ahead.

Closed box optimization is damn impressive though, they end up getting much more out of consoles than the specs suggest. So if you give a mid tier PC to a Sony first party dev that will be a sight to behold. They've been dealing crap jaguar CPU and underpowered GPU (base ps4)for years and making some incredible looking games.
 
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somerset

Member
Dumb dumbs crying "30FPS for ever- duh"
Dumbs dumbs telling us how cross platform dev isn't a thing.

Honestly there is *no excuse* for the level of ignorance in this thread.

1) modern consoles *are* PCs in all but name. Dribble about how Apple uses x86, yet isn't the 'same' thing as a PC misses all the significance here. What is really a factor is that the consoles are all *AMD* PC tech, and a game on a console is optimised to AMD, which is a minority situation on current gaming PCs.

For most of its dev life, a console game *is* a PC game- then in the final stage of optimisation it becomes its console form. Porting said game is as easy as falling off a log, tho, so long as the cancer that is Nvidia Gameworks doesn't become involved.

2) Zen2 is a tech game changer. Consoles go form *weak* mobile class CPUs to strong best-of-class gaming PC CPUs. 60FPS is a *given* for every situation *except* 4K where a game is ROP limited.

It is painless watching the clueless try to speak tech. Why is you have *zero* tech education would you even do this?

Two years ago a vile corrupt financial analyst from Barclay's put out a press release telling the world that AMD's Zen was *fake news*, and no-one should invest in AMD, cos he 'knew' what tech is really about. The no-nothings troll with their 'big brains' even at this level. But no-one has an excuse.

Being clueless isn't a crime. Being in the vicinity of some computer lessons, or being a regular visitor to some corrupt outlet like Anadtech does *not* fix cluelessness.

But if you are clueless, just don't try to talk tech. I mean if you are medically clueless, do you spend your time talking surgery?

Now speculating what a new console may contain is a different issue- that ain't tech, just speculation. Anyone can do that with good reason. But telling us why new consoles will remain at 30FPS is sad- very very sad. Sad and humiliating, frankly. Same as those who try to explain why console dev is *not* essentially PC dev, when it most certainly is, and will be even moreso in the future.

The real deal is day one price point, and maybe the final amount of flash and RAM. With MS and Sony going head to head with access to the *same* tech ('cept Sony is going big with VR as well), the temptation is for both to go higher than one might normally expect.

And both are planning rapid *upgrades* to their consoles with the two new planned process improvements at TSMC.
 

Ar¢tos

Member
Why does anyone on this forum believe PS5 specs will be more amazing than XBox 2?
It doesn't matter much.
Same price range/release window = minimal difference
Different price range, same release window = 20% difference? + a much bigger heat and power draw problem to deal with. How much difference will 20% more GPU power be in the end? Slight increase in resolution? Slightly better shadows? It might not be enough to get a casual Gamer to spend more when they can't spot the differences straight away during gameplay.
Same price range but different release window - for this it will make a small difference which one comes out first. If Sony, then Sony wins at least during launch period. If MS, then MS wins at least launch period in US, and EU/Asia are anyone's guess... (except UK) Europe might completely ignore the console and wait for PS5, it wouldn't be very surprising.
 

Romulus

Member
I honestly only see a few reasons to be excited about next gen technically, initially.

First party titles
Slightly more 60fps options

It'll be more of the same for first 2 years at least with the occasional standout before games really take advantage of the hardware. But what really looks to take advantage of the added horsepower is PSVR though. The CPU is a big factor there, and the difference between in jaguar and Zen should be massive.
 
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CJY

Banned
Dumb dumbs crying "30FPS for ever- duh"
Dumbs dumbs telling us how cross platform dev isn't a thing.

Honestly there is *no excuse* for the level of ignorance in this thread.

1) modern consoles *are* PCs in all but name. Dribble about how Apple uses x86, yet isn't the 'same' thing as a PC misses all the significance here. What is really a factor is that the consoles are all *AMD* PC tech, and a game on a console is optimised to AMD, which is a minority situation on current gaming PCs.

For most of its dev life, a console game *is* a PC game- then in the final stage of optimisation it becomes its console form. Porting said game is as easy as falling off a log, tho, so long as the cancer that is Nvidia Gameworks doesn't become involved.

2) Zen2 is a tech game changer. Consoles go form *weak* mobile class CPUs to strong best-of-class gaming PC CPUs. 60FPS is a *given* for every situation *except* 4K where a game is ROP limited.

It is painless watching the clueless try to speak tech. Why is you have *zero* tech education would you even do this?

Two years ago a vile corrupt financial analyst from Barclay's put out a press release telling the world that AMD's Zen was *fake news*, and no-one should invest in AMD, cos he 'knew' what tech is really about. The no-nothings troll with their 'big brains' even at this level. But no-one has an excuse.

Being clueless isn't a crime. Being in the vicinity of some computer lessons, or being a regular visitor to some corrupt outlet like Anadtech does *not* fix cluelessness.

But if you are clueless, just don't try to talk tech. I mean if you are medically clueless, do you spend your time talking surgery?

Now speculating what a new console may contain is a different issue- that ain't tech, just speculation. Anyone can do that with good reason. But telling us why new consoles will remain at 30FPS is sad- very very sad. Sad and humiliating, frankly. Same as those who try to explain why console dev is *not* essentially PC dev, when it most certainly is, and will be even moreso in the future.

The real deal is day one price point, and maybe the final amount of flash and RAM. With MS and Sony going head to head with access to the *same* tech ('cept Sony is going big with VR as well), the temptation is for both to go higher than one might normally expect.

And both are planning rapid *upgrades* to their consoles with the two new planned process improvements at TSMC.


Load of hogwash. There is a world of difference between "talking tech" and being a surgeon. For one, the former is just talking, while the latter is a practical skill which requires years of education, training and more training. Anybody with an internet connection, browser and a bit of common sense can be educated about "tech" today, particularly as to how it pertains to gaming consoles. LMFAO

A perfectly valid way of speculating about the future is to look at the past and what has come before. I fail to think of a single console in history that was incapable of producing 60fps games. Yet the majority of games for the past few gens have targeted 30fps. It's up to the devs how they prioritise the available resources. Personally, I would love to see a focus on 60fps games on consoles, but to say that 60fps is a "given for every situation" next gen is absolute bullshit. We may see more 60fps than previous gens, but there will be still those devs that choose to use 30, and some devs will go well above 60fps even, for VR in particular.

I don't know how much you know, I scarcely care at this point. Your attitude has to be one of the worst I've encountered on here in a long, long time.
 

scalman

Member
specs are just specs . good specs an still bring us bad games and good games , so we will see good games with amazing visuals and freedom because of more power , when i see that then i will know i need it
 

Panajev2001a

GAF's Pleasant Genius
Those are all load times thing. So it will help load times but not other things.

Even loading times alone, especially if you went to the extreme case where main RAM is essentially just a disk cache programming wise, would mean freedom for designers (gameplay improvements always welcome ;)) and as mentioned before ability to have more varied and denser texture assets and more (which are the graphics improvements you were mentioning).
 

Orenji Neko

Member
Load of hogwash. There is a world of difference between "talking tech" and being a surgeon. For one, the former is just talking, while the latter is a practical skill which requires years of education, training and more training. Anybody with an internet connection, browser and a bit of common sense can be educated about "tech" today, particularly as to how it pertains to gaming consoles. LMFAO

A perfectly valid way of speculating about the future is to look at the past and what has come before. I fail to think of a single console in history that was incapable of producing 60fps games. Yet the majority of games for the past few gens have targeted 30fps. It's up to the devs how they prioritise the available resources. Personally, I would love to see a focus on 60fps games on consoles, but to say that 60fps is a "given for every situation" next gen is absolute bullshit. We may see more 60fps than previous gens, but there will be still those devs that choose to use 30, and some devs will go well above 60fps even, for VR in particular.

I don't know how much you know, I scarcely care at this point. Your attitude has to be one of the worst I've encountered on here in a long, long time.

Took the words right out of my mouth; I'm glad I'm not the only one who noticed the nonsense that this user likes to sling.
 

Xmengrey

Member
A 8 core Zen2 CPU at 3.2Ghz on console will be beast, low level console APIs make much more efficient use of CPU resources
Conversely 60fps will require 5GHZ+ new CPUs to run console games optimized to squeeze the most out of the CPU at 30fps

Those APIs like DX12, and Vulkan are available on PC those are low level APIs
And no at 60FPS a 5GHz CPU(which isn't very descriptive because a 5GHZ AMD FX gets trounched on by a 3.2ghz Intel i7 8700K) isn't required.
A 5GHz Intel CPU, and a 4.2GHZ Ryzen CPU can get well over 100FPS in games at 1080p.
It's mainly the GPU becomes the main factor at higher resolutions.


Closed box optimization is damn impressive though, they end up getting much more out of consoles than the specs suggest. So if you give a mid tier PC to a Sony first party dev that will be a sight to behold. They've been dealing crap jaguar CPU and underpowered GPU (base ps4)for years and making some incredible looking games.

Your closed box optimization isn't what you think it is your PS4 games run at 1080p 30FPS most of the time, they turn off AA, or lower it, textures are lower than what they can be, console optimization isn't going to turn a gtx 1050 in a console into a GTX 1050 ti or gtx 1060 in a PC.

They just turn down settings when Detroit Become Human shows up on PC a decent gaming PC will do better than what the PS4 and PS4 Pro can achieve, and a PC of similar specs will do roughly the same as the two console variants.
At 1080p a PC with a i7-8700k, or a Ryzen 5 3600 and a GTX 1080 at 1080p med-high settings(which the PS4/Pro mainly run at) a PC of this calibre can get over 70FPS depending on the game.
 
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Remember when 360 launched with its triple core 3,2ghz cpu, and PC users were still sporting single and dual core cpu's?. Next gen games will still be 30fps on the whole, with the odd 60fps game here and there.

I think the ratio will change a little, more 60fps games on average, but overall you probably will be right
 

SonGoku

Member
Those are all load times thing. So it will help load times but not other things.
Load times apply when your first load the game or enter a different level/location
Im talking about in game streaming performance as in during gameplay.
 
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VAVA Mk2

Member
360 had a PowerPC tri-core CPU that was vastly different from the actual Dual-core x86 in PCs.

The cases are not similar.

PS5 will use the same high-end CPU tech used in desktop PCs... a big jump from the old mobile tech used in PS4 (it was old in 2013 already).
So will the next Xbox. AMD is working on both.
 

SonGoku

Member
Those APIs like DX12, and Vulkan are available on PC those are low level APIs
Consoles use lower level APIs that's just one of the benefits of targeting fixed hw. I wanna see you running BF, DOOM, WOLFENSTEIN, Battlefront at 60 fps on a PC with a fucking Jaguar or Puma CPUs
And no at 60FPS a 5GHz CPU(which isn't very descriptive because a 5GHZ AMD FX gets trounched on by a 3.2ghz Intel i7 8700K) isn't required.
A 5GHz Intel CPU, and a 4.2GHZ Ryzen CPU can get well over 100FPS in games at 1080p.
Your examples are flawed.
Consoles won't be using shitty FX, they'll be using Zen 2 at 3.2Ghz
Current games are designed around Jaguar cores that's why PCs can easily triple the frame rate

When developers start targetting Zen 2 as base spec for console games squeezing the most out of each core at 30fps you'll need a MONSTER pc cpu to double zen2 performance and get 60 fps.
 
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Xmengrey

Member
Consoles use lower level APIs that's just one of the benefits of targeting fixed hw. I wanna see you running BF, DOOM, WOLFENSTEIN, Battlefront at 60 fps on a PC with a fucking Jaguar or Puma CPUs

Your examples are flawed.
Consoles won't be using shitty FX, they'll be using Zen 2 at 3.2Ghz
Current games are designed around Jaguar cores that's why PCs can easily triple the frame rate

When developers start targetting Zen 2 as base spec for console games squeezing the most out of each core at 30fps you'll need a MONSTER pc cpu to double zen2 performance and get 60 fps.

60FPS at what settings? and yes a AMD Radeon HD 7850 overclocked and a 8-Core Jaguar PC should be able to reach the same resolution and framerate as a PS4 if it was at PS4 settings.
The Xbox One uses DX12 same as a PC



I know the consoles won't be using FX CPUs I was just saying 5GHz CPUs vs 3.2GHz CPU in your example isn't descriptive.

a 3.2GHz Zen 2 8-Core CPU would be inferior to a Ryzen 5 3600X, and a i7-8700K the clockspeeds are two low even if the 2 core advantage and the IPC advantage Zen 2 has over Coffee Lake. Optimization won't change that optimization for consoles are lowered settings.
 
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SonGoku

Member
60FPS at what settings?
Console setting
and yes a AMD Radeon HD 7850 overclocked and a 8-Core Jaguar PC should be able to reach the same resolution and framerate as a PS4 if it was at PS4 settings.
The Xbox One uses DX12 same as a PC
Prove it, there's no way a PC with Jaguar cores matches consoles
5GHz CPUs vs 3.2GHz CPU in your example isn't descriptive.
Yes it it is, because this time consoles will be using top of the line Zen2 cores
a 3.2GHz Zen 2 8-Core CPU would be inferior to a Ryzen 5 3600X, and a i7-8700K the clockspeeds are two low even if the 2 core advantage and the IPC advantage Zen 2 has over Coffee Lake.
an i9 9900k at 5GHz isn't doubling the performance of a Zen 2 at 3.2Ghz
 

Xmengrey

Member
Console setting

Prove it, there's no way a PC with Jaguar cores matches consoles

Yes it it is, because this time consoles will be using top of the line Zen2 cores

an i9 9900k at 5GHz isn't doubling the performance of a Zen 2 at 3.2Ghz

Well sadly on PC we don't have 8-Core Jaguar CPU cores they only come on 4 core CPUs best comparison would be a FX 8350 at 1.6ghz
Best comparison we have right now is
a dual core i3 with 4 threads and a GTX 750 Ti beating the PS4 in framerate not much but still beating overclocking helps.
The PS5 nor Xbox Scarlett are getting top of the line Zen 2 cores. They are incredibly low clocked.

I didn't say i9-9900k, I said i7-8700k also no where did I say it would double the performance it would perform better and noticeably so.
 
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Xmengrey

Member
X Xmengrey
i3 core is much better than Jaguar, that vide doesn't prove anything it's a dual core CPU clocked at 3.2ghz

3.2Ghz is not incredibly low clocked

I know, i used the superior i9 to make a point: You would need double the performance of zen2 at 3.2Ghz to hit 60fps on 30 fps console games taking advantage of Zen2 at 3.2GHZ

You wouldn't need double the CPU performance or clockspeed to reach 60FPS on a 30FPS PS4 title. An 8-Core CPU at 4ghz matched with a superior GPU will do the trick in fact it could be the same CPU, clocked the exact same way and just pair a better GPU to it. You could go from 4K 30FPS to 4K 60FPS the CPU isn't the bottleneck.
 

SonGoku

Member
You wouldn't need double the CPU performance or clockspeed to reach 60FPS on a 30FPS PS4 title.
Yes you would, im talking about games were devs max out zen2 cores at 30fps

You could go from 4K 30FPS to 4K 60FPS the CPU isn't the bottleneck.
Exactly! but what happens when devs max out Zen2 cores on 30fps games?

Of course crossgen games won't do that; i mean real next gen 30 fps games that push consoles cpu to the limit
 
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